First-person shooter
Encyclopedia
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...

; i.e., the player experiences the action through the eyes of a protagonist
Protagonist
A protagonist is the main character of a literary, theatrical, cinematic, or musical narrative, around whom the events of the narrative's plot revolve and with whom the audience is intended to most identify...

. Generally speaking, the first-person shooter shares common traits with other shooter game
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

s, which in turn fall under the heading action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

. From the genre's inception, advanced 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 or pseudo-3D
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...

 graphics elements have challenged hardware development, and multiplayer gaming has been integral.

The first-person shooter has since been traced as far back as Maze War
Maze War
Maze War is a video game.Maze War originated or disseminated a number of concepts used in thousands of games to follow, and is considered one of the earliest examples of, or progenitor of, a first-person shooter...

, development of which began in 1973, and 1974's Spasim
Spasim
Spasim was a 32-player 3D networked computer game by Jim Bowery involving 4 planetary systems with up to 8 players per planetary system, released in March 1974...

. 1987's MIDI Maze
MIDI Maze
MIDI Maze is an early first person shooter maze video game for the Atari ST developed by Xanth Software F/X, published by Hybrid Arts, and released around 1987. It owes a significant debt to what may be the first of its genre, Maze War...

for the Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...

 was one of the first network multiplayer action games and also saw release on game consoles. The genre coalesced with 1992's Wolfenstein 3D
Wolfenstein 3D
Wolfenstein 3D is a video game that is generally regarded by critics and gaming journalists as having both popularized the first-person shooter genre on the PC and created the basic archetype upon which all subsequent games of the same genre would be built. It was created by id Software and...

, which is generally credited with creating the genre proper and the basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity was Doom, released the following year and perhaps the most influential first-person shooter. Half-Life, released in 1998, enhanced the narrative and puzzle elements, and along with its 2004 sequel Half-Life 2
Half-Life 2
Half-Life 2 , the sequel to Half-Life, is a first-person shooter video game and a signature title in the Half-Life series. It is singleplayer, story-driven, science fiction, and linear...

, showcases the considerable development of the genre's potential. GoldenEye 007 (1997) was a first landmark first-person shooter for home consoles
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

, with the Halo
Halo (series)
Halo is a multi-million dollar science fiction video game franchise created by Bungie and now managed by 343 Industries and owned by Microsoft Studios. The series centers on an interstellar war between humanity and a theocratic alliance of aliens known as the Covenant...

series heightening the console's commercial and critical appeal as a platform for first-person shooter titles. Metroid Prime
Metroid Prime
Metroid Prime is a video game developed by Retro Studios and Nintendo for the Nintendo GameCube, released in North America on November 17, 2002...

(2002) further expanded the genre's potential by popularizing action-adventure
Action-adventure game
An action-adventure game is a video game that combines elements of the adventure game genre with various action game elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres...

 elements in the genre. In the 21st century, the first-person shooter is one of the most commercially viable and fastest growing video game genres.

Definition

First-person shooters are a type of 3D shooter game
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

, featuring a first-person
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...

 point of view with which the player sees the action through the eyes of the player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

. They are unlike third-person shooter
Third-person shooter
Third-person shooter is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.-Definition:...

s which are seen from the back, allowing the gamer to see the character they are controlling. The primary design element is combat, mainly involving firearms. They are also distinct from light gun shooter
Light gun shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is aiming and shooting with a gun-shaped controller. Light gun shooters revolve around the protagonist shooting targets, either antagonists or inanimate objects...

s, a similar genre with a first-person perspective which use light gun
Light gun
A light gun is a pointing device for computers and a control device for arcade and video games.Modern screen-based light guns work by building a sensor into the gun itself, and the on-screen target emit light rather than the gun...

 peripherals, in contrast to first-person shooters which use conventional input devices for movement.

The first-person shooter may be considered a distinct genre in itself, or a type of shooter game, in turn a subgenre of the wider action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

 genre. Following the release of the influential Doom in 1993, games in this style were commonly termed "Doom clones"; in time this term has largely been replaced by "first-person shooter". Wolfenstein 3D, released in 1992, the year before Doom, is generally credited with inventing the genre, but critics have since identified similar though less advanced games developed as far back as 1973. There is sometimes disagreement regarding exactly what design elements constitute a first-person shooter: for example, Deus Ex
Deus Ex
Deus Ex is an action role-playing game developed by Ion Storm Inc. and published by Eidos Interactive in 2000, which combines gameplay elements of first-person shooters with those of role-playing video games...

or Vampire: The Masquerade – Bloodlines are sometimes considered first-person shooters, but may also be considered role-playing games
Role-playing game (video games)
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...

 as they borrow from this genre extensively. Some commentators may extend the definition obliquely to include combat flight simulator
Combat flight simulator
Combat flight simulators are video games used to simulate military aircraft and their operations...

s, as opposed to characters on foot.

Game design

Like most shooter games, first-person shooters involve an avatar
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character. It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet forums and other online communities. It can also refer to a text...

, one or more ranged weapon
Ranged weapon
A ranged weapon is any weapon that can harm targets at distances greater than hand-to-hand distance. In contrast, a weapon intended to be used in man-to-man combat is called a melee weapon....

s, and a varying number of enemies. Because they take place in a 3D environment, these games tend to be somewhat more realistic than 2D shooter
Shoot 'em up
Shoot 'em up is a subgenre of shooter video games. In a shoot 'em up, the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. The genre in turn encompasses various types or subgenres and critics differ on exactly what...

 games, and have more accurate representations of gravity, lighting, sound and collisions. First-person shooters played on personal computer
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

s are most often controlled with a combination of a keyboard
Computer keyboard
In computing, a keyboard is a typewriter-style keyboard, which uses an arrangement of buttons or keys, to act as mechanical levers or electronic switches...

 and mouse
Mouse (computing)
In computing, a mouse is a pointing device that functions by detecting two-dimensional motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons...

. This system is often considered superior to that found in console games, which frequently use two analog stick
Analog stick
An analog stick, sometimes called a control stick or thumbstick, is an input device for a controller that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation...

s, one used for running and sidestepping, the other for looking and aiming
Free look
Free look describes the ability to move the mouse to rotate the player character's view in video games. It is almost always used for 3D game engines, and has been included on role-playing games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight...

. It is common to display the character's hands and weaponry in the main view, with a head up display showing health, ammunition
Ammunition
Ammunition is a generic term derived from the French language la munition which embraced all material used for war , but which in time came to refer specifically to gunpowder and artillery. The collective term for all types of ammunition is munitions...

 and location details. Often, it is possible to overlay a map of the surrounding area.

Combat and power-ups

First-person shooters often focus on action gameplay, with fast-paced and bloody firefights, though some place a greater emphasis on narrative, problem-solving and logic puzzles. In addition to shooting, melee combat may still be used extensively. In some games, melee weapons are especially powerful, a reward for the risk the player must take in maneuvering his character into close proximity to the enemy. In other situations, a melee weapon may be less effective, but necessary as a last resort. "Tactical shooter
Tactical shooter
A tactical shooter is a subgenre of shooter game that includes both first-person shooters and third-person shooters. These games typically simulate realistic combat, thus making tactics and caution more important than quick reflexes in other action games...

s" are more realistic, and require teamwork and strategy to succeed; the player often commands a squad of characters, which may be controlled by the game or by human teammates.

These games typically give players a choice of weapons, which have a large impact on how the player will play the game. Some have highly realistic models of real weapons, including their rate of fire, size of ammunition, and accuracy. However, they may allow players to carry many of them at the same time, with no reduction in speed or mobility. Thus, the standards of realism varies between design elements. The protagonist can generally be healed and re-armed by means of items such as first aid kit
First aid kit
A first aid kit is a collection of supplies and equipment for use in giving first aid, and can put together for the purpose , or purchased complete...

s, simply by walking over them. Some games allow players to accumulate experience point
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s similar to those found in role-playing games, which can unlock new weapons and abilities.

Level design

First-person shooters may be structurally composed of levels
Level (video gaming)
A level, map, area, or world in a video game is the total space available to the player during the course of completing a discrete objective...

, or use the technique of a continuous narrative in which the game never leaves the first-person perspective. Others feature large sandbox environments, which are not divided into levels and can be explored freely. In first-person shooters, protagonists interact with the environment to varying degrees, from basics such as using doors, to problem solving puzzles based on a variety of interactive objects. The environment can be damaged, also to varying degrees: one common device is the use of barrels containing explosive material
Explosive material
An explosive material, also called an explosive, is a reactive substance that contains a great amount of potential energy that can produce an explosion if released suddenly, usually accompanied by the production of light, heat, sound, and pressure...

 which the player can shoot, destroying them and harming nearby enemies. Other games feature environments which are extensively destructible, allowing for additional visual effects. The game world will often make use of science fiction, historic (particularly World War II
World War II
World War II, or the Second World War , was a global conflict lasting from 1939 to 1945, involving most of the world's nations—including all of the great powers—eventually forming two opposing military alliances: the Allies and the Axis...

) or modern military
Modern warfare
Modern warfare, although present in every historical period of military history, is generally used to refer to the concepts, methods and technologies that have come into use during and after the Second World War and the Korean War...

 themes, with such antagonist
Antagonist
An antagonist is a character, group of characters, or institution, that represents the opposition against which the protagonist must contend...

s as aliens, monster
Monster
A monster is any fictional creature, usually found in legends or horror fiction, that is somewhat hideous and may produce physical harm or mental fear by either its appearance or its actions...

s, terrorists
Terrorism
Terrorism is the systematic use of terror, especially as a means of coercion. In the international community, however, terrorism has no universally agreed, legally binding, criminal law definition...

 and soldiers of various types. Games feature multiple difficulty settings; in harder modes, enemies are tougher, more aggressive and do more damage, and power-ups are limited. In easier modes, the player can succeed through reaction times alone; on more difficult settings, it is necessary to memorize the levels through trial and error.

Multiplayer

First-person shooters may feature a multiplayer mode, taking place on specialized levels. Some games are designed specifically for multiplayer gaming, and have very limited single player modes in which the player competes against game-controlled characters termed "bots". Massively multiplayer online first-person shooters allow thousands of players to compete at once in a persistent world
Persistent world
A persistent world is a virtual world that continues to exist even after a user exits the world and that user-made changes to its state are, to some extent, permanent...

. Large scale multiplayer games allow multiple squads, with leaders issuing commands and a commander controlling the team's overall strategy. Multiplayer games have a variety of different styles of match. The classic types are the deathmatch
Deathmatch (gaming)
Deathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...

 (there is also a team-based version) in which players score points by killing other players' characters, and capture the flag
Capture the flag
Capture the Flag is a traditional outdoor sport generally played by children, where two teams each have a flag and the objective is to capture the other team's flag, located at the team's "base," and bring it safely back to their own base...

, in which teams attempt to penetrate the opposing base, capture a flag and return it to their own base whilst preventing the other team from doing the same. Other game modes may involve attempting to capture enemy bases or areas of the map, attempting to take hold of an object for as long as possible while evading other players, or deathmatch variations involving limited lives or in which players fight over a particularly potent power-up
Power-up
In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character as a game mechanic. This is in contrast to an item, which may or may not have a benefit and can be used at a time chosen by the player...

. These match types may also be customizable, allowing the players to vary weapons, health and power-ups found on the map, as well as victory criteria. Games may allow players to choose between various classes
Character class
In role-playing games, a common method of arbitrating the capabilities of different game characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour...

, each with its own strengths, weaknesses, equipment and roles within a team.

Origins: 1970s to late 1980s

The earliest two documented first-person shooter video games were Maze War
Maze War
Maze War is a video game.Maze War originated or disseminated a number of concepts used in thousands of games to follow, and is considered one of the earliest examples of, or progenitor of, a first-person shooter...

and Spasim
Spasim
Spasim was a 32-player 3D networked computer game by Jim Bowery involving 4 planetary systems with up to 8 players per planetary system, released in March 1974...

.
Maze War features on-foot gameplay that evokes modern first-person shooter games. Development of the game began in 1973 and its exact date of completion is unknown. Spasim had a documented debut at the University of Illinois in 1974. The game was a rudimentary space flight simulator
Space flight simulator game
A space flight simulator game is a genre of simulation video games that lets players experience space flight. Highly realistic examples lacking any sort of combat include Orbiter and Microsoft Space Simulator...

, which featured a first-person perspective. They were distinct from modern first-person shooters, involving simple tile-based movement
Tile-based video game
A tile-based video game is a type of video or computer game where the playing area consists of small rectangular, square, or hexagonal graphic images, referred to as tiles. The complete set of tiles available for use in a playing area is called a tileset...

 where the player could only move from square to square and turn in 90-degree
Right angle
In geometry and trigonometry, a right angle is an angle that bisects the angle formed by two halves of a straight line. More precisely, if a ray is placed so that its endpoint is on a line and the adjacent angles are equal, then they are right angles...

 increments. Spasim led to more detailed combat flight simulators and eventually to a tank simulator
Vehicle simulation game
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles...

, developed for the U.S. army
United States Army
The United States Army is the main branch of the United States Armed Forces responsible for land-based military operations. It is the largest and oldest established branch of the U.S. military, and is one of seven U.S. uniformed services...

, in the later 1970s. These games were not available to consumers, however, and it was not until 1980 that a tank video game, Battlezone, was released in arcades
Video arcade
An amusement arcade or video arcade is a venue where people play arcade games such as video games, pinball machines, electro-mechanical games, redemption games, merchandisers , or coin-operated billiards or air hockey tables...

. A version of which was released in 1983 for home computers and became the first successful mass-market game featuring a first-person viewpoint and wireframe 3D graphics, presented using a vector graphics
Vector graphics
Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon, which are all based on mathematical expressions, to represent images in computer graphics...

 display.

Early first-person shooters: 1987-1992

MIDI Maze
MIDI Maze
MIDI Maze is an early first person shooter maze video game for the Atari ST developed by Xanth Software F/X, published by Hybrid Arts, and released around 1987. It owes a significant debt to what may be the first of its genre, Maze War...

was an early first-person shooter released in 1987 for the Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...

. It featured maze-based gameplay and character designs similar to Pac-Man
Pac-Man
is an arcade game developed by Namco and licensed for distribution in the United States by Midway, first released in Japan on May 22, 1980. Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games,...

, but displayed in a first-person perspective. It was unique in featuring network multiplayer through the MIDI interface long before mainstream Ethernet
Ethernet
Ethernet is a family of computer networking technologies for local area networks commercially introduced in 1980. Standardized in IEEE 802.3, Ethernet has largely replaced competing wired LAN technologies....

 and Internet
Internet
The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite to serve billions of users worldwide...

 play became commonplace. It featured a deathmatch
Deathmatch (gaming)
Deathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...

 mode where all players could compete against each other or players could compete in a team deathmatch, consisting of teams with players each competing against each other. It is considered the first multiplayer 3D shooter on a mainstream system and the first major network multiplayer action game, with support for as many as 16 players. It was followed up by ports to various platforms in 1991 under the title Faceball 2000, including the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...

 and Super NES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

, making it possibly the first handheld first-person shooter and an early console and multiplatform example of the genre.

1987 also saw the development of Incentive Software
Incentive Software
Incentive Software Ltd. was a British video game developer and publisher founded by Ian Andrew in 1983. Programmers included Sean Ellis, Stephen Northcott and Ian's brother Chris Andrew. Later games were based around the company's Freescape rendering engine...

’s Freescape
Freescape
thumb|The Freescape logo.The Freescape engine was an early 3D game engine used in games such as 1987's Driller.-History:Developed in-house by Incentive Software, Freescape is considered to be one of the first proprietary 3D engines to be used in computer games, although the engine was not used...

 3D graphics engine
First-person shooter engine
A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game. First-person refers to the view where the players see the world from the eyes of their characters...

, which was used for several of their adventure games, most notably Dark Side and Total Eclipse
Total Eclipse (1988 video game)
Total Eclipse is a first person adventure game released for the Amiga, Atari ST, Amstrad CPC, Commodore 64, PC and ZX Spectrum computers in 1988...

, which used first-person viewpoints, total freedom of movement, plus the ability to target enemies with ranged weapons.

1988’s The Colony, programmed by David Alan Smith was inspired by James Cameron
James Cameron
James Francis Cameron is a Canadian-American film director, film producer, screenwriter, editor, environmentalist and inventor...

’s “Aliens
Aliens (film)
Aliens is a 1986 science fiction action film directed by James Cameron and starring Sigourney Weaver, Carrie Henn, Michael Biehn, Lance Henriksen, William Hope, and Bill Paxton...

” and using real-time
Real-time computer graphics
Real-time computer graphics is the subfield of computer graphics focused on producing and analyzing images in real time. The term is most often used in reference to interactive 3D computer graphics, typically using a GPU, with video games the most noticeable users...

 rendered 3D graphics, the player freely explores a futuristic environment, shooting baddies and solving puzzles along the way. In 1999 MacWorld
Macworld
Macworld is a web site and monthly computer magazine dedicated to Apple Macintosh products. It is published by Mac Publishing, which is headquartered in San Francisco, California...

featured the game in their “Top Ten Mac Gaming Thingies”, describing it as, “scarily real... unlike today's shooters, it required more than a deft trigger finger to complete.”

Games console developer
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...

s also made several key contributions to the genre during this period. Arsys Software's Star Cruiser, an early first-person shooter released for the NEC PC-8801
NEC PC-8801
The NEC PC-8801 was an early Zilog Z80-based computer exclusively released in Japan, where it became very popular, by NEC Corporation in 1981. It was informally called the "PC-88"....

 computer in 1988 and ported to the Sega Mega Drive console in 1990, was an innovative game that introduced the use of fully 3D polygonal graphics
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

, action RPG
Action role-playing game
Action role-playing games form a loosely defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat...

 elements, and free-roaming open space exploration allowing six degrees of freedom. Another 1988 console game, Golgo 13: Top Secret Episode
Golgo 13: Top Secret Episode
is an action video game for the Nintendo Entertainment System , which was released in 1988.In this game, based on a popular Japanese manga, the player takes on the role of Golgo 13 , an assassin whose objective is to destroy the leader of the Drek group...

for the NES, featured various first-person shooter levels and is notable for incorporating a sniper rifle
Sniper rifle
In military and law enforcement terminology, a sniper rifle is a precision-rifle used to ensure more accurate placement of bullets at longer ranges than other small arms. A typical sniper rifle is built for optimal levels of accuracy, fitted with a telescopic sight and chambered for a military...

, used to assassinate enemies from a long distance by aiming an unsteady sniper scope. In 1990, SNK
SNK
SNK is a former name of SNK Playmore, a Japanese video game company . This may also refer to:* SNK European Democrats* SNK Union of Independents* Southeast Airlines ICAO code...

's Super Spy
The Super Spy
Super Spy is an early SNK game, made in 1990 for the Neo Geo. It is a first-person shooter and beat 'em up game in which players move through the many floors of an office building shooting terrorists. It was an early example of a first-person shooter where the player character's arms and weapons...

for the arcades and Neo Geo
Neo Geo (console)
The is a cartridge-based arcade and home video game system released on July 1, 1991 by Japanese game company SNK. Being in the Fourth generation of Gaming, it was the first console in the former Neo Geo family, which only lived through the 1990s...

 console was a beat 'em up
Beat 'em up
Beat 'em up is a video game genre featuring melee combat between the protagonist and a large number of underpowered antagonists. These games typically take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical or fantasy themes...

 with first-person shooter elements, and although the player's movement is quite restricted, it is significant as it featured the player character's arms and weapons visible on screen, reminiscent of later key FPS titles such as Wolfenstein 3D
Wolfenstein 3D
Wolfenstein 3D is a video game that is generally regarded by critics and gaming journalists as having both popularized the first-person shooter genre on the PC and created the basic archetype upon which all subsequent games of the same genre would be built. It was created by id Software and...

 and Doom. Also, in early 1991, Data East
Data East
also abbreviated as DECO, was a Japanese video game developer and publisher. The company was in operation from 1976 to 2003, when it declared bankruptcy...

's first-person shooter Silent Debuggers
Silent Debuggers
Silent Debuggers is a video game developed by Data East, and may be considered an early form of first-person shooter. The game was originally released in 1991 for the TurboGrafx-16 console...

for the TurboGrafx-16
TurboGrafx-16
TurboGrafx-16, fully titled as TurboGrafx-16 Entertainment SuperSystem and known in Japan as the , is a video game console developed by Hudson Soft and NEC, released in Japan on October 30, 1987, and in North America on August 29, 1989....

 console allowed players to aim the gun sight when shooting at enemies.

In 1990, PC and home computer sports game
Sports game
A sports game is a computer or video game that simulates the practice of traditional sports. Most sports have been recreated with a game, including team sports, athletics and extreme sports. Some games emphasize actually playing the sport , whilst others emphasize strategy and organization...

 developer, Bethesda Softworks
Bethesda Softworks
Bethesda Softworks, LLC, is an American video game company. A subsidiary of ZeniMax Media, the company was originally based in Bethesda, Maryland and eventually moved to their current location in Rockville, Maryland...

, released the first of their games based on The Terminator film franchise, marking the start of the their long affiliation with the first-person genre. The game’s sequels, such as The Terminator: Rampage
The Terminator: Rampage
The Terminator: Rampage is first-person shooter video game released for the PC by Bethesda Softworks in 1993...

(1993) and The Terminator: Future Shock (1995) would continue to expand the first-person shooter theme, with the latter offering one of the first uses of, the now staple, ‘mouse-look’ feature for the PC FPS gamer. In the same period, Bethesda would also go on to develop the celebrated first-person RPG
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 series, The Elder Scrolls
The Elder Scrolls
The Elder Scrolls is a role-playing video game series developed by Bethesda Game Studios and published by Bethesda Softworks.-History:...

.

Id Software's Hovertank 3D
Hovertank 3D
Hovertank 3D is a vehicular combat game developed by id Software and published by Softdisk in April, 1991. It is considered a significant precursor of the first-person shooter genre, made popular by id Software's subsequent releases, Wolfenstein 3D and DOOM...

pioneered ray casting
Ray casting
Ray casting is the use of ray-surface intersection tests to solve a variety of problems in computer graphics. It enables spatial selections of objects in ascene by providing users a virtual beam as a visual cue extending...

 technology in 1991 to enable faster gameplay than 1980s vehicle simulators; and a later advance, texture mapping
Texture mapping
Texture mapping is a method for adding detail, surface texture , or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D. thesis of 1974.-Texture mapping:...

, was introduced with Ultima Underworld: The Stygian Abyss
Ultima Underworld: The Stygian Abyss
Ultima Underworld: The Stygian Abyss is a first-person role-playing video game developed by Blue Sky Productions and published by Origin Systems...

, a 1992 role-playing game by Looking Glass Technologies
Looking Glass Studios
Looking Glass Studios was a computer game development company during the 1990s.The company originally formed as Looking Glass Technologies, when Blue Sky Productions and Lerner Research merged....

 that featured a first-person viewpoint and an advanced graphics engine. When shown a demo of Ultima Underworld the year before, id developer John Carmack
John Carmack
John D. Carmack II is an American game programmer and the co-founder of id Software. Carmack was the lead programmer of the id computer games Commander Keen, Wolfenstein 3D, Doom, Quake, Rage and their sequels....

 remarked that he "could write a faster texture mapper", and would feel motivated by Looking Glass's example to do the same in Catacomb 3-D (which was released in late 1991). Catacomb 3-D also introduced the display of the protagonist's hand and weapon (in this case, magical spells) on the screen, whereas previously aspects of the player's avatar were not visible. The experience of developing Ultima Underworld would make it possible for Looking Glass to create the Thief
Thief (series)
Thief is a series of stealth video games in which the player takes the role of Garrett, a thief in a fantasy/steampunk world resembling a cross between the Late Middle Ages and the Victorian era, with more advanced technologies interspersed...

and System Shock
System Shock
System Shock is a first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072...

series years later.

Back in the arcades, Taito
Taito Corporation
The is a Japanese publisher of video game software and arcade hardware wholly owned by publisher Square Enix. Taito has their headquarters in the Shinjuku Bunka Quint Building in Yoyogi, Shibuya, Tokyo, sharing the facility with its parent company....

's Gun Buster was an innovative first-person shooter released in 1992. It featured on-foot gameplay and a unique control scheme where the player moves using an eight-direction joystick
Joystick
A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks, also known as 'control columns', are the principal control in the cockpit of many civilian and military aircraft, either as a center stick or...

 and takes aim
Free look
Free look describes the ability to move the mouse to rotate the player character's view in video games. It is almost always used for 3D game engines, and has been included on role-playing games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight...

 using a mounted positional gun. It was also unique in allowing two-player cooperative gameplay
Cooperative gameplay
Cooperative gameplay is a feature in video games that allows players to work together as teammates. It is distinct from other multiplayer modes, such as competitive multiplayer modes like player versus player or deathmatch...

 for the mission mode, and also featured deathmatch
Deathmatch (gaming)
Deathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...

 and team deathmatch modes.

Rise in popularity: 1992–1995

Wolfenstein 3D
Wolfenstein 3D
Wolfenstein 3D is a video game that is generally regarded by critics and gaming journalists as having both popularized the first-person shooter genre on the PC and created the basic archetype upon which all subsequent games of the same genre would be built. It was created by id Software and...

(created by id Software
Id Software
Id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack...

 and released in 1992) was an instant success and is generally credited with inventing the first-person shooter genre proper. It built on the ray casting technology pioneered in earlier games to create a revolutionary template for shooter game design, which first-person shooters are still based upon today. It introduced a fresh formula to the personal computer game
Personal computer game
A PC game, also known as a computer game, is a video game played on a personal computer, rather than on a video game console or arcade machine...

 market that successfully combined the fast pace and quick reflexes of arcade
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

s (such as Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...

, Pac-Man
Pac-Man
is an arcade game developed by Namco and licensed for distribution in the United States by Midway, first released in Japan on May 22, 1980. Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games,...

and Altered Beast
Altered Beast
Altered Beast is a 1988 beat 'em up arcade game developed and manufactured by Sega. The game is set in Ancient Greece, and follows a centurion who is resurrected by Zeus to rescue his daughter Athena, and to do so become able to turn into beasts such as the werewolf with usage of power-ups...

) that pit the player against multiple enemies that come in increasing waves of speed and complexity, with the first-person perspective
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...

 of traditional computer role-playing games
Role-playing video game
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...

 (such as Wizardry
Wizardry
Wizardry is a series of computer role-playing games, developed by Sir-Tech, which were highly influential in the development of modern console and computer role playing games. The original Wizardry was a significant influence to early console RPGs, such as Dragon Warrior and Final Fantasy. ...

) that attempted to provide players with an immersive experience. While previous computer shooter game
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

s were most often scrolling shooters, Wolfenstein 3D helped move the computer market towards first-person shooters instead. Despite the violent themes, Wolfenstein largely escaped the controversy generated by the later Doom, although it was banned in Germany
Germany
Germany , officially the Federal Republic of Germany , is a federal parliamentary republic in Europe. The country consists of 16 states while the capital and largest city is Berlin. Germany covers an area of 357,021 km2 and has a largely temperate seasonal climate...

 due to the use of Nazi iconography
Nazi symbolism
The twentieth century German Nazi Party was notable for its extensive use of graphic symbolism, most notably the Hakenkreuz , which it used as its principal symbol, and, in the form of the swastika flag, became the state flag of Nazi Germany....

; and the Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 version replaced the enemy attack dog
Attack dog
An attack dog is any dog bred, trained or used for the purpose of attacking a target either on command or on sight. Attack dogs have been used often throughout history and are now employed in dog fighting, as well as police and military roles.- History :...

s with giant rat
Rat
Rats are various medium-sized, long-tailed rodents of the superfamily Muroidea. "True rats" are members of the genus Rattus, the most important of which to humans are the black rat, Rattus rattus, and the brown rat, Rattus norvegicus...

s. Apogee Software
3D Realms
3D Realms is a current video game publisher and former video game developer based in Garland, Texas, United States, established in 1987...

, the publisher of Wolfenstein 3D, followed up its success with Blake Stone: Aliens of Gold
Blake Stone: Aliens of Gold
Blake Stone: Aliens of Gold is a first-person shooter computer game created by JAM Productions and published by Apogee Software. It uses the Wolfenstein 3D game engine to render graphics in first person, while adding many features....

in 1993. The game was initially well received but sales rapidly declined in the wake of the success of id's Doom, released a week later.

Doom, released as shareware
Shareware
The term shareware is a proprietary software that is provided to users without payment on a trial basis and is often limited by any combination of functionality, availability, or convenience. Shareware is often offered as a download from an Internet website or as a compact disc included with a...

 in 1993, refined Wolfenstein 3D's template by adding improved textures, variations in height (such as stairs the player's character could climb) and lighting effects such as flickering lights and patches of total darkness, creating a more believable 3D environment than Wolfenstein 3D's repetitive levels. Doom allowed competitive matches between multiple players, termed "deathmatches"
Deathmatch (gaming)
Deathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...

, and the game was responsible for the word's subsequent entry into the video gaming lexicon. The game became so popular that its multiplayer features began to cause problems for companies whose networks
Local area network
A local area network is a computer network that interconnects computers in a limited area such as a home, school, computer laboratory, or office building...

 were used to play the game. Doom has been considered the most important first-person shooter ever made: it was highly influential not only on subsequent shooter games but on video gaming in general, and has been available on almost every video gaming system since. Multiplayer gaming, which is now integral to the first-person shooter genre, was first achieved successfully on a large scale with Doom. While its combination of gory violence, dark humor and hell
Hell
In many religious traditions, a hell is a place of suffering and punishment in the afterlife. Religions with a linear divine history often depict hells as endless. Religions with a cyclic history often depict a hell as an intermediary period between incarnations...

ish imagery garnered acclaim from critics, these attributes also generated controversy from religious groups, with other commentators labelling the game a "murder simulator." There was further controversy when it emerged that the perpetrators
Eric Harris and Dylan Klebold
Eric David Harris and Dylan Bennet Klebold were American high school seniors who committed the Columbine High School massacre. They killed 13 people—including teacher Dave Sanders—and injured 24 others, three of whom were injured as they escaped the attack...

 of the Columbine High School massacre
Columbine High School massacre
The Columbine High School massacre occurred on Tuesday, April 20, 1999, at Columbine High School in Columbine, an unincorporated area of Jefferson County, Colorado, United States, near Denver and Littleton. Two senior students, Eric Harris and Dylan Klebold, embarked on a massacre, killing 12...

 were fans of the game; the families of several victims later unsuccessfully attempted to sue id Software, among numerous other video game companies, claiming they inspired the massacre.

On the Macintosh
Macintosh
The Macintosh , or Mac, is a series of several lines of personal computers designed, developed, and marketed by Apple Inc. The first Macintosh was introduced by Apple's then-chairman Steve Jobs on January 24, 1984; it was the first commercially successful personal computer to feature a mouse and a...

, Bungie
Bungie
Bungie, Inc is an American video game developer currently located in Bellevue, Washington, USA. The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones' game Minotaur: The Labyrinths of...

's 1994 release of Marathon
Marathon (video game)
Marathon is a first-person shooter video game with a science fiction theme developed and published by Bungie released in December 1994 for the Apple Macintosh. The game was Bungie's second foray into the emerging genre of games with a first-person perspective, the first being Pathways into...

, and its subsequent sequels, set the standard for first-person shooters on that platform. Marathon pioneered or was an early adopter of several new features such as vertical aiming and freelook, dual-wielded and dual-function weapons, versatile multiplayer modes (such as King of the Hill, Kill the Man with the Ball, and cooperative play), friendly NPCs
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

, and a strong emphasis on storytelling in addition to the action. Star Wars: Dark Forces
Star Wars: Dark Forces
Star Wars: Dark Forces is a first-person shooter video game developed and published by LucasArts. It was released in 1995 for DOS and Apple Macintosh, and in 1996 for the PlayStation. The storyline within the Dark Forces is set in the Star Wars fictional universe and follows the character Kyle...

was released in 1995 after LucasArts
LucasArts
LucasArts Entertainment Company, LLC is an American video game developer and publisher. The company was once famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the mid 1990s...

 decided Star Wars
Star Wars
Star Wars is an American epic space opera film series created by George Lucas. The first film in the series was originally released on May 25, 1977, under the title Star Wars, by 20th Century Fox, and became a worldwide pop culture phenomenon, followed by two sequels, released at three-year...

would make appropriate material for a game in the style of Doom. However, Star Wars: Dark Forces added several technical features that Doom lacked, such as the ability to crouch or look up and down, and also saw the player's view of their weapons move from the middle to the right-hand side of the screen, which eventually became standard in the genre. Apogee's Duke Nukem 3D
Duke Nukem 3D
Duke Nukem 3D is a first-person shooter computer game developed by 3D Realms and published by GT Interactive Software. The full version was released for the PC . It is a sequel to the platform games Duke Nukem and Duke Nukem II published by Apogee...

,
released in 1996, was "the last of the great, sprite-based shooters" winning acclaim for its humor based around stylised machismo
Machismo
Machismo, or machoism, is a word of Spanish and Portuguese origin that describes prominently exhibited or excessive masculinity. As an attitude, machismo ranges from a personal sense of virility to a more extreme male chauvinism...

 as well as its gameplay. However, some found the game's (and later the whole series') treatment of women to be derogatory and tasteless.

Advances in 3D graphics: 1995–1999

In 1994, Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

's 32X
Sega 32X
The Sega 32X, codenamed Project Mars, is an add-on for the Mega Drive/Genesis video game console by Sega. Its aim was to increase the lifespan of the aging Mega Drive/Genesis system, which was facing stiff competition from the SNES...

 release Metal Head
Metal Head
Metal Head is a 3D first-person shooter mecha simulation video game developed and published by Sega, and released in 1994 for the Mega Drive's 32X add-on, allowing for fully texture-mapped polygons.- Story :...

was a first-person shooter mecha simulation game that used fully texture-mapped
Texture mapping
Texture mapping is a method for adding detail, surface texture , or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D. thesis of 1974.-Texture mapping:...

, 3D polygonal graphics
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

. That same year, Exact released the Sharp X68000
Sharp X68000
The Sharp X68000, often referred to as the X68k, is a home computer released only in Japan by the Sharp Corporation. The first model was released in 1987, with a 10 MHz Motorola 68000 CPU, 1 MB of RAM and no hard drive; the last model was released in 1993 with a 25 MHz Motorola 68030...

 computer game Geograph Seal, a fully 3D polygonal first-person shooter that employed platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 mechanics and had most of the action take place in free-roaming
Open world
An open world is a type of video game level design where a player can roam freely through a virtual world and is given considerable freedom in choosing how to approach objectives...

 outdoor environments rather than the corridor labyrinths of earlier first-person shooters such as Wolfenstein 3D. The following year, Exact released its successor for the PlayStation console, Jumping Flash!
Jumping Flash!
is a video game released in 1995 for the Sony PlayStation. It was developed by Exact Co., Ltd. and Ultra Co., Ltd. and published by Sony Computer Entertainment...

, which was similar but placed more emphasis on the platforming rather than the shooting. Descent
Descent (video game)
Descent is a 3D first-person shooter video game developed by Parallax Software and released by Interplay Entertainment Corp. in 1995. The game features six degrees of freedom gameplay and garnered several expansion packs...

(released by Parallax Software
Parallax Software
Parallax Software was a video game developer best known for creating the Descent series of computer games. Parallax Software was started in 1993 by Matt Toschlog and Mike Kulas. After the release of Descent II in 1997, the company was split to form Volition, Inc. in Champaign, Illinois, and...

 in 1995), a game in which the player pilots a spacecraft
Spacecraft
A spacecraft or spaceship is a craft or machine designed for spaceflight. Spacecraft are used for a variety of purposes, including communications, earth observation, meteorology, navigation, planetary exploration and transportation of humans and cargo....

 around caves and factory ducts, was a truly three-dimensional first-person shooter. It abandoned sprites
Sprite (computer graphics)
In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene...

 and ray casting in favour of polygons
Polygon (computer graphics)
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus...

 and six degrees of freedom
Six degrees of freedom
Six degrees of freedom refers to motion of a rigid body in three-dimensional space, namely the ability to move forward/backward, up/down, left/right combined with rotation about three perpendicular axes...

.
Shortly after the release of Duke Nukem 3D in 1996, id Software released the much anticipated Quake, originally envisioned as a sort of fantasy online world (the name Quake originally referred to a Thor
Thor
In Norse mythology, Thor is a hammer-wielding god associated with thunder, lightning, storms, oak trees, strength, the protection of mankind, and also hallowing, healing, and fertility...

-like character devised in the developers' earlier D&D
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

sessions), where armies of players would fight each other in large persistent battles—much as would be seen in later MMORPG
MMORPG
Massively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....

s like Lineage and Dark Age of Camelot
Dark Age of Camelot
Dark Age of Camelot is a 3D medieval fantasy MMORPG, released on October 10 2001 in North America and in Europe shortly after through it's partner GOA. It is still running today recently celebrating its 10th anniversary....

. Like Doom, Quake was influential and genre-defining, featuring fast-paced, hellishly gory gameplay, but used 3D polygons instead of sprites. It was centered around online gaming and featured multiple match types still found in first-person shooter games today. It was the first game to have a significant following of player clans
Clan (computer gaming)
In computer and video gaming, a clan or guild is an organised group of players that regularly play together in a particular multiplayer games. These games range from groups of a few friends to 1000-person organizations, with a broad range of structures, goals and members. The lifespan of a clan...

 (though the concept had existed previously as a story element in the Mech Warrior series, and guilds had already become common in MUD
MUD
A MUD , pronounced , is a multiplayer real-time virtual world, with the term usually referring to text-based instances of these. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat...

s by that time), and would help spur the growth in popularity of LAN parties
LAN party
A LAN party is a temporary, sometimes spontaneous, gathering of people with computers, between which they establish a local area network , primarily for the purpose of playing multiplayer computer games. The size of these networks may vary from the very small to very large installations...

 such as QuakeCon
QuakeCon
QuakeCon is a bring-your-own-computer computer gaming event with a competitive tournament held every year in Dallas, Texas, USA. The event, which is named after id Software's game Quake, sees thousands of gamers from all over the world attend every year to celebrate the company's gaming dynasty...

. The game's popularity and use of 3D polygonal graphics also helped to expand the growing market for video card
Video card
A video card, Graphics Card, or Graphics adapter is an expansion card which generates output images to a display. Most video cards offer various functions such as accelerated rendering of 3D scenes and 2D graphics, MPEG-2/MPEG-4 decoding, TV output, or the ability to connect multiple monitors...

 hardware; and the additional support and encouragement for game modifications attracted players who wanted to tinker with the game and create their own modules.

The first landmark, best-selling console first-person shooter was Rare's GoldenEye 007, based on the James Bond
James Bond
James Bond, code name 007, is a fictional character created in 1953 by writer Ian Fleming, who featured him in twelve novels and two short story collections. There have been a six other authors who wrote authorised Bond novels or novelizations after Fleming's death in 1964: Kingsley Amis,...

 film
GoldenEye
GoldenEye is the seventeenth spy film in the James Bond series, and the first to star Pierce Brosnan as the fictional MI6 agent James Bond. The film was directed by Martin Campbell and is the first film in the series not to take story elements from the works of novelist Ian Fleming...

 and released on the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

 in 1997. Highly acclaimed for its atmospheric single-player levels and well designed multiplayer maps, it featured the ability to aim at a precise spot on the screen, a sniper rifle
Sniper rifle
In military and law enforcement terminology, a sniper rifle is a precision-rifle used to ensure more accurate placement of bullets at longer ranges than other small arms. A typical sniper rifle is built for optimal levels of accuracy, fitted with a telescopic sight and chambered for a military...

, the ability to perform headshots, and the incorporation of stealth elements.

Released in 1998, Tom Clancy's Rainbow Six started a popular trend of tactical first-person shooters, though it was not the first of its kind. It featured a team-based, realistic design and themes based around counter-terrorism
Counter-terrorism
Counter-terrorism is the practices, tactics, techniques, and strategies that governments, militaries, police departments and corporations adopt to prevent or in response to terrorist threats and/or acts, both real and imputed.The tactic of terrorism is available to insurgents and governments...

, requiring missions to be planned before execution and in it, a single hit was sometimes enough to kill a character. Medal of Honor, released in 1999, started a long running proliferation of first-person shooters set during World War II.

Valve's
Valve Corporation
Valve Corporation is an American video game development and digital distribution company based in Bellevue, Washington, United States...

 Half-Life was released in 1998, based upon Quake's graphics technology. Initially met with only mild anticipation, it went on to become an unprecedented commercial success. While previous first-person shooters had focused on visceral gameplay with comparatively weak plots, Half-Life had a strong narrative; the game featured no cut scenes but remained in the first-person perspective at all times. It featured innovations such as non-enemy characters
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

 (featured somewhat earlier in titles such as Strife) but did not employ power-up
Power-up
In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character as a game mechanic. This is in contrast to an item, which may or may not have a benefit and can be used at a time chosen by the player...

s. Half-Life was praised for its artificial intelligence
Game artificial intelligence
Game artificial intelligence refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters . The techniques used typically draw upon existing methods from the field of artificial intelligence...

, selection of weapons and attention to detail; and, along with its sequel Half-Life 2
Half-Life 2
Half-Life 2 , the sequel to Half-Life, is a first-person shooter video game and a signature title in the Half-Life series. It is singleplayer, story-driven, science fiction, and linear...

(released in 2004), is consistently reviewed as one of finest examples of the genre.

Starsiege: Tribes
Starsiege: Tribes
Starsiege: Tribes is a sci-fi first-person shooter video game. It is the first of the Tribes video game series and follows the story from Earthsiege and Starsiege. It was developed by Dynamix and published by the company now known as Sierra Entertainment in 1998.-History:A sequel, Tribes 2, was...

,
also released in 1998, was a multiplayer online shooter allowing more than 32 players in a single match. It featured team-based gameplay with a variety of specialized roles, and an unusual jet pack
Jet pack
Jet pack, rocket belt, rocket pack, and similar names are various types of devices, usually worn on the back, that are propelled by jets of escaping gases so as to allow a single user to fly....

 feature. The game was highly popular and later imitated by games such as the Battlefield series. Id's Quake III Arena
Quake III Arena
Quake III Arena , is a multiplayer first-person shooter video game released on December 2, 1999. The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly...

and Epic's Unreal Tournament
Unreal Tournament
Unreal Tournament is a futuristic first-person shooter video game co-developed by Epic Games and Digital Extremes. It was published in 1999 by GT Interactive. Retrospectively, the game has also been referred to as UT99 or UT Classic to differentiate it from its numbered sequels...

,
both released in 1999, were popular for their frenetic and accessible online multiplayer modes; both featured very limited single player gameplay. Counter-Strike
Counter-Strike
Counter-Strike is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe...

was also released in 1999, a Half-Life modification with a counter-terrorism theme. The game and later versions (the latest being Counter-Strike: Source
Counter-Strike: Source
Counter-Strike: Source is an FPS video game developed by Valve Corporation. It is a complete remake of Counter-Strike using the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of rounds...

, released in 2004) went on to become by far the most popular multiplayer first-person shooter and computer game modification ever, with over 90,000 players competing online at any one time during its peak. That same year, the shooter-based stealth game Metal Gear Solid: Integral included a first-person mode that allowed the whole game to be played from a first-person perspective.

Online wars and the return of the console: 2000–2006

At the E3 game show in 1999, Bungie
Bungie
Bungie, Inc is an American video game developer currently located in Bellevue, Washington, USA. The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones' game Minotaur: The Labyrinths of...

 unveiled a real-time strategy
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....

 game called Halo
Halo: Combat Evolved
Halo: Combat Evolved, frequently referred to as Halo: CE, or Halo 1, is a first-person shooter video game developed by Bungie and published by Microsoft Game Studios. The first game of the Halo franchise, it was released on November 15, 2001 as a launch title for the Xbox gaming system, and is...

; at the following E3, an overhauled third-person shooter
Third-person shooter
Third-person shooter is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.-Definition:...

 version was displayed. Later in 2000 Bungie was bought by Microsoft
Microsoft
Microsoft Corporation is an American public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions...

, and Halo was revamped and released as a first-person shooter, one of the launch titles for the Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...

 console. It was a runaway critical and commercial success, and is considered a premier console first-person shooter. It featured narrative and storyline reminiscent of Bungie's earlier Marathon
Marathon Trilogy
The Marathon Trilogy is a science fiction series of first-person shooter computer games from Bungie, originally released for the Macintosh. The name Marathon is derived from the giant interstellar colony ship that provides the setting for the first game; the ship is constructed out of what used to...

 series but now told largely through in-game dialog and cut scenes. It also received acclaim for its characters, both the protagonist, Master Chief
Master Chief (Halo)
Master Chief Petty Officer John-117 is a fictional character and protagonist of the Halo fictional universe, created by Bungie. Master Chief is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2, and Halo 3 and will appear in the...

 and its alien antagonists
Covenant (Halo)
The Covenant are a fictional theocratic military alliance of alien races who serve as the main antagonists in the Halo video game series. They are composed of a variety of diverse species, united under the religious worship of the enigmatic Forerunners and their belief that Forerunner ringworlds...

. The sequel, Halo 2
Halo 2
Halo 2 is a first-person shooter video game developed by Bungie Studios. Released for the Xbox video game console on November 9, 2004, the game is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved...

(2004), brought the popularity of online-gaming to the console market through the medium of Xbox Live
Xbox Live
Xbox Live is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It is currently the only online gaming service on consoles that charges users a fee to play multiplayer gaming. It was first made available to the Xbox system in 2002...

, on which it was the most played game for almost two years. Deus Ex
Deus Ex
Deus Ex is an action role-playing game developed by Ion Storm Inc. and published by Eidos Interactive in 2000, which combines gameplay elements of first-person shooters with those of role-playing video games...

, released by Ion Storm
Ion storm
Ion storm may refer to:* Ion Storm, a defunct games software company.* An interplanetary coronal mass ejection , a disruption of the fast and slow solar winds, often called "ion storm", "solar storm" or "space storm"...

 in 2000, featured a levelling system similar to that found in role-playing games; it also had multiple narratives depending on how the player completed missions and won acclaim for its serious, artistic style. The Resident Evil games Survivor
Resident Evil: Survivor
Resident Evil Survivor, known in Japan as , is a light gun shooter video game developed and published by Capcom. It was released on the PlayStation in Japan on January 27, 2000, and in North America on August 30, 2000....

in 2000 and Dead Aim
Resident Evil: Dead Aim
Resident Evil: Dead Aim, known as in Japan, is the fourth release in a series of light gun shooter video games by Capcom. It is also the first in the franchise to feature first-person shooting alongside the third-person movement seen in its predecessors in the Resident Evil series...

in 2003 attempted to combine the light gun
Light gun
A light gun is a pointing device for computers and a control device for arcade and video games.Modern screen-based light guns work by building a sensor into the gun itself, and the on-screen target emit light rather than the gun...

 and first-person shooter genres along with survival horror elements. Metroid Prime
Metroid Prime
Metroid Prime is a video game developed by Retro Studios and Nintendo for the Nintendo GameCube, released in North America on November 17, 2002...

,
released in 2002 for the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

, a highly praised console first-person shooter, incorporated action adventure
Action-adventure game
An action-adventure game is a video game that combines elements of the adventure game genre with various action game elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres...

 elements such as jumping puzzles and built on the Metroid
Metroid
is an action-adventure video game, and the first entry in the Metroid series. It was co-developed by Nintendo's Research and Development 1 division and Intelligent Systems, and was released in Japan in August 1986, in North America in August 1987, and in Europe in January 1988...

series of 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...

 side-scrolling
Side-scrolling video game
A side-scrolling game or side-scroller is a video game in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right. These games make use of scrolling computer display technology...

 platform-adventures. The game is credited for popularizing "exploration, puzzle-solving, platforming and story" in the genre, for "breaking the genre free from the clutches of Doom," and for taking a major "stride forward for first-person games."

World War II Online
World War II Online
Also known as "World War 2 Online", "WW2OL", "WWIIOL", "Battleground Europe", "BE".World War II Online: Battleground Europe is a massively multiplayer online first-person shooter computer game. It was released was on June 6, 2001 for Windows, with the Apple Macintosh version being released in 3Q...

, released in 2001, featured a persistent and "massively multiplayer environment", although IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 said that "the full realization of that environment is probably still a few years away." Battlefield 1942
Battlefield 1942
Battlefield 1942 is a 3D World War II first-person shooter computer game developed by Swedish company Digital Illusions CE and published by Electronic Arts for Microsoft Windows and Apple Macintosh . The game can be played in singleplayer mode against the computer game AI or in multiplayer mode...

, another World War II shooter released in 2002, featured large scale battles incorporating aircraft, naval vessels, land vehicles and infantry combat. In 2003, PlanetSide
PlanetSide
PlanetSide is a massively-multiplayer online first-person-shooter computer game published by Sony Online Entertainment and released on May 20, 2003....

allowed hundreds of players at once to compete in a persistent world, and was also promoted as the "world's first massively multiplayer online first person shooter." Doom 3
Doom 3
Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004. The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac...

, released in 2004, placed a greater emphasis on horror and frightening the player than previous games in the series and was a critically acclaimed best seller, though some commentators felt it lacked gameplay substance and innovation, putting too much emphasis on impressive graphics. In 2005, a film based on Doom
Doom (film)
Doom is a 2005 science fiction horror film, loosely based on the Doom series of video games created by id Software. It was directed by Andrzej Bartkowiak....

 emulated the viewpoint and action of a first-person shooter, but was critically derided as deliberately unintelligent and gratuitously violent.

2004's Vampire: The Masquerade – Bloodlines would develop a cult following by combining elements of first-person shooters with White Wolf's table-top role-playing game (similar to Deus Ex
Deus Ex
Deus Ex is an action role-playing game developed by Ion Storm Inc. and published by Eidos Interactive in 2000, which combines gameplay elements of first-person shooters with those of role-playing video games...

in 2000), despite suffering from a number of technical problems and selling poorly. In 2005, F.E.A.R. was acclaimed for successfully combining first-person shooter gameplay with a Japanese horror atmosphere. Later in 2007, Irrational Games
Irrational Games
Irrational Games is a video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier as Irrational Games...

' BioShock
Bioshock
BioShock is a first-person shooter video game developed by 2K Boston and designed by Ken Levine. It was released for Microsoft Windows and Xbox 360 on August 21, 2007 in North America, and three days later in Europe and Australia. It became available on Steam on August 21, 2007...

would be acclaimed by some commentators as the best game of that year for its innovation in artistry, narrative and design, with some calling it the "spiritual successor" to Looking Glass's earlier System Shock
System Shock
System Shock is a first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072...

. Finally, the Crytek
Crytek
Crytek is a German video game company founded in 1999 by three Turkish brothers: Cevat, Avni and Faruk Yerli. Crytek's main headquarters are in Frankfurt, Germany, with five other studios in Kiev, Budapest, Nottingham, Sofia and Seoul. The company is best known for developing the game Far Cry and...

 games Far Cry
Far Cry
Far Cry is a first-person shooter video game developed by Crytek Studios from Germany and published by Ubisoft on March 23, 2004, for Microsoft Windows. Far Cry sold 730,000 units within four months of release. It received positive reviews upon release...

(2004) and Crysis
Crysis
Crysis is a science fiction first-person shooter video game developed by Crytek , published by Electronic Arts for Microsoft Windows, and released in November 2007. It is the first game of a trilogy. A separate game entitled Crysis Warhead was released on September 12, 2008, and follows similar...

(2007) as well as Far Cry 2
Far Cry 2
Far Cry 2 is an open world first-person shooter developed by Ubisoft Montreal and published by Ubisoft. It was released on October 21, 2008 in North America and on October 23, 2008 in Europe and Australia. It was made available on Steam on October 22, 2008...

(2008) would break new ground in terms of graphics and large, open-ended
Open world
An open world is a type of video game level design where a player can roam freely through a virtual world and is given considerable freedom in choosing how to approach objectives...

 level design, whereas Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare is a 2007 first-person shooter video game, developed by Infinity Ward and published by Activision for Microsoft Windows, Mac OS X, PlayStation 3, Xbox 360 and Wii. A handheld game was made for the Nintendo DS. The game was released in North America, Australia, and...

(2007), Resistance: Fall of Man
Resistance: Fall of Man
Resistance: Fall of Man is a first-person shooter video game for the PlayStation 3. It was developed by Insomniac Games and published by Sony Computer Entertainment. The game is set in an alternate history 1951, and follows Sgt...

(2006) and its sequel Resistance 2
Resistance 2
Resistance 2 is a science fiction first person shooter video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released in North America on November 4, 2008, Japan on November 13, 2008, and in Europe on November 28, 2008...

(2008) presented increasingly refined linear levels and narratives, with the fast pace and linearity of the Call of Duty
Call of Duty
Call of Duty is a first-person shooter video game developed by Infinity Ward and published by Activision in 2003. It is the first game in a series with the same name. The game simulates the infantry and combined arms warfare of World War II. The game is based on the Quake III: Team Arena engine...

games bearing a resemblance to rail shooters. As of 2006, the first-person shooter was one of the biggest and fastest growing video game genres in terms of revenue for publishers.

Recent Innovations: 2006–present

In recent years, first-person shooters have adopted elements from other shooter subgenres. An example of this is the linearity of rail shooters that has been adopted to a certain extent by first-person shooters such as the Call of Duty series to provide a more fast-paced and cinematic experience. Another example is the cover system
Cover system
A cover system is how a video game lets a virtual avatar avoid dangers usually in a three-dimensional world. This method is a digital adaptation of the real-life military tactic of taking cover to dodge enemy gunfire or explosives. Similar gameplay elements can be traced back to as early as 1986,...

, which was previously used in light gun shooter
Light gun shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is aiming and shooting with a gun-shaped controller. Light gun shooters revolve around the protagonist shooting targets, either antagonists or inanimate objects...

s such as Time Crisis
Time Crisis
Time Crisis is a light gun shooter arcade game produced by Namco in 1995 and released in early 1996. It was later ported for the PlayStation in 1997, bundled with the G-Con 45 controller.-Gameplay:...

(1995), stealth games such as Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Sons of Liberty
is a stealth action video game directed by Hideo Kojima, developed by Konami Computer Entertainment Japan and published by Konami for the PlayStation 2 in 2001....

(2001), and third-person shooters such as WinBack
WinBack
Winback is a third-person shooter video game developed by Koei's Omega Force studio for the Nintendo 64 in 1999 and PlayStation 2 in 2001...

(1999) and Kill Switch (2003). In 2006, Tom Clancy's Rainbow Six: Vegas
Tom Clancy's Rainbow Six: Vegas
Tom Clancy's Rainbow Six: Vegas is the fifth game in the Rainbow Six series of video games. It was released for the Xbox 360 on November 21, 2006 and Windows on December 12, 2006. The PlayStation Portable version was released on June 12, 2007, while the PlayStation 3 version was released on June...

introduced the cover mechanic to first-person shooters, where initiating cover leads to the viewpoint switching from a first-person perspective to a third-person over-the-shoulder perspective, a viewpoint similar to the third-person shooters Resident Evil 4
Resident Evil 4
Resident Evil 4, known in Japan as , is a survival horror third-person shooter video game developed by Capcom Production Studio 4 and published by multiple publishers, including Capcom, Ubisoft, Nintendo Australia, Red Ant Enterprises and THQ Asia Pacific...

(2005) and Gears of War
Gears of War
Gears of War is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios...

(2006). In 2007, Time Crisis 4
Time Crisis 4
Time Crisis 4 is the fourth installment in Namco's Time Crisis series. The game introduces new features to the cover-based light gun shooter gameplay engine of its predecessors alongside a new story and roster of characters...

introduced a first-person shooter mode that incorporates the first-person cover system of its predecessors
Time Crisis (series)
Time Crisis is a first-person light gun shooter series of arcade video games by Namco. The first installment of the series was released in the arcades in 1995 and later ported to the PlayStation consoles.-Overview:...

. In 2008, Brothers in Arms: Hell's Highway
Brothers In Arms: Hell's Highway
On September 15, 2008, Ubisoft and Gearbox Software announced that the Xbox 360 and PlayStation 3 versions of the game had gone gold. The Windows version went gold two days later. Playable demos on the PlayStation Network and Xbox Live Marketplace are available now....

used a similar approach to Rainbow Six: Vegas, switching from first-person to third-person view when taking cover. On the other hand, Killzone 2 in 2009 implemented a cover system that always remains in first-person view. That same year, Call of Juarez
Call of Juarez
Call of Juarez is a Western-themed first-person shooter from the Polish developer Techland. First released for Windows in E3 2005, it was ported to the Xbox 360 in 2007. The PC version is one of the first games to use Microsoft's DirectX 10...

also featured a cover system. A more recent third-person shooter element adopted by first-person shooters is the 'slide-boost' cover system mechanic, introduced by the third-person shooter Vanquish
Vanquish (video game)
is a third-person shooter video game developed by Platinum Games and published by Sega for the Xbox 360 and PlayStation 3 video game consoles. The game was released in October 2010, after having been in development since 2007....

in 2010, which allows players to 'slide' in and out of cover at high speeds. Since then, several first-person shooters released in 2011 have incorporated similar slide-boost mechanics, including Bulletstorm
Bulletstorm
Bulletstorm is a first-person shooter video game developed by People Can Fly and Epic Games, and is published by Electronic Arts for the PlayStation 3, Xbox 360 and Microsoft Windows...

, Crysis 2
Crysis 2
Crysis 2 is a first-person shooter video game developed by Crytek, published by Electronic Arts and released in North America, Australia, and Europe in March 2011 for Microsoft Windows, PlayStation 3, and Xbox 360...

, and Killzone 3
Killzone 3
Killzone 3 is a 2011 first-person shooter for the PlayStation 3, developed by Guerrilla Games and published by Sony Computer Entertainment. It is the fourth installment in the Killzone series, the first game in the series to be presented in 3D and the first to include motion controls using the...

.

The addition of 3D television
3D television
A 3D television is a television set that employs techniques of 3D presentation, such as stereoscopic capture, multi-view capture, or 2D-plus-depth, and a 3D display – a special viewing device to project a television program into a realistic three-dimensional field.- History :In the late-1890's,...

 and stereoscopic games designed specifically for 3D systems, such as games like Killzone 3, is considered an evolution for the genre. With stereoscopic 3D
Stereoscopy
Stereoscopy refers to a technique for creating or enhancing the illusion of depth in an image by presenting two offset images separately to the left and right eye of the viewer. Both of these 2-D offset images are then combined in the brain to give the perception of 3-D depth...

, first-person shooters take on a new feel during gameplay due to the increased visual effects created from the 3D screen. The Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...

 handheld
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

 takes this concept further with autostereoscopic 3D
Autostereoscopy
Autostereoscopy is any method of displaying stereoscopic images without the use of special headgear or glasses on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D"...

, which doesn't require the use of 3D glasses
Stereoscopy
Stereoscopy refers to a technique for creating or enhancing the illusion of depth in an image by presenting two offset images separately to the left and right eye of the viewer. Both of these 2-D offset images are then combined in the brain to give the perception of 3-D depth...

 and can be used in conjunction with the device's touchscreen
Touchscreen
A touchscreen is an electronic visual display that can detect the presence and location of a touch within the display area. The term generally refers to touching the display of the device with a finger or hand. Touchscreens can also sense other passive objects, such as a stylus...

 and motion sensing capabilities.

The use of motion detecting game controller
Game controller
A game controller is a device used with games or entertainment systems used to control a playable character or object, or otherwise provide input in a computer game. A controller is typically connected to a game console or computer by means of a wire, cord or nowadays, by means of wireless connection...

s, popularized by the release of the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

 in 2006, is considered an evolution for the genre due to allowing greater precision than conventional input devices. However, despite the Wii Remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...

's greater precision (for which it is widely used with light gun shooter
Light gun shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is aiming and shooting with a gun-shaped controller. Light gun shooters revolve around the protagonist shooting targets, either antagonists or inanimate objects...

s), its limitations when it comes to camera control
Free look
Free look describes the ability to move the mouse to rotate the player character's view in video games. It is almost always used for 3D game engines, and has been included on role-playing games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight...

 remains a challenge for developers that has prevented its widespread use among first-person shooters. The GunCon 3 peripheral used with Time Crisis 4's first-person shooter mode resolves this by featuring two analog sticks for moving and camera control in addition to aiming with the gun. This is also no longer an issue for the Nintendo 3DS, which uses a gyroscope
Gyroscope
A gyroscope is a device for measuring or maintaining orientation, based on the principles of angular momentum. In essence, a mechanical gyroscope is a spinning wheel or disk whose axle is free to take any orientation...

 and motion sensor to change the viewpoint on screen as the handheld is moved around, as has been demonstrated for the upcoming 3DS first-person shooter remake Galaga 3D Impact
Pac-Man & Galaga Dimensions
Pac-Man & Galaga Dimensions is a collection of games from the Galaga and Pac-Man franchises for the Nintendo 3DS, by Namco Bandai Games. It includes six games, two of them which are developed specifically for the Nintendo 3DS for the collection...

. Other upcoming first-person shooters for the 3DS include Resident Evil: The Mercenaries 3D
Resident Evil: The Mercenaries 3D
Resident Evil: The Mercenaries 3D, known as in Japan, is a third-person shooter video game developed by Capcom for the Nintendo 3DS. The game was announced at the 2010 Nintendo conference in Japan...

and The Conduit 3DS, both of which allow switching between first-person and third-person perspectives.

In 2010, researchers at Leiden University
Leiden University
Leiden University , located in the city of Leiden, is the oldest university in the Netherlands. The university was founded in 1575 by William, Prince of Orange, leader of the Dutch Revolt in the Eighty Years' War. The royal Dutch House of Orange-Nassau and Leiden University still have a close...

 showed that playing first-person shooter video games is associated with superior mental flexibility. Compared to non-players, players of such games were found to require a significantly shorter reaction time while switching between complex tasks, possibly because they are required to develop a more responsive mindset to rapidly react to fast-moving visual and auditory stimuli, and to shift back and forth between different sub-duties.
A recent unique take on the genre is Second Person Shooter Zato, an experimental 'second-person shooter' released by Japanese indie
Dojin soft
, also sometimes called , are video games created by Japanese hobbyists or hobbyist groups , more for fun than for profit; essentially, the Japanese equivalent of independent video games. Most of them are based on pre-existing material, but some are entirely original creations...

 developer
Independent video game development
Independent video game development is the process of creating video games without the financial support of a video game publisher. While large firms can create independent games, they are usually designed by an individual or a small team of as many as ten people, depending on the complexity of the...

 Himo in 2011. It uses a 'second-person
Second-person narrative
The second-person narrative is a narrative mode in which the protagonist or another main character is referred to by employment of second-person personal pronouns and other kinds of addressing forms, for example the English second-person pronoun "you"....

' perspective to display the game from the viewpoint of the enemies looking at the player, rather than the other way around, and makes use of a split screen
Split screen (computer graphics)
Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into non-movable adjacent parts, typically two or four rectangular areas. This is done in order to allow the simultaneous presentation of related graphical and textual information on a computer...

 to show the perspectives of multiple enemies. The game's perspective was inspired by surveillance cameras
Closed-circuit television
Closed-circuit television is the use of video cameras to transmit a signal to a specific place, on a limited set of monitors....

, while the title takes its name from Zatoichi
Zatoichi
is a fictional character featured in one of Japan's longest running series of films and a television series set in the Edo period. The character, a blind masseur and swordmaster, was created by novelist . This originally minor character was developed for the screen by Daiei Studios and actor...

 due to the player character's inability to see.

See also

  • First-person shooter engine
    First-person shooter engine
    A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game. First-person refers to the view where the players see the world from the eyes of their characters...

  • Light gun shooter
    Light gun shooter
    Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is aiming and shooting with a gun-shaped controller. Light gun shooters revolve around the protagonist shooting targets, either antagonists or inanimate objects...

  • List of first-person shooters
  • List of freeware first-person shooters
  • Third-person shooter
    Third-person shooter
    Third-person shooter is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.-Definition:...

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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