Battlesystem
Encyclopedia
Battlesystem is a tabletop miniature wargame
Miniature wargaming
Miniature wargaming is a form of wargaming that incorporates miniature figures, miniature armor and modeled terrain as the main components of play...

 designed as a supplement for use with the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

. It was first released in 1985, compatible with either Advanced Dungeons & Dragons or the Basic
Dungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...

 / Expert
Dungeons & Dragons Expert Set
The Expert Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1981 as an expansion to the Basic Set.-1981 printing:The D&D Basic Set saw a major revision in 1981 by Tom Moldvay...

 Dungeons & Dragons (see editions of Dungeons & Dragons
Editions of Dungeons & Dragons
Several different editions of the Dungeons & Dragons fantasy role-playing game have been produced since 1974. The current publisher of Dungeons & Dragons , Wizards of the Coast, produces new materials only for the most current edition of the game...

). The game was promoted as a successor to Chainmail
Chainmail (game)
Chainmail is a medieval miniatures wargame created by Gary Gygax and Jeff Perren. Gygax developed the game with fellow Lake Geneva Tactical Studies Association member Perren, a hobby-shop owner with whom he had become friendly, and the game was first published in 1971...

.

In a Battlesystem game, each miniature
Miniature figure
A miniature figure is a small-scale representation of a historical or mythological entity used in miniature wargames, role-playing games, and dioramas. Miniature figures are commonly made of metal, plastic, or paper...

 represents a hero, a commander, or multiple troops, depending on the troops' level or hit dice. There are no statistics in the game for any troops or characters, but, instead, all are derived from the relevant Dungeons & Dragons publications. For instance, to add any creature from the Monster Manual
Monster Manual
The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game. It includes monsters derived from mythology, and folklore, as well as creatures created for D&D specifically...

or similar publications as troops, its in-game point cost can be derived from the XP
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

 reward listed in the Monster Manual for killing the creature.

The first edition Battlesystem set, designed by Douglas Niles
Douglas Niles
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and...

 and Steve Winter
Steve Winter
Steve Winter is a game designer who has worked on numerous products for the Dungeons & Dragons fantasy role-playing game from TSR and later Wizards of the Coast.-Early life:Steve Winter was born in Dubuque, Iowa on December 8, 1957...

, was published in 1985. It featured a cover by Jeff Easley
Jeff Easley
Jeff Easley is an oil painter who creates fantasy artwork in the tradition of Frank Frazetta.-Early life:...

.

First edition

The first edition of Battlesystem was a set of rules and components for use in running mass fantasy battles, involving miniatures rules using metal or cardstock figures, or counters. The first edition set included rules with two levels of complexity, four scenarios, a guide to miniatures, cardboard figures, and over 800 counters. It was meant to be used with either the Advanced Dungeons & Dragons game or the simpler Dungeons & Dragons rule book sets available at the time.

The first edition of Battlesystem was sold as a box set which contained:
  • 32-page rule book
  • 24-page scenario book
  • 16-page guide to miniatures
  • 2 Player Aid Cards
  • 2 Metal Miniature Generals
  • 3-D Adventure foldup Figures
  • Army Roster Sheets
  • 801 die-cut counters


The Rulebook is divided into four parts, allowing three levels of play. The first part is an introduction. The second part, called "The Basic Game", covers the basic rules of movement and melee
Mêlée
Melee , generally refers to disorganized close combat involving a group of fighters. A melee ensues when groups become locked together in combat with no regard to group tactics or fighting as an organized unit; each participant fights as an individual....

 combat. The third part, "The Intermediate Game", adds missiles
Projectile
A projectile is any object projected into space by the exertion of a force. Although a thrown baseball is technically a projectile too, the term more commonly refers to a weapon....

, artillery
Artillery
Originally applied to any group of infantry primarily armed with projectile weapons, artillery has over time become limited in meaning to refer only to those engines of war that operate by projection of munitions far beyond the range of effect of personal weapons...

, cavalry
Cavalry
Cavalry or horsemen were soldiers or warriors who fought mounted on horseback. Cavalry were historically the third oldest and the most mobile of the combat arms...

, individual Heroes, special formations and terrain effects. The fourth part, called "The Advanced Game", allows for Magic
Magic (gaming)
Some role-playing games or game systems can include a set of rules that are used to portray magic in the paranormal sense. These rules simulate the effects that magic would have within the game context, according to how the game designer intended the magic to be portrayed...

, flying
Flight
Flight is the process by which an object moves either through an atmosphere or beyond it by generating lift or propulsive thrust, or aerostatically using buoyancy, or by simple ballistic movement....

, weather
Weather
Weather is the state of the atmosphere, to the degree that it is hot or cold, wet or dry, calm or stormy, clear or cloudy. Most weather phenomena occur in the troposphere, just below the stratosphere. Weather refers, generally, to day-to-day temperature and precipitation activity, whereas climate...

, night battles and special monsters. It also introduces campaign rules that allow for integration of Battlesystem games into a role-playing campaign
Campaign (role-playing games)
In role-playing games, a campaign is a continuing storyline or set of adventures, typically involving the same characters. The purpose of the continuing storyline is to introduce a further aspect into the game: that of development, improvement, and growth of the characters. In a campaign, a...

. The game does not require a Dungeon Master
Dungeon Master
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events...

, though use of a referee is strongly recommended if using certain magics such as invisibility
Invisibility
Invisibility is the state of an object that cannot be seen. An object in this state is said to be invisible . The term is usually used as a fantasy/science fiction term, where objects are literally made unseeable by magical or technological means; however, its effects can also be seen in the real...

 or illusions.

The Scenario Book contains four scenarios. Three of the scenarios form a linked campaign in a generic fantasy setting, one for each level of the game. The fourth is an advanced game scenario for Dragonlance
Dragonlance
Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of popular fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job application...

, Battle of Qualinost. It takes place during the same time period as DL2 Dragons of Flame, while the heroes are in Pax Tharkas.

According to the game's rules, it was designed to be played with either 25 mm or 15 mm miniatures. The game, however, does not require a certain size of miniatures. The official Battlesystem miniatures released at the time, except for two in the box set, were all 15 mm. At the time, many companies producing 25 mm figures were starting to make larger figures, sometimes even officially called as 'Heroic 25 mm' or 28 mm, that were difficult to fit or didn't fit on the official Battlesystem base sizes.

Second Edition

The second edition of Battlesystem was published in 1989, revised for use with 2nd edition Advanced Dungeons & Dragons. It was designed by Douglas Niles and featured a cover by Glen Taranowski. The second edition removed the counters, concentrating solely on miniatures.

The second edition of Battlesystem became available in the form of two books called Battlesystem (1989) and Battlesystem Skirmishes (1991).

One of the more significant changes was making the use of 25 mm miniatures as standard. According to the rules, 15 mm could still be used, but the base size was increased to allow for larger miniatures. Additionally, all photographs in the rule book were of 25 mm miniatures.

The game won the 1989 Origins Award for "Best Miniatures Rules of 1989".

Reception

Graeme Davis
Graeme Davis (game designer)
Graeme Davis is a writer and editor. He has worked extensively in the gaming industry and was one of the original designers of Warhammer Fantasy Roleplay....

 reviewed the original Battlesystem for White Dwarf
White Dwarf (magazine)
White Dwarf is a magazine published by British games manufacturer Games Workshop. Initially covering a wide variety of fantasy and science-fiction role-playing and board games, particularly the role playing games Dungeons & Dragons, RuneQuest and Traveller...

, giving it a rating of 8/10 overall. He called the rules "concise and well-written". He felt that as a supplement to the D&D game, "the Battle System does what it sets out to do and does it very well; it may not be as detailed as some fantasy wargame rules, but it is adequate for the requirements of most role-players and can be used quite easily by anyone familiar with D&D or AD&D". Davis concluded by stating that "Battle System deserves to be given a chance, but I'm afraid that it may have priced itself out the market from the start."

The original Battlesystem set won the H.G. Wells award.

Additional reading

  • "Sage Advice", Dragon
    Dragon (magazine)
    Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

    #132.


Reviews:
  • Dragon #178 (1992)
  • Different Worlds
    Different Worlds
    Different Worlds was an American role-playing games' magazine, now defunct.-History:Different Worlds was launched in 1979 by Greg Stafford to promote the role-playing games from his own editing house, Chaosium...

    #43
  • The V.I.P. of Gaming Magazine #2 (1986)
  • The V.I.P. of Gaming Magazine #3 (1986)
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK