Tetris
Encyclopedia
Tetris is a puzzle video game originally designed and programmed by Alexey Pajitnov in the Soviet Union
. It was released on June 6, 1984, while he was working for the Dorodnicyn Computing Centre
of the Academy of Science of the USSR
in Moscow
, Russian Soviet Federative Socialist Republic
. He derived its name from the Greek
numerical prefix tetra- (all of the game's pieces contain four segments) and tennis
, Pajitnov's favorite sport.
It is also the first entertainment software to be exported from the USSR to the U.S. and published by Spectrum Holobyte for IBM PC and Commodore 64. The Tetris game is a popular use of tetrominoes, the four element special case of polyomino
es. Polyominoes have been used in popular puzzles since at least 1907, and the name was given by the mathematician Solomon W. Golomb
in 1953. However, even the enumeration of pentominoes is dated to antiquity.
The game (or one of its many variants) is available for nearly every video game console
and computer operating system
, as well as on devices such as graphing calculator
s, mobile phone
s, portable media player
s, PDAs
, Network music players
and even as an Easter egg
on non-media products like oscilloscope
s. It has even inspired Tetris serving dishes and been played on the sides of various buildings, with the record holder for the world's largest fully functional game of Tetris being an effort by Dutch students in 1995 that lit up 15 floors of the Electrical Engineering department at Delft University of Technology
.
While versions of Tetris were sold for a range of 1980s home computer
platforms, it was the hugely successful handheld version
for the Game Boy
launched in 1989 that established the game as one of the most popular ever. Electronic Gaming Monthly
s 100th issue had Tetris in first place as "Greatest Game of All Time". In 2007, Tetris came in second place in IGN
's "100 Greatest Video Games of All Time" (2007). It has sold more than 70 million copies. In January 2010, it was announced that Tetris has sold more than 100 million copies for cell phones alone since 2005.
All of the Tetriminos are capable of single and double clears. I, J, and L are able to clear triples. Only the I Tetrimino has the capacity to clear four lines simultaneously, and this is referred to as a "tetris". (This may vary depending on the rotation and compensation rules of each specific Tetris implementation. For instance, in the Super Rotation System used in most recent implementations, certain situations allow T, S, and Z to 'snap' into tight spots and clear triples.)
or grayscale graphics, but most popular versions use a separate color for each distinct shape. Prior to The Tetris Company's standardization in the early 2000s, those colors varied widely from implementation to implementation.
Nearly all Tetris games allow the player to press a button to increase the speed of the current piece's descent, rather than waiting for it to fall. If the player can stop the increased speed before the piece reaches the floor by letting go of the button, this is a "soft drop"; otherwise, it is a "hard drop" (some games allow only soft drop or only hard drop; others have separate buttons). Many games award a number of points based on the height that the piece fell before locking.
, blocks may be left floating above gaps. Implementing a different algorithm that uses a flood fill
to segment the playfield into connected regions will make each region fall individually, in parallel, until it touches the region at the bottom of the playfield. This opens up additional "chain-reaction" tactics involving blocks cascading to fill additional lines, which may be awarded as more valuable clears.
was the first game to fall under major criticisms for it. Easy spin refers to the property of a Tetrimino to stop falling for a moment after left or right movement or rotation, effectively allowing someone to suspend the Tetrimino while thinking on where to place it. This feature has been implemented into The Tetris Company's official guideline. This new type of play differs from traditional Tetris because it takes away the pressure of higher level speed. Some reviewers even went so far as to say that this mechanism broke the game. The goal in Tetris Worlds, however, is to complete a certain number of lines as fast as possible, so the ability to hold off a piece's placement will not make achieving that goal any faster. Later, GameSpot received "easy spin" more openly, saying "though the infinite spin issue honestly really affects only a few of the single-player gameplay modes in Tetris DS, because any competitive mode requires you to lay down pieces as quickly as humanly possible." In response to the issue, Henk Rogers
stated in an interview that infinite spin was part of the guideline, giving a rationale:
ported it to the IBM PC
. Gerasimov reports that Pajitnov chose the name "Tetris" as "a combination of 'tetramino' and 'tennis
'." From there, the PC game exploded into popularity, and began spreading all around Moscow. The most recent version of this port is available on Gerasimov's web site.
The IBM PC version eventually made its way to Budapest
, Hungary
, where it was ported to various platforms and was "discovered" by a British software house named Andromeda. They attempted to contact Pajitnov to secure the rights for the PC
version, but before the deal was firmly settled, they had already sold the rights to Spectrum HoloByte
. After failing to settle the deal with Pajitnov, Andromeda attempted to license it from the Hungarian programmers instead.
Meanwhile, before any legal rights were settled, the Spectrum HoloByte IBM PC version of Tetris was released in the United States
in 1986. The game's popularity was tremendous, and many players were instantly hooked; Computer Gaming World
called the game "deceptively simple and insidiously addictive".
The details of the licensing issues were uncertain by this point, but in 1987 Andromeda managed to obtain copyright licensing for the IBM PC version and any other home computer system.
For Amiga
and Atari ST
two different versions by Spectrum HoloByte and Mirrorsoft
became available. The Mirrorsoft version did not feature any background graphics while the Holobyte version had a background picture related to Russian themes for each level. Games were sold as budget titles due to the game's simplicity. Spectrum's Apple II
package actually contained three diskettes with three different versions of the game, for the Apple II+ and Apple IIe
on separate DOS 3.3
and ProDOS
5.25 in (133.4 mm) diskettes, and for the Apple IIgs
on a 3.5 in (88.9 mm) diskette, none of which was copy-protected: the included documentation specifically charged the purchaser on his or her honor to not give away or copy the extra diskettes.
By 1988, the Soviet government began to market the rights to Tetris, after a promotional trip to the country by Gerald Hicks, the one time United States champion of the game, through an organization called Elektronorgtechnica
, or "Elorg" for short. Pajitnov had granted his rights to the Soviet Government, via the Computer Center he worked at for ten years. By this time, Elorg had still seen no money from Andromeda, and yet Andromeda was licensing and sub-licensing rights that they themselves did not even have.
version, and signed those rights over to Atari Games
, while it signed non-Japan
ese console and handheld rights over to Nintendo
. Tetris was on show at the January 1988 Consumer Electronics Show
in Las Vegas, where it was picked up by Dutch games publisher Henk Rogers
, then based in Japan, which eventually led to an agreement brokered with Nintendo that saw Tetris bundled with every Game Boy.
Tengen
(the console software division of Atari Games), regardless, applied for copyright for their Tetris game for the Nintendo Entertainment System, loosely based on the arcade version, and proceeded to market and distribute it under the name TETЯIS: The Soviet Mind Game (with faux Cyrillic
typography incorporating the Cyrillic letter Ya
), disregarding Nintendo's license from Elorg. Nintendo contacted Atari Games claiming they had stolen rights to Tetris, whereupon Atari Games sued, believing they had the rights. After only four weeks on the shelf, the courts ruled that Nintendo were the only company which had the rights to Tetris on home game systems, and Tengen's TETЯIS game was recalled, with an unknown number of copies sold. The lawsuits between Tengen and Nintendo over the Famicom/NES version carried on until 1993.
Nintendo released their version of Tetris for both the NES and the Game Boy
(the Famicom and Game Boy versions were developed by Bullet-Proof Software, Inc., who held the Japanese license, despite Nintendo's license to the game) and sold more than three million copies; some players considered Nintendo's NES version inferior because it lacked the side-by-side simultaneous play of Tengen's version, but Nintendo's Game Boy Tetris
became arguably the most well-known version of Tetris, selling over 33 million copies.
Sega
also released a Tetris game for the Mega Drive; however, the ensuing blitz of litigation ensured that it was hastily withdrawn .
s for Tetris products in the U.S. and taking out trademark registrations for Tetris in almost every country in the world. They have licensed the brand to a number of companies, and the U.S. Court of International Trade and the U.S. Customs have at times issued seizure orders to preclude Tetris-like games from being imported into the U.S., though bulletins circulated by the U.S. Copyright Office state that copyright does not apply to the rules of a game.
In mid-2006, and in late 1997, TTC's legal counsel sent cease and desist
letters to web sites that misused the Tetris trademark to refer to homemade video games. Around 2009, TTC and Tetris Holding LLC brought legal action against BioSocia, Inc., on the grounds that BioSocia's "Blockles" game infringed on proprietary rights that were held by TTC and Tetris Holding LLC. On September 10, 2009, the legal case against BioSocia was resolved, with BioSocia agreeing to discontinue making the "Blockles" game available to the public. In May 2010, TTC's legal counsel sent cease and desist letters to Google insisting that 35 Tetris-clones be removed from the Android Market
.
, world record competitors have spent over 12 hours playing the same game. In Tetris DX and The New Tetris, the new modes sprint and ultra were added. These modes require the player to act under a timer, either to gain the most lines or points in that time. Releases like Tetris Worlds did away completely with point records. This particular game kept records by how fast a certain number of lines could be cleared depending on the level. Critics of Tetris Worlds said it was flawed by virtue of the ability of a piece to hover over the bottom for as long as a player needs.
There are many different modes of play added in recent years. Modes appearing in more than one major release include: classic marathon (game A), sprint (otherwise game B or 40 lines), ultra, square, and cascade.
The field dimension of Tetris is perhaps the least deviated among releases: almost always 10 cells wide by 20 high. Some releases on handheld platforms with small screens have smaller fields; for example, the Tetris Jr. keychain game
has 8 by 12, and Tetris for Game Boy has 10 by 18.
Traditionally, blocks spawn within the four most central columns and the two highest rows. The I Tetrimino occupies columns 4, 5, 6 and 7, the O Tetrimino occupies columns 5 and 6, and the remaining 5 Tetriminos occupy columns 4, 5 and 6 (or in some, especially older, versions, 5, 6 and 7). In some more recent games, pieces spawn above the visible playfield.
In traditional games, a level-up would occur once every ten lines are cleared. After a level-up, the blocks fall slightly faster, and typically more points are given. In some newer games such as Tetris Worlds, the number of lines required vary upon each new level. For example, NES Tetris operates at 60 frames per second. At level 0, a piece falls one step every 48 frames, and at level 19, a piece falls one step every 2 frames. Level increments either terminate at a certain point (Game Boy Tetris tops off at level 20) or increase forever yet not in speed after a certain point. NES Tetris will level up in speed until level 29 (due to limitations of the game's engine, pieces are not capable of dropping faster than this), but tool-assisted emulation will show that the level indicator increases indefinitely—eventually leading to a glitch where the meter displays non-numeric characters. Modern games such as Tetris the Grand Master or Tetris Worlds, at their highest levels, opt to drop a piece more than one row per frame. Pieces will appear to reach the bottom as soon as they spawn. As a result, these games have a delay that lets the player slide the piece on the bottom for a moment to help deal with an otherwise unplayable fall speed. In some games, the hover time is regenerated after a piece is moved or rotated.
Soft drops were first implemented in Nintendo releases of Tetris so that pieces would be able to drop faster while not locking as to slide into gaps. The other option is hard dropping, which originated in early PC games such as Microsoft Tetris, a game developed by Dave Edson and bundled with Microsoft Entertainment Pack
. With hard dropping, a piece falls and locks in one frame. Newer Tetris games feature both options. Some games have their locking roles reversed, with soft dropping making the pieces drop faster and locking down, and hard dropping making the pieces drop instantly but not lock.
Single direction rotation is an older restriction that has since been ruled out in nearly every new official release by the favor of separate buttons for clockwise and one for counterclockwise rotation. In traditional games, the unsymmetrical vertical orientation I-, Z-, and S-pieces will fill the same columns for each clockwise and counter clockwise rotation. Some games vary this by allowing two possible column orientations: one for counter clockwise and one for clockwise rotations. Double rotation—only seen in progressive clones such as Quadra and DTET—rotates the piece 180°.
One of the features most appreciated by skilled players is wall kick, or the ability of rotating the pieces even if these touch the left or right walls. In the NES version, for example, if a Z piece is "vertically" aligned and falling touching the left wall, the player cannot rotate the piece, giving the impression that the rotate buttons are locked. In this situation, the player has to move the piece one position to the right before rotating it, losing precious time. Proper implementations of wall kick first appeared in the arcade version of Tetris by Atari Games.
Piece preview allows a look at the next piece to enter the field. This feature has been implemented since the earliest games, though in those early games, having the preview turned on made the score increase more slowly.
The New Tetris
and The Next Tetris are the first official Tetris games to feature multiple piece previews, showing 3 in advance. Tetris Worlds for PCs and game consoles add 5 more, while the GBA version retains the 3 piece preview. Tetris DS uses the 6-piece preview. The New Tetris also introduced the "ghost piece", an obscuration in the shape of the current piece over where that piece would drop. The feature reduces mistakes, especially for beginners and high-speed players.
Hold piece is an optional ability to reserve a piece for later use, allowing a player to either avoid undesirable pieces or save desirable ones. Some clones featured it as a powerup that the player could earn and use once. A hold piece available to the player at all times was first featured in The New Tetris. Most games that have hold piece activate it when the player presses a dedicated button, often a shoulder button; other games activate it when both rotate buttons are pressed simultaneously. When hold piece is activated, it causes the falling piece to move to the top and trade places with the hold piece. However, the feature cannot be activated twice in a row; it is disabled until the piece released from hold locks in the well.
Initial rotation and Initial hold are features that make the game accept rotation/hold button inputs while the next piece is still in the preview area. With initial rotation, when the player holds down the rotation button after the previous piece has locked down but before the next piece comes into the well, the next piece will come into the well in an already rotated state. Initial hold works similarly, as the piece will be already swapped with the hold piece when it enters the well. Initial rotation and Initial hold first appeared in the Tetris: The Grand Master
series.
Tetris DS features wireless on-line play through the Nintendo Wi-Fi Connection
system. This new version also takes advantage of the touch screen in the added "Touch Mode," which has no time limit. Instead, every block is already placed in a tall tower, and the player uses the stylus from the Nintendo DS
to shift blocks left and right and, in earlier towers, rotate blocks. The goal is to clear enough lines so that a cage of balloons reaches the ground (this mode is themed on the NES video game Balloon Fight
, hence the cage of balloons).
Tetris DS also introduces the Metroid
-themed "Catch Mode". In this mode, the pieces fall downward from the top screen to the touch screen, but the stack is moved and rotated instead. As the falling pieces bump against the stack, they get clustered into it. To clear blocks, there must be a solid area of the stack that is 4×4 or larger. When this happens, the blocks glow and the music changes. After ten seconds or upon pressing the X button, these blocks disappear and shoot a laser beam in a plus-shape, the horizontal part equal to the number of rows cleared and the vertical equal to the columns. This laser beam will move and rotate with the stack and destroy falling blocks and Metroid enemies in its path until it disappears a moment later. The parts of the stack not hit by the laser beam will be pulled in towards the center of the stack after the laser beam dies. If a piece reaches the bottom of the touch screen, the stack hits a falling block while rotating, or the stack hits a Metroid, the stack loses Energy. The player loses if the stack runs out of Energy or if the stack becomes so large that it can no longer fit on the touch screen.
Tetris Mania by EA Games
brings back the Fusion and Sticky modes from Tetris Worlds. In Fusion, "atom" blocks must be activated, the number of those needing to be activated increases per level. Activated atoms wills also activate other atoms that they touch, and are generated two for every seven Tetriminos. Gravity will not be activated until a line is cleared containing an atom of fusion block. In Sticky, based on The Next Tetris, you need to clear the bottom row of starting tiles. In each level, there are more starting tiles that are harder to clear. The pieces in this game are made up of different colored minos that "stick" to those of the same color. Gravity is always a factor.
The Tetris arcade game by Atari Games offered different "puzzles" for selected rounds. The first three rounds are played normally, with no obstacles. At the start of round 4, eight bricks are placed vertically along each side of the well. Round 5 begins with ten bricks scattered throughout the bottom five rows. Round 6 begins with 20 bricks arranged in a pyramid. In rounds 7 through 9, the well starts out empty but single bricks will appear at random on top of your puzzle each time a piece lands that does not clear any lines, potentially thwarting any planning one may have done. In rounds 10 through 12, incomplete "garbage" lines will randomly pop up underneath your puzzle, pushing the puzzle upward, when a piece lands without clearing any lines. Rounds 13 through 15 begin with more blocks arranged in predetermined patterns, and the cycle continues throughout the remaining rounds in the game in groups of three.
A popular variant called "The Grand Master" eventually becomes so fast players have to use every second of time optimally, and it even has a mode dubbed "Invisible Tetris", where the blocks are only shown when falling — then finally revealed when the game is over.
Because of its popularity and the relatively simple code required to produce the game, a game with nearly the same rules as Tetris is often used as a hello world
project for programmers coding for a new system or programming language. This has resulted in the availability of a large number of ports
for different platforms.
For instance, µTorrent and GNU Emacs
contain similar shape-stacking games as easter eggs.
Supposing that the player then receives a large sequence of alternating S and Z Tetriminos, they will eventually be forced to leave holes throughout the board. Back and forth, the holes will necessarily stack to the top and, ultimately, end the game. If the pieces are distributed randomly, this sequence will eventually occur. Thus, if a game with an ideal, uniform, uncorrelated random number generator
is played long enough, any player will top out.
