Return of the Eight
Encyclopedia
Return of the Eight is an adventure module
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...

 for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 roleplaying game, set in the game's World of Greyhawk campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

. The module was published by Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...

 in 1998 under its recently acquired "TSR" imprint for the second edition Advanced Dungeons & Dragons rules.

The 64-page module was written by Roger E. Moore
Roger E. Moore
Roger E. Moore is a designer of role-playing games. He is best known for his long-running tenure as editor of Dragon magazine, and was the founding editor of Dungeon magazine.-Early life:...

 and involves several iconic Greyhawk figures and legends, such as Tenser the Archmage
Tenser
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, Tenser is an archmage who actively seeks to rid the Flanaess of evil...

.

Plot summary

An enemy of the Circle of Eight
Circle of Eight
The Circle of Eight is a fictional group of wizards in the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. The Circle was originally created by Gary Gygax around 1975 as an alliance of most of his Dungeons & Dragons characters...

, "a group of powerful magicians dedicated to preserving the balance between good and evil", has captured one of the Circle's members, Jallarzi Sallavarian
Jallarzi Sallavarian
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, Jallarzi Sallavarian is a powerful human wizard of Greyhawk City and the only female member of the Circle of Eight. She is nearly always accompanied by her familiar, a red pseudodragon named Edwina...

. The player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

s become embroiled in the Circle's machinations as they try to rescue her. The characters move from the shantytowns of Greyhawk City, to the fortress-tower of the archmage Tenser
Tenser
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, Tenser is an archmage who actively seeks to rid the Flanaess of evil...

, a member of the Circle of Eight who was slain some years ago. The characters will ultimately uncover a conspiracy which threatens the world.

Publication history

Return of the Eight was the first installment of a series of new material, after TSR
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

 restarted the Greyhawk
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game...

 line.

Reception

James MacDuff reviewed Return of the Eight in 1998, in Shadis
Shadis
Shadis was an independent gaming magazine that published articles on role-playing games. Started by Jolly Blackburn, it began as an independent gaming fanzine in 1990, and was later transformed into a quality small-press magazine in 1993. Each issue contained a variety of articles covering many...

#50. MacDuff was critical of the book's approach, in that the writing assumes that the players are already familiar with the Greyhawk setting, and that it does little to integrate those unfamiliar with the material. He did appreciate the adventure's difficulty, calling it "wickedly dangerous, designed only for high level characters who can think on their feet". MacDuff also noted that the author, Roger Moore
Roger E. Moore
Roger E. Moore is a designer of role-playing games. He is best known for his long-running tenure as editor of Dragon magazine, and was the founding editor of Dungeon magazine.-Early life:...

- a long-time writer for TSR - took steps to foil the "Monty Haul" tactics of some players. He felt that the adventure can be overwhelming at times: "The dungeons here are truly lethal, and require both power and an old-school tunnel-crawling mentality to succeed. The module lists optimum character levels at 6-12, but I can't imagine any PC lower than 10th level taking it on." MacDuff complained that the book contained little information for fans unfamiliar with the Greyhawk setting, and that Moore "always assumes that his readers are familiar with the characters and situations he describes," and therefore players new to the setting "should look elsewhere to get a proper introduction, and leave Return of the Eight to long-time players already familiar with Greyhawk". MacDuff did find a lot to like about the adventure, however, particularly its epic scope, well developed characters, and challenging dungeons, concluding the review by saying "As a fast and dirty way to ramrod players back into the setting, it's both effective and enjoyable. Just make sure your characters can roll with the punches."

External links

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