Character class
Encyclopedia
In computer science, "character class" refers to a type of element of a regular expression
Regular expression
In computing, a regular expression provides a concise and flexible means for "matching" strings of text, such as particular characters, words, or patterns of characters. Abbreviations for "regular expression" include "regex" and "regexp"...

.

In role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

s, a common method of arbitrating the capabilities of different game character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

s is to assign each one to a character class. A character class aggregates several abilities and aptitude
Aptitude
An aptitude is an innate component of a competency to do a certain kind of work at a certain level. Aptitudes may be physical or mental...

s, and may also sometimes detail aspects of background and social standing or impose behaviour restrictions. Classes may be considered to represent archetype
Archetype
An archetype is a universally understood symbol or term or pattern of behavior, a prototype upon which others are copied, patterned, or emulated...

s, or specific career
Career
Career is defined by the Oxford English Dictionary as a person's "course or progress through life ". It is usually considered to pertain to remunerative work ....

s. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridise them with skill-based systems or emulate them with character templates.

Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

(D&D), the first formalised roleplaying game, introduced the use of classes, and many subsequent games adopted variations of the same idea. These games are sometimes referred to as 'class-based' systems. As well as tabletop games, character classes are found in many role-playing video game
Role-playing video game
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...

s and live action role-playing game
Live action role-playing game
A live action role-playing game is a form of role-playing game where the participants physically act out their characters' actions. The players pursue goals within a fictional setting represented by the real world, while interacting with each other in character. The outcome of player actions may...

s. Many of the most popular role-playing games, such as D20 system
D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast originally developed for the third edition of Dungeons & Dragons...

 and White Wolf games still use character classes in one way or another. Most games offer additional ways to systematically differentiate characters, such as race, skill
Skill
A skill is the learned capacity to carry out pre-determined results often with the minimum outlay of time, energy, or both. Skills can often be divided into domain-general and domain-specific skills...

s, or affiliations.

Common types of classes

In fantasy games, where classes are more common, it is usual to find one (or more) class that excels in combat, several classes (called spell-casters) that are able to perform magic
Magic (gaming)
Some role-playing games or game systems can include a set of rules that are used to portray magic in the paranormal sense. These rules simulate the effects that magic would have within the game context, according to how the game designer intended the magic to be portrayed...

 (often different kinds of magic), and classes that deal with professional or criminal skills. For example, Dungeons & Dragons provided a set of four classes that many players consider archetypal among games with classes:
  • Fighting Man, (renamed "Fighter" in later editions) focused on combat abilities, but almost entirely lacking in magical abilities
  • Thief
    Thief (character class)
    The Thief or Rogue is a character class in many role-playing games, including Dungeons & Dragons, Final Fantasy, World of Warcraft and many MMORPGs. Thieves are usually stealthy and dextrous characters able to disarm traps, pick locks, and perform backstabs from hiding...

    , (renamed "Rogue" in later editions) focused on stealth and social skills, and capable of high-damage special attacks balanced by sub-par resistance to injury
  • Magic User
    Wizard (character class)
    The Wizard is a type of magical character class in certain role-playing games and computer role-playing games. Wizards are considered to be spellcasters who wield powerful spells, but are often physically weak as a trade-off. Wizards are commonly confused with similar offensive spellcasting...

    , (renamed "Mage" and then "Wizard" in later editions) featuring powerful magical abilities, but physically weak
  • Cleric
    Cleric (character class)
    The Cleric, Priest, or Bishop is a character class in Dungeons & Dragons and other fantasy role-playing games. The cleric is a healer, usually a priest and a holy warrior, originally modeled on or inspired by the Military Orders...

    , specializing in healing and supportive magical abilities


Non-fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing games often fill the place of the Magic User with psychic
Psychic
A psychic is a person who professes an ability to perceive information hidden from the normal senses through extrasensory perception , or is said by others to have such abilities. It is also used to describe theatrical performers who use techniques such as prestidigitation, cold reading, and hot...

 or scientist
Scientist
A scientist in a broad sense is one engaging in a systematic activity to acquire knowledge. In a more restricted sense, a scientist is an individual who uses the scientific method. The person may be an expert in one or more areas of science. This article focuses on the more restricted use of the word...

 classes, and the Cleric with a medic
Medic
Medic is a general term for a person involved in medicine, especially emergency or first-response medicine, such as an emergency medical technician, paramedic, or a military member trained in battlefield medicine. Also the term is used toward a Nurse in pre-hospital care and/or emergency...

 or similarly supportive role.

There are also character classes that combine features of the classes listed above and are frequently called hybrid classes. Some examples include the Bard
Bard (Dungeons & Dragons)
The bard is a standard playable character class in many editions of the Dungeons & Dragons fantasy role-playing game. The bard class is versatile, capable of combat and of magic . Bards use their artistic talents to induce magical effects...

 (a cross between the Thief and Mage with an emphasis on interpersonal skills, mental and visual spells, and supportive magical abilities), or the Paladin
Paladin (character class)
The Paladin is a character class in Dungeons & Dragons and many later computer and pen and paper role-playing games - many of which were influenced by D&D...

 (a cross between the Fighter and Cleric with slightly decreased combat skills but various innate abilities that are used to heal or protect allies and repel and/or smite evil opponents).

In the console RPG series Final Fantasy
Final Fantasy
is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix . The franchise centers on a series of fantasy and science-fantasy role-playing video games , but includes motion pictures, anime, printed media, and other merchandise...

, character classes can be grouped similarly by characteristics like relative physical/magical/special attack/defense power, but distinguished by their skills and equipment. Among the generally physically strong character classes (and their common traits) are classes like knight (broadswords), monk ("buildup" and "kick" skills), dragoon ("jump" and spears) and berserker (character solely and automatically uses physical attacks). There are also various types of mages (black for mainly offensive magic, white for holy and mainly curative magic, blue for magic learned by experience/observation, summoner for calling creatures). Other classes include thief ("steal" skill and high speed), dancer (ability to perform status-altering dances and equip ribbons, which protect against status ailments), bard (musical instruments as weapons and songs that alter statuses), and scholar (books as weapons and 'seeing' enemy stats and properties).

Classes provide direction and limitations for characters. For example, a thief will usually be provided abilities such as lock picking
Lock picking
Lock picking is the art of unlocking a lock by analyzing and manipulating the components of the lock device, without the original key. Although lock picking can be associated with criminal intent, it is an essential skill for a locksmith...

, but probably would not be able to wield magic as well as a mage (or, depending on the game, possibly not at all). Game designers use the limitations provided by classes to encourage (or enforce) interdependence among characters. Some RPGs restrict the classes a character can choose based on alignment
Alignment (role-playing games)
In some role-playing games, alignment is a categorisation of the moral and ethical perspective of the player characters, non-player characters, monsters, and societies in the game....

, race, or other statistics.

Typical class division

Most playable classes within virtually every computer based RPG
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 can be divided into two main categories: healers and damage dealers (Damage Per Second
Damage per second
Damage per second is a term used with computer games to describe the average rate of damage inflicted over time. The term is especially common in massively multiplayer online role-playing games and is a key aspect of theorycraft...

 or "DPS
DPS
-Schools:* Dearborn Public Schools, the public school district in Dearborn, Michigan, United States* Delhi Public Schools, a large number of private schools mostly in India and few in other countries run by the Delhi Public School Society...

"). Alternatively they can be split up into 3 categories (with subcategories):
  • Melee
Can be split up into
  • Warriors
  • Tanks (Damage taker/guardian)
  • High DPS (Damage dealer/thief)
  • Ranged DPS (often called casters)
Sometimes ranged caster classes have dual functions enabling them to also provide some healing, and in rare cases "tanking"
  • Healers
Most healers will also have minor damage inflicting abilities


In less simplistic RPGs, a category called utility exists, which is neither Damage or Healing Based. Utility classes often include "Grey Magic" or "Building" functions, such as crafting items useful for weapons, armor, or profit. Grey Magic also includes functions such as transportation and mobility, such as flight and teleportation
Teleportation
Teleportation is the fictional or imagined process by which matter is instantaneously transferred from one place to another.Teleportation may also refer to:*Quantum teleportation, a method of transmitting quantum data...

, or special effects where combat potential is dubious, such as summoning or transmutation
Transmutation
Transmutation may refer to:*Biological transmutation, the claim that nuclear transmutation occurs within living organisms*Dimensional transmutation, a physical mechanism that transforms a pure number into a parameter with a dimension...

. Modern and Future variants include Pilots, Animal Trainers, Engineers, and Scientists whose abilities may have more strategic or plot driven value.

Variations on the classes concept

Some RPGs feature another variation on the classes mechanic. For example in Warhammer Fantasy Roleplay
Warhammer Fantasy Roleplay
Warhammer Fantasy Roleplay is a role-playing game set in the Warhammer Fantasy setting. Over the years, it has been through a number of phases and different publishers, most of which were related in some way to Games Workshop...

, players choose a career. The career works like a class with added bonuses or skills related to the selected career. However, as the player advances and gains more experience he or she may choose a new career according to a predefined career path. A player might start as a warrior and choose a career path to become a mercenary or choose a different path to become a dragonslayer. The warrior's available career paths do not allow the player to become a mage, similar to the restriction that one cannot change classes.

In White Wolf
White Wolf, Inc.
White Wolf Publishing is an American gaming and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein·Hagen of the former and Steve and Stewart Wieck of the latter. Since White Wolf Publishing, Inc. merged with...

's World of Darkness
World of Darkness
"World of Darkness" is the name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games. It is also the name of roleplaying games in the second and third settings...

games, rather than picking a career, one picks an affiliation (such as a vampire clan, werewolf tribe, or magical order) which grants a minor affinity and some bonus abilities, but otherwise has little effect on overall capability. Typically player groups represent only one kind, be they vampires, werewolves, or other.

Another way to differentiate within character classes is the use of skill points such as in the MMORPG
MMORPG
Massively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....

 World of Warcraft
World of Warcraft
World of Warcraft is a massively multiplayer online role-playing game by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994...

. As players advance in levels, "talent points" are awarded and used to branch skills and abilities within an archetype. A warlock for example can choose to specialise in affliction (skills that inflict small continuous amounts of damage), demonology
Demonology
Demonology is the systematic study of demons or beliefs about demons. It is the branch of theology relating to superhuman beings who are not gods. It deals both with benevolent beings that have no circle of worshippers or so limited a circle as to be below the rank of gods, and with malevolent...

 (skills that summon demons that fight for the caster) and destruction (skills that inflict large instantaneous amounts of damage). As a result, a warlock with talents in affliction plays very differently from a warlock of the same level with destruction talents.

Rolemaster
Rolemaster
Rolemaster is a role-playing game published by Iron Crown Enterprises. Rolemaster has come in four separate editions. The 3rd edition, first published in 1995, is also known as the "Rolemaster Standard System" . There are two editions currently in production...

uses a skill-based class system in which no absolute restrictions on skill selection are employed. All character abilities (fighting, stealth, spell use, etc.) are ultimately handled through the skill system. A character's profession represents not a rigid set of abilities available to the character, but rather a set of natural proficiencies in numerous areas. These proficiencies are reflected in the costs expended to purchase the skills themselves.

Some class-based systems allow options as the player progresses in level. These options include advanced classes (a form of class that is only available to characters who meet certain prerequisites, such as advancement in another class), multi-classing (advancing a character in two or more classes), and hybrid class/skill systems..

Classless characters

A common alternative to class-based systems, skill
Skill
A skill is the learned capacity to carry out pre-determined results often with the minimum outlay of time, energy, or both. Skills can often be divided into domain-general and domain-specific skills...

-based systems are designed to give the player a stronger sense of control over how their character develops. In such systems, players choose the direction of their characters as they play, usually by assigning points to certain skills (such as "hiding" or "forgery").

Classless games often provide templates for the player to work from, many of which are based on traditional character classes. Many classless games' settings or rules systems lend themselves to the creation of character following certain archetypal trends. For example, in the role-playing video game
Role-playing video game
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...

 Fallout, common character archetypes include the "shooter", "survivalist", "scientist", "smooth talker" and "sneaker", unofficial terms representing various possible means of solving or avoiding conflicts and puzzles in the game. Although Fallout is classless and there is no set limit on how a character's skills can grow or what image they may make the character into, their initial skills are specialized into three selected skills and are based directly on the character's other attributes. In Eve Online
EVE Online
Eve Online is a video game by CCP Games. It is a player-driven, persistent-world MMORPG set in a science fiction space setting. Characters pilot customizable ships through a galaxy of over 7,500 star systems. Most star systems are connected to one or more other star systems by means of stargates...

(a space-themed MMORPG
MMORPG
Massively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....

) no strict classes exist but by training certain skills one can become a specialized player within certain archetypes such as combatant/pirate, constructor/inventor, miner/gatherer. The player can freely choose which abilities to train and choose to be specialized in one field or become an all-rounder. While theoretically a player can excel in all fields over time by training all skills, usually players pick one field that matches their playing style, thus following the archetype model. The Java
Java (programming language)
Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...

-based MMORPG RuneScape
RuneScape
RuneScape is a fantasy massively multiplayer online role-playing game released in January 2001 by Andrew and Paul Gower, and developed and published by Jagex Games Studio. It is a graphical browser game implemented on the client-side in Java, and incorporates 3D rendering...

, a player can choose to train up all aspects of the game's "combat triangle" (warrior, mage & ranger), and use any class whenever they choose, or can focus on only one type of combat. RuneScape's class system follows the rule of warriors having an advantage over rangers, rangers over mages and mages over warriors.

Like class-based systems, classless games have their own set of criticisms. One major problem is the tank mage syndrome. Even though a classless system typically restricts somehow the number or level of skills a player can have at any one time, the player can usually choose at least two, and some choose a defensive melee skill and an offensive spell skill. This takes advantage of the best defense and offense in the game, in effect turning a wizard from a powerful squishy into a nearly indestructible offensive cannon, and breaking the offense-defense inverse relationship considered central to balancing a game. Ultima Online
Ultima Online
Ultima Online is a graphical massively multiplayer online role-playing game , released on September 24, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today...

suffered from tank mage syndrome, made all the worse by rampant PK. Additionally, instead of maxing out one defensive and one offensive skill, sometimes players can "pick and choose" a large number of low-level skills from many skill trees and thus achieve the same effect. Star Wars Galaxies
Star Wars Galaxies
Star Wars Galaxies is a Star Wars themed MMORPG for Microsoft Windows developed by Sony Online Entertainment and published by LucasArts.-History:...

 suffered from this early on, where many skill trees offered some defensive choices at low levels, and players would pick many of them, achieving an armor class
Armor class
In some role-playing games, armor class is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack...

 far greater than the designers envisioned, while advancing one shooting skill to maximum level. This was partially nerfed by preventing the player's AC
Armor class
In some role-playing games, armor class is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack...

 from exceeding the max in any of their skill trees.

Non-role-playing games

Outside of role-playing games, some other cooperative video games
Cooperative game
In game theory, a cooperative game is a game where groups of players may enforce cooperative behaviour, hence the game is a competition between coalitions of players, rather than between individual players...

, such as Battlefield 2
Battlefield 2
Battlefield 2 is a computer game by the Swedish developer Digital Illusions CE . During development, Trauma Studios contributed to the development of the game after it was acquired by DICE...

, Star Wars Battlefront II or multiplayer tactical shooter
Tactical shooter
A tactical shooter is a subgenre of shooter game that includes both first-person shooters and third-person shooters. These games typically simulate realistic combat, thus making tactics and caution more important than quick reflexes in other action games...

s, use class-based systems to leverage the emphasis they provide on cooperation. Often, these games also include other elements traditionally found in role-playing games, such as experience point
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s. This is a relatively new, but growing, genre, having been popularized by the Quake mod
Mod (computer gaming)
Mod or modification is a term generally applied to personal computer games , especially first-person shooters, role-playing games and real-time strategy games. Mods are made by the general public or a developer, and can be entirely new games in themselves, but mods are not standalone software and...

 Team Fortress
Team Fortress
Team Fortress is a team- and class-based online multiplayer video game mod based on id Software's Quake. Team Fortress was designed and written by Robin Walker, John Cook and Ian Caughley in 1996. The mod's gameplay has caught on with a large following of fans, which has spurred many developers to...

.

Typical "classes" for tactical shooters include:
  • Heavy infantry
    Heavy infantry
    Heavy infantry refers to heavily armed and armoured ground troops, as opposed to medium or light infantry, in which the warriors are relatively lightly armoured. As modern infantry troops usually define their subgroups differently , 'heavy infantry' almost always is used to describe pre-gunpowder...

    : powerful weapons, extra armor, slow speed
  • Sniper
    Sniper
    A sniper is a marksman who shoots targets from concealed positions or distances exceeding the capabilities of regular personnel. Snipers typically have specialized training and distinct high-precision rifles....

    : very long range rifles, weak close fighting ability.
  • Engineer
    Engineer
    An engineer is a professional practitioner of engineering, concerned with applying scientific knowledge, mathematics and ingenuity to develop solutions for technical problems. Engineers design materials, structures, machines and systems while considering the limitations imposed by practicality,...

    : weaker than average firepower, but abilities such as repairing vehicles, creating automated turrets or planting mines or bombs
  • Medic
    Medic
    Medic is a general term for a person involved in medicine, especially emergency or first-response medicine, such as an emergency medical technician, paramedic, or a military member trained in battlefield medicine. Also the term is used toward a Nurse in pre-hospital care and/or emergency...

    : weaker than average firepower, but can heal others
  • Anti-aircraft
    Anti-aircraft warfare
    NATO defines air defence as "all measures designed to nullify or reduce the effectiveness of hostile air action." They include ground and air based weapon systems, associated sensor systems, command and control arrangements and passive measures. It may be to protect naval, ground and air forces...

    /-tank
    Anti-tank warfare
    Anti-tank warfare was created by the need to seek technology and tactics to destroy tanks and their supporting infantry during the First World War...

     (and other vehicles): slow, can destroy vehicles, weaker firepower against infantry
  • Typical infantry
    Infantry
    Infantrymen are soldiers who are specifically trained for the role of fighting on foot to engage the enemy face to face and have historically borne the brunt of the casualties of combat in wars. As the oldest branch of combat arms, they are the backbone of armies...

    : average firepower, possibly faster than support classes, few or no special abilities, ideal for taking down more specialized classes such as engineers or anti-vehicles
  • Auxiliaries
    Auxiliaries
    An auxiliary force is a group affiliated with, but not part of, a military or police organization. In some cases, auxiliaries are armed forces operating in the same manner as regular soldiers...

    : weaker than average firepower, can give ammunition to other players
  • Spy
    SPY
    SPY is a three-letter acronym that may refer to:* SPY , ticker symbol for Standard & Poor's Depositary Receipts* SPY , a satirical monthly, trademarked all-caps* SPY , airport code for San Pédro, Côte d'Ivoire...

    : can disguise or cloak himself, plant cameras for remote surveillance, hack enemy constructions, and stab foes in the back for one-hit kills; sometimes combined with the sniper to make a "Covert Ops" class
  • Flamethrower
    Flamethrower
    A flamethrower is a mechanical device designed to project a long controllable stream of fire.Some flamethrowers project a stream of ignited flammable liquid; some project a long gas flame. Most military flamethrowers use liquids, but commercial flamethrowers tend to use high-pressure propane and...

     infantry: slow or average speed, high power at close range, little or no long range capabilities, best at harassment tactics
  • Scout
    Reconnaissance
    Reconnaissance is the military term for exploring beyond the area occupied by friendly forces to gain information about enemy forces or features of the environment....

    s: fast speed, strong at close range, typically has low health; used for recon and flag-capture
  • Demolition
    Demolition
    Demolition is the tearing-down of buildings and other structures, the opposite of construction. Demolition contrasts with deconstruction, which involves taking a building apart while carefully preserving valuable elements for re-use....

    : slow or average speed, able to use a variety of explosives, typically rockets, grenades, and mines; typically used to clear map obstructions and destroy enemy constructions
  • Captain: commands troops, usually heavier armor than other units, weapon choice is all up to the player; some games such as Battlefield 2
    Battlefield 2
    Battlefield 2 is a computer game by the Swedish developer Digital Illusions CE . During development, Trauma Studios contributed to the development of the game after it was acquired by DICE...

    give the commander the ability to send supplies and vehicles to locations on the map
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