In practice, this does not occur in most Tetris variants. Some variants allow the player to choose to play with only S and Z Tetriminos, and a good player may survive well over 150 consecutive Tetriminos this way. On an implementation with an ideal uniform randomizer, the probability at any given time of the next 150 Tetriminos being only S and Z is one in (2/7)150 (approximately 2×10−82). Most implementations use a pseudorandom number generator
to generate the sequence of Tetriminos, and such an S–Z sequence is almost certainly not contained in the sequence produced by the 32-bit linear congruential generator
in many implementations (which has roughly 4.2 states). The "evil" algorithm in Bastet (an unofficial variant) often starts a game with a series of more than seven Z pieces.
Recent versions of Tetris such as Tetris Worlds allow the player to repeatedly rotate a block once it hits the bottom of the playfield, without it locking into place (see Easy spin dispute, above). This permits a player to play for an infinite amount of time, though not necessarily to land an infinite number of blocks.
, it is common to analyze the computational complexity
of problems, including real life problems and games. It was proven that for the offline
version of Tetris (in which all the pieces are known in advance) the following objectives are NP-complete
:
Also, it is not possible to find a polynomial time approximation algorithm
for the first 2 problems and it is hard to approximate the last problem within 2 − ε for every ε > 0.
To prove NP-completeness, it was shown that there is a polynomial reduction
between the 3-partition problem
, which is also NP-Complete, and the Tetris problem.
metabolic rate. As Tetris players become more proficient, their brains show a reduced consumption of glucose, indicating more efficient brain activity for this task. Even moderate playing of tetris (half-an-hour a day for three months) boosts general cognitive functions such as "critical thinking, reasoning, language and processing" and increases cerebral cortex
thickness.
In January 2009, an Oxford University research group headed by Dr. Emily Holmes reported in PLoS ONE that for healthy volunteers, playing Tetris soon after viewing traumatic material in the laboratory reduced the number of flashbacks to those scenes in the following week. They believe that the computer game may disrupt the memories that are retained of the sights and sounds witnessed at the time, and which are later re-experienced through involuntary, distressing flashbacks of that moment. The group hopes to develop this approach further as a potential intervention to reduce the flashbacks experienced in posttraumatic stress disorder, but emphasized that these are only preliminary results.
The game has been noted to cause the brain to involuntarily picture tetris combinations even when the player is not playing (the Tetris effect
), although this can occur with any computer game or situation showcasing repeated images or scenarios, such as a jigsaw puzzle
.
#135 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. The Lessers later reviewed Spectrum HoloByte's Macintosh
version of Tetris in 1989 in Dragon #141, giving that version 5 out of 5 stars. In 2007, video game website GameFAQs
hosted its sixth annual "Character Battle", in which the users nominate their favorite video game characters for a popularity contest in which characters participate. The L-shaped Tetris piece (or "L-Block" as it was called) entered the contest as a joke character, but on November 4, 2007, it won the contest. On June 6, 2009, Google honored Tetris' 25-year anniversary by changing its logotype to a version drawn with Tetris blocks — the "l" letter being the long Tetris block lowering into its place. In 2009, Game Informer
put Tetris 3rd on their list of "The Top 200 Games of All Time", saying that "If a game could be considered ageless, it's Tetris".
has awarded the franchise nine world records in the Gamer's Edition. These records include "Most Ported Video Game", and "Game With the Most Official and Unofficial Variants".
onto the lower surface of the window. This has led scientists to use tetrominoes "as a proxy for molecules with a complex shape" to model their "adsorption
on a flat surface" to study the thermodynamics
of nanoparticles.
Soviet Union
The Soviet Union , officially the Union of Soviet Socialist Republics , was a constitutionally socialist state that existed in Eurasia between 1922 and 1991....
. It was released on June 6, 1984, while he was working for the Dorodnicyn Computing Centre
Dorodnicyn Computing Centre
Dorodnitsyn Computing Centre was established in 1955 and became a leading research institute of the Russian Academy of Sciences of the Soviet Union...
of the Academy of Science of the USSR
Russian Academy of Sciences
The Russian Academy of Sciences consists of the national academy of Russia and a network of scientific research institutes from across the Russian Federation as well as auxiliary scientific and social units like libraries, publishers and hospitals....
in Moscow
Moscow
Moscow is the capital, the most populous city, and the most populous federal subject of Russia. The city is a major political, economic, cultural, scientific, religious, financial, educational, and transportation centre of Russia and the continent...
, Russian Soviet Federative Socialist Republic
Russian Soviet Federative Socialist Republic
The Russian Soviet Federative Socialist Republic , commonly referred to as Soviet Russia, Bolshevik Russia, or simply Russia, was the largest, most populous and economically developed republic in the former Soviet Union....
. He derived its name from the Greek
Ancient Greek
Ancient Greek is the stage of the Greek language in the periods spanning the times c. 9th–6th centuries BC, , c. 5th–4th centuries BC , and the c. 3rd century BC – 6th century AD of ancient Greece and the ancient world; being predated in the 2nd millennium BC by Mycenaean Greek...
numerical prefix tetra- (all of the game's pieces contain four segments) and tennis
Tennis
Tennis is a sport usually played between two players or between two teams of two players each . Each player uses a racket that is strung to strike a hollow rubber ball covered with felt over a net into the opponent's court. Tennis is an Olympic sport and is played at all levels of society at all...
, Pajitnov's favorite sport.
It is also the first entertainment software to be exported from the USSR to the U.S. and published by Spectrum Holobyte for IBM PC and Commodore 64. The Tetris game is a popular use of tetrominoes, the four element special case of polyomino
Polyomino
A polyomino is a plane geometric figure formed by joining one or more equal squares edge to edge. It is a polyform whose cells are squares. It may be regarded as a finite subset of the regular square tiling with a connected interior....
es. Polyominoes have been used in popular puzzles since at least 1907, and the name was given by the mathematician Solomon W. Golomb
Solomon W. Golomb
Solomon Wolf Golomb is an American mathematician and engineer and a professor of electrical engineering at the University of Southern California, best known to the general public and fans of mathematical games as the inventor of polyominoes, the inspiration for the computer game Tetris...
in 1953. However, even the enumeration of pentominoes is dated to antiquity.
The game (or one of its many variants) is available for nearly every video game console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...
and computer operating system
Operating system
An operating system is a set of programs that manage computer hardware resources and provide common services for application software. The operating system is the most important type of system software in a computer system...
, as well as on devices such as graphing calculator
Graphing calculator
A graphing calculator typically refers to a class of handheld calculators that are capable of plotting graphs, solving simultaneous equations, and performing numerous other tasks with variables...
s, mobile phone
Mobile phone
A mobile phone is a device which can make and receive telephone calls over a radio link whilst moving around a wide geographic area. It does so by connecting to a cellular network provided by a mobile network operator...
s, portable media player
Portable media player
A portable media player or digital audio player, is a consumer electronics device that is capable of storing and playing digital media such as audio, images, video, documents, etc. the data is typically stored on a hard drive, microdrive, or flash memory. In contrast, analog portable audio...
s, PDAs
Personal digital assistant
A personal digital assistant , also known as a palmtop computer, or personal data assistant, is a mobile device that functions as a personal information manager. Current PDAs often have the ability to connect to the Internet...
, Network music players
Internet radio device
An Internet radio device, also called network music player is a hardware device that is capable of receiving and playing streamed media from either Internet radio stations or a home network.-Background:...
and even as an Easter egg
Easter egg (media)
Image:Carl Oswald Rostosky - Zwei Kaninchen und ein Igel 1861.jpg|250px|thumb|right|Example of Easter egg hidden within imagerect 467 383 539 434 desc none...
on non-media products like oscilloscope
Oscilloscope
An oscilloscope is a type of electronic test instrument that allows observation of constantly varying signal voltages, usually as a two-dimensional graph of one or more electrical potential differences using the vertical or 'Y' axis, plotted as a function of time,...
s. It has even inspired Tetris serving dishes and been played on the sides of various buildings, with the record holder for the world's largest fully functional game of Tetris being an effort by Dutch students in 1995 that lit up 15 floors of the Electrical Engineering department at Delft University of Technology
Delft University of Technology
Delft University of Technology , also known as TU Delft, is the largest and oldest Dutch public technical university, located in Delft, Netherlands...
.
While versions of Tetris were sold for a range of 1980s home computer
Home computer
Home computers were a class of microcomputers entering the market in 1977, and becoming increasingly common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single nontechnical user...
platforms, it was the hugely successful handheld version
Tetris (Game Boy)
Tetris is a puzzle video game that was included as a pack-in title with the Game Boy at the handheld's release in 1989. It is a portable version of Alexey Pajitnov's Tetris. It was the first game compatible with the Game Boy Game Link Cable, a pack-in accessory that allowed two Game Boys to link...
for the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
launched in 1989 that established the game as one of the most popular ever. Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
s 100th issue had Tetris in first place as "Greatest Game of All Time". In 2007, Tetris came in second place in IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
's "100 Greatest Video Games of All Time" (2007). It has sold more than 70 million copies. In January 2010, it was announced that Tetris has sold more than 100 million copies for cell phones alone since 2005.
