Hitman (computer game series)
Encyclopedia
Hitman is a stealth game series developed
by the Danish
company IO Interactive
. The series is available on PC
as well as several video game consoles, including the Nintendo GameCube
, PlayStation 2
, Xbox
, and Xbox 360
. The game series has since expanded into a novel, Hitman: Enemy Within
written by William C. Dietz
, and a Hitman film adaptation
which is loosely based on the storyline of the games.
The series revolves around Agent 47
(usually simply referred to as "47" or "Mr. 47"), an assassin
-for-hire, whose flawless record places him in high demand among the wealthy and elite. The games feature a mix of orchestral and electronica
musical scores, composed by Jesper Kyd
. A fifth installment of the series called Hitman: Absolution is in the works and is due out in 2012 Another Hitman game is to be the debut project at Square Enix's brand new Montreal studio. The new Hitman game is for next-gen platforms, IO Interactive will contribute to the project, with three developers moving to Montreal from Denmark.
for the Xbox 360
, PlayStation 3
and Windows
. The fifth title "Hitman: Absolution" has been officially announced by Square Enix
. The games contain violence and blood and are rated Mature (17+) by the Entertainment Software Rating Board
. All games are third-person stealth-based, although it is possible to switch between third-person and first-person
perspective in all versions except in the first, which offers an optional camera angle comparable to one used in fixed-camera adventure games.
and PlayStation 2
containing the last three games of the series; Hitman 2: Silent Assassin
, Hitman: Contracts
, and Hitman: Blood Money
. The compilation is called Hitman The Triple Hit Pack in Europe
and Hitman Trilogy in North America
. It was released in Europe
on June 22, 2007. and in North America
on June 30, 2007.
The purpose for this new release of the three latest Hitman-games is to introduce new players to the series as well as giving old players one Hitman-package. The compilation also includes a Kane & Lynch: Dead Men
bonus disc with some special features.
Included games are:
Note that Hitman: Codename 47
is the first game of the series and follows a slightly different game mechanic from its sequels. It has been omitted most likely due to the fact that it was only released for PC, as the trilogy pack was released for the PlayStation 2 as well. Furthermore, Hitman: Contracts
includes some levels remade from Hitman: Codename 47
. Hitman: Ultimate Contract, a PC-only compilation of all four games, was released on 17 Jul 2009.
In every game, the player character, 'Agent 47', has limited maneuverability; he cannot jump, scale walls, or mantle up ledges (there are a few pre-scripted places where he can jump from one balcony to another, but these are very rare). This generally limits the player to a single plane of movement, although he is often presented the opportunity to move to higher or lower areas through the use of ladders, stairs, elevators, or hills.
47 is given the ability to hop over minor obstructions in Blood Money, and can also climb up certain edifices (such as fencing, vines, loose bricks, crates etc.). There is also the option of climbing onto the top of elevators through the hatch, allowing the player to strangle a victim from above.
A major feature in the game is the 'tension' meter, detailing how much attention the player is receiving from the public or guards and is dependent on many things. For example, walking around in a guard's uniform with the correct corresponding gun won't gather much notice, whereas running around in a waiter's uniform in a restricted area while carrying a visible weapon instead of an appetizer tray will result in an unwanted confrontation with the guards.
In most cases, 47 is required to hide any dead bodies, to prevent alarm. As introduced in Hitman Blood Money, 47 can hide a body in a place such as a garbage dump/rubbish bin. Many targets in the Hitman games can be assassinated without firing a single shot; this style of gameplay became more prevalent in 'Blood Money', where the focus was to make some of 47's hits look like accidents. Accidents can be caused remotely with RU-AP mines acting on some (usually heavy and suspended) object, directly by pushing someone over a railing, and by other, more elaborate methods such as:
The second game of the series, 'Silent Assassin', enforced the concept of kills without firing more than a single shot. As per the number of gun shots fired and stealth used, ratings were given after every mission. The best of these was Silent Assassin indicating no more than 1 gunshot per target (and a guard) with no alerts raised.
.
The symbol is engraved on the handles of his custom 'AMT Hardballer' (called: 'Silverballer' in 'Hitman: Contracts', the third game and 'Hitman: Blood Money', the fourth game of the 'Hitman' series), pistols. After 'Hitman: Contracts', the symbol is on the slides as well. It is also found on 47's equipment such as his laptop, his briefcase and cell phone. In the film, 47 wears a pair of silver cufflinks with his insignia enamelled in red.
47 also has a 'Garrote wire', or 'Fiber strangulation wire'. Unlike conventional piano wire, the fiber wire is specially made for strangulation, with reinforced handles so 47 can use his maximum grip to choke and break the windpipe of his target. He carries it with him on every mission, even those in which he is stripped of all other weaponry. It is also one of the few weapons (along with the syringe, .22 SD and plastic explosives) which can bypass metal detectors.
To achieve the ideal 'Silent Assassin' rank, it is required that 47 only kill his assigned targets, and no one else. The sedative syringes, or chloroform in 'Hitman 2: Silent Assassin' (which only has a temporary, dose-dependent effect, unlike syringes), exist for this purpose, so that 47 may incapacitate an innocent person to take items or clothing from their body without harming them at all (so it does not count against the player in the final ranking). In 'Hitman: Blood Money', the ability to add sedative to food and drink was added, to avoid direct confrontation. Hitman: Blood Money also introduced the option to hold any player hostage using smaller arms and use them as a human shield, and allows the player to knock the hostage unconscious with the gun, saving the player much needed sedatives for food items or any impeding characters that are seated in chairs. In some missions, if a murder can be made to look like accidental death (using the accident system first introduced in Blood Money), some kills will not be counted as hits, but as accidents. Any civilians or armed personnel who witness a kill (even from afar) will count as witnesses, and will harm the player's rank if they remain alive or alert nearby guards. If however, someone (target or civilian) dies because of an accident, it will not matter if there are witnesses. 47 has the option of killing witnesses before they reach a guard, but the unnecessary murder will still count against his rank (unless he kills them with an accident). Witnesses also include anybody who sees 47 changing disguises or holding a weapon. In the games prior to 'Blood Money', the only consequence of having witnesses to a crime is that they will seek out police/guards and trigger an alert.
There are mission-specific options for killing a target in certain levels. Notable examples include locking a target in a sauna to stimulate a heart condition and cause cardiac arrest, poisoning a target's meal (this becomes more widespread in Blood Money, with meals or drinks that can be poisoned in almost every level), disguising 47 as a doctor and sabotaging a surgical operation, replacing a prop Mauser C96
handgun with a real one at an opera rehearsal, causing an actor to unwittingly kill the target, and causing stage pyrotechnics to explode and set the target on fire.
In most cases, it is required that 47 also hide the body of killed or unconscious victims, in order to avoid any unwanted alarm or if this is the desired effect 47 can leave the victims body in a wide open space for all to see.
's employer. It is a worldwide, well-funded clandestine operation
organization, with underlying connections to the foreign legion, providing assassination
and mercenary
services; Credited assassinations have taken place in the Americas
, the Pacific Rim
, and Eurasia
. The Agency enjoys the cooperation of affiliates such as the FBI, CIA, MI6, NSA and even elements within the U.N.
Although politically neutral and ethically amoral, the Agency avoids accepting hits ordered by enemies of its allies in government bureaus. In addition, most of 47's assigned assassination targets are criminals.
The Agency's motto, the Latin, "Merces Letifer" means literally, "lethal trade." It is also interesting to note that the Agency's logo itself is based on the original MI5
emblem replacing, along with the images themselves, the characters in the three corners, originally M, I, and 5, from left to right with IOI, for IO Interactive.
The Agency uses “controllers” like Diana Burnwood as go-betweens with its agents. They provide freelance operatives like 47 with electronic correspondence and mission briefings. Contractors also sell intelligence briefings on the subjects of missions to their agents for the fee of USD 1,500 per file. In Hitman 2: Silent Assassin
, 47's registration number in the Agency is BRO3886. To date, the Agency encountered and overcame a similar organization, known as The Franchise. The Agency managed to survive, though only 47 and Diana were left.
In the Hitman film
, which is set in another “universe”, the Agency is replaced by the Organization. Like the Agency, the Organization benefits from ties to various government agencies, is neutral in global affairs and morality, and performs missions all over the world. Unlike the game wherein the hitmen are contracted from a range of backgrounds, the Organization instead recruits orphans and trains them from an early age. However, when 47 ties FSB agent Yuri Marklov to a bathtub, and a clock ticks in a laptop, the name of ICA is clearly visible in the laptop, instead of Organization.
and GameRankings.
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...
by the Danish
Denmark
Denmark is a Scandinavian country in Northern Europe. The countries of Denmark and Greenland, as well as the Faroe Islands, constitute the Kingdom of Denmark . It is the southernmost of the Nordic countries, southwest of Sweden and south of Norway, and bordered to the south by Germany. Denmark...
company IO Interactive
IO Interactive
IO Interactive is a Danish video game development company currently owned by Square Enix. The company was founded in September 1998 by the Reto-Moto development group. To date their most popular franchise is the critically acclaimed Hitman series...
. The series is available on PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
as well as several video game consoles, including the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
, PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
, Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
, and Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
. The game series has since expanded into a novel, Hitman: Enemy Within
Hitman: Enemy Within
Hitman: Enemy Within is the first novel in the Hitman series. It was written by William C. Dietz and released on August 28, 2007, from Del Rey Books...
written by William C. Dietz
William C. Dietz
William C. Dietz is the best-selling author of more than thirty novels some of which have been translated into German, French, Russian, Korean and Japanese...
, and a Hitman film adaptation
Hitman (2007 film)
Hitman is a 2007 film directed by Xavier Gens and based on the video game series of the same name. A gun-for-hire "Hitman" is a genetically-engineered assassin known as Agent 47. He is hired by a group, 'The Organization' and becomes ensnared in a political conspiracy. He finds himself pursued by...
which is loosely based on the storyline of the games.
The series revolves around Agent 47
Agent 47
Agent 47 is a fictional character and the main protagonist in the Hitman video-game series. Created by IO Interactive, the character was developed around David Bateson, who also provided the in-game voice...
(usually simply referred to as "47" or "Mr. 47"), an assassin
Assassination
To carry out an assassination is "to murder by a sudden and/or secret attack, often for political reasons." Alternatively, assassination may be defined as "the act of deliberately killing someone, especially a public figure, usually for hire or for political reasons."An assassination may be...
-for-hire, whose flawless record places him in high demand among the wealthy and elite. The games feature a mix of orchestral and electronica
Electronica
Electronica includes a wide range of contemporary electronic music designed for a wide range of uses, including foreground listening, some forms of dancing, and background music for other activities; however, unlike electronic dance music, it is not specifically made for dancing...
musical scores, composed by Jesper Kyd
Jesper Kyd
Jesper Jakobson Kyd is a Danish video game and film score composer.Kyd combines sounds of dark ambient, electronic and symphonic music and has won many awards. He is also notable for his early work in the Amiga demoscene, where he composed a large amount of music in his teenage years, in...
. A fifth installment of the series called Hitman: Absolution is in the works and is due out in 2012 Another Hitman game is to be the debut project at Square Enix's brand new Montreal studio. The new Hitman game is for next-gen platforms, IO Interactive will contribute to the project, with three developers moving to Montreal from Denmark.
Games
To date, four games have been released with a fifth title in development by IO InteractiveIO Interactive
IO Interactive is a Danish video game development company currently owned by Square Enix. The company was founded in September 1998 by the Reto-Moto development group. To date their most popular franchise is the critically acclaimed Hitman series...
for the Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
, PlayStation 3
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...
and Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...
. The fifth title "Hitman: Absolution" has been officially announced by Square Enix
Square Enix
is a Japanese video game and publishing company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series...
. The games contain violence and blood and are rated Mature (17+) by the Entertainment Software Rating Board
Entertainment Software Rating Board
The Entertainment Software Rating Board is a self-regulatory organization that assigns age and content ratings, enforces industry-adopted advertising guidelines, and ensures responsible online privacy principles for computer and video games as well as entertainment software in Canada, Mexico and...
. All games are third-person stealth-based, although it is possible to switch between third-person and first-person
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...
perspective in all versions except in the first, which offers an optional camera angle comparable to one used in fixed-camera adventure games.
Hitman Triple Pack
A Hitman compilation was released for the PCPersonal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
and PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
containing the last three games of the series; Hitman 2: Silent Assassin
Hitman 2: Silent Assassin
Hitman 2: Silent Assassin is a stealth game developed by IO Interactive and published by Eidos Interactive. Released for the Xbox game console on September 30, 2002, it is the second entry in the Hitman series and the sequel to Hitman: Codename 47...
, Hitman: Contracts
Hitman: Contracts
Hitman: Contracts is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the third entry in the Hitman series, followed by Hitman: Blood Money....
, and Hitman: Blood Money
Hitman: Blood Money
Hitman: Blood Money is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the fourth entry in the Hitman game series....
. The compilation is called Hitman The Triple Hit Pack in Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...
and Hitman Trilogy in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...
. It was released in Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...
on June 22, 2007. and in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...
on June 30, 2007.
The purpose for this new release of the three latest Hitman-games is to introduce new players to the series as well as giving old players one Hitman-package. The compilation also includes a Kane & Lynch: Dead Men
Kane & Lynch: Dead Men
Kane & Lynch: Dead Men is a cooperative third-person shooter developed by IO Interactive and published by Eidos Interactive for Microsoft Windows, PlayStation 3 and Xbox 360. The mobile phone version was developed by Kiloo and published by Eidos Mobile...
bonus disc with some special features.
Included games are:
- Hitman 2: Silent AssassinHitman 2: Silent AssassinHitman 2: Silent Assassin is a stealth game developed by IO Interactive and published by Eidos Interactive. Released for the Xbox game console on September 30, 2002, it is the second entry in the Hitman series and the sequel to Hitman: Codename 47...
- Hitman: ContractsHitman: ContractsHitman: Contracts is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the third entry in the Hitman series, followed by Hitman: Blood Money....
- Hitman: Blood MoneyHitman: Blood MoneyHitman: Blood Money is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the fourth entry in the Hitman game series....
Note that Hitman: Codename 47
Hitman: Codename 47
Hitman: Codename 47 is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the first entry in the Hitman series, followed by Hitman 2: Silent Assassin....
is the first game of the series and follows a slightly different game mechanic from its sequels. It has been omitted most likely due to the fact that it was only released for PC, as the trilogy pack was released for the PlayStation 2 as well. Furthermore, Hitman: Contracts
Hitman: Contracts
Hitman: Contracts is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the third entry in the Hitman series, followed by Hitman: Blood Money....
includes some levels remade from Hitman: Codename 47
Hitman: Codename 47
Hitman: Codename 47 is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the first entry in the Hitman series, followed by Hitman 2: Silent Assassin....
. Hitman: Ultimate Contract, a PC-only compilation of all four games, was released on 17 Jul 2009.
Games by Year
Title | Release | PC | Console |
---|---|---|---|
Hitman: Codename 47 Hitman: Codename 47 Hitman: Codename 47 is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the first entry in the Hitman series, followed by Hitman 2: Silent Assassin.... |
2000 | ||
Hitman 2: Silent Assassin Hitman 2: Silent Assassin Hitman 2: Silent Assassin is a stealth game developed by IO Interactive and published by Eidos Interactive. Released for the Xbox game console on September 30, 2002, it is the second entry in the Hitman series and the sequel to Hitman: Codename 47... |
2002 | PS2, Xbox, GC | |
Hitman: Contracts Hitman: Contracts Hitman: Contracts is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the third entry in the Hitman series, followed by Hitman: Blood Money.... |
2004 | PS2, Xbox | |
Hitman: Blood Money Hitman: Blood Money Hitman: Blood Money is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the fourth entry in the Hitman game series.... |
2006 | PS2, Xbox, 360, Mobile | |
Hitman: Absolution | 2012 | 360, PS3 |
Gameplay
The core objective in each level is to kill assigned targets (usually multiple and sometimes additional targets as an optional bonus). In most cases, 'Hitman' allows the player different options to accomplish this task. Players can perform precise assassinations or slaughter indiscriminately in order to achieve the mission goals; however, the games reward a subtle approach by awarding special weapons or cash bonuses if players earn a favourable rank (usually achievable by eliminating only the assigned target, and without raising the alarm doing so). 47 can also wear a variety of disguises (such as repairmen, police officers and waiters) to fool enemies and gain access to restricted areas. The focus of 'Hitman' is not hiding in the shadows from the enemy, but rather blending in amongst them. It is up to the player to initiate the violence, since guards do not usually open fire unless provoked.In every game, the player character, 'Agent 47', has limited maneuverability; he cannot jump, scale walls, or mantle up ledges (there are a few pre-scripted places where he can jump from one balcony to another, but these are very rare). This generally limits the player to a single plane of movement, although he is often presented the opportunity to move to higher or lower areas through the use of ladders, stairs, elevators, or hills.
47 is given the ability to hop over minor obstructions in Blood Money, and can also climb up certain edifices (such as fencing, vines, loose bricks, crates etc.). There is also the option of climbing onto the top of elevators through the hatch, allowing the player to strangle a victim from above.
A major feature in the game is the 'tension' meter, detailing how much attention the player is receiving from the public or guards and is dependent on many things. For example, walking around in a guard's uniform with the correct corresponding gun won't gather much notice, whereas running around in a waiter's uniform in a restricted area while carrying a visible weapon instead of an appetizer tray will result in an unwanted confrontation with the guards.
In most cases, 47 is required to hide any dead bodies, to prevent alarm. As introduced in Hitman Blood Money, 47 can hide a body in a place such as a garbage dump/rubbish bin. Many targets in the Hitman games can be assassinated without firing a single shot; this style of gameplay became more prevalent in 'Blood Money', where the focus was to make some of 47's hits look like accidents. Accidents can be caused remotely with RU-AP mines acting on some (usually heavy and suspended) object, directly by pushing someone over a railing, and by other, more elaborate methods such as:
- Replacing a World War I Replica Gun to be used in the opera 'Tosca' with a real World War I era pistol.
- Crushing a man's neck using weights during his morning workout.
- Rigging a grill to set a victim on fire.
The second game of the series, 'Silent Assassin', enforced the concept of kills without firing more than a single shot. As per the number of gun shots fired and stealth used, ratings were given after every mission. The best of these was Silent Assassin indicating no more than 1 gunshot per target (and a guard) with no alerts raised.
Hitman insignia
The 'Hitman' insignia appears in 'Hitman: Codename 47' on the gates of Prof. Dr. Otto Wolfgang Ort-Meyer's asylum, throughout his laboratory and is formed by Prof. Dr. Otto Wolfgang Ort-Meyer's pool of blood when 47 kills him at the end of the game. It also appears in 'Hitman: Contracts' on the floor of the cloning lab, this time as though it is the actual floor design, as well as on Ort-Meyer's belt buckle. in Blood Money, it appears on books throughout the levels as an easter eggEaster egg
Easter eggs are special eggs that are often given to celebrate Easter or springtime.The oldest tradition is to use dyed or painted chicken eggs, but a modern custom is to substitute chocolate eggs, or plastic eggs filled with confectionery such as jelly beans...
.
The symbol is engraved on the handles of his custom 'AMT Hardballer' (called: 'Silverballer' in 'Hitman: Contracts', the third game and 'Hitman: Blood Money', the fourth game of the 'Hitman' series), pistols. After 'Hitman: Contracts', the symbol is on the slides as well. It is also found on 47's equipment such as his laptop, his briefcase and cell phone. In the film, 47 wears a pair of silver cufflinks with his insignia enamelled in red.
Methods of assassination
The Hitman series permits the player to kill targets (or non-targets) in a variety of ways, using firearms, melee weapons, or even conventional objects that 47 picks up (such as shovels, fireplace pokers, pool cues, etc.). In Hitman: 'Contracts', melee weapons such as knives can be used to kill in more than one method, including forward stabs, horizontal throat slitting, frontal slashes, repeated stabs under the ribcage, or thrusting the blade into the carotid artery.47 also has a 'Garrote wire', or 'Fiber strangulation wire'. Unlike conventional piano wire, the fiber wire is specially made for strangulation, with reinforced handles so 47 can use his maximum grip to choke and break the windpipe of his target. He carries it with him on every mission, even those in which he is stripped of all other weaponry. It is also one of the few weapons (along with the syringe, .22 SD and plastic explosives) which can bypass metal detectors.
To achieve the ideal 'Silent Assassin' rank, it is required that 47 only kill his assigned targets, and no one else. The sedative syringes, or chloroform in 'Hitman 2: Silent Assassin' (which only has a temporary, dose-dependent effect, unlike syringes), exist for this purpose, so that 47 may incapacitate an innocent person to take items or clothing from their body without harming them at all (so it does not count against the player in the final ranking). In 'Hitman: Blood Money', the ability to add sedative to food and drink was added, to avoid direct confrontation. Hitman: Blood Money also introduced the option to hold any player hostage using smaller arms and use them as a human shield, and allows the player to knock the hostage unconscious with the gun, saving the player much needed sedatives for food items or any impeding characters that are seated in chairs. In some missions, if a murder can be made to look like accidental death (using the accident system first introduced in Blood Money), some kills will not be counted as hits, but as accidents. Any civilians or armed personnel who witness a kill (even from afar) will count as witnesses, and will harm the player's rank if they remain alive or alert nearby guards. If however, someone (target or civilian) dies because of an accident, it will not matter if there are witnesses. 47 has the option of killing witnesses before they reach a guard, but the unnecessary murder will still count against his rank (unless he kills them with an accident). Witnesses also include anybody who sees 47 changing disguises or holding a weapon. In the games prior to 'Blood Money', the only consequence of having witnesses to a crime is that they will seek out police/guards and trigger an alert.
There are mission-specific options for killing a target in certain levels. Notable examples include locking a target in a sauna to stimulate a heart condition and cause cardiac arrest, poisoning a target's meal (this becomes more widespread in Blood Money, with meals or drinks that can be poisoned in almost every level), disguising 47 as a doctor and sabotaging a surgical operation, replacing a prop Mauser C96
Mauser C96
The Mauser C96 is a semi-automatic pistol that was originally produced by German arms manufacturer Mauser from 1896 to 1937...
handgun with a real one at an opera rehearsal, causing an actor to unwittingly kill the target, and causing stage pyrotechnics to explode and set the target on fire.
In most cases, it is required that 47 also hide the body of killed or unconscious victims, in order to avoid any unwanted alarm or if this is the desired effect 47 can leave the victims body in a wide open space for all to see.
International Contract Agency
The International Contract Agency (ICA), also known simply as “The Agency”, is Agent 47Agent 47
Agent 47 is a fictional character and the main protagonist in the Hitman video-game series. Created by IO Interactive, the character was developed around David Bateson, who also provided the in-game voice...
's employer. It is a worldwide, well-funded clandestine operation
Clandestine operation
A clandestine operation is an intelligence or military operation carried out in such a way that the operation goes unnoticed.The United States Department of Defense Dictionary of Military and Associated Terms defines "clandestine operation" as "An operation sponsored or conducted by governmental...
organization, with underlying connections to the foreign legion, providing assassination
Assassination
To carry out an assassination is "to murder by a sudden and/or secret attack, often for political reasons." Alternatively, assassination may be defined as "the act of deliberately killing someone, especially a public figure, usually for hire or for political reasons."An assassination may be...
and mercenary
Mercenary
A mercenary, is a person who takes part in an armed conflict based on the promise of material compensation rather than having a direct interest in, or a legal obligation to, the conflict itself. A non-conscript professional member of a regular army is not considered to be a mercenary although he...
services; Credited assassinations have taken place in the Americas
Americas
The Americas, or America , are lands in the Western hemisphere, also known as the New World. In English, the plural form the Americas is often used to refer to the landmasses of North America and South America with their associated islands and regions, while the singular form America is primarily...
, the Pacific Rim
Pacific Rim
The Pacific Rim refers to places around the edge of the Pacific Ocean. The term "Pacific Basin" includes the Pacific Rim and islands in the Pacific Ocean...
, and Eurasia
Eurasia
Eurasia is a continent or supercontinent comprising the traditional continents of Europe and Asia ; covering about 52,990,000 km2 or about 10.6% of the Earth's surface located primarily in the eastern and northern hemispheres...
. The Agency enjoys the cooperation of affiliates such as the FBI, CIA, MI6, NSA and even elements within the U.N.
United Nations
The United Nations is an international organization whose stated aims are facilitating cooperation in international law, international security, economic development, social progress, human rights, and achievement of world peace...
Although politically neutral and ethically amoral, the Agency avoids accepting hits ordered by enemies of its allies in government bureaus. In addition, most of 47's assigned assassination targets are criminals.
The Agency's motto, the Latin, "Merces Letifer" means literally, "lethal trade." It is also interesting to note that the Agency's logo itself is based on the original MI5
MI5
The Security Service, commonly known as MI5 , is the United Kingdom's internal counter-intelligence and security agency and is part of its core intelligence machinery alongside the Secret Intelligence Service focused on foreign threats, Government Communications Headquarters and the Defence...
emblem replacing, along with the images themselves, the characters in the three corners, originally M, I, and 5, from left to right with IOI, for IO Interactive.
The Agency uses “controllers” like Diana Burnwood as go-betweens with its agents. They provide freelance operatives like 47 with electronic correspondence and mission briefings. Contractors also sell intelligence briefings on the subjects of missions to their agents for the fee of USD 1,500 per file. In Hitman 2: Silent Assassin
Hitman 2: Silent Assassin
Hitman 2: Silent Assassin is a stealth game developed by IO Interactive and published by Eidos Interactive. Released for the Xbox game console on September 30, 2002, it is the second entry in the Hitman series and the sequel to Hitman: Codename 47...
, 47's registration number in the Agency is BRO3886. To date, the Agency encountered and overcame a similar organization, known as The Franchise. The Agency managed to survive, though only 47 and Diana were left.
In the Hitman film
Hitman (2007 film)
Hitman is a 2007 film directed by Xavier Gens and based on the video game series of the same name. A gun-for-hire "Hitman" is a genetically-engineered assassin known as Agent 47. He is hired by a group, 'The Organization' and becomes ensnared in a political conspiracy. He finds himself pursued by...
, which is set in another “universe”, the Agency is replaced by the Organization. Like the Agency, the Organization benefits from ties to various government agencies, is neutral in global affairs and morality, and performs missions all over the world. Unlike the game wherein the hitmen are contracted from a range of backgrounds, the Organization instead recruits orphans and trains them from an early age. However, when 47 ties FSB agent Yuri Marklov to a bathtub, and a clock ticks in a laptop, the name of ICA is clearly visible in the laptop, instead of Organization.
Major or recurring characters
- Agent 47: A genetically-engineered assassin created from the recombinant DNARecombinant DNARecombinant DNA molecules are DNA sequences that result from the use of laboratory methods to bring together genetic material from multiple sources, creating sequences that would not otherwise be found in biological organisms...
of five of the world's most dangerous criminals. The fact that the DNA came from multiple ethnicities allows 47 to blend in to a certain degree in most places in the world, or at least not look immediately suspicious and out-of-place. His name comes from the last two digits of a bar code on the back of his head – 640509-040147. He is a tall, bald, blue-eyed, no-nonsense individual and usually wears a suit with black leather gloves and a red tie and is known to disguise himself. Engineered from conception to be the perfect killer, 47's strength, speed, and intellect are above the human norm. According to Jacob Andersen, lead designer of Hitman 2: Silent AssassinHitman 2: Silent AssassinHitman 2: Silent Assassin is a stealth game developed by IO Interactive and published by Eidos Interactive. Released for the Xbox game console on September 30, 2002, it is the second entry in the Hitman series and the sequel to Hitman: Codename 47...
, Agent 47 went from being "a mean old hairy guy" to having "hi-tech glasses" before getting to his current design. More inspiration came from "comic books, Hong Kong movies," and other similar media. According to Game Director Rasmus HøjengaardRasmus HøjengaardRasmus Højengaard is the Game director of the critically acclaimed video game Hitman Blood Money, developed by IO Interactive and published by Eidos Interactive and released in early summer 2006.- Biography :...
(Hoejengaard), the idea of a clone whose future is decided by the people that created him, intrigued the Hitman team. Hojengaard felt the idea of creating the "ultimate assassin" by cloning "evolved with the character before the first Hitman game was done". 47 is modeled after David BatesonDavid BatesonDavid Bateson is a South African Canadian actor known best for providing the voice of Agent 47, the protagonist of IO Interactive's computer and video game series Hitman....
, the veteran actor who has voiced 47 in every Hitman game to date.
- Diana Burnwood: 47's handler at the Agency. Diana briefs 47 on his assignments, oversees his progress, and serves as his guide over the radio. For the vast majority of the series, 47 never sees Diana, recognizing her only by voice, however, they do come face-to-face at the conclusion of Hitman: Blood Money and Hitman: Contracts. Diana has an upper-class English accent and a business-like demeanor. Although Diana usually handles 47's affairs from afar, she turns out to be a major character in Hitman: Blood Money; serving as a double agent, faking 47's death, saving the Agency from liquidation, and dodging death herself a few times. In the end, her efforts pay off when the Agency is brought back online, although it is left unmentioned if Diana has been promoted to a higher position. Diana is voiced by Vivienne McKee. In the Hitman filmHitman (2007 film)Hitman is a 2007 film directed by Xavier Gens and based on the video game series of the same name. A gun-for-hire "Hitman" is a genetically-engineered assassin known as Agent 47. He is hired by a group, 'The Organization' and becomes ensnared in a political conspiracy. He finds himself pursued by...
, Diana's only form of contact with 47 is through a synthesized voice via laptop. However, she does directly call 47 by phone in order to warn him that the Organization has targeted him. - Agent Smith: A fairly inept American CIA agent with ties to the Agency. He has a tendency to be captured and tortureTortureTorture is the act of inflicting severe pain as a means of punishment, revenge, forcing information or a confession, or simply as an act of cruelty. Throughout history, torture has often been used as a method of political re-education, interrogation, punishment, and coercion...
d by the people he has been assigned to spy on. As a result, the Agency has sent 47 to rescue him on a number of occasions. His torture experiences have caused him to take up drinking on the job, making him even more ineffective. Like 47, Agent Smith dons a variety of disguises, but most often he's seen beaten and stripped down to his American Flag boxer shortsBoxer shortsBoxer shorts are a type of undergarment worn by men. The term has been used in English since 1944 for all-around-elastic shorts, so named after the shorts worn by boxers, for whom unhindered leg movement is very important.Reasons for a preference for boxers can be attributed to their variety of...
. He seems to regard 47 as a friend, no doubt because 47 has rescued him so many times. The feeling is not mutual. 47 initially treats his relationship with Agent Smith as detached and professional, but as he is forced to rescue Smith again and again he increasingly sees Smith as a hindrance. In Hitman Blood Money after the mission 'dance with the devil', 47 puts a gun to Smith's head and threatens to kill him but in the end didn't as Smith provides him a job which will then lead to the white house assassination.. Smith's appearance changes somewhat in Hitman: Blood Money, having lost most of his hair through long term alcoholism and depression. In the Hitman filmHitman (2007 film)Hitman is a 2007 film directed by Xavier Gens and based on the video game series of the same name. A gun-for-hire "Hitman" is a genetically-engineered assassin known as Agent 47. He is hired by a group, 'The Organization' and becomes ensnared in a political conspiracy. He finds himself pursued by...
, Smith is instead portrayed as a very competent and dutiful CIA agent. In return for assassinating a high priority CIA target (Udre Belicoff, the brother of 47's original target), Smith helps 47 elude arrest by InterpolInterpolInterpol, whose full name is the International Criminal Police Organization – INTERPOL, is an organization facilitating international police cooperation...
. - Mei-Ling: A young woman from the Chinese mainland, abducted and recruited into the brothel of Hong Kong crime lord Lee Hong. 47 rescues her in exchange for information about her employer in preparation for assassinating him. After escaping from Lee Hong, Mei-Ling is later revealed to be prostituting herself to Hayamoto, another AsiaAsiaAsia is the world's largest and most populous continent, located primarily in the eastern and northern hemispheres. It covers 8.7% of the Earth's total surface area and with approximately 3.879 billion people, it hosts 60% of the world's current human population...
n crime lord. 47 ends up rescuing her again (much to his consternation). Lei-Ling is apparently the first woman who has ever kissed 47; his reaction is different in the original game from the remake. In the original Hitman, 47 reacts with significant revulsion. In the remake Hitman: Contracts, his reaction is one of detached bemusement. She was known as Lei Ling in the original Hitman. - Dr. Otto Wolfgang Ort-Meyer: 47's creator and the ultimate villain of Hitman: Codename 47. A brilliant but dangerous individual. Ostracized by the scientific community for his radical theories on genetic manipulation, Ort-Meyer ran a sophisticated lab hidden beneath a Romanian asylum. There he labored on DNA splicing in an effort to create a flawless human being. He took a great part in raising and indoctrinating 47 at the asylum, where 47 was kept a prisoner until he matured. Ort-Meyer eventually engineered 47's "escape" from the asylum in order to test his performance in the real world. The consummate megalomaniac, Ort-Meyer contracted with the Agency to have 47 kill the other 4 men behind the Hitman Project (47's "fathers"), so that Ort-Meyer could enjoy the fruits of his labor by himself. Ort-Meyer then attempted to lure 47 to his death, having perfected "Mr. 48", an improved, mindlessly loyal series of clones. Ort-Meyer underestimated how far 47 had advanced, and in the final showdown, 47 slaughtered the 48s and then killed Ort-Meyer himself by snapping his neck.
Reception
The Hitman series has received overall positive reviews, with most titles after the original receiving high review scores of over 80 on average review sites such as MetacriticMetacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
and GameRankings.