List of Dungeons & Dragons modules
Encyclopedia
A module in Dungeons & Dragons
is an adventure
published by TSR
, the term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast
uses the term adventure. For a list of published 3rd and 4th Edition Adventures see List of Dungeons & Dragons adventures. For description and history of Adventures/Modules see Adventure (D&D).
The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only.
The coded modules (1992–1995) are listed by module code.
Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order.
Note: There is considerable overlap caused by the transition period and early pre-advertising for some modules.
Contents: A B C D E F G H I L M N O Q R S T U W X Other Refs Extern links
XIII and set in Greyhawk
. They can also form an extended campaign following T and followed by G.
AC—ACcessory Modules is a series of accessory items for D&D (Basic/Expert/Companion/Master), many of which included mini-adventures. They are generally associated with Mystara
albeit quite generic.
. Mostly they are independent adventures, set in Mystara.
CA—City of Adventure for AD&D (1st) require the Lankhmar: City of Adventure supplement to play.
CB—Conan the Barbarian modules for AD&D (1st) tie in with the Conan movies.
CM—CoMpanion is for use with Dungeons & Dragons Companion Set
(or Rules Cyclopedia
), and were set in Mystara.
XI set in Greyhawk. They can also form an extended campaign following G, and followed by Q.
DA—Dave Arneson is set in Blackmoor
for Expert Set
DDA—Dungeons & Dragons Adventure for Basic Set
, set in Mystara.
DL–Dragonlance introduced the Dragonlance
campaign. They are linked series traditional modules for AD&D (1st Ed) except where noted.
DLA—Dragonlance Adventure trilogy of linked adventures are set on the lost continent of Taladas in the Dragonlance world, for 2nd Edition AD&D.
DLC—Dragonlance Classics collects the original Dragonlance modules, revised for 2nd Edition AD&D.
DL–Dragonlance
DQ—DragonQuest is compatible with both AD&D (1st Edition) or DragonQuest
RPG
DS(Q/E)—Dark Sun (Quest/Epic) is a set of linked modules that require Dark Sun
campaign setting.
DSM—Dark Sun Mission is a set of linked modules that require the Dark Sun
campaign setting.
FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica.
FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed.
FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms.
FRC—Forgotten Realms Companion (or Computer) are modules related to SSI
computer games and form a linked sequence.
FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novel
s.
FRM—Forgotten Realms Mission
FROA—Forgotten Realms Oriental Adventures
are modules set in Forgotten Realms that require the Oriental Adventures hardcover.
FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms.
FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
GA
GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to AD&D are provided.
battles in Forgotten Realms AD&D adventures.
HHQ—Head to Head Quest modules for 2nd Edition AD&D are designed for one Player and a DM
HW—Hollow World set in Mystara.
IM—Immortal, for use with D&D Immortals Set
. Set in Mystara.
was Lenard Lakofka
's campaign that was made part of Greyhawk. It was originally planned to be a series of five linked modules, but only three were ever published.
LC—Living City
LN—Lankhmar/Nehwon (Adventure/Quest/Reference) independent adventures for use with Lankhmar
City of Adventure box set.
Dungeons & Dragons rules, set in Mystara.
MSOL solo modules set in Mystara by default.
MV—Magic Viewer solo adventure for 1st Edition AD&D.
OA—Oriental Adventures was originally its own campaign setting (see FROA series above), but from OA5 was incorporated into Forgotten Realms.
OP—Outer Planes for use with the AD&D Manual of the Planes.
) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept was to use these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward with these plans and as such the modules are not officially for Greyhawk.
RPGA—Role Playing Game Association tournament modules, also available to RPGA members. This series was latter revised and reprinted as B7, C4 & C5.
RS—Red Sonja
SJA—Spelljammer Adventure set in the Spelljammer
campaign setting
SJS—Spelljammer Sourcebook set in the Spelljammer campaign setting
SJQ–Spelljammer Quest set in the Spelljammer campaign setting
ST–Steam Train limited edition module released at 1986 National (UK) Garden Festival
UK—United Kingdom a series of mostly independent adventures developed by the TSR UK office
WGA—World of Greyhawk Adventure
WGM—World of Greyhawk Mission
WGQ—World of Greyhawk Quest
WGR—World of Greyhawk Reference is a mix of adventures and background information.
WGS—World of Greyhawk Swords was originally intended as a trilogy. The planned third module became instead the Greyhawk Wars
boxed wargame.
except where noted and set in Mystara.
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...
is an adventure
Adventure (role-playing games)
An adventure is either a published or otherwise written collection of plot, character, and location details used by a gamemaster to manage the plot or story in a role-playing game. Each adventure is based upon a particular gaming genre and is normally designed for use with a specific game or gaming...
published by TSR
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....
, the term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...
uses the term adventure. For a list of published 3rd and 4th Edition Adventures see List of Dungeons & Dragons adventures. For description and history of Adventures/Modules see Adventure (D&D).
The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only.
The coded modules (1992–1995) are listed by module code.
Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order.
Note: There is considerable overlap caused by the transition period and early pre-advertising for some modules.
Coded modules (1978–1994)
Module codes in brackets indicate implied codes either by earlier advertising or place in a series; these modules did not actually have codes printed on the cover.Contents: A B C D E F G H I L M N O Q R S T U W X Other Refs Extern links
A
A—Aerie of the Slave Lords is a linked campaign of four AD&D (1st Ed) modules created for Gen ConGen Con
Gen Con is one of the largest and most prominent annual gaming conventions in North America. It features traditional pen-and-paper, board, and card-style games, including role-playing games, miniatures wargames, board games, live action role-playing games, collectible card games, non-collectible...
XIII and set in Greyhawk
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game...
. They can also form an extended campaign following T and followed by G.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
A1 | Slave Pits of the Undercity | 4–7 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1980 | |
A2 | Secret of the Slavers Stockade | 4–7 | Harold Johnson Harold Johnson (game designer) Harold Johnson is a game designer and editor, and an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:... Tom Moldvay Tom Moldvay Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:... |
1981 | |
A3 | Assault on the Aerie of the Slave Lords | 4–7 | Allen Hammack | 1981 | |
A4 | In the Dungeons of the Slave Lords | 4–7 | Lawrence Schick | 1981 | |
A1–4 | Scourge of the Slave Lords Scourge of the Slave Lords Scourge of the Slave Lords is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986... |
7–11 | Various | 1986 | Revised Compilation; ranked 20th greatest adventure of all time |
AC—ACcessory Modules is a series of accessory items for D&D (Basic/Expert/Companion/Master), many of which included mini-adventures. They are generally associated with Mystara
Mystara
Mystara is a campaign setting for the Dungeons & Dragons fantasy role playing game. Although it has officially been dropped from production by its creators, many fans continue to develop and evolve this fantasy setting jointly, continuing its original theme of group development.-Development:It...
albeit quite generic.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
AC1 | Shady Dragon Inn Shady Dragon Inn The Shady Dragon Inn is an accessory designed for the Dungeons & Dragons role-playing game. Carl Smith wrote The Shady Dragon Inn as a supplement used to help dungeon masters introduce fully designed characters into any scenario.-Contents:... |
N/A | Carl Smith | 1983 | Pre-generated Characters |
AC2 | Combat Shield and Mini-adventure Combat Shield and Mini-adventure AC2 Combat Shield and Mini-Adventure is a 14 page accessory designed for the Dungeons & Dragons fantasy role-playing game.-Contents:... : "Treasure of the Hideous One" |
4–7 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1984 | Small Module and GM Screen |
AC3 | The Kidnapping of Princess Arelina | 2–5 | Garry Spiegle | 1984 | 3-D Cardboard Dungeon for Basic and AD&D |
AC4 | Book of Marvelous Magic Book of Marvelous Magic AC4 - The Book of Marvelous Magic is a 76 page book by Frank Mentzer and Gary Gygax published in 1985 by TSR, Inc. It is an accessory to Dungeons & Dragons primarily for use with the non-advanced box set versions; an appendix describes how the items described can be used with the AD&D game... |
N/A | Frank Mentzer Frank Mentzer Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the... Gary Gygax Gary Gygax Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games.... |
1985 | Magic items also for AD&D |
AC5 | Player Character Record Sheets Player Character Record Sheets Player Character Record Sheets a short accessory designed for the Pen & Paper fantasy role-playing game Dungeons & Dragons.-Publication history:... |
N/A | N/A | 1985 | Basic/Expert/Companion |
AC6 | Player Character Record Sheets Player Character Record Sheets Player Character Record Sheets a short accessory designed for the Pen & Paper fantasy role-playing game Dungeons & Dragons.-Publication history:... |
N/A | N/A | 1985 | as AC5 + Master |
AC7 | Master Player Screen Master Player Screen Master Player Screen featuring The Spindle is a short accessory designed for the Pen & Paper role-playing game Dungeons & Dragons.-Contents:It features a Dungeon Master screen designed for characters from the Basic through Master sets, which collects the most important tables for characters from... : The Spindle |
26–36 | Bruce Nesmith | 1985 | GM Screen & Module |
AC8 | The Revenge of Rusak | 7–9 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1985 | 3-D Cardboard Wilderness; mislabeled AC3 |
AC9 | Creature Catalogue Creature Catalogue AC9 - Creature Catalogue is an "Official Game Accessory" for Dungeons & Dragons Basic/Expert/Compainon/Master Sets.-Contents:... |
N/A | Various | 1986 | New monsters |
AC10 | Bestiary of Dragons and Giants Bestiary of Dragons and Giants Bestiary of Dragons and Giants is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Bestiary of Dragons and Giants is a supplement to Dungeons & Dragons describing all the D&D dragons and giants with a mini-scenario concerning each type. This anthology takes a look at how... |
Multiple | N/A | 1987 | Adventures using Dragons and Giants |
AC11 | The Book of Wondrous Inventions The Book of Wondrous Inventions The Book of Wondrous Inventions is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This supplement details humorous magical inventions for the D&D game. It is also suitable for use with the AD&D game.... |
N/A | N/A | 1987 | Listing of magic items |
AC1010 | Poor Wizard's Almanac and Book of Facts | N/A | Aaron Allston Aaron Allston Aaron Allston is an American game designer and novelist of many science fiction books, notably Star Wars novels. His works as a game designer include game supplements for several role-playing games, several of which served to establish the basis for products and subsequent development of TSR's... |
1992 | First in a series, compiling and updating the GAZ series |
AC1011 | Poor Wizard's Almanac and Book of Facts Vol.2 | N/A | Ann Dupuis Ann Dupuis Ann Dupuis is the owner of Grey Ghost Press and designer of a number of GURPS supplements.-Career:Dupuis began working as a game designer in 1991, first working on GURPS books for Steve Jackson Games... |
1993 | Second in the series |
B
B—Basic were designed for use with the Dungeons & Dragons Basic setDungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...
. Mostly they are independent adventures, set in Mystara.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
B1 | In Search of the Unknown In Search of the Unknown In Search of the Unknown is a module for the Dungeons & Dragons roleplaying game, designed for use with the Basic Set of rules. It was written by game designer Mike Carr and was first published in 1979 by TSR, Inc. The module details a hidden complex known as the Caverns of Quasqueton... |
1–3 | Mike Carr | |1978 | First printing provided for location in Greyhawk (Ratik, the Pale Pale (Greyhawk) In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, the Pale, properly known as the Theocracy of the Pale, is a political state situated in the Old Aerdy West region of the Flanaess, west of the Rakers.... or Tenh), although subsequent printings did not. |
B2 | The Keep on the Borderlands The Keep on the Borderlands The Keep on the Borderlands is a Dungeons & Dragons module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. Designed to be used with the Dungeons & Dragons Basic Set, it... |
1–3 | Gary Gygax Gary Gygax Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games.... |
1979 | Generic in terms of setting, though 1999's Return to the Keep on the Borderlands retroactively placed the keep in Greyhawk. Ranked 7th greatest adventure of all time |
B3 | Palace of the Silver Princess Palace of the Silver Princess Palace of the Silver Princess is an adventure module for the Dungeons & Dragons Basic Set. It was written in 1980 by Jean Wells, and published in 1981 with an orange cover. Palace of the Silver Princess contains a single adventure laid out in a format suitable for a single gaming session... |
1–3 | Tom Moldvay Tom Moldvay Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:... , Jean Wells |
1981 | This module had a orange-covered preliminary version which was taken off the market shortly after its publication. This rare original version can be downloaded here: Official download. |
B4 | The Lost City | 1–3 | Tom Moldvay Tom Moldvay Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:... |
1982 | Ranked 28th greatest adventure of all time |
B5 | Horror on the Hill | 1–3 | Douglas Niles Douglas Niles Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and... |
1983 | |
B6 | The Veiled Society | 1–3 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1984 | Includes cardstock minis & buildings |
B7 | Rahasia | 1–3 | Tracy Hickman Tracy Hickman Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR... , Laura Hickman |
1984 (1979, original) | Acquired by TSR after being previously published |
B8 | Journey to the Rock Journey to the Rock Journey to the Rock is an adventure module published by TSR, Inc. in 1984, for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Summary:Journey to the Rock is a wilderness scenario, which includes rules for wilderness play... |
1–3 | Michael Malone Michael Malone Michael Malone is an Emmy Award-winning American author and television writer, born in Durham, North Carolina. He is best known for his work on the ABC Daytime drama One Life to Live, as well as for his best-selling works of fiction Handling Sin , Foolscap , and murder mystery First Lady... |
1984 | |
B9 | Castle Caldwell and Beyond | 1–3 | Harry Nuckols | 1985 | |
B1–9 | In Search of Adventure | 1–3 | Various | 1987 | Abridged Compilation |
B10 | Night's Dark Terror Night's Dark Terror Night's Dark Terror is an adventure module for the Dungeons & Dragons fantasy role-playing game written by British game designers Jim Bambra, Graeme Morris, and Phil Gallagher. It was designed specifically for campaigns transitioning from the D&D Basic Set to the D&D Expert Set... |
2–4 | Jim Bambra, Graeme Morris Graeme Morris (game designer) -Career:Graeme Morris was working for TSR UK. He has designed for Greyhawk, Dragonlance, Mystara, generic AD&D, and Star Frontiers... , Phil Gallagher |
1986 | B/X1 in UK |
B11 | King's Festival | Introductory | Carl Sargent Carl Sargent Carl L. Sargent is a British author of several roleplaying game-based products and novels.-Early career:... |
1989 | |
B12 | Queen's Harvest Queen's Harvest Queen's Harvest is a 1987 adventure module for the Dungeons & Dragons roleplaying game. Queen's Harvest picks up its story where B11, King's Festival left off; it can be played as a sequel to that adventure or as a complete adventure in itself. It is tailored for beginning Dungeon Masters and... |
Introductory | Carl Sargent Carl Sargent Carl L. Sargent is a British author of several roleplaying game-based products and novels.-Early career:... |
1989 | Sequel to B11 |
BSOLO | Ghost of Lion Castle | 1–3 | Merle M. Rasmussen Merle M. Rasmussen Merle M. Rasmussen is an American game designer and writer best known for creating the espionage role-playing game Top Secret.Rasmussen has also authored several other role-playing game related titles such as Ghost of Lion Castle, Midnight on Dagger Alley, Quagmire!, The Savage Coast and Top Secret... |
1984 | Solo Adventure |
C
C—Competition modules for AD&D (1st) are specially designed for competition play and come with a scoring system for player actions.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
C1 | The Hidden Shrine of Tamoachan The Hidden Shrine of Tamoachan The Hidden Shrine of Tamoachan is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in the World of Greyhawk campaign setting for use with the 1st edition Advanced Dungeons & Dragons rules... |
5–7 | Harold Johnson Harold Johnson (game designer) Harold Johnson is a game designer and editor, and an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:... , Jeff R. Leason |
1980 | Origins'79 tournament module set in Greyhawk. Note: The Origins version was titled "Lost Tamoachan" and does not bear the module code. Ranked 18th greatest adventure of all time |
C2 | The Ghost Tower of Inverness | 5–7 | Allen Hammack | 1980 | Wintercon VIII (1979) tournament module set in Greyhawk. Note: The Wintercon version does not bear the module code. Ranked 30th greatest adventure of all time |
C3 | The Lost Island of Castanamir The Lost Island of Castanamir The Lost Island of Castanamir is a Dungeons & Dragons module. It is for characters level 1 through 4.The cover for "The Lost Island of Castanamir", C3, shows fantasy adventurers being confronted by a supernatural monster... |
1-4 | Ken Rolston Ken Rolston Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls... |
1984 | Generic setting. |
C4 | To Find a King To Find a King To Find a King is an adventure module by Bob Blake for the fantasy role-playing game Dungeons & Dragons.-Plot summary:To Find a King is the first of the two-part "Prophecy of Brie" series, and includes a wilderness section, a bugbear lair, and a mirror maze.-Publication history:C4 To Find a King... |
4–7 | Bob Blake | 1985 | From Gen Con Gen Con Gen Con is one of the largest and most prominent annual gaming conventions in North America. It features traditional pen-and-paper, board, and card-style games, including role-playing games, miniatures wargames, board games, live action role-playing games, collectible card games, non-collectible... XVI. Reprints RPGA3 & RPGA4. |
C5 | The Bane of Llywelyn The Bane of Llywelyn The Bane of Llywelyn is a first edition Advanced Dungeons and Dragons adventure module.-Plot summary:In this scenario, the player characters must find where the King of Pellham is buried.... |
4–7 | Bob Blake | 1985 | Sequel to C4. Reprints RPGA5 & RPGA6. |
C6 | RPGA Tournament Handbook RPGA Tournament Handbook The Official RPGA Handbook is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's World of Greyhawk campaign setting. TSR, Inc. published the module in 1987 for the 1st edition Advanced Dungeons & Dragons rules... |
4–8 |
CA—City of Adventure for AD&D (1st) require the Lankhmar: City of Adventure supplement to play.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
CA1 | Swords of the Undercity Swords of the Undercity Swords of the Undercity is a 1985 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.-Plot summary:The module Swords of the Undercity contains three connected Lankhmar scenarios... |
8–12 | Carl Smith, Bruce Nesmith, Douglas Niles Douglas Niles Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and... |
1986 | |
CA2 | Swords of Deceit Swords of Deceit Swords of Deceit is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.-Plot summary:... |
10–15 | Stephen Bourne, Ken Rolston Ken Rolston Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls... , Steve Ecca, Michael Dobson |
1986 |
CB—Conan the Barbarian modules for AD&D (1st) tie in with the Conan movies.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
CB1 | Conan Unchained! Conan Unchained! Conan Unchained! is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its associated code is CB1 and its TSR product code is TSR 9123.-Plot summary:... |
10–14 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1984 | |
CB2 | Conan Against Darkness! Conan Against Darkness! Conan Against Darkness! is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its module code is CB2 and its TSR product code is TSR 9124.-Plot summary:... |
10–14 | Ken Rolston Ken Rolston Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls... |
1984 |
CM—CoMpanion is for use with Dungeons & Dragons Companion Set
Dungeons & Dragons Companion Set
The Companion Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1984 as an expansion to the Basic Set.-Publication history:...
(or Rules Cyclopedia
Dungeons & Dragons Rules Cyclopedia
The Dungeons & Dragons Rules Cyclopedia was published by TSR, Inc. in 1991, as a continuation of the basic edition of the Dungeons & Dragons fantasy role-playing game, which ran concurrently with Advanced Dungeons & Dragons. Its product designation was TSR 1071...
), and were set in Mystara.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
CM1 | Test of the Warlords | 15+ | Douglas Niles Douglas Niles Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and... |
1984 | |
CM2 | Death's Ride | 15–20 | Garry Spiegle | 1984 | |
CM3 | Sabre River | 18–22 | Douglas Niles Douglas Niles Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and... , Bruce Nesmith |
1984 | |
CM4 | Earthshaker! | 18–20 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1985 | |
CM5 | Mystery of the Snow Pearls | 15–25 | Anne Gray McCready Anne Gray McCready Anne Gray McCready is a game designer and editor who has worked on a number of products for the Dungeons & Dragons fantasy role-playing game from TSR.-Early history:... |
1985 | Solo Adventure Magic Viewer System |
CM6 | Where Chaos Reigns | 17–19 | Graeme Morris | 1985 | |
CM7 | The Tree of Life | Elves 8+ | Bruce A. Heard | 1986 | |
CM8 | The Endless Stair The Endless Stair The Endless Stair is a 1987 adventure module for the Dungeons & Dragons roleplaying game. Its associated code is CM8.-Plot summary:... |
15–20 | Ed Greenwood Ed Greenwood Ed Greenwood is a Canadian writer and editor who created the Forgotten Realms. He invented the Forgotten Realms as a child, as a fantasy world in which to set the stories he imagined, and later used this world as a campaign setting for his own personal Dungeons & Dragons playing group... |
1987 | |
CM9 | Legacy of Blood Legacy of Blood (module) Legacy of Blood is a 1987 adventure module for the Dungeons & Dragons roleplaying game. Its module code is CM9 and its TSR product code is TSR 9210.-Plot summary:... |
15–19 | Steve Perrin Steve Perrin Stephen Herbert Perrin, born January 22 1946 and simply known as Steve Perrin, is a game designer and technical writer/editor.Perrin is probably best known for creating the role-playing game RuneQuest for Chaosium... , Katharine Kerr Katharine Kerr Katharine Kerr is a science fiction and fantasy novelist, best known for her series of Celtic-influenced high fantasy novels set in the fictional land of Deverry.- Biography :... |
1987 |
D
D—Drow is a linked campaign of AD&D (1st Ed) modules created for Gen ConGen Con
Gen Con is one of the largest and most prominent annual gaming conventions in North America. It features traditional pen-and-paper, board, and card-style games, including role-playing games, miniatures wargames, board games, live action role-playing games, collectible card games, non-collectible...
XI set in Greyhawk. They can also form an extended campaign following G, and followed by Q.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
D1 | Descent into the Depths of the Earth Descent into the Depths of the Earth Descent Into the Depths of the Earth is an adventure module for the Dungeons & Dragons fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa... |
Gary Gygax | 1978 | ||
D2 | Shrine of the Kuo-Toa | Gary Gygax | 1978 | ||
D1-2 | Descent into the Depths of the Earth Descent into the Depths of the Earth Descent Into the Depths of the Earth is an adventure module for the Dungeons & Dragons fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa... |
9–14 | Gary Gygax | 1981 | compilation |
D3 | Vault of the Drow | 10–14 | Gary Gygax | 1978 |
DA—Dave Arneson is set in Blackmoor
Blackmoor
Blackmoor is a fantasy role-playing game campaign setting generally associated with the game Dungeons & Dragons. It originally evolved in the early 1970s as the personal setting of Dave Arneson, the co-creator of Dungeons & Dragons, first as a setting for Arneson's miniature wargames, then as an...
for Expert Set
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DA1 | Adventures in Blackmoor Adventures in Blackmoor Adventures in Blackmoor is a 64-page Dungeons & Dragons fantasy role-playing game adventure, designed to be compatible with the Dungeons & Dragons Expert Set.-Plot summary:... |
10–14 | Dave L. Arneson Dave Arneson David Lance "Dave" Arneson was an American game designer best known for co-developing the first published role-playing game , Dungeons & Dragons, with Gary Gygax, in the early 1970s... David J. Ritchie |
1986 | |
DA2 | Temple of the Frog Temple of the Frog Temple of the Frog is a 48-page 1986 adventure module for the Dungeons & Dragons roleplaying game. Its module code is DA2 and its TSR product code is TSR 9175... |
10–14 | Dave L. Arneson Dave Arneson David Lance "Dave" Arneson was an American game designer best known for co-developing the first published role-playing game , Dungeons & Dragons, with Gary Gygax, in the early 1970s... David J. Ritchie |
1986 | |
DA3 | City of the Gods City of the Gods City of the Gods is a 1987 adventure module for the Dungeons & Dragons role-playing game. Its module code is "DA3" and its TSR product code is "TSR 9191".-Plot summary:... |
10–14 | Dave L. Arneson Dave Arneson David Lance "Dave" Arneson was an American game designer best known for co-developing the first published role-playing game , Dungeons & Dragons, with Gary Gygax, in the early 1970s... David J. Ritchie |
1987 | |
DA4 | The Duchy of Ten The Duchy of Ten Duchy of Ten is an adventure module designed for use with the Expert Set rules for the Dungeons & Dragons fantasy role-playing game. It was written by David J. Ritchie, with cover art by Clyde Caldwell and interior art by David Dorman.... |
10–14 | David J. Ritchie | 1987 |
DDA—Dungeons & Dragons Adventure for Basic Set
Dungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...
, set in Mystara.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DDA1 | Arena of Thyatis Arena of Thyatis Arena of Thyatis is an adventure module published in 1990 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Arena of Thyatis is a scenario for use with Dawn of the Emperors, in which the player characters become involved with a Thyatian senator and end up fighting in the Coliseum... |
2–3 | John Nephew | 1990 | |
DDA2 | Legions of Thyatis Legions of Thyatis Legions of Thyatis is an adventure module published in 1990 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Legions of Thyatis is a sequel to Arena of Thyatis, and is a scenario in which the player characters continue to oppose a corrupt Thyatian senator who wants to eliminate... |
3–4 | John Nephew | 1990 | sequel to DDA1 |
DDA3 | Eye of Traldar | 1–2 | Carl Sargent Carl Sargent Carl L. Sargent is a British author of several roleplaying game-based products and novels.-Early career:... |
1991 | |
DDA4 | Dymrak Dread | 1–3 | John Nephew | 1991 | loose sequel to DDA3 |
DL–Dragonlance introduced the Dragonlance
Dragonlance
Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of popular fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job application...
campaign. They are linked series traditional modules for AD&D (1st Ed) except where noted.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DL1 | Dragons of Despair Dragons of Despair Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons role-playing game modules, a series of ready-to-play adventures for use by Dungeon... |
4–6 | Tracy Hickman | 1984 | Ranked 25th greatest adventure of all time |
DL2 | Dragons of Flame Dragons of Flame (module) Dragons of Flame is the second module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986... |
5–7 | Douglas Niles | 1984 | |
DL3 | Dragons of Hope Dragons of Hope Dragons of Hope is the third module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986... |
6–8 | Tracy Hickman | 1984 | |
DL4 | Dragons of Desolation Dragons of Desolation Dragons of Desolation is the fourth and final module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986. Its cover features a painting by Keith Parkinson which shows the... |
6–8 | Tracy Hickman, Michael Dobson |
1984 | |
DL5 | Dragons of Mystery Dragons of Mystery Dragons of Mystery is a Dungeons & Dragons source book that is part of the series of game Dragonlance modules. It is one of the 14 DL modules published by TSR between 1984 and 1986... |
N/A | Michael Dobson | 1984 | Sourcebook |
DL6 | Dragons of Ice Dragons of Ice Dragons of Ice is the start of the second major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986... |
6–9 | Douglas Niles | 1985 | |
DL7 | Dragons of Light Dragons of Light (D&D module) Dragons of Light is the second game module in the Tales of Winter Night story arc in the Dungeons & Dragons Dragonlance series. It is one of the 14 DL modules published by TSR between 1984 and 1986... |
7–9 | Jeff Grubb Jeff Grubb Jeff Grubb is an author and game designer. He has worked on a number of computer and role-playing games and has written a number of successful novels, short stories and comics... |
1985 | |
DL8 | Dragons of War Dragons of War (D&D module) Dragons of War is the third game module in the Tales of Winter Night story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986... |
9–10 | Tracy Hickman, Laura Hickman |
1985 | |
DL9 | Dragons of Deceit Dragons of Deceit Dragons of Deceit is the fourth and final game module in the Tales of Winter Night story arc in the Dungeons & Dragons Dragonlance series. It is one of the 14 DL modules published by TSR between 1984 and 1986... |
8–10 | Douglas Niles | 1985 | |
DL10 | Dragons of Dreams Dragons of Dreams Dragons of Dreams is the first game module in the third story arc in the Dungeons & Dragons Dragonlance series. It is one of the 14 DL modules published by TSR between 1984 and 1986... |
8–10 | Tracy Hickman | 1985 | |
DL11 | Dragons of Glory Dragons of Glory Dragons of Glory is a Dungeons & Dragons source book that is part of the series of Dragonlance modules. It is one of the 16 DL modules published by TSR between 1984 and 1986. Its cover features a painting by Jeff Easley of Tasslehoff Burrfoot fighting a Draconian.This module is "a complete and... |
N/A | Douglas Niles Tracy Hickman |
1986 | board wargame Board wargame A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer, or in a more free-form playing area as in miniatures games. The hobby around this type of game got its start in 1954 with the publication of Tactics, and saw its greatest popularity in the... |
DL12 | Dragons of Faith Dragons of Faith Dragons of Faith is the conclusion of the third major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986... |
9–10 | Harold Johnson Harold Johnson (game designer) Harold Johnson is a game designer and editor, and an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:... , Bruce Heard Bruce Heard Bruce Heard is a game designer, and an author of several products for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life:... |
1986 | |
DL13 | Dragons of Truth Dragons of Truth Dragons of Truth is the third game module in the third story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986... |
10–13 | Tracy Hickman | 1986 | |
DL14 | Dragons of Triumph Dragons of Triumph Dragons of Triumph is the fourth and final game module in the third story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986... |
10–14 | Douglas Niles | 1986 | Finale of original series |
DL15 | Mists of Krynn Mists of Krynn Mists of Krynn is a game module in the Dungeons & Dragons Dragonlance series. It is one of 2 Dragonlance adventures published by TSR in 1988 as the first sequels to the original dragonlance story... |
0–15 | various | 1988 | 12 Short Adventures |
DL16 | World of Krynn World of Krynn World of Krynn is a game module in the Dungeons & Dragons Dragonlance series. It is one of 2 Dragonlance adventures published by TSR in 1988 as the first sequels to the original Dragonlance story... |
4–12 | Douglas Niles, Michael Gray, Harold Johnson |
1988 | 4 Short Adventures |
DLA—Dragonlance Adventure trilogy of linked adventures are set on the lost continent of Taladas in the Dragonlance world, for 2nd Edition AD&D.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DLA1 | Dragon Dawn Dragon Dawn Dragon Dawn is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragon Dawn is a Dragonlance adventure scenario which explores the continent of Taladas, which was not involved with the War of the Lance; in this adventure, the player characters... |
5–7 | Deborah Christian | 1990 | Dragonlance module |
DLA2 | Dragon Knight | Rick Swan | 1990 | ||
DLA3 | Dragon's Rest | 8–9 | Rick Swan | 1990 | Requires Time of the Dragon Time of the Dragon Time of the Dragon is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Time of the Dragon is an accessory for the Dragonlance campaign setting that describes the continent of Taladas on the world of Krynn... boxed set |
DLC—Dragonlance Classics collects the original Dragonlance modules, revised for 2nd Edition AD&D.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DLC1 | Classics Dragonlance Classics Dragonlance Classics is a series of adventure modules for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragonlance Saga Classics, Volume 1 is a compilation of modules D1 through D4, revised for the 2nd edition rules.... Vol 1 |
3–8 | 1990 | Compilation of DL1–4 | |
DLC2 | Classics Vol. 2 | 8–12 | 1993 | Compilation of DL6–9 | |
(DLC3) | Classics Vol. 3 | 1994 | Compilation of DL10, 12–14 |
DL–Dragonlance
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DLE1 | In Search of Dragons In Search of Dragons In Search of Dragons is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:In Search of Dragons is a Dragonlance scenario that involves the beginning of a search for the ancestral home of the good dragons... |
5–8 | Rick Swan | 1989 | Dragonlance module |
DLE2 | Dragon Magic Dragon Magic (module) Dragon Magic is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragon Magic is a Dragonlance scenario where the player characters take a journey to a cloud city, get ssent through a portal to Krynn's moon of Lunitari, and stop the forces of... |
5–9 | Rick Swan | 1989 | Sequel to DLE1 |
DLE3 | Dragon Keep Dragon Keep Dragon Keep is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragon Keep is a Dragonlance adventure scenario which is the climax of the trilogy started with In Search of Dragons and Dragon Magic. The player characters quest from Lunitari to... |
5–9 | Rick Swan | 1989 | Sequel to DLE2 |
DLQ1 | Knight's Sword | 1–3 | Colin McComb Colin McComb Colin McComb is an American writer and game designer born in Evanston, Illinois. He is married to musician Robin Moulder. They currently live in Grosse Pointe Park, Michigan, with their two children... , Thomas M. Reid |
1992 | Dragonlance module |
DLQ2 | Flint's Axe | 2–4 | Tim Beach | 1992 | Dragonlance module |
DLS1 | New Beginnings | Mark Acres | 1991 | Dragonlance module, set in Taladas | |
DLS2 | Tree Lords | 1–2 | John Terra | 1991 | Dragonlance module |
DLS3 | Oak Lords | Blake Mobley | 1991 | Dragonlance module | |
DLS4 | Wild Elves | 4–7 | Scott Bennie | 1991 | Dragonlance module |
DLT1 | The Land Reborn | John Terra | 1993 | Dragonlance module |
DQ—DragonQuest is compatible with both AD&D (1st Edition) or DragonQuest
DragonQuest
DragonQuest is a fantasy role-playing game originally published by Simulations Publications in 1980. Where first generation fantasy role-playing games such as Dungeons & Dragons restricted players to particular character classes, DragonQuest was one of the first games to utilize a system that...
RPG
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DQ1 | The Shattered Statue The Shattered Statue The Shattered Statue is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:The Shattered Statue is an adventure scenario set in the Forgotten Realms... |
5–9 | Paul Jaquays Paul Jaquays Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for... |
1987 |
DS(Q/E)—Dark Sun (Quest/Epic) is a set of linked modules that require Dark Sun
Dark Sun
Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991....
campaign setting.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DS1 | Freedom | 3 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1991 | |
DSQ1 | Road to Urik | 4–7 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1992 | |
DSQ2 | Arcane Shadows Arcane Shadows Arcane Shadows is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.... |
5–8 | Bill Slavicsek Bill Slavicsek Bill Slavicsek is a game designer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.-Biography:Bill... |
1992 | |
DSQ3 | Asticlian Gambit Asticlian Gambit Asticlian Gambit is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.... |
7–10 | Anthony Pryor Anthony Pryor -Career:Anthony Pryor has worked as a game designer for Wizards of the Coast, Inc. His professional RPG credits include the 1992 Greyhawk setting modules Patriots of Ulek and Rary the Traitor, the 1992 books Dune Trader and Asticlian Gambit for Dark Sun, Creative Campaigning in 1992, the 1993... |
1992 | |
DSE1 | Dragon's Crown | 10–13 | Various | 1993 | |
DSE2 | Black Spine | 10–13 | Walter Baas | 1994 |
DSM—Dark Sun Mission is a set of linked modules that require the Dark Sun
Dark Sun
Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991....
campaign setting.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
DSM1 | Black Flames Black Flames Black Flames is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... |
3–6 | Sam Witt | 1993 | |
DSM2 | Merchant House of Amketch | 4–7 | L. Richard Baker III Richard Baker (game designer) Richard Baker is an American author and a game designer who has worked on many Dungeons & Dragons campaign settings.-Early life, education, and military:... |
1993 | |
DSM3 | Marauders of Nibenay | 6–8; | William W. Conners | 1993 |
E
EX—EXtension Series was designed as a "tack-on" adventure set in Greyhawk.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
EX1 | Dungeonland Dungeonland Dungeonland is an adventure module for the Dungeons & Dragons roleplaying game, written by Gary Gygax for use with the First Edition Advanced Dungeons & Dragons rules... |
9–12 | Gary Gygax | 1983 | Official download |
EX2 | Land Beyond the Magic Mirror | 9–12 | Gary Gygax | 1983 | Official download |
F
FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FA1 | Halls of the High King Halls of the High King Halls of the High King is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
6 | Ed Greenwood | 1990 | |
FA2 | Nightmare Keep Nightmare Keep Nightmare Keep is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
18–20 | Rick Swan | 1991 |
FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FMA1 | Fires of Zatal | 1–3 | Jeff Grubb Tim Beach |
1991 | Official download |
FMA2 | Endless Armies | 4–6 | Jeff Grubb | 1991 | Official download |
FMQ1 | City of Gold | 4–6 | John Nephew Jonathan Tweet Jonathan Tweet Jonathan Tweet is a game designer who has been involved in the development of the role-playing games Ars Magica, Everway, Over the Edge, Talislanta and the third edition of Dungeons & Dragons, as well as the Collectible Miniatures Game Dreamblade.-Early life:Jonathan Tweet started playing D&D in... |
1992 | Official download |
FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FR1 | Waterdeep and the North Waterdeep and the North Waterdeep and the North is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms.-Contents:... |
N/A | Ed Greenwood | 1987 | |
FR2 | Moonshae Moonshae Moonshae is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms. It describes the Moonshae Isles of Faerûn.-Contents:... |
N/A | Douglas Niles | 1987 | |
FR3 | Empires of the Sands Empires of the Sands Empires of the Sands is an accessory for the fictional Forgotten Realms campaign setting for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
N/A | Scott Haring | 1988 | |
FR4 | The Magister The Magister The Magister is an accessory for the fictional Forgotten Realms campaign setting for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
N/A | Ed Greenwood Steve Perrin |
1988 | |
FR5 | The Savage Frontier The Savage Frontier Savage Frontier is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms. It describes the Savage Frontier of Faerûn. The book was written by Paul Jaquays... |
N/A | Paul Jaquays Paul Jaquays Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for... |
1988 | Official download |
FR6 | Dreams of the Red Wizards Dreams of the Red Wizards Dreams of the Red Wizards is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Dreams of the Red Wizards describes a kingdom ruled by evil slaveholding magicians, wizards who are always involved in intrigue between each other.-Publication history:FR6 Dreams of the... |
N/A | Steve Perrin | 1988 | |
FR7 | Hall of Heroes Hall of Heroes (Forgotten Realms) Hall of Heroes is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
N/A | various | 1989 | |
FR8 | Cities of Mystery Cities of Mystery Cities of Mystery is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Cities of Mystery is a supplement which describes a fantasy city, and includes five adventure scenario suggestions, and descriptions of important non-player characters... |
N/A | Jean Rabe Jean Rabe Jean Rabe is a fantasy and sci-fi author and editor who has worked on the Dragonlance, Forgotten Realms, and BattleTech series, as well as many others.-Career:... |
1989 | |
FR9 | The Bloodstone Lands The Bloodstone Lands The Bloodstone Lands is a module for the Forgotten Realms campaign setting for the 2nd edition of Advanced Dungeons & Dragons. It is also known by its product code FR9.-Contents:... |
N/A | R.A. Salvatore | 1989 | |
FR10 | Old Empires Old Empires Old Empires is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
N/A | Scott Bennie | 1990 | |
FR11 | Dwarves Deep Dwarves Deep Dwarves Deep is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
N/A | Ed Greenwood | 1990 | |
FR12 | Horde Campaign Horde Campaign Horde Campaign is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Horde Campaign describes the Horde's assault on the Forgotten Realms, tracking the war battle-by-battle, and providing Battlesystem stats for the battles.-Publication history:FR12 Horde Campaign was... |
N/A | Curtis M. Scott | 1991 | |
FR13 | Anauroch Anauroch (accessory) Anauroch is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9320, was published in 1991, and was written by Ed Greenwood, with cover art by Brom and interior art by... |
N/A | Ed Greenwood | 1991 | |
FR14 | Great Glacier | N/A | Rick Swan | 1992 | |
FR15 | Gold and Glory | N/A | Tim Beach | 1992 | Official download |
FR16 | The Shining South The Shining South The Shining South is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9388, was published in 1993, and was written by Tom Prusa, with cover art by Jeff Butler.The... |
N/A | Tom Prusa | 1993 |
FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FRA1 | Storm Riders Storm Riders (module) Storm Riders is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Storm Riders is the first adventure in the "Empires Adventures Trilogy"... |
5–7 | Troy Denning Troy Denning Troy Denning is a fantasy and science fiction author and game designer.-Career:Denning joined TSR as a game designer in 1981, and was promoted a year later to Manager of Designers, before he moved to the book department... |
1990 | |
FRA2 | Black Courser Black Courser Black Courser is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Black Courser is the second adventure in the "Empires Adventures Trilogy"... |
6–9 | Troy Denning | 1990 | |
FRA3 | Blood Charge | 7–10 | Troy Denning | 1990 |
FRC—Forgotten Realms Companion (or Computer) are modules related to SSI
Strategic Simulations, Inc.
Strategic Simulations, Inc. was a video game developer and publisher with over 100 titles to its credit since its founding in 1979. It was especially noted for its numerous wargames, its official computer game adaptations of Dungeons & Dragons, and for the groundbreaking Panzer General...
computer games and form a linked sequence.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FRC1 | Ruins of Adventure Ruins of Adventure Ruins of Adventure is a Dungeons & Dragons module that served as the basis for the popular "Gold Box" computer role-playing game Pool of Radiance, published in 1988 by Strategic Simulations, Inc. . According to the editors of Dragon magazine, Pool of Radiance was based on Ruins of Adventure, and... |
Any | Mike Breault Michael Breault Michael Breault is a game designer and editor, and an author of several products for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:... David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... Jim Ward Jim Ward (game designer) James M. Ward , is an American game designer and fantasy author. He is most famous for his game development and writing work for TSR, Inc., where he worked for more than 20 years. In 1989 he was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame... Steve Winter Steve Winter Steve Winter is a game designer who has worked on numerous products for the Dungeons & Dragons fantasy role-playing game from TSR and later Wizards of the Coast.-Early life:Steve Winter was born in Dubuque, Iowa on December 8, 1957... |
1988 | Based on Pool of Radiance Pool of Radiance Pool of Radiance is a computer role-playing game developed and published by Strategic Simulations, Inc in 1988. It was the first adaptation of TSR's Advanced Dungeons & Dragons fantasy role-playing game for home computers. It is the first in a four-part series of D&D computer adventure games... . Connected Short Adventures |
FRC2 | Curse of the Azure Bonds Curse of the Azure Bonds (module) Curse of the Azure Bonds is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
6–9 | Jeff Grubb George MacDonald |
1989 | Based on novel; tie-in Tie-in A tie-in is an authorized product based on a media property a company is releasing, such as a movie or video/DVD, computer game, video game, television program/television series, board game, web site, role-playing game or literary property... to game |
FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novel
Novel
A novel is a book of long narrative in literary prose. The genre has historical roots both in the fields of the medieval and early modern romance and in the tradition of the novella. The latter supplied the present generic term in the late 18th century....
s.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FRE1 | Shadowdale Shadowdale (module) Shadowdale is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Shadowdale is a Forgotten Realms scenario, first of a trilogy, in which the player characters leave their hometown of Shadowdale and start a long trek to the city of... |
5–8 | Ed Greenwood | 1989 | |
FRE2 | Tantras Tantras (module) Tantras is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Tantras is a Forgotten Realms scenario in which the player characters have been accused of the murder of Elminster the mage; they break out of prison, and have adventures as they make... |
6–9 | Ed Greenwood | 1989 | |
FRE3 | Waterdeep Waterdeep (module) Waterdeep is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Waterdeep is a Forgotten Realms scenario, the climax of the FRE series, and set in the city of Waterdeep, as the player characters are on their quest to restore the Tablets of Fate... |
6–9 | Ed Greenwood | 1989 |
FRM—Forgotten Realms Mission
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FRM1 | Jungles of Chult Jungles of Chult The Jungles of Chult is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms released in 1993.-Contents:Th Jungles of Chult describes the Chultan Peninsula of Faerûn.... |
5–8 | James Lowder Jean Rabe |
1993 |
FROA—Forgotten Realms Oriental Adventures
Oriental Adventures
Oriental Adventures is the title shared by two hardback rulebooks published for different versions of the Dungeons & Dragons fantasy roleplaying game...
are modules set in Forgotten Realms that require the Oriental Adventures hardcover.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FROA1 | Ninja Wars | 6–9 | Nigel Findley | 1990 |
FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FRQ1 | Haunted Halls of Eveningstar | 1–5 | Ed Greenwood | 1992 | |
FRQ2 | Hordes of Dragonspear Hordes of Dragonspear Hordes of Dragonspear is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.... |
10–12 | William W. Connors | 1992 | Battlesystem options |
FRQ3 | Doom of Daggerdale Doom of Daggerdale Doom of Daggerdale is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game... |
1–3 | Wolfgang Baur | 1993 | First module for use with revised Forgotten Realms. |
FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
FRS1 | The Dalelands The Dalelands The Dalelands is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms released in 1993. It describes the Dalelands of Faerûn. The book was written by L. Richard Baker III... |
N/A | L. Richard Baker III | 1993 | Forgotten Realms accessory |
G
G—Giants is a linked campaign of AD&D (1st Ed) module(s) created for Origins '78 set in Greyhawk. They can also form an extended campaign following A, and followed by DCode | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
G1 | Steading of the Hill Giant Chief | Gary Gygax | 1978 | ||
G2 | Glacial Rift of the Frost Giant Jarl | Gary Gygax | 1978 | ||
G3 | Hall of the Fire Giant King | Gary Gygax | 1978 | ||
G1-2-3 | Against the Giants Against the Giants Against the Giants is an adventure module written by Gary Gygax and published by TSR in 1981 for the Dungeons & Dragons fantasy roleplaying game. It combines the G series of modules previously published in 1978: Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of... |
8–12 | Gary Gygax | 1981 | |
GDQ1–7 | Queen of the Spiders Queen of the Spiders Queen of the Spiders is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR, Inc. in 1986 and is a compilation of seven previous related modules, often referred to as a "supermodule." Together, the seven adventures form an integrated campaign that... |
8–14 | Gary Gygax | 1986 | Supermodule combining G1–G3, D1–D3 and Q1; Ranked greatest adventure of all time |
GA
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
GA1 | The Murky Deep The Murky Deep The Murky Deep is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... |
5–8 | Norman B. Ritchie | 1993 | |
GA2 | Swamplight Swamplight Swamplight is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... |
7–9 | Jean Rabe | 1993 | |
GA3 | Tales of Enchantment Tales of Enchantment Tales of Enchantment is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... |
5–8 | Jim Musser | 1993 |
GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to AD&D are provided.
Code | Title | Author(s) | Published | Notes |
---|---|---|---|---|
GAZ1 | The Grand Duchy of Karameikos The Grand Duchy of Karameikos The Grand Duchy of Karameikos is an accessory for the Basic Set edition for the Dungeons & Dragons fantasy role-playing game. The book was written by Aaron Allston, and was published in 1987... |
Aaron Allston | 1987 | |
GAZ2 | The Emirates of Ylaruam The Emirates of Ylaruam The Emirates of Ylaruam is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the desert nation of Ylaruam, a land similar to the medieval Islamic empire at its height... |
Ken Rolston | 1987 | |
GAZ3 | The Principalities of Glantri The Principalities of Glantri The Principalities of Glantri is an accessory for the Basic Set edition for the Dungeons & Dragons fantasy role-playing game. The book was written by Bruce Heard and published in 1987... |
Bruce Heard | 1987 | |
GAZ4 | The Kingdom of Ierendi The Kingdom of Ierendi The Kingdom of Ierendi is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the island realm of Ierendi, a pirate-ridden archipelago that tries to appear as a tropical paradise. The book covers the history geography, economy, government, and important... |
Anne Gray McCready | 1987 | |
GAZ5 | The Elves of Alfheim The Elves of Alfheim The Elves of Alfheim is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the elven forest nation of Alfheim, and covers its history, geography, economy, politics, important personalities, its capital city, and its forest denizens... |
Steve Perrin | 1988 | |
GAZ6 | The Dwarves of Rockhome The Dwarves of Rockhome The Dwarves of Rockhome is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the dwarven realm of Rockhome, and features new rules for dwarven characters, including dwarven clerics, plus information on the history, society, technology, politics, and... |
Aaron Allston | 1988 | |
GAZ7 | The Northern Reaches The Northern Reaches The Northern Reaches is an accessory for the Dungeons & Dragons fantasy role-playing game. This book describes the land known as the Northern Reaches, which lie on the eastern seaboard of the D&D game's Known World, also known as Mystara.... |
Ken Rolston | 1988 | |
GAZ8 | The Five Shires The Five Shires The Five Shires is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the land of the halflings, or Hin, as they call themselves. The 24-page "Player's Booklet" gives an overview of the Shires and their inhabitants, with rules for high-level halflings... |
Ed Greenwood | 1988 | |
GAZ9 | The Minrothad Guilds The Minrothad Guilds The Minrothad Guilds is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the great trading guilds of the D&D world and their island homes. The 32-page "Player's Booklet" outlines the operation of the Minrothad Guilds, including their laws and rigid... |
Deborah Christian Kim Eastland |
1988 | |
GAZ10 | The Orcs of Thar The Orcs of Thar The Orcs of Thar is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book covers the Broken Lands that are inhabited by humanoids such as orcs, goblins, and bugbears... |
Bruce Heard | 1988 | Includes Orc Wars boardgame |
GAZ11 | The Republic of Darokin The Republic of Darokin The Republic of Darokin is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazetteer describes a plutocratic republic ruled by a council of merchants... |
Scott Haring | 1989 | |
GAZ12 | The Golden Khan of Ethengar The Golden Khan of Ethengar The Golden Khan of Ethengar is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazetteer describes the land and people of the Ethengar tribes, who resemble the Mongols at the time of Kublai Khan. The 32-page "Player's Guide" gives a brief overview of the land, and... |
Jim Bambra | 1989 | |
GAZ13 | The Shadow Elves The Shadow Elves The Shadow Elves is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazzetteer describes the region deep beneath the Broken Lands, where the underground shadow elves live. The 64-page "DM's Guide" describes the locations found on the large color map, and also... |
Carl Sargent Gary Thomas |
1990 | |
GAZ14 | The Atruaghin Clans | William W. Connors | 1991 | |
H
H—The Bloodstone Pass Saga is a linked campaign series that focuses on using BattlesystemBattlesystem
Battlesystem is a tabletop miniature wargame designed as a supplement for use with the Dungeons & Dragons role-playing game. It was first released in 1985, compatible with either Advanced Dungeons & Dragons or the Basic / Expert Dungeons & Dragons...
battles in Forgotten Realms AD&D adventures.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
H1 | Bloodstone Pass Bloodstone Pass H1 Bloodstone Pass is an adventure module for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game. It was written by Douglas Niles and Michael Dobson and published by TSR, Inc., in 1985... |
13–17 | Douglas Niles Michael Dobson |
1985 | Battlesystem required |
H2 | The Mines of Bloodstone The Mines of Bloodstone H2 The Mines of Bloodstone is an Official Game Adventure or "module" for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot:... |
16–18 | Michael Dobson Douglas Niles |
1986 | |
H3 | The Bloodstone Wars The Bloodstone Wars H3 - The Bloodstone Wars is an Official Game Adventure or "module" for Advanced Dungeons & Dragons.-Plot summary:The Bloodstone Wars consists of a Battlesystem scenario depicting a battle to rid a city of a bandit horde.... |
17–20 | Michael Dobson Douglas Niles |
1987 | Battlesystem recommended |
H4 | The Throne of Bloodstone The Throne of Bloodstone H4 - The Throne of Bloodstone is an Official Game Adventure or "module" for Advanced Dungeons & Dragons.-Plot summary:In The Throne of Bloodstone, the player characters take a trip to the Abyss to steal the wand of the demon prince Orcus.... |
18–100 | Douglas Niles Michael Dobson |
1988 |
HHQ—Head to Head Quest modules for 2nd Edition AD&D are designed for one Player and a DM
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
HHQ1 | Fighter's Challenge Fighter's Challenge Fighter's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.... |
2–4 | John Terra | 1992 | |
HHQ2 | Wizard's Challenge Wizard's Challenge Wizard's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.... |
2–5 | Tim Beach | 1992 | |
HHQ3 | Thief's Challenge Thief's Challenge Thief's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... |
2–4 | Troy Christensen | 1993 | |
HHQ4 | Cleric's Challenge Cleric's Challenge Cleric's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... |
2–4 | L. Richard Baker III | 1993 | |
(HHQ5) | Fighter's Challenge II | 4–6 | Drew Bittner | 1994 | |
(HHQ6) | Wizard's Challenge II | 4–6 | Kevin Melka | 1994 | |
(HHQ7) | Thief's Challenge II: Beacon Point | 4–6 | Terry Amthor | 1995 | |
(HHQ8) | Cleric's Challenge II Cleric's Challenge II Cleric's Challenge II is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995.... |
4–6 | Paul Culotta | 1995 |
HW—Hollow World set in Mystara.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
HWA1 | Nightwail | 6–8 | Allen Varney | 1990 | Blood Brethren trilogy |
HWA2 | Nightrage | 7–9 | Allen Varney | 1990 | Blood Brethren trilogy |
HWA3 | Nightstorm | 8–10 | Allen Varney | 1991 | Blood Brethren trilogy |
HWQ1 | The Milenian Scepter | 6–8 | Anthony Herring | 1992 | |
HWR1 | Sons of Azca Sons of Azca Sons of Azca is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991.... |
John Nephew | 1991 | Hollow World Accessory | |
HWR2 | Kingdom of Nithia | Blake Mobley, Newton Ewell Newton Ewell -Career:Newton Ewell has done artwork for the Dungeons & Dragons role-playing game, including interior art for the Treasure Maps set , and was an interior artist for both SJR2 Realmspace and SJR7 Krynnspace , as well as the War Captains Companion . He also designed ships and created map art for... |
1991 | Hollow World Accessory | |
HWR3 | The Milenian Empire | Anthony Herring | 1992 | Hollow World Accessory |
I
I—Intermediate, for AD&D, mostly separate adventures though some sequels do exist within the series.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
I1 | Dwellers of the Forbidden City Dwellers of the Forbidden City Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the Dungeons & Dragons fantasy role-playing game... |
4–7 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1981 | Set in Greyhawk; Ranked 13th greatest adventure of all time |
I2 | Tomb of the Lizard King Tomb of the Lizard King Tomb of the Lizard King is a D&D adventure module published in 1982 by TSR. In Tomb of the Lizard King, the players are employed by the Count of Eor to discover what monstrous force has been terrorizing caravans and peasants near the village of Waycombe... |
5–7 | Mark Acres | 1982 | |
I3 | Pharaoh | 5–7 | Tracy Tracy Hickman Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR... & Laura Hickman |
1982 | Desert of Desolation part 1 |
I4 | Oasis of the White Palm | 6–8 | Philip Meyers Tracy Hickman Tracy Hickman Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR... |
1983 | Desert of Desolation part 2 |
I5 | Lost Tomb of Martek Lost Tomb of Martek Desert of Desolation is a compilation adventure module published by TSR for the Dungeons & Dragons fantasy roleplaying game. It combines three previously published individual modules: Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. They were made for use with the 1st edition Advanced... |
7–9 | Tracy Hickman Tracy Hickman Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR... |
1983 | Desert of Desolation part 3 |
I3–5 | Desert of Desolation | 5–10 | Various | 1987 | Revised Compilation. Ranked 6th greatest adventure of all time |
I6 | Ravenloft Ravenloft (D&D module) Ravenloft is an adventure module for the Dungeons & Dragons fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman,... |
5–7 | Tracy Tracy Hickman Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR... & Laura Hickman |
1983 | Ranked 2nd greatest adventure of all time. First module set in Ravenloft Ravenloft Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension called the Demiplane of Dread, which consists of a collection of land pieces called domains brought together by a mysterious force known only as "The Dark... . |
I7 | Baltron's Beacon Baltron's Beacon Baltron's Beacon is an adventure module published in 1985 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
4–8 | Philip Meyers | 1985 | |
I8 | Ravager of Time Ravager of Time Ravager of Time is an Advanced Dungeons & Dragons game module published in 1986. Player characters, stricken by a rapid aging process, engage in a campaign against the sorceress Nuala in a swamplands setting, culminating in an assault on Nuala's keep... |
8–10 | Graeme Morris & Jim Bambra | 1986 | UK |
I9 | Day of Al'Akbar Day of Al'Akbar Day of Al'Akbar is a Dungeons & Dragons module.Author: Allen Hammack -Plot summary:Day of Al'Akbar is a scenario set in an Arabian Nights-style desert land, where the player characters search the sewers under the city of Khaibar for an entrance to the tomb of Al'Akbar to find the holy Cup and... |
8–10 | Allen Hammack | 1986 | |
I10 | Ravenloft II: The House on Gryphon Hill | 8–10 | Tracy Tracy Hickman Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR... & Laura Hickman |
1986 | Sequel to I6. Official download |
I11 | Needle Needle (module) Needle is a Dungeons & Dragons module.Author: Frank Mentzer -Plot summary:In Needle, the player characters are dispatched to a far jungle to retrieve a magical obelisk... |
8–10 | Frank Mentzer Frank Mentzer Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the... |
1987 | Official download |
I12 | Egg of the Phoenix Egg of the Phoenix Egg of the Phoenix is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
8–10 | Frank Mentzer Frank Mentzer Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the... and Paul Jaquays Paul Jaquays Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for... |
1987 | Abbreviated compilation of R1–R4 |
I13 | Adventure Pack I Adventure Pack I Adventure Pack I is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Adventure Pack I is a collection of eight scenarios, and three miniscenarios... |
||||
I14 | Swords of the Iron Legion Swords of the Iron Legion Swords of the Iron Legion is an adventure module published in 1988 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
1–15+ |
IM—Immortal, for use with D&D Immortals Set
Dungeons & Dragons Immortals Rules
Dungeons & Dragons Immortals Rules is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1986 as an expansion to the Basic Set.-Publication history:...
. Set in Mystara.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
IM1 | The Immortal Storm The Immortal Storm (module) The Immortal Storm is a 1986 adventure module for the Immortals Rules expansion to the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
Novice | Frank Mentzer Frank Mentzer Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the... |
1986 | |
IM2 | The Wrath of Olympus The Wrath of Olympus The Wrath of Olympus is an adventure module published in 1987 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:The Wrath of Olympus is a scenario for Immortals-level player characters, which involves a mission to rescue imprisoned Immortals from the demons of entropy.-Publication... |
Temporal | Robert J. Blake | 1987 | |
IM3 | The Best of Intentions The Best of Intentions The Best of Intentions is an adventure module published in 1987 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:The Best of Intentions is a humorously written scenario for Immortals-level characters... |
Temporal | Ken Rolston Ken Rolston Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls... |
1987 |
L
L—Lendore IslesLendore Isles
In the Dungeons and Dragons World of Greyhawk campaign setting, the Lendore Isles, also known as the Spindrift Isles, are a collection of five large islands in the Solnor Ocean, just off the eastern coast of the former Great Kingdom...
was Lenard Lakofka
Lenard Lakofka
Lenard "Len" Lakofka is an American writer of material for the fantasy role-playing game Dungeons & Dragons. He was an influential voice in the development of the game, as well as the author of what has been called one the greatest D&D adventures ever written...
's campaign that was made part of Greyhawk. It was originally planned to be a series of five linked modules, but only three were ever published.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
L1 | The Secret of Bone Hill The Secret of Bone Hill The Secret of Bone Hill is an adventure module written by Lenard Lakofka for the first edition of Advanced Dungeons & Dragons and published by TSR in 1981. It is designed for novice and intermediate players with characters of levels 2-4... |
2–4 | Lenard Lakofka Lenard Lakofka Lenard "Len" Lakofka is an American writer of material for the fantasy role-playing game Dungeons & Dragons. He was an influential voice in the development of the game, as well as the author of what has been called one the greatest D&D adventures ever written... |
1981 | Official download |
L2 | The Assassin's Knot The Assassin's Knot The Assassin's Knot is an adventure module written by Lenard Lakofka for the first edition of Advanced Dungeons & Dragons and published by TSR in 1983. It is designed for novice and intermediate players with characters of levels 2-4.... |
2–5 | Lenard Lakofka | 1983 | Ranked 29th greatest adventure of all time |
L3 | Deep Dwarven Delve Deep Dwarven Delve L3 Deep Dwarven Delve is a Fantasy Adventure Module or "module" for Advanced Dungeons & Dragons .-Publication history:... |
3–6 | Lenard Lakofka | 1999 | Meant to be published in the 1980s but canceled, finally printed as part of TSR Silver Anniversary boxed set |
L4 | Devilspawn | 3–5 | Lenard Lakofka | 2010 | Official download |
L4C | The Lendore Isle Companion | 1-5 | Lenard Lakofka | 2010 | Companion to running adventures in the Lendore Isles. Official download |
LC—Living City
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
LC1 | Gateway to Ravens Bluff Gateway to Ravens Bluff, The Living City Gateway to Ravens Bluff, The Living City is an adventure module published in 1989 for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:... |
N/A | Role Playing Game Association | 1989 | sourcebook |
LC2 | Inside Ravens Bluff Inside Ravens Bluff, The Living City Inside Ravens Bluff, The Living City is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
N/A | 1990 | sourcebook | |
LC3 | Nightwatch in the Living City | 1 | Walter Baas Kira Glass |
1991 | |
LC4 | Port of Ravens Bluff | N/A | Role Playing Game Association | 1991 | sourcebook, includes 3-D fold-up ship |
LN—Lankhmar/Nehwon (Adventure/Quest/Reference) independent adventures for use with Lankhmar
Lankhmar
Lankhmar is a fictional city in the Fafhrd and the Gray Mouser stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two anti-heroes....
City of Adventure box set.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
LNA1 | Thieves of Lankhmar Thieves of Lankhmar Thieves of Lankhmar is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:... |
Nigel Findley | 1990 | ||
LNA2 | Nehwon | 7–12 | Blake Mobley | 1990 | |
LNA3 | Prince of Lankhmar | 10–14 | Dale "Slade" Henson | 1991 | |
LNQ1 | Slayers of Lankhmar | 8–11 | Slade Henson | 1992 | |
LNR1 | Wonders of Lankhmar Wonders of Lankhmar Wonders of Lankhmar is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
Dale "Slade" Henson | 1990 | Short Adventures | |
LNR2 | Tales of Lankhmar | 3–10 | Anthony Pryor | 1991 | Short Adventures includes sequel to CA2 Swords of Deceit Swords of Deceit is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.-Plot summary:... |
M
M—Master for use with the MasterDungeons & Dragons Master Rules
Dungeons & Dragons Master Rules is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1985 as an expansion to the Basic Set.-Publication history:...
Dungeons & Dragons rules, set in Mystara.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
M1 | Into the Maelstrom Into the Maelstrom Into the Maelstrom is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1985 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Bruce and Beatrice... |
25–30 | Bruce Heard, Beatrice Heard | 1985 | |
M2 | Vengeance of Alphaks Vengeance of Alphaks Vengeance of Alphaks is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1986 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Skip Williams... |
28–32 | Skip Williams | 1986 | |
M3 | Twilight Calling Twilight Calling Twilight Calling is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1986 for the D&D Master Set rules. It is part of the "M" series of modules... |
30–35 | Tom Moldvay Tom Moldvay Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:... |
1986 | |
M4 | Five Coins for a Kingdom Five Coins for a Kingdom Five Coins for a Kingdom is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1987 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Robin Jenkins... |
28–32 | Allen Varney | 1987 | |
M5 | Talons of Night Talons of Night Talons of Night is an Egyptian-themed adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1987 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Paul... |
20–25 | Paul Jaquays Paul Jaquays Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for... |
1987 |
MSOL solo modules set in Mystara by default.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
MSOL1 | Blizzard Pass Blizzard Pass Blizzard Pass is a 1983 solo adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:Blizzard Pass is a solo adventure for a thief level 1–3. The thief must cross Blizzard Pass, and then penetrate a cavern system within Blizzard Pass to free the other... |
Thieves 1–3 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1983 | solo, invisible ink, Basic Set, Reviewed |
MSOL2 | Maze of the Riddling Minotaur Maze of the Riddling Minotaur Maze of the Riddling Minotaur is an adventure module published in 1983 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
1–10 | Jeff Grubb | 1983 | solo, invisible ink, Expert Set |
MV—Magic Viewer solo adventure for 1st Edition AD&D.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
MV1 | Midnight on Dagger Alley Midnight on Dagger Alley Midnight on Dagger Alley is a 1984 solo adventure module for the first Advanced Dungeons & Dragons edition of the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
Introductory | Merle M. Rasmussen | 1984 |
N
N—NoviceCode | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
N1 | Against the Cult of the Reptile God Against the Cult of the Reptile God Against the Cult of the Reptile God is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot:... |
1–3 | Douglas Niles | 1982 | Set in Greyhawk; ranked 19th greatest adventure of all time |
N2 | The Forest Oracle The Forest Oracle The Forest Oracle is an adventure module for the Dungeons & Dragons role-playing game.-Plot summary:In this scenario, the player characters try to lift the curse which has brought death and drought to the land known as the Downs... |
2–4 | Carl Smith | 1984 | |
N3 | Destiny of Kings Destiny of Kings Destiny of Kings is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In Destiny of Kings, an assasssin kills the king of Andevar, and the king's brother seizes power; a loyal retainer hires the player characters to find the missing prince, who is... |
4–8 | Stephen Bourne | 1986 | Cover labels module lvls 1–4, but inside cover labels it lvls 4–8 |
N4 | Treasure Hunt Treasure Hunt (D&D module) Treasure Hunt is an adventure module for the Dungeons & Dragons role-playing game, written by Aaron Allston for the 1st edition Advanced Dungeons & Dragons rules... |
0–1 | Aaron Allston | 1986 | FR module (retroactive) |
N5 | Under Illefarn Under Illefarn Under Illefarn is a Dungeons & Dragons module. It was the first module designed for use with the Forgotten Realms campaign setting and officially labeled as such.-Plot summary:... |
0–3 | Steve Perrin | 1987 | First labelled FR module |
O
O—One on one (one player one master) set in Mystara.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
O1 | The Gem and the Staff | Thief 8 | John and Laurie Van De Graaf | 1983 | |
O2 | Blade of Vengeance Blade of Vengeance Blade of Vengeance is an adventure module published in 1984 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Blade of Vengeance is a scenario for a mid-level elf player character, a one-on-one adventure involving the player vs. the DM... |
Elf 7 | Jim Bambra | 1984 | UK |
OA—Oriental Adventures was originally its own campaign setting (see FROA series above), but from OA5 was incorporated into Forgotten Realms.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
OA1 | Swords of the Daimyo Swords of the Daimyo Swords of the Daimyo is a 1986 adventure module for the Oriental Adventures rules of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Swords of the Daimyo contains three adventures... |
David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1986 | ||
OA2 | Night of the Seven Swords Night of the Seven Swords Night of the Seven Swords is a 1986 adventure module for the Oriental Adventures rules of the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Night of the Seven Swords includes four linked scenarios... |
Various | 1986 | ||
OA3 | Ochimo: The Spirit Warrior Ochimo: The Spirit Warrior Ochimo: The Spirit Warrior is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Ochimo the Spirit Warrior is intended for use with the Oriental Adventures supplement... |
5–7 | Jeff Grubb | 1987 | |
OA4 | Blood of the Yakuza Blood of the Yakuza Blood of the Yakuza is a module in the Oriental Adventures subset of the Advanced Dungeons & Dragons Forgotten Realms product line.-Plot summary:... |
David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1987 | ||
OA5 | Mad Monkey vs. the Dragon Claw Mad Monkey vs. the Dragon Claw Mad Monkey vs. the Dragon Claw is an adventure module published in 1988 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Mad Monkey vs... |
6–9 | Jeff Grubb | 1988 | Official download |
OA6 | Ronin Challenge Ronin Challenge Ronin Challenge is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–8 | Curtis Smith Rick Swan |
1989 | Official download |
OA7 | Test of the Samurai Test of the Samurai Test of the Samurai is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
6–9 | Rick Swan | 1989 | Sequel to OA6. Official download |
OP—Outer Planes for use with the AD&D Manual of the Planes.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
OP1 | Tales of the Outer Planes Tales of the Outer Planes Tale of the Outer Planes is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Outer Planes. TSR, Inc. published the module in 1988 for the Advanced Dungeons & Dragons rules. The module is a collection of adventures designed by Deborah A. Christian, Vince... |
1988 | Short Adventures |
Q
Q—Queen of the Demonweb Pits single module conclusion to the G and D seriesCode | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
Q1 | Queen of the Demonweb Pits Queen of the Demonweb Pits Queen of the Demonweb Pits is an adventure module for the Dungeons & Dragons roleplaying game written by David Sutherland. The "Q" in the module code represents the first letter in the word "queen." This module is a sequel to the D series of modules... |
10–14 | David C. Sutherland III David C. Sutherland III David C. Sutherland III was an early Dungeons & Dragons artist. Sutherland was a prolific artist and his work heavily influenced the early development of Dungeons & Dragons.-Early life and inspiration:... Gary Gygax |
1980 | Is the conclusion of the GDQ Series. |
R
R—Role Playing Game Association tournament modules, R1–6 were also available to RPGA members. R1–4 were later revised and abridged as I12. Mentzer initially intended the "R" series to take place in Greyhawk (on a different continent from OerikOerik
In the Dungeons and Dragons World of Greyhawk Campaign setting, Oerik is the largest continent on the world of Oerth, where the Greyhawk campaign takes place.Oerik is named after the Oeridians, a human people who settled much of the continent...
) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept was to use these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward with these plans and as such the modules are not officially for Greyhawk.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
R1 | To the Aid of Falx To the Aid of Falx To the Aid of Falx is an adventure module published in 1982 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–9 | Frank Mentzer | 1982 | |
R2 | The Investigation of Hydell The Investigation of Hydell The Investigation of Hydell is an adventure module published in 1982 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In The Investigation of Hydell, the player characters investigate an organization that sells slaves.... |
3–5 | Frank Mentzer | 1982 | |
R3 | The Egg of the Phoenix The Egg of the Phoenix The Egg of the Phoenix is an adventure module published in 1982 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–9 | Frank Mentzer | 1982 | |
R4 | Doc's Island Doc's Island Doc's Island is an adventure module published in 1983 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In Doc's Island, the player characters must deliver the Egg of the Phoenix to the mysterious Doc's Island.... |
6–10 | Frank Mentzer | 1983 | |
R5 | Great Bugbear Hunt | 5–7 | Frank Mentzer | in Polyhedron Polyhedron (magazine) Polyhedron was a magazine which started out as the official publication of the RPGA . Publication began in the year 1981, and the target audience was players of the Dungeons & Dragons roleplaying game... #28 |
|
R6 | Bigby's Tomb | 5–7 | Frank Mentzer | in Polyhedron #20 | |
R7 | Dwarven: Quest for the Rod of Seven Parts | Frank Mentzer | Rod of Seven Parts Part 1 | ||
R8 | Yog's Dessert | Frank Mentzer | Rod of Seven Parts Part 2 | ||
R9 | Tinker's Canyon | Frank Mentzer | Rod of Seven Parts Part 3 | ||
R10 | Air Plane! | Frank Mentzer | Rod of Seven Parts Part 4 |
RPGA—Role Playing Game Association tournament modules, also available to RPGA members. This series was latter revised and reprinted as B7, C4 & C5.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
RPGA1 | Rahasia Rahasia Rahasia is an adventure module published by TSR, Inc. in 1984, for the Basic Set rules of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 9115... |
1–2 | Tracy and Laura Hickman | For Basic D&D reprint of non-TSR module |
|
RPGA2 | Black Opal Eye Black Opal Eye Black Opal Eye is an adventure module published in 1983 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:The scenario Black Opal Eye was a sequel to RPGA1 Rahasia... |
2–3 | Tracy and Laura Hickman | For Basic D&D | |
RPGA3 | The Forgotten King The Forgotten King The Forgotten King is an adventure module published in 1983 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
4–7 | Bob Blake | 1983 | |
RPGA4 | The Elixir of Life The Elixir of Life The Elixir of Life is an adventure module published in 1983 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
4–7 | Bob Blake | 1983 | |
RPGA5 | Riddle of Dolmen Moor | 4–7 | Bob Blake | in Polyhedron #16 | |
RPGA6 | Incants of Ishcabeble | 4–7 | Bob Blake | in Polyhedron #17 | |
RPGA7 | Llywelyn's Tomb | 4–7 | Bob Blake | in Polyhedron #18 | |
RPGA8 | And the Gods Will Have Their Way | 4–7 | Bob Blake | in Polyhedron #19 |
RS—Red Sonja
Red Sonja
Red Sonja, the She-Devil with a Sword, is a fictional character, a high fantasy sword and sorcery heroine created by Roy Thomas and Barry Windsor-Smith, and loosely based on Red Sonya of Rogatino in Robert E. Howard's 1934 short story "The Shadow of the Vulture"...
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
RS1 | Red Sonja Unconquered Red Sonja Unconquered Red Sonja Unconquered is a 1987 adventure module for the Dungeons & Dragons roleplaying game based on the barbarian heroine, Red Sonja. Its module code is RS1 and its TSR product code is TSR 9183... |
10–14 | Anne McCready | 1986 |
S
S—SpecialCode | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
S1 | Tomb of Horrors Tomb of Horrors Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons role-playing game. It was originally written for and used at the 1975 Origins 1 convention... |
10–14 | Gary Gygax | 1978 | Module from Origins 1, set in Greyhawk. Ranked 3rd greatest adventure of all time. Official download of 3.5 Ed. revision |
S2 | White Plume Mountain White Plume Mountain White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979... |
5–10 | Lawrence Schick | 1979 | Set in Greyhawk. Ranked 9th greatest adventure of all time. Official download of 3.5 Ed. revision Official download of Outside the Mountain web enhancement |
S3 | Expedition to the Barrier Peaks Expedition to the Barrier Peaks Expedition to the Barrier Peaks is a 1980 adventure module for the Dungeons & Dragons roleplaying game written by Gary Gygax. While Dungeons & Dragons is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre... |
8–12 | Gary Gygax | 1980 | Set in Greyhawk. Ranked 5th greatest adventure of all time. |
S4 | Lost Caverns of Tsojcanth Lost Caverns of Tsojcanth The Lost Caverns of Tsojcanth is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition Advanced Dungeons & Dragons rules. The 64-page adventure bears the code "S4" and is set in the World of... |
6–10 | Gary Gygax | 1982 | Prequel to WG4, set in Greyhawk. Originally published in 1976 without a module code as "Lost Caverns of Tsojconth" (note difference in spelling). Ranked 22nd greatest adventure of all time |
S1–4 | Realms of Horror | Intermediate Level | Gary Gygax | 1987 | Abridged Compilation |
(S5) | The Dancing Hut of Baba Yaga | 7–20 | Lisa Smedman | 1995 | |
(S6) | Labyrinth of Madness | 15+ | Monte Cook | 1995 |
SJA—Spelljammer Adventure set in the Spelljammer
Spelljammer
Spelljammer is a campaign setting for the Advanced Dungeons & Dragons role-playing game, which features a fantastical outer space environment....
campaign setting
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
SJA1 | Wildspace Wildspace (module) Wildspace is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Wildspace is a Spelljammer scenario which serves as an introduction to space campaigning... |
6–8 | Allen Varney | 1990 | An adventure that introduces the Spelljammer setting |
SJA2 | Skull & Crossbows Skull & Crossbows Skull & Crossbows is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
6–10 | Nigel Findley | 1990 | An anthology of adventures that can be used as a sequel to Wildspace |
SJA3 | Crystal Spheres | 5–7 | J. Paul LaFountain | 1990 | Introduces four new crystal spheres |
SJA4 | Under the Dark Fist | 10–14 | Grant Boucher | 1991 | Introduces twelve new crystal spheres |
SJS—Spelljammer Sourcebook set in the Spelljammer campaign setting
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
SJS1 | Goblins' Return | 7–10 | Bruce Nesmith | 1991 | Set during the second Unhuman War and designed to work with Heart of the Enemy |
SJQ–Spelljammer Quest set in the Spelljammer campaign setting
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
SJQ1 | Heart of the Enemy | 8–11 | Rick Swam | 1992 | Set during the second Unhuman War and designed to follow Goblins' Return |
ST–Steam Train limited edition module released at 1986 National (UK) Garden Festival
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
ST1 | Up the Garden Path | 4–7 | Graeme Morris Mike Brunton |
1986 |
T
T—Temple of Elemental Evil set in Greyhawk.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
T1 | The Village of Hommlet | Introductory to Novice | Gary Gygax | 1979 | |
T1–4 | The Temple of Elemental Evil The Temple of Elemental Evil The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules... |
1–8 | Gary Gygax Frank Mentzer |
1985 | Includes abridged T1. Ranked 4th greatest adventure of all time |
U
U—Underwater a linked trilogy set in Greyhawk.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
U1 | Sinister Secret of Saltmarsh Sinister Secret of Saltmarsh The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons roleplaying game, written by Dave J. Browne with Don Turnbull. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. The adventure is set in the... |
1–3 | Dave Browne Don Turnbull |
1981 | Ranked 27th greatest adventure of all time |
U2 | Danger at Dunwater Danger at Dunwater Danger at Dunwater is an adventure module for the Advanced Dungeons & Dragons fantasy roleplaying game, written by Dave J. Browne with Don Turnbull The module was first published by TSR, Inc... |
1–4 | Dave Browne Don Turnbull |
1982 | |
U3 | The Final Enemy The Final Enemy The Final Enemy is an adventure module for the Advanced Dungeons & Dragons fantasy roleplaying game written by Dave Browne with Don Turnbull set in the World of Greyhawk campaign setting.-Plot summary:... |
3–5 | Dave Browne Don Turnbull |
1983 |
UK—United Kingdom a series of mostly independent adventures developed by the TSR UK office
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
UK1 | Beyond the Crystal Cave Beyond the Crystal Cave Beyond the Crystal Cave is a Dungeons & Dragons module set in the World of Greyhawk campaign setting. It is unusual among Dungeons & Dragons modules in that it encourages a non-violent approach to achieving the module's goals... |
4–7 | Dave Brown Tom Kirby Graeme Morris |
1983 | Set in Greyhawk |
UK2 | The Sentinel The Sentinel (module) The Sentinel is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:... |
2–5 | Graeme Morris | 1983 | Adlerweg Part 1, set in Greyhawk |
UK3 | The Gauntlet The Gauntlet (module) The Gauntlet is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:... |
3–6 | Graeme Morris | 1984 | Adlerweg Part 2, set in Greyhawk |
UK4 | When a Star Falls When a Star Falls When a Star Falls is an adventure module for the Dungeons & Dragons fantasy role-playing game. TSR, Inc. published the module in 1984.-Plot summary:... |
3–5 | Graeme Morris | 1984 | |
UK5 | Eye of the Serpent Eye of the Serpent Eye of the Serpent is an adventure module published in 1984 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
1 | Graeme Morris | 1984 | |
UK6 | All That Glitters... All That Glitters... (module) All That Glitters... is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in the World of Greyhawk campaign setting. TSR, Inc. published the module in 1984.-Plot summary:... |
3–5 | Jim Bambra | 1984 | |
UK7 | Dark Clouds Gather Dark Clouds Gather Dark Clouds Gather is an adventure module published in 1985 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
7–9 | Jim Bambra Phil Gallagher |
1985 |
W
WG—World of Greyhawk was a series of stand-alone adventures set in Greyhawk for 1st edition except as noted. No modules were ever assigned codes WG1–WG3. WG1 was earmarked for The Village of Hommlet (T1), and WG2 was earmarked for The Temple of Elemental Evil (T1-4). WG3 was to be Lost Caverns of Tsojcanth (S4), a loosely-tied prequel to WG4. WG7 was advertised during summer 1986 as Shadowlords, a collaboration between Gary Gygax and Skip Williams. Gygax's lawsuit with TSR put Shadowlords in limbo, and it was replaced with Castle Greyhawk.Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
WG4 | The Forgotten Temple of Tharizdun | 5–10 | Gary Gygax | 1982 | Sequel to S4. Ranked 23rd greatest adventure of all time |
WG5 | Mordenkainen's Fantastic Adventure | 9–12 | Robert Kuntz Gary Gygax |
1984 | |
WG6 | Isle of the Ape | 18 + | Gary Gygax | 1985 | |
WG7 | Castle Greyhawk Castle Greyhawk (module) Castle Greyhawk is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module bears the code WG7 and was published by TSR, Inc... |
0–25 | Various | 1988 | humorous theme |
WG8 | Fate of Istus | Various | 1989 | has 2nd edition logo | |
WG9 | Gargoyle Gargoyle (module) Gargoyle is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module has the code WG9 and was published by TSR, Inc... |
1–4 | Dave Collins Skip Williams |
1989 | 2nd edition |
WG10 | Child's Play Child's Play (module) Child's Play is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Child's Play is an introductory scenario to the 2nd edition rules, for beginning player characters.-Publication history:... |
13–15 | Jean Rabe Skip Williams |
1989 | 2nd edition |
WG11 | Puppets Puppets (module) Puppets is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:In part one of this scenario, the player characters battle an evil leprechaun in the Gnarley Wood; in part two, which is set in the Free City of Dyvers, the characters must solve the... |
1–3 | Vince Garcia Bruce Rabe |
1989 | 2nd edition |
WG12 | Vale of the Mage Vale of the Mage Vale of the Mage is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:In this scenario, renegade wizards have fled to the Vale of the Mage, and the player characters are sent across the Barrier Peaks after them; if the character make it to the... |
7–9 | Jean Rabe | 1989 | 2nd edition |
WGA—World of Greyhawk Adventure
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
WGA1 | Falcon's Revenge Falcon's Revenge Falcon's Revenge is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–7 | Richard and Anne Brown | 1990 | fold-up cardstock buildings |
WGA2 | Falconmaster Falconmaster Falconmaster is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–7 | Richard and Anne Brown | 1990 | fold-up cardstock buildings |
WGA3 | Flames of the Falcon | 5–7 | Richard and Anne Brown | 1990 | fold-up cardstock buildings |
WGA4 | Vecna Lives! Vecna Lives! Vecna Lives! is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:... |
12–15 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1990 |
WGM—World of Greyhawk Mission
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
WGM1 | Border Watch | 1–3 | Paul Riegel | 1993 | |
WGQ—World of Greyhawk Quest
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
WGQ1 | Patriots of Ulek | 1–3 | Anthony Pryor | 1992 |
WGR—World of Greyhawk Reference is a mix of adventures and background information.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
WGR1 | Greyhawk Ruins | 2–15 | Blake Mobley Timothy Brown Timothy Brown (game designer) A game industry veteran of twenty years, Timothy B. Brown has been a designer at Games Designers' Workshop, an editor at Challenge magazine, and the director of product development at TSR, Inc.... |
1990 | |
WGR2 | Treasures of Greyhawk Treasures of Greyhawk Treasures of Greyhawk is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:... |
4–18 | Various | 1992 | Short Adventures |
WGR3 | Rary the Traitor Rary the Traitor Rary the Traitor is a Dungeons & Dragons sourcebook and module for the World of Greyhawk campaign setting.-Plot summary:The work details the empire of the renegade archmage Rary, known as the Empire of the Bright Lands. Historical background of the Bright Desert is also covered, and introduced the... |
All / 8+ | Anthony Pryor | 1992 | |
WGR4 | The Marklands | Carl Sargent | 1993 | Sourcebook | |
WGR5 | Iuz the Evil | Carl Sargent | 1993 | Sourcebook | |
WGR6 | The City of Skulls | 9–12 | Carl Sargent | 1993 | Ranked 26th greatest adventure of all time |
WGS—World of Greyhawk Swords was originally intended as a trilogy. The planned third module became instead the Greyhawk Wars
Greyhawk Wars (game)
Greyhawk Wars is a fantasy board wargame published by TSR, Inc. in 1991. The game was designed by David Cook as a strategic simulation of the eponymous Greyhawk Wars on the fictional world of Oerth, the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game.-Components:The...
boxed wargame.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
WGS1 | Five Shall Be One | 7–10 | Carl Sargent | 1991 | |
WGS2 | Howl From the North | 8–10 | Dale "Slade" Henson | 1991 |
X
X—eXpert series was for use with Dungeons & Dragons Expert SetDungeons & Dragons Expert Set
The Expert Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1981 as an expansion to the Basic Set.-1981 printing:The D&D Basic Set saw a major revision in 1981 by Tom Moldvay...
except where noted and set in Mystara.
Code | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
X1 | Isle of Dread Isle of Dread The Isle of Dread is an adventure for the Dungeons & Dragons role-playing game. The adventure, module code X1, was originally published in 1981. Written by David "Zeb" Cook, and Tom Moldvay, it is among the most widely circulated of all Dungeons & Dragons adventures due to its inclusion as part of... |
3–7 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... Tom Moldvay Tom Moldvay Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:... |
1980 | Included in Expert Set. Ranked 16th greatest adventure of all time |
X2 | Castle Amber Castle Amber (Dungeons & Dragons) Castle Amber is a Dungeons & Dragons adventure module designed by Tom Moldvay. This was the second module designed for use with the Expert D&D set.-Plot summary:... |
3–6 | Tom Moldvay Tom Moldvay Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:... |
1981 | Ranked 15th greatest adventure of all time |
X3 | Curse of Xanathon Curse of Xanathon Curse of Xanathon is a Dungeons & Dragons adventure module designed by Douglas Niles for use with the D&D Expert Set.-Plot summary:... |
5–7 | Douglas Niles Douglas Niles Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and... |
1982 | |
X4 | Master of the Desert Nomads Master of the Desert Nomads Master of the Desert Nomads is a Dungeons & Dragons adventure module designed by David Cook for use with the Expert D&D set.This is the first part of a two-part adventure, with Temple of Death being the second part.-Plot summary:... |
6–9 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1983 | Nomads Pt 1 |
X5 | Temple of Death Temple of Death Temple of Death is a Dungeons & Dragons adventure module designed by David Cook for use with the D&D Expert Set.-Plot summary:In Master of the Desert Nomads, the nomad tribes of Sind Desert have rallied together under the leadership of the enigmatic figure known as the Master, and it is the mission... |
6–10 | David Cook David Cook (game designer) David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:... |
1983 | Nomads Pt 2. Given 10/10 by White Dwarf. |
X6 | Quagmire! Quagmire! Quagmire! is a 1984 adventure module for the Expert Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:In the beginning of this adventure, the player characters set off in search of the city of Quagmire. The characters must travel through a monster-infested swamp to get to the... |
4–10 | Merle M. Rasmussen | 1984 | |
X7 | War Rafts of Kron War Rafts of Kron War Rafts of Kron is a 1984 adventure module for the Dungeons & Dragons roleplaying game.-Plot summary:War Rafts of Kron is an adventure that takes place both on and beneath the surface of the sea, and includes rules for underwater play... |
9–12 | Bruce Nesmith | 1984 | |
X8 | Drums on Fire Mountain Drums on Fire Mountain Drums on Fire Mountain is a 1984 adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–8 | Graeme Morris Tom Kirby |
1984 | UK made |
X9 | The Savage Coast The Savage Coast The Savage Coast is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1985, and designed by Merle and Jackie Rasmussen and Anne C. Gray. Its graphic designer is Ruth Hoyer, the cover art is by Keith Parkinson, and cartography by Dave "Diesel" LaForce... |
4–10 | Merle M. Rasmussen Jackie Rasmussen Anne C. Gray |
1985 | |
X10 | Red Arrow, Black Shield Red Arrow, Black Shield Red Arrow, Black Shield is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1985, and designed by Michael S. Dobson. Its cover art is by Jeff Easley, and cartography by Dennis Kauth. The module's associated code is X10 and its TSR product code is... |
10–14 | Michael S. Dobson | 1985 | Battlesystem Battlesystem Battlesystem is a tabletop miniature wargame designed as a supplement for use with the Dungeons & Dragons role-playing game. It was first released in 1985, compatible with either Advanced Dungeons & Dragons or the Basic / Expert Dungeons & Dragons... required; uses elements introduced in X4-X5, but not a continuation of that series as such |
X11 | Saga of the Shadow Lord Saga of the Shadow Lord Saga of the Shadow Lord is a 1986 adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–9 | Stephen Bourne | 1986 | |
X12 | Skarda's Mirror Skarda's Mirror Skarda's Mirror is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1987, and designed by Aaron Allston. Its cover art is by Tim Hildebrandt with interior art by Al Williamson and Jeff Easley, and cartography by Dave S. LaForce, Dennis Kauth, and... |
5–8 | Aaron Allston | 1987 | |
X13 | Crown of Ancient Glory Crown of Ancient Glory Crown of Ancient Glory is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1987, and designed by Stephen Bourne. Its cover art is by Keith Parkinson, with interior art by Chris Miller and cartography by Dave S. LaForce. The module's associated... |
7–10 | Stephen Bourne | 1987 | Requires Companion Set |
XL1 | Quest for the Heartstone Quest for the Heartstone Quest for the Heartstone is a 1984 adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:... |
5–10 | Michael L. Gray | 1984 | Tie in to action figure Action figure An action figure is a posable character figurine, made of plastic or other materials, and often based upon characters from a film, comic book, video game, or television program. These action figures are usually marketed towards boys and male collectors... s. Given 4/10 by White Dwarf. |
XSOLO | Lathan's Gold Lathan's Gold Lathan's Gold is an adventure module published in 1984 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Lathan's Gold is a solo scenario for one character... |
4–6 | Merle M. Rasmussen | 1984 | Solo Module |
XS2 | Thunderdelve Mountain Thunderdelve Mountain Thunderdelve Mountain is an adventure module published in 1985 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Thunderdelve Mountain is a solo scenario for a midlevel dwarf player character, and involves a mission to defeat a red dragon in its own lair... |
7–9 | William Carlson | 1985 | Solo Module |
Other modules (1992–2000)
Number | Title | Levels | Author(s) | Published | Notes |
---|---|---|---|---|---|
Adventurer's Guild modules | |||||
Against the Giants: The Liberation of Geoff | Set in Greyhawk, expanded version of G1, G2, & G3 | ||||
11614 | The Apocalypse Stone | 15+ | Jason Carl Jason Carl Jason Carl is a game designer who has worked on a number of roleplaying games, including the Dungeons & Dragons fantasy roleplaying game.-Biography:... & Chris Pramas |
2000 | Generic setting: World Destroying. |
9350 | Assault on Raven's Ruin | ||||
11347 | Axe of the Dwarvish Lords Axe of the Dwarvish Lords In the Dungeons & Dragons roleplaying game, Axe of the Dwarvish Lords refers to both a powerful magic item and to an adventure module focusing on the item.... |
Epic | Skip Williams Skip Williams Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry... |
1999 | Suitable for any setting |
11442 | Bastion of Faith | 0–11 | Bruce R. Cordell | 1999 | Generic setting. |
9580 | Crypt of Lyzandred the Mad Crypt of Lyzandred the Mad Crypt of Lyzandred the Mad is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:... |
Sean K. Reynolds Sean K. Reynolds Sean K Reynolds is a professional game designer who has worked on and co-written a number of D&D supplements for Wizards of the Coast, as well as material for other companies. He does not put a period after his middle initial.-Background:... |
1998 | Second of the "Lost Tombs" trilogy. Set in Greyhawk. | |
9471 | Dancing Hut of Baba Yaga | 7–20 | Lisa Smedman | 1995 | Generic setting. |
2019S | Dark and Hidden Ways | Varies | Various | 1990 | Bundled with Dungeoneer's Survival Guide; Disconnected Underdark encounters |
Dead Gods Dead Gods Dead Gods is an adventure module for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book was published in 1997, and was written by Monte Cook, with cover art by rk post and interior art by rk post, Adam Rex, and Josh Timbrook.-Plot summary:Dead Gods is... |
6-9 | Monte Cook Monte Cook Monte Cook is a professional table-top role-playing game designer and writer. He is married to Sue Weinlein Cook.-Roleplaying:Cook has been a professional game designer since 1988, working primarily on role-playing games. Much of his early work was for Iron Crown Enterprises as an editor and writer... |
1997 | For the Planescape Planescape Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994... setting. Ranked 14th greatest adventure of all time |
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11377 | Destiny of Kings Destiny of Kings Destiny of Kings is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In Destiny of Kings, an assasssin kills the king of Andevar, and the king's brother seizes power; a loyal retainer hires the player characters to find the missing prince, who is... |
Stephen Bourne | 1998 | ||
11662 | Die Vecna Die! Die Vecna Die! Die Vecna Die! is an Advanced Dungeons & Dragons module released in 2000 by Wizards of the Coast, Inc.. The module is divided into three sections, each taking part in a different campaign setting: Greyhawk, Ravenloft, and Planescape... |
10–13 | Bruce R. Cordell; Steve Miller Steve Miller (game designer) Steve Miller is a game designer and editor who has worked on a number of products for the Dungeons & Dragons fantasy role-playing game from Wizards of the Coast, and other role-playing games.-Early life and education:... |
2000 | Three-part adventure (Greyhawk, Ravenloft and Planescape). The final 2nd edition adventure. |
9581 | The Doomgrinder The Doomgrinder The Doomgrinder is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Publication history:... |
4–8 | Steve Miller | 1998 | Final adventure in the "Lost Tombs" trilogy. Set in Greyhawk. |
11444 | Dungeon of Despair | Varies | Various | 1999 | Compiled from Dungeon Dungeon (magazine) Dungeon Adventures, or simply Dungeon, was a magazine targeting consumers of role-playing games, particularly Dungeons & Dragons. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150... magazine |
Dwarven Glory | |||||
9574 | For Duty and Deity | 10–12 | Dale Donovan | 1998 | Set in Forgotten Realms. |
2430 | Forest Maker | 11–13 | John J. Terra | 1994 | For the Dark Sun Dark Sun Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991.... setting |
9533 | The Gates of Firestorm Peak The Gates of Firestorm Peak The Gates of Firestorm Peak is an adventure module for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book was published in 1996, and was written by Bruce Cordell, with cover art by Jeff Easley and interior art by Arnie Swekel.-Design:The Gates of Firestorm... |
5-8 | Bruce Cordell | 1996 | Ranked 11th greatest adventure of all time |
Hail the Heroes | Set in Mystara. | ||||
9534 | A Hero's Tale | Monte Cook | 1996 | ||
9436 | In The Phantom's Wake | 3–5 | Slate Henson | 1993 | Thunder Rift Setting. |
9259 | Jade Hare Jade Hare The Jade Hare is a module for the Dungeons & Dragons Basic Set by John Nephew. It is 8 pages, with lots of illustrations, much shorter than most modules of the same era. It was only available as a "give-away" module from the TSR Mail Order Hobby Shop in 1992.It was produced in only one printing,... |
John Nephew | 1998 | TSR Hobby Shop (mail-order) promotional item | |
Kidnapped | |||||
3142 | King of the Giantdowns | Ed Stark | 1997 | For the Birthright Birthright (campaign setting) Birthright is a Dungeons & Dragons campaign setting that was first released by TSR in 1995. The setting based on the world of Aebrynis on the continent of Cerilia, in which the players take on the role of the divinely-empowered rulers, with emphasis on the political rulership level of gameplay... campaign setting |
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9503 | Labyrinth of Madness | 15+ | Monte Cook | 1995 | Generic Setting |
3125 | Legends of the Hero-Kings Legends of the Hero-Kings Legends of the Hero-Kings is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.... |
Ed Stark | 1996 | For the Birthright campaign setting | |
Mark of Amber | Aaron Allston Aaron Allston Aaron Allston is an American game designer and novelist of many science fiction books, notably Star Wars novels. His works as a game designer include game supplements for several role-playing games, several of which served to establish the basis for products and subsequent development of TSR's... |
Set in Mystara; sequel to Castle Amber | |||
Moonlight Madness | Penny & Skip Williams | 1996 | |||
Night of the Vampire | Set in Mystara. | ||||
Palace of the Vampire Queen | 1976 | The first published adventure ever. It is not a TSR publication, only distributed by TSR. | |||
9586 | A Paladin in Hell | 15–20 | Monte Cook Monte Cook Monte Cook is a professional table-top role-playing game designer and writer. He is married to Sue Weinlein Cook.-Roleplaying:Cook has been a professional game designer since 1988, working primarily on role-playing games. Much of his early work was for Iron Crown Enterprises as an editor and writer... |
1998 | High Level adventure |
9342 | Quest for the Silver Sword | 2–3 | William W. Connors | 1992 | Followed by Rage of the Rakasta Rage of the Rakasta Rage of the Rakasta is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... Thunder Rift |
Quest for the Fazzlewood | |||||
9345 | Rage of the Rakasta Rage of the Rakasta Rage of the Rakasta is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.... |
2–4 | William W. Connors | 1993 | Follows after Quest for the Silver Sword and mentions the Thunder Rift. |
Ravenloft: 25th Anniversary | Set in Ravenloft. | ||||
9576 | Return of the Eight Return of the Eight Return of the Eight is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module was published by Wizards of the Coast in 1998 under its recently acquired "TSR" imprint for the second edition Advanced Dungeons &... |
6–12 | Roger E. Moore Roger E. Moore Roger E. Moore is a designer of role-playing games. He is best known for his long-running tenure as editor of Dragon magazine, and was the founding editor of Dungeon magazine.-Early life:... |
1998 | Set in Greyhawk. |
11327 | Return to the Keep on the Borderlands | 1–3 | John D. Rateliff | 1999 | Sequel to B2 The Keep on the Borderlands The Keep on the Borderlands The Keep on the Borderlands is a Dungeons & Dragons module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. Designed to be used with the Dungeons & Dragons Basic Set, it... . Set in Greyhawk (but also has several Mystara references), even though B2 was generic in terms of setting. |
11843 | Return to the Temple of Elemental Evil Return to the Temple of Elemental Evil Return to the Temple of Elemental Evil is an adventure module for the 3rd edition of the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Publication history:... |
4–14 | Monte Cook | 2001 | Sequel of T1-4 The Temple of Elemental Evil The Temple of Elemental Evil The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules... . Set in Greyhawk. |
Return to the Tomb of Horrors Return to the Tomb of Horrors Return to the Tomb of Horrors is a boxed set adventure module for the Advanced Dungeons & Dragons role-playing game released in 1998 by TSR, Inc.. It is set in the World of Greyhawk campaign setting and is a sequel to Gary Gygax's 1978 module Tomb of Horrors... |
13–16 | Bruce R. Cordell | 1998 | Expansion of S1—Tomb of Horrors Tomb of Horrors Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons role-playing game. It was originally written for and used at the 1975 Origins 1 convention... . Set in Greyhawk. Ranked 10th greatest adventure of all time. |
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11434 | Return to White Plume Mountain Return to White Plume Mountain Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module... |
7–10 | Bruce R. Cordell | 1999 | Sequel to S2—White Plume Mountain White Plume Mountain White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979... . Set in Greyhawk. |
11392 | Reverse Dungeon | Varies | John D. Rateliff & Bruce R. Cordell | 2000 | Players role-play monsters defending a dungeon against NPC adventurers |
11376 | Road to Danger | Chirstopher Perkins | 1998 | ||
The Rod of Seven Parts | |||||
11325 | The Shattered Circle | Bruce R. Cordell | 1999 | ||
9508 | The Silver Key The Silver Key (module) The Silver Key is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.... |
2–8 | Ted James Thomas Zuvich | 1996 | Generic setting. |
11621 | Slavers Slavers Slavers is an adventure module for the Dungeons & Dragons roleplaying game.-Publication history:The 128-page book was published by Wizards of the Coast in 2000 for second edition Advanced Dungeons & Dragons rules... |
4–5 | Sean K Reynolds; Chris Pramas |
2000 | Sequel to A1–4 Scourge of the Slave Lords Scourge of the Slave Lords Scourge of the Slave Lords is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986... . Set in Greyhawk. |
9579 | The Star Cairns | 5–8 | Sean K. Reynolds | 1998 | First of the "Lost Tombs" trilogy. Set in Greyhawk. |
Star of Kolhapur | Michael Selinker | 1997 | |||
3102 | Sword and Crown | Colin McComb | 1995 | For the Birthright campaign setting | |
3118 | The Sword of Roele The Sword of Roele The Sword of Roele is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.... |
5–8 | Wolfgang Baur | 1996 | For the Birthright campaign setting |
9448 | Temple, Tower, and Tomb | 7-12 | Laura Craig and Steve Winter | 1994 | Generic Setting |
TSR Jam 1999 | |||||
Vecna Reborn | |||||
11326 | The Vortex of Madness | ||||
B00778 | Wand of Archeal | 6–8 | Mike Selinker Mike Selinker Mike Selinker is a game designer whose design credits include Pirates of the Spanish Main and Fightball with James Ernest, Axis & Allies Revised Edition with Larry Harris, the Marvel Super Heroes Adventure Game, and Risk Godstorm. He was a creative director for the 3rd edition of Dungeons & Dragons... & Penny Williams |
1999 | Originally a Role Playing Game Association tournament module. Generic setting. |
3110 | Warlock of the Stonecrowns Warlock of the Stonecrowns Warlock of the Stonecrowns is an adventure module for the Birthight campaign setting, in the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Publication history:... |
4–10 | Wolfgang Baur | 1995 | For the Birthright campaign setting |
Wild Things | Grant Boucher | 1997 | Originally bundled with the Wilderness Survival Guide, this rare module was never sold separately. It has no cover but the sleeve originally containing the whole bundle; Wilderness adventure. | ||
Wrath of the Immortals | 1–100+ | Set in Mystara. |
External links
- Wizards of the Coast: D&D Adventures: Adventure Archive (includes many new adventures and supplements not available in print)
- Collector's Checklist (extensive online list of TSR RPG modules and gaming accessories with pictures and revision info)
- The Acaeum: Module Index By Code (information & auction prices on D&D modules)
- The Acaeum: Module Index By Title (information & auction prices on D&D modules)
- The Acaeum: The Acaeum Library (links to essays, community support, TSR/WotC product references and TSR/WotC module downloads)