Gameplay
Tetriminos are game pieces shaped like tetrominoes, shapes composed of four square blocks each. A random sequence of Tetriminos fall down the playing field (a rectangular vertical shaft, called the "well" or "matrix"). The objective of the game is to manipulate these Tetriminos, by moving each one sideways and rotating it by 90 degree units, with the aim of creating a horizontal line of ten blocks without gaps. When such a line is created, it disappears, and any block above the deleted line will fall. When a certain number of lines are cleared, the game enters a new level. As the game progresses, each level causes the Tetriminos to fall faster, and the game ends when the stack of Tetriminos reaches the top of the playing field and no new Tetriminos are able to enter. Some games also end after a finite number of levels or lines.All of the Tetriminos are capable of single and double clears. I, J, and L are able to clear triples. Only the I Tetrimino has the capacity to clear four lines simultaneously, and this is referred to as a "tetris". (This may vary depending on the rotation and compensation rules of each specific Tetris implementation. For instance, in the Super Rotation System used in most recent implementations, certain situations allow T, S, and Z to 'snap' into tight spots and clear triples.)
Colors of Tetriminos
Pajitnov's original version for the Elektronika 60 computer used green brackets to represent blocks. Versions of Tetris on the original Game Boy/Game Boy Color and on most dedicated handheld games use monochromeMonochrome
Monochrome describes paintings, drawings, design, or photographs in one color or shades of one color. A monochromatic object or image has colors in shades of limited colors or hues. Images using only shades of grey are called grayscale or black-and-white...
or grayscale graphics, but most popular versions use a separate color for each distinct shape. Prior to The Tetris Company's standardization in the early 2000s, those colors varied widely from implementation to implementation.
Piece | Vadim Gerasimov's Tetris 3.12 |
Microsoft Tetris Microsoft Entertainment Pack The original Microsoft Windows Entertainment Pack is a collection of simply-designed 16-bit computer games for Windows. These games were somewhat unusual for the time, in that they would not run under MS-DOS. Many of the games were later released in the Best of Windows Entertainment Pack... |
Sega/Arika Arika is a Japanese video game developer. It was formed in 1995 by former Capcom employees. The name of the company itself is the reverse of the name of the company's founder, Akira Nishitani, who created Street Fighter II. Arika's first arcade game was Street Fighter EX... (TGM series Tetris: The Grand Master Tetris The Grand Master is a series of puzzle games created by Arika, Inc. based on the popular Tetris license... ) |
The New Tetris The New Tetris The New Tetris is a puzzle video game for the Nintendo 64. The game was developed by H2O Entertainment and published by Nintendo, based on the latter's popular Tetris series... and Kids Tetris |
The Tetris Company standardization (beginning with Tetris Worlds Tetris Worlds Tetris Worlds is a version of the popular video game Tetris. Originally released in 2001 for PC and the GBA, it later was released for the Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live capable and a single-disc compilation versions Tetris Worlds is a version of the popular video... ) Tetris Party Tetris Party Tetris Party is a puzzle video game by Hudson Soft for WiiWare. An installment of the Tetris series, the game supports the use of Miis and the Wii Balance Board, and features both local and online multiplayer in addition to several single-player modes unique to the game.The game was released in... |
Atari/ Arcade | TETЯIS The Soviet Mind Game |
---|---|---|---|---|---|---|---|
I | maroon | red | red | cyan | cyan | red | red |
J | white | magenta | blue | blue-violet | blue | yellow | orange |
L | magenta | yellow | orange | magenta | orange | magenta | magenta |
O | dark blue | cyan | yellow | light grey | yellow | blue | blue |
S | green | blue | magenta | green | green | cyan | green |
T | brown | light grey | cyan | yellow | purple | green | olive |
Z | cyan | green | green | red | red | orange | cyan |
Scoring
The scoring formula for the majority of Tetris products is built on the idea that more difficult line clears should be awarded more points. For example, a single line clear in Tetris Zone is worth 100 points, clearing four lines at once (known as a Tetris) is worth 800, while a back-to-back Tetris is worth 1,200.Nearly all Tetris games allow the player to press a button to increase the speed of the current piece's descent, rather than waiting for it to fall. If the player can stop the increased speed before the piece reaches the floor by letting go of the button, this is a "soft drop"; otherwise, it is a "hard drop" (some games allow only soft drop or only hard drop; others have separate buttons). Many games award a number of points based on the height that the piece fell before locking.
Gravity
Traditional versions of Tetris move the stacks of blocks down by a distance exactly equal to the height of the cleared rows below them. Contrary to the laws of gravityGravitation
Gravitation, or gravity, is a natural phenomenon by which physical bodies attract with a force proportional to their mass. Gravitation is most familiar as the agent that gives weight to objects with mass and causes them to fall to the ground when dropped...
, blocks may be left floating above gaps. Implementing a different algorithm that uses a flood fill
Flood fill
Flood fill, also called seed fill, is an algorithm that determines the area connected to a given node in a multi-dimensional array. It is used in the "bucket" fill tool of paint programs to determine which parts of a bitmap to fill with color, and in games such as Go and Minesweeper for determining...
to segment the playfield into connected regions will make each region fall individually, in parallel, until it touches the region at the bottom of the playfield. This opens up additional "chain-reaction" tactics involving blocks cascading to fill additional lines, which may be awarded as more valuable clears.
Easy spin dispute
Although not the first Tetris game to feature "easy spin" (see The Next Tetris), also called "infinite spin" by critics, Tetris WorldsTetris Worlds
Tetris Worlds is a version of the popular video game Tetris. Originally released in 2001 for PC and the GBA, it later was released for the Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live capable and a single-disc compilation versions Tetris Worlds is a version of the popular video...
was the first game to fall under major criticisms for it. Easy spin refers to the property of a Tetrimino to stop falling for a moment after left or right movement or rotation, effectively allowing someone to suspend the Tetrimino while thinking on where to place it. This feature has been implemented into The Tetris Company's official guideline. This new type of play differs from traditional Tetris because it takes away the pressure of higher level speed. Some reviewers even went so far as to say that this mechanism broke the game. The goal in Tetris Worlds, however, is to complete a certain number of lines as fast as possible, so the ability to hold off a piece's placement will not make achieving that goal any faster. Later, GameSpot received "easy spin" more openly, saying "though the infinite spin issue honestly really affects only a few of the single-player gameplay modes in Tetris DS, because any competitive mode requires you to lay down pieces as quickly as humanly possible." In response to the issue, Henk Rogers
Henk Rogers
Henk Rogers is a video game designer and entrepreneur. He is known for producing Japan's first major turn-based role-playing video game The Black Onyx, securing the rights to distribute Tetris on video game consoles where the game found popularity, and as the founder of The Tetris Company which...
stated in an interview that infinite spin was part of the guideline, giving a rationale:
History
Tetris has been involved in many legal battles. In June 1984, Alexey Pajitnov created Tetris on an Elektronika 60 while working for the Soviet Academy of Sciences at their Computer Center in Moscow with Dmitry Pavlovsky, and Vadim GerasimovVadim Gerasimov
Vadim Gerasimov is an engineer at Google. In 1994-2003 Vadim worked and studied at the MIT Media Lab. At age 16 he was one of the original co-developers of the famous video game Tetris: he ported Alexey Pajitnov's original game to the PC architecture and the two later added features to the game....
ported it to the IBM PC
IBM PC
The IBM Personal Computer, commonly known as the IBM PC, is the original version and progenitor of the IBM PC compatible hardware platform. It is IBM model number 5150, and was introduced on August 12, 1981...
. Gerasimov reports that Pajitnov chose the name "Tetris" as "a combination of 'tetramino' and 'tennis
Tennis
Tennis is a sport usually played between two players or between two teams of two players each . Each player uses a racket that is strung to strike a hollow rubber ball covered with felt over a net into the opponent's court. Tennis is an Olympic sport and is played at all levels of society at all...
'." From there, the PC game exploded into popularity, and began spreading all around Moscow. The most recent version of this port is available on Gerasimov's web site.
The IBM PC version eventually made its way to Budapest
Budapest
Budapest is the capital of Hungary. As the largest city of Hungary, it is the country's principal political, cultural, commercial, industrial, and transportation centre. In 2011, Budapest had 1,733,685 inhabitants, down from its 1989 peak of 2,113,645 due to suburbanization. The Budapest Commuter...
, Hungary
Hungary
Hungary , officially the Republic of Hungary , is a landlocked country in Central Europe. It is situated in the Carpathian Basin and is bordered by Slovakia to the north, Ukraine and Romania to the east, Serbia and Croatia to the south, Slovenia to the southwest and Austria to the west. The...
, where it was ported to various platforms and was "discovered" by a British software house named Andromeda. They attempted to contact Pajitnov to secure the rights for the PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
version, but before the deal was firmly settled, they had already sold the rights to Spectrum HoloByte
Spectrum HoloByte
Spectrum HoloByte, Inc. was a video game developer and publisher originally based in Alameda, California.The company was founded in 1983 and was most famous for its simulation games, notably the Falcon series of flight simulators and Vette!, a driving simulator from 1989...
. After failing to settle the deal with Pajitnov, Andromeda attempted to license it from the Hungarian programmers instead.
Meanwhile, before any legal rights were settled, the Spectrum HoloByte IBM PC version of Tetris was released in the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...
in 1986. The game's popularity was tremendous, and many players were instantly hooked; Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...
called the game "deceptively simple and insidiously addictive".
The details of the licensing issues were uncertain by this point, but in 1987 Andromeda managed to obtain copyright licensing for the IBM PC version and any other home computer system.
For Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...
and Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...
two different versions by Spectrum HoloByte and Mirrorsoft
Mirrorsoft
Mirrorsoft was a computer game software publisher in the United Kingdom, owned by Mirror Group Newspapers. It was founded as a publisher of educational software before moving into games. One offshoot of its printing roots was Fleet Street Publisher on several platforms...
became available. The Mirrorsoft version did not feature any background graphics while the Holobyte version had a background picture related to Russian themes for each level. Games were sold as budget titles due to the game's simplicity. Spectrum's Apple II
Apple II
The Apple II is an 8-bit home computer, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer and introduced in 1977...
package actually contained three diskettes with three different versions of the game, for the Apple II+ and Apple IIe
Apple IIe
The Apple IIe is the third model in the Apple II series of personal computers produced by Apple Computer. The e in the name stands for enhanced, referring to the fact that several popular features were now built-in that were only available as upgrades and add-ons in earlier models...
on separate DOS 3.3
Apple DOS
Apple DOS refers to operating systems for the Apple II series of microcomputers from late 1978 through early 1983. Apple DOS had three major releases: DOS 3.1, DOS 3.2, and DOS 3.3; each one of these three releases was followed by a second, minor "bug-fix" release, but only in the case of Apple DOS...
and ProDOS
ProDOS
ProDOS was the name of two similar operating systems for the Apple II series of personal computers. The original ProDOS, renamed ProDOS 8 in version 1.2, was the last official operating system usable by all Apple II series computers, and was distributed from 1983 to 1993...
5.25 in (133.4 mm) diskettes, and for the Apple IIgs
Apple IIGS
The Apple , the fifth and most powerful model in the Apple II series of personal computers produced by Apple Computer. The "GS" in the name stands for Graphics and Sound, referring to its enhanced graphics and sound capabilities, both of which greatly surpassed previous models of the line...
on a 3.5 in (88.9 mm) diskette, none of which was copy-protected: the included documentation specifically charged the purchaser on his or her honor to not give away or copy the extra diskettes.
By 1988, the Soviet government began to market the rights to Tetris, after a promotional trip to the country by Gerald Hicks, the one time United States champion of the game, through an organization called Elektronorgtechnica
Elektronorgtechnica
Elektronorgtechnica , better known abbreviated as ELORG, is the former Soviet Ministry of Software and Hardware Export that was responsible for the licensing and development of the popular video game Tetris...
, or "Elorg" for short. Pajitnov had granted his rights to the Soviet Government, via the Computer Center he worked at for ten years. By this time, Elorg had still seen no money from Andromeda, and yet Andromeda was licensing and sub-licensing rights that they themselves did not even have.
Nintendo
By 1989, half a dozen different companies claimed rights to create and distribute the Tetris software for home computers, game consoles, and handheld systems. Elorg, meanwhile, held that none of the companies were legally entitled to produce an arcadeArcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
version, and signed those rights over to Atari Games
Atari Games
Atari Games Corporation was an American producer of arcade games, and originally part of Atari, Inc..-History:When, in 1984, Warner Communications sold the Atari Consumer division of Atari Inc...
, while it signed non-Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
ese console and handheld rights over to Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
. Tetris was on show at the January 1988 Consumer Electronics Show
Consumer Electronics Show
The International Consumer Electronics Show is a major technology-related trade show held each January in the Las Vegas Convention Center, Las Vegas, Nevada, United States. Not open to the public, the Consumer Electronics Association-sponsored show typically hosts previews of products and new...
in Las Vegas, where it was picked up by Dutch games publisher Henk Rogers
Henk Rogers
Henk Rogers is a video game designer and entrepreneur. He is known for producing Japan's first major turn-based role-playing video game The Black Onyx, securing the rights to distribute Tetris on video game consoles where the game found popularity, and as the founder of The Tetris Company which...
, then based in Japan, which eventually led to an agreement brokered with Nintendo that saw Tetris bundled with every Game Boy.
Tengen
Tengen (company)
Tengen was a video game publisher and developer that was created by arcade game manufacturer Atari Games.-History:Atari had been split into two distinct companies. Atari Corporation was responsible for computer and console games and hardware and owned the rights to the Atari brand for these domains...
(the console software division of Atari Games), regardless, applied for copyright for their Tetris game for the Nintendo Entertainment System, loosely based on the arcade version, and proceeded to market and distribute it under the name TETЯIS: The Soviet Mind Game (with faux Cyrillic
Faux Cyrillic
Faux Cyrillic, pseudo-Cyrillic, pseudo-Russian or faux Russian typography is the use of Cyrillic letters in Latin text to evoke the Soviet Union or Russia, regardless of whether the letters are phonetic matches. For example, R and N in RUSSIAN may be replaced by Cyrillic Я and И, giving "ЯUSSIAИ"...
typography incorporating the Cyrillic letter Ya
Ya (Cyrillic)
Ya is a letter of the Cyrillic alphabet, the civil script variant of Old Cyrillic Little Yus . Among modern Slavonic languages it is used by Russian, Belarusian, Ukrainian and Bulgarian to represent both the combination in initial or post-vocalic position and after a palatalised consonant; in...
), disregarding Nintendo's license from Elorg. Nintendo contacted Atari Games claiming they had stolen rights to Tetris, whereupon Atari Games sued, believing they had the rights. After only four weeks on the shelf, the courts ruled that Nintendo were the only company which had the rights to Tetris on home game systems, and Tengen's TETЯIS game was recalled, with an unknown number of copies sold. The lawsuits between Tengen and Nintendo over the Famicom/NES version carried on until 1993.
Nintendo released their version of Tetris for both the NES and the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
(the Famicom and Game Boy versions were developed by Bullet-Proof Software, Inc., who held the Japanese license, despite Nintendo's license to the game) and sold more than three million copies; some players considered Nintendo's NES version inferior because it lacked the side-by-side simultaneous play of Tengen's version, but Nintendo's Game Boy Tetris
Tetris (Game Boy)
Tetris is a puzzle video game that was included as a pack-in title with the Game Boy at the handheld's release in 1989. It is a portable version of Alexey Pajitnov's Tetris. It was the first game compatible with the Game Boy Game Link Cable, a pack-in accessory that allowed two Game Boys to link...
became arguably the most well-known version of Tetris, selling over 33 million copies.
Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...
also released a Tetris game for the Mega Drive; however, the ensuing blitz of litigation ensured that it was hastily withdrawn .
Competitions
The Tetris World Championships is held every two years, and sponsored by the creator of Tetris, Alexey Pajitnov. On August 9th, 2010, The first Coordinated World Champion was crowned in the U.S.. Jonas Neubauer was crowned champion after a 2-0, Best out of three, no time limit High Score Tetris match against Harry Hong. The version used was the original NES port.The Tetris Company
In 1996, the rights to the game reverted from the Russian state to Pajitnov himself, who previously had made very little money from the game. In 1996, The Tetris Company was founded, claiming to hold copyright registrationCopyright registration
The purpose of copyright registration is to place on record a verifiable account of the date and content of the work in question, so that in the event of a legal claim, or case of infringement or plagiarism, the copyright owner can produce a copy of the work from an official government...
s for Tetris products in the U.S. and taking out trademark registrations for Tetris in almost every country in the world. They have licensed the brand to a number of companies, and the U.S. Court of International Trade and the U.S. Customs have at times issued seizure orders to preclude Tetris-like games from being imported into the U.S., though bulletins circulated by the U.S. Copyright Office state that copyright does not apply to the rules of a game.
In mid-2006, and in late 1997, TTC's legal counsel sent cease and desist
Cease and desist
A cease and desist is an order or request to halt an activity and not to take it up again later or else face legal action. The recipient of the cease-and-desist may be an individual or an organization....
letters to web sites that misused the Tetris trademark to refer to homemade video games. Around 2009, TTC and Tetris Holding LLC brought legal action against BioSocia, Inc., on the grounds that BioSocia's "Blockles" game infringed on proprietary rights that were held by TTC and Tetris Holding LLC. On September 10, 2009, the legal case against BioSocia was resolved, with BioSocia agreeing to discontinue making the "Blockles" game available to the public. In May 2010, TTC's legal counsel sent cease and desist letters to Google insisting that 35 Tetris-clones be removed from the Android Market
Android Market
Android Market is an online software store developed by Google for Android OS devices. Its gateway is an application program called "Market", preinstalled on most Android devices, allows users to browse and download mobile apps published by third-party developers...
