Return to White Plume Mountain
Encyclopedia
Return to White Plume Mountain is an adventure module
for the Advanced Dungeons & Dragons
roleplaying game released in 1999 by Wizards of the Coast
under its then recently acquired "TSR"
imprint. It is set in the World of Greyhawk campaign setting
and is a sequel to Lawrence Schick's 1979 module White Plume Mountain
.
The 64-page book was written by Bruce R. Cordell and updates the legend of the eponymous mountain and its previous inhabitant, the sorcerer Keraptis. In the Greyhawk timeline, the events in the module are assumed to occur 20 years after the events described in the original S2 - White Plume Mountain adventure.
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...
for the Advanced Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...
roleplaying game released in 1999 by Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...
under its then recently acquired "TSR"
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....
imprint. It is set in the World of Greyhawk campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...
and is a sequel to Lawrence Schick's 1979 module White Plume Mountain
White Plume Mountain
White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979...
.
The 64-page book was written by Bruce R. Cordell and updates the legend of the eponymous mountain and its previous inhabitant, the sorcerer Keraptis. In the Greyhawk timeline, the events in the module are assumed to occur 20 years after the events described in the original S2 - White Plume Mountain adventure.
Cover text
In ancient times, a sorcerer named Keraptis searched for eternal life. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. Eventually he faded into legend, and the world heard no more of Keraptis for more than a millennium.
Two decades ago, however, Keraptis reappeared in White Plume. The mountain and its insane lord proved too much for most, but eventually courage and justice triumphed. Keraptis was finally dead or so the world thought.
Now, twenty years later, a face has appeared in the volcano's smoke the face of Keraptis himself, say those who should know. Is the vile wizard immortal after all? Or is there an even greater threat building beneath White Plume Mountain?
External links
- Return to White Plume Mountain at the TSR Archive
- Return to White Plume Mountain Backstory Synopsis from Canonfire!