.
Variations
Tetris has been subject to many changes throughout releases since the 1980s. Newer Tetris games have made the trend of pace rather than endurance. Older releases such as Game Boy or NES Tetris offer records according to points. Since the meter for points is set to only a certain number of digits, these game's records can be "maxed out" by an experienced player. The next big Game Boy release after Tetris, Tetris DX, in marathon mode—comparable to mode A in previous releases—allowed an additional digit for the point meter. Even so, players still maxed it to 9,999,999 points after hours of play. For The New TetrisThe New Tetris
The New Tetris is a puzzle video game for the Nintendo 64. The game was developed by H2O Entertainment and published by Nintendo, based on the latter's popular Tetris series...
, world record competitors have spent over 12 hours playing the same game. In Tetris DX and The New Tetris, the new modes sprint and ultra were added. These modes require the player to act under a timer, either to gain the most lines or points in that time. Releases like Tetris Worlds did away completely with point records. This particular game kept records by how fast a certain number of lines could be cleared depending on the level. Critics of Tetris Worlds said it was flawed by virtue of the ability of a piece to hover over the bottom for as long as a player needs.
There are many different modes of play added in recent years. Modes appearing in more than one major release include: classic marathon (game A), sprint (otherwise game B or 40 lines), ultra, square, and cascade.
The field dimension of Tetris is perhaps the least deviated among releases: almost always 10 cells wide by 20 high. Some releases on handheld platforms with small screens have smaller fields; for example, the Tetris Jr. keychain game
Handheld electronic game
----Handheld electronic games are very small, portable devices for playing interactive electronic games, often miniaturized versions of video games. The controls, display and speakers are all part of a single unit. Rather than a general-purpose screen made up of a grid of small pixels, they...
has 8 by 12, and Tetris for Game Boy has 10 by 18.
Traditionally, blocks spawn within the four most central columns and the two highest rows. The I Tetrimino occupies columns 4, 5, 6 and 7, the O Tetrimino occupies columns 5 and 6, and the remaining 5 Tetriminos occupy columns 4, 5 and 6 (or in some, especially older, versions, 5, 6 and 7). In some more recent games, pieces spawn above the visible playfield.
In traditional games, a level-up would occur once every ten lines are cleared. After a level-up, the blocks fall slightly faster, and typically more points are given. In some newer games such as Tetris Worlds, the number of lines required vary upon each new level. For example, NES Tetris operates at 60 frames per second. At level 0, a piece falls one step every 48 frames, and at level 19, a piece falls one step every 2 frames. Level increments either terminate at a certain point (Game Boy Tetris tops off at level 20) or increase forever yet not in speed after a certain point. NES Tetris will level up in speed until level 29 (due to limitations of the game's engine, pieces are not capable of dropping faster than this), but tool-assisted emulation will show that the level indicator increases indefinitely—eventually leading to a glitch where the meter displays non-numeric characters. Modern games such as Tetris the Grand Master or Tetris Worlds, at their highest levels, opt to drop a piece more than one row per frame. Pieces will appear to reach the bottom as soon as they spawn. As a result, these games have a delay that lets the player slide the piece on the bottom for a moment to help deal with an otherwise unplayable fall speed. In some games, the hover time is regenerated after a piece is moved or rotated.
Soft drops were first implemented in Nintendo releases of Tetris so that pieces would be able to drop faster while not locking as to slide into gaps. The other option is hard dropping, which originated in early PC games such as Microsoft Tetris, a game developed by Dave Edson and bundled with Microsoft Entertainment Pack
Microsoft Entertainment Pack
The original Microsoft Windows Entertainment Pack is a collection of simply-designed 16-bit computer games for Windows. These games were somewhat unusual for the time, in that they would not run under MS-DOS. Many of the games were later released in the Best of Windows Entertainment Pack...
. With hard dropping, a piece falls and locks in one frame. Newer Tetris games feature both options. Some games have their locking roles reversed, with soft dropping making the pieces drop faster and locking down, and hard dropping making the pieces drop instantly but not lock.
Single direction rotation is an older restriction that has since been ruled out in nearly every new official release by the favor of separate buttons for clockwise and one for counterclockwise rotation. In traditional games, the unsymmetrical vertical orientation I-, Z-, and S-pieces will fill the same columns for each clockwise and counter clockwise rotation. Some games vary this by allowing two possible column orientations: one for counter clockwise and one for clockwise rotations. Double rotation—only seen in progressive clones such as Quadra and DTET—rotates the piece 180°.
One of the features most appreciated by skilled players is wall kick, or the ability of rotating the pieces even if these touch the left or right walls. In the NES version, for example, if a Z piece is "vertically" aligned and falling touching the left wall, the player cannot rotate the piece, giving the impression that the rotate buttons are locked. In this situation, the player has to move the piece one position to the right before rotating it, losing precious time. Proper implementations of wall kick first appeared in the arcade version of Tetris by Atari Games.
Piece preview allows a look at the next piece to enter the field. This feature has been implemented since the earliest games, though in those early games, having the preview turned on made the score increase more slowly.
Newest features
Newer versions of Tetris add different scoring goals not present in traditional Tetris. As achieving these goals while not topping out becomes more difficult, these games usually add a few features to help the player.The New Tetris
The New Tetris
The New Tetris is a puzzle video game for the Nintendo 64. The game was developed by H2O Entertainment and published by Nintendo, based on the latter's popular Tetris series...
and The Next Tetris are the first official Tetris games to feature multiple piece previews, showing 3 in advance. Tetris Worlds for PCs and game consoles add 5 more, while the GBA version retains the 3 piece preview. Tetris DS uses the 6-piece preview. The New Tetris also introduced the "ghost piece", an obscuration in the shape of the current piece over where that piece would drop. The feature reduces mistakes, especially for beginners and high-speed players.
Hold piece is an optional ability to reserve a piece for later use, allowing a player to either avoid undesirable pieces or save desirable ones. Some clones featured it as a powerup that the player could earn and use once. A hold piece available to the player at all times was first featured in The New Tetris. Most games that have hold piece activate it when the player presses a dedicated button, often a shoulder button; other games activate it when both rotate buttons are pressed simultaneously. When hold piece is activated, it causes the falling piece to move to the top and trade places with the hold piece. However, the feature cannot be activated twice in a row; it is disabled until the piece released from hold locks in the well.
Initial rotation and Initial hold are features that make the game accept rotation/hold button inputs while the next piece is still in the preview area. With initial rotation, when the player holds down the rotation button after the previous piece has locked down but before the next piece comes into the well, the next piece will come into the well in an already rotated state. Initial hold works similarly, as the piece will be already swapped with the hold piece when it enters the well. Initial rotation and Initial hold first appeared in the Tetris: The Grand Master
Tetris: The Grand Master
Tetris The Grand Master is a series of puzzle games created by Arika, Inc. based on the popular Tetris license...
series.
Tetris DS features wireless on-line play through the Nintendo Wi-Fi Connection
Nintendo Wi-Fi Connection
The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services...
system. This new version also takes advantage of the touch screen in the added "Touch Mode," which has no time limit. Instead, every block is already placed in a tall tower, and the player uses the stylus from the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
to shift blocks left and right and, in earlier towers, rotate blocks. The goal is to clear enough lines so that a cage of balloons reaches the ground (this mode is themed on the NES video game Balloon Fight
Balloon Fight
is a 1984 video game developed by Nintendo. The arcade version was released in 1984 and the Nintendo Entertainment System version was released in 1986. The gameplay is similar to the arcade game Joust by Williams Electronics.-Gameplay:...
, hence the cage of balloons).
Tetris DS also introduces the Metroid
Metroid
is an action-adventure video game, and the first entry in the Metroid series. It was co-developed by Nintendo's Research and Development 1 division and Intelligent Systems, and was released in Japan in August 1986, in North America in August 1987, and in Europe in January 1988...
-themed "Catch Mode". In this mode, the pieces fall downward from the top screen to the touch screen, but the stack is moved and rotated instead. As the falling pieces bump against the stack, they get clustered into it. To clear blocks, there must be a solid area of the stack that is 4×4 or larger. When this happens, the blocks glow and the music changes. After ten seconds or upon pressing the X button, these blocks disappear and shoot a laser beam in a plus-shape, the horizontal part equal to the number of rows cleared and the vertical equal to the columns. This laser beam will move and rotate with the stack and destroy falling blocks and Metroid enemies in its path until it disappears a moment later. The parts of the stack not hit by the laser beam will be pulled in towards the center of the stack after the laser beam dies. If a piece reaches the bottom of the touch screen, the stack hits a falling block while rotating, or the stack hits a Metroid, the stack loses Energy. The player loses if the stack runs out of Energy or if the stack becomes so large that it can no longer fit on the touch screen.
Tetris Mania by EA Games
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...
brings back the Fusion and Sticky modes from Tetris Worlds. In Fusion, "atom" blocks must be activated, the number of those needing to be activated increases per level. Activated atoms wills also activate other atoms that they touch, and are generated two for every seven Tetriminos. Gravity will not be activated until a line is cleared containing an atom of fusion block. In Sticky, based on The Next Tetris, you need to clear the bottom row of starting tiles. In each level, there are more starting tiles that are harder to clear. The pieces in this game are made up of different colored minos that "stick" to those of the same color. Gravity is always a factor.
The Tetris arcade game by Atari Games offered different "puzzles" for selected rounds. The first three rounds are played normally, with no obstacles. At the start of round 4, eight bricks are placed vertically along each side of the well. Round 5 begins with ten bricks scattered throughout the bottom five rows. Round 6 begins with 20 bricks arranged in a pyramid. In rounds 7 through 9, the well starts out empty but single bricks will appear at random on top of your puzzle each time a piece lands that does not clear any lines, potentially thwarting any planning one may have done. In rounds 10 through 12, incomplete "garbage" lines will randomly pop up underneath your puzzle, pushing the puzzle upward, when a piece lands without clearing any lines. Rounds 13 through 15 begin with more blocks arranged in predetermined patterns, and the cycle continues throughout the remaining rounds in the game in groups of three.
Tetris variants
Several Tetris variants exist. Some feature alternate rules and pieces, and others have completely different gameplay.A popular variant called "The Grand Master" eventually becomes so fast players have to use every second of time optimally, and it even has a mode dubbed "Invisible Tetris", where the blocks are only shown when falling — then finally revealed when the game is over.
Because of its popularity and the relatively simple code required to produce the game, a game with nearly the same rules as Tetris is often used as a hello world
Hello world program
A "Hello world" program is a computer program that outputs "Hello world" on a display device. Because it is typically one of the simplest programs possible in most programming languages, it is by tradition often used to illustrate to beginners the most basic syntax of a programming language, or to...
project for programmers coding for a new system or programming language. This has resulted in the availability of a large number of ports
Porting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...
for different platforms.
For instance, µTorrent and GNU Emacs
Emacs
Emacs is a class of text editors, usually characterized by their extensibility. GNU Emacs has over 1,000 commands. It also allows the user to combine these commands into macros to automate work.Development began in the mid-1970s and continues actively...
contain similar shape-stacking games as easter eggs.
End of play
Players lose a typical game of Tetris when they can no longer keep up with the increasing speed, and the Tetriminos stack up to the top of the playing field. This is commonly referred to as topping out.Possibility of indefinite gameplay
The question Would it be possible to play forever? was first encountered in a thesis by John Brzustowski in 1988. The conclusion reached was that the game is inevitably doomed to end. The reason has to do with the S and Z Tetriminos. If a player receives a large sequence of alternating S and Z Tetriminos, the naïve gravity used by the standard game eventually forces the player to leave a hole in a corner.Supposing that the player then receives a large sequence of alternating S and Z Tetriminos, they will eventually be forced to leave holes throughout the board. Back and forth, the holes will necessarily stack to the top and, ultimately, end the game. If the pieces are distributed randomly, this sequence will eventually occur. Thus, if a game with an ideal, uniform, uncorrelated random number generator
Random number generation
A random number generator ) is a computational or physical device designed to generate a sequence of numbers or symbols that lack any pattern, i.e. appear random....
is played long enough, any player will top out.
In practice, this does not occur in most Tetris variants. Some variants allow the player to choose to play with only S and Z Tetriminos, and a good player may survive well over 150 consecutive Tetriminos this way. On an implementation with an ideal uniform randomizer, the probability at any given time of the next 150 Tetriminos being only S and Z is one in (2/7)150 (approximately 2×10−82). Most implementations use a pseudorandom number generator
Pseudorandom number generator
A pseudorandom number generator , also known as a deterministic random bit generator , is an algorithm for generating a sequence of numbers that approximates the properties of random numbers...
to generate the sequence of Tetriminos, and such an S–Z sequence is almost certainly not contained in the sequence produced by the 32-bit linear congruential generator
Linear congruential generator
A Linear Congruential Generator represents one of the oldest and best-known pseudorandom number generator algorithms. The theory behind them is easy to understand, and they are easily implemented and fast....
in many implementations (which has roughly 4.2 states). The "evil" algorithm in Bastet (an unofficial variant) often starts a game with a series of more than seven Z pieces.
Recent versions of Tetris such as Tetris Worlds allow the player to repeatedly rotate a block once it hits the bottom of the playfield, without it locking into place (see Easy spin dispute, above). This permits a player to play for an infinite amount of time, though not necessarily to land an infinite number of blocks.
Computational complexity
In computer scienceComputer science
Computer science or computing science is the study of the theoretical foundations of information and computation and of practical techniques for their implementation and application in computer systems...
, it is common to analyze the computational complexity
Computational complexity theory
Computational complexity theory is a branch of the theory of computation in theoretical computer science and mathematics that focuses on classifying computational problems according to their inherent difficulty, and relating those classes to each other...
of problems, including real life problems and games. It was proven that for the offline
Tool-assisted speedrun
A tool-assisted speedrun is a speedrun movie or performance of a video game produced by means of emulation and using features unavailable to regular players, such as slow motion or frame-by-frame advance of the gameplay, and re-recording of previous portions of a performance...
version of Tetris (in which all the pieces are known in advance) the following objectives are NP-complete
NP-complete
In computational complexity theory, the complexity class NP-complete is a class of decision problems. A decision problem L is NP-complete if it is in the set of NP problems so that any given solution to the decision problem can be verified in polynomial time, and also in the set of NP-hard...
:
- Maximizing the number of rows cleared while playing the given piece sequence.
- Maximizing the number of pieces placed before a loss occurs.
- Maximizing the number of simultaneous clearing of four rows.
- Minimizing the height of the highest filled grid square over the course of the sequence.
Also, it is not possible to find a polynomial time approximation algorithm
Approximation algorithm
In computer science and operations research, approximation algorithms are algorithms used to find approximate solutions to optimization problems. Approximation algorithms are often associated with NP-hard problems; since it is unlikely that there can ever be efficient polynomial time exact...
for the first 2 problems and it is hard to approximate the last problem within 2 − ε for every ε > 0.
To prove NP-completeness, it was shown that there is a polynomial reduction
Reduction (complexity)
In computability theory and computational complexity theory, a reduction is a transformation of one problem into another problem. Depending on the transformation used this can be used to define complexity classes on a set of problems....
between the 3-partition problem
3-partition problem
The 3-partition problem is an NP-complete problem in computer science. The problem is to decide whether a given multiset of integers can be partitioned into triples that all have the same sum...
, which is also NP-Complete, and the Tetris problem.
Music
- Music A in version 1.1 of the Game Boy edition of Tetris has become very widely known, to the point that Level 20 in Tetris DS is based on this Game Boy version of Tetris and uses that theme. It is an instrumental arrangement of a Russian folk tune called "KorobeinikiKorobeiniki"Korobeiniki" , also known as the Tetris song is a nineteenth-century Russian folk song that tells of an incident between a peddler and a girl "haggling" over a price, with the details only being said in metaphor...
" (the most widely used of several Romanized spellings), which has been covered by UK dance band Doctor SpinDoctor SpinDoctor Spin was a pseudonym used by Andrew Lloyd Webber and record producer Nigel Wright for their 1992 hit single "Tetris". Their identities were not widely publicised at the time...
, US alternative rock band OzmaOzma (band)Ozma is a rock band from Pasadena, California. The band's sound is a mix of new-wave–influenced power pop and Casiotone-driven melodies sustained by heavy guitar riffs. The complexity of Ozma's songs grew considerably during the band's initial nine-year history...
, Tokyo Ska Paradise OrchestraTokyo Ska Paradise Orchestra, commonly abbreviated by fans as Skapara or TSPO, is a Japanese ska and jazz band officially formed in 1988 by the percussionist Asa-Chang, and initially composed of over 10 veterans of Tokyo's underground scene...
, BasshunterBasshunterJonas Erik Altberg , better known by his stage name Basshunter, is a Swedish singer-songwriter, record producer and DJ. He is best known for his number one hits "Boten Anna", "Dota", "Now You're Gone" and "All I Ever Wanted". Basshunter has so far released a total of six albums, two of which have...
the Swedish EurodanceEurodanceEurodance is a genre of electronic dance music that originated in the late 1980s or early 1990s primarily in Europe. It combines many elements from House, Techno, Hi-NRG and especially Italo-Disco...
DJ, and also the GermanGermanyGermany , officially the Federal Republic of Germany , is a federal parliamentary republic in Europe. The country consists of 16 states while the capital and largest city is Berlin. Germany covers an area of 357,021 km2 and has a largely temperate seasonal climate...
technoTechnoTechno is a form of electronic dance music that emerged in Detroit, Michigan in the United States during the mid to late 1980s. The first recorded use of the word techno, in reference to a genre of music, was in 1988...
group ScooterScooter (band)Scooter are a German hard dance band founded in Hamburg, who have sold over 25 million records and earned over 80 gold and platinum awards. Scooter are considered the most successful single-record German act with 23 top ten hits. The band is currently composed of members H.P. Baxxter, Rick J....
on their 2007 album Jumping All Over the WorldJumping All Over the WorldJumping All Over the World is the thirteenth studio album by German techno group Scooter, released in Germany in 2007. Five singles have been released from it: "The Question Is What Is the Question?", "And No Matches", "Jumping All Over the World", a remix of "I'm Lonely" and a new version of "Jump...
. It was also sampled in "21 Concepts" by MC LarsMC LarsAndrew Robert MacFarlane Nielsen is an American rapper, known by his stage name MC Lars. He is the self-proclaimed originator of "post-punk laptop rap". He was one of the first underground rappers to sample and reference post-punk and emo bands...
. Music A and B are also remixed and arranged for Super Smash Bros. BrawlSuper Smash Bros. BrawlSuper Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...
, and can be selected for the stage "Luigi's MansionLuigi's MansionLuigi's Mansion, known as in Japan, is an action-adventure game published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 18, 2001, and in Europe on May 3, 2002. The game was a launch title for the GameCube...
", as well as being used in custom stages. The song has also been remixed for two dance games, under the name "Pumptris Quattro" in Pump It Up NX2Pump It Up NX2Pump it Up Next Xenesis is the 20th arcade game release in the Pump It Up series. It was released worldwide on January 21, 2008 after being made available in Mexico and Korea a couple months prior....
and "Happy-hopper" in Dance ManiaxDance ManiaxDance Maniax is a game from the Bemani series of rhythm games, published by Konami, with songs mostly from the Dancemania series of music, and shares many songs with Dance Dance Revolution...
2nd Mix. Ronan MurrayRonan MurrayRónán Murray is an Irish musician. From a musical family, his earliest piano lessons were with his late father, Ciarán. Rónán attended Blackrock College, a school for boys in south Dublin where his musical gifts were further nurtured. He was chapel organist during his school days there...
has recorded an arrangement of the tune for pipe organPipe organThe pipe organ is a musical instrument that produces sound by driving pressurized air through pipes selected via a keyboard. Because each organ pipe produces a single pitch, the pipes are provided in sets called ranks, each of which has a common timbre and volume throughout the keyboard compass...
. - Music B in the Game Boy version is likely by Hirokazu TanakaHirokazu Tanakais a Japanese composer and musician, best known for his scores for various video games produced by Nintendo. He is also the current President of Creatures, Inc.-Video game soundtracks:*Radar Scope *Space Firebird...
. - Music C in the Game Boy version is an arrangement of Johann Sebastian BachJohann Sebastian BachJohann Sebastian Bach was a German composer, organist, harpsichordist, violist, and violinist whose sacred and secular works for choir, orchestra, and solo instruments drew together the strands of the Baroque period and brought it to its ultimate maturity...
's French Suite No. 3 In B Minor, BWV 814, IV. Menuett - Trio. - Music 1 in the NES version is "Dance of the Sugar Plum Fairy", a tune noted to be scene 14c of act two of The NutcrackerThe NutcrackerThe Nutcracker is a two-act ballet, originally choreographed by Marius Petipa and Lev Ivanov with a score by Pyotr Ilyich Tchaikovsky. The libretto is adapted from E.T.A. Hoffmann's story "The Nutcracker and the Mouse King". It was given its première at the Mariinsky Theatre in St...
, composed by TchaikovskyPyotr Ilyich TchaikovskyPyotr Ilyich Tchaikovsky Pyotr Ilyich Tchaikovsky Pyotr Ilyich Tchaikovsky (Russian: Пётр Ильи́ч Чайко́вский ; often "Peter Ilich Tchaikovsky" in English. His names are also transliterated "Piotr" or "Petr"; "Ilitsch", "Il'ich" or "Illyich"; and "Tschaikowski", "Tschaikowsky", "Chajkovskij"...
. - One song in the BPSBlue Planet SoftwareBlue Planet Software, formerly known as Bullet Proof Software, is a video game developer and publisher. The original Bullet Proof Software was founded in Japan in the 1980s. Blue Planet Software was founded by Henk Rogers in Honolulu, Hawaii in 1996....
and TengenTengen (company)Tengen was a video game publisher and developer that was created by arcade game manufacturer Atari Games.-History:Atari had been split into two distinct companies. Atari Corporation was responsible for computer and console games and hardware and owned the rights to the Atari brand for these domains...
versions is the "Kalinka", a famous Russian song written by Ivan Petrovich Larionov.
Effect of Tetris on the brain
According to research from Dr. Richard Haier, et al. prolonged Tetris activity can also lead to more efficient brain activity during play. When first playing Tetris, brain function and activity increases, along with greater cerebral energy consumption, measured by glucoseGlucose
Glucose is a simple sugar and an important carbohydrate in biology. Cells use it as the primary source of energy and a metabolic intermediate...
metabolic rate. As Tetris players become more proficient, their brains show a reduced consumption of glucose, indicating more efficient brain activity for this task. Even moderate playing of tetris (half-an-hour a day for three months) boosts general cognitive functions such as "critical thinking, reasoning, language and processing" and increases cerebral cortex
Cerebral cortex
The cerebral cortex is a sheet of neural tissue that is outermost to the cerebrum of the mammalian brain. It plays a key role in memory, attention, perceptual awareness, thought, language, and consciousness. It is constituted of up to six horizontal layers, each of which has a different...
thickness.
In January 2009, an Oxford University research group headed by Dr. Emily Holmes reported in PLoS ONE that for healthy volunteers, playing Tetris soon after viewing traumatic material in the laboratory reduced the number of flashbacks to those scenes in the following week. They believe that the computer game may disrupt the memories that are retained of the sights and sounds witnessed at the time, and which are later re-experienced through involuntary, distressing flashbacks of that moment. The group hopes to develop this approach further as a potential intervention to reduce the flashbacks experienced in posttraumatic stress disorder, but emphasized that these are only preliminary results.
The game has been noted to cause the brain to involuntarily picture tetris combinations even when the player is not playing (the Tetris effect
Tetris effect
The Tetris effect occurs when people devote sufficient time and attention to an activity that it begins to overshadow their thoughts, mental images, and dreams...
), although this can occur with any computer game or situation showcasing repeated images or scenarios, such as a jigsaw puzzle
Jigsaw puzzle
A jigsaw puzzle is a tiling puzzle that requires the assembly of numerous small, often oddly shaped, interlocking and tessellating pieces.Each piece usually has a small part of a picture on it; when complete, a jigsaw puzzle produces a complete picture...
.
Reception
The IBM version of the game was reviewed in 1988 in DragonDragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...
#135 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. The Lessers later reviewed Spectrum HoloByte's Macintosh
Macintosh
The Macintosh , or Mac, is a series of several lines of personal computers designed, developed, and marketed by Apple Inc. The first Macintosh was introduced by Apple's then-chairman Steve Jobs on January 24, 1984; it was the first commercially successful personal computer to feature a mouse and a...
version of Tetris in 1989 in Dragon #141, giving that version 5 out of 5 stars. In 2007, video game website GameFAQs
GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff "CJayC" Veasey and was bought by CNET Networks in May 2003. It is currently owned by CBS Interactive. The site has a database of video game information, cheat codes, reviews, game saves,...
hosted its sixth annual "Character Battle", in which the users nominate their favorite video game characters for a popularity contest in which characters participate. The L-shaped Tetris piece (or "L-Block" as it was called) entered the contest as a joke character, but on November 4, 2007, it won the contest. On June 6, 2009, Google honored Tetris' 25-year anniversary by changing its logotype to a version drawn with Tetris blocks — the "l" letter being the long Tetris block lowering into its place. In 2009, Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...
put Tetris 3rd on their list of "The Top 200 Games of All Time", saying that "If a game could be considered ageless, it's Tetris".
Awards
Guinness World RecordsGuinness World Records
Guinness World Records, known until 2000 as The Guinness Book of Records , is a reference book published annually, containing a collection of world records, both human achievements and the extremes of the natural world...
has awarded the franchise nine world records in the Gamer's Edition. These records include "Most Ported Video Game", and "Game With the Most Official and Unofficial Variants".
In physics
During the game of Tetris, blocks appear to adsorbAdsorption
Adsorption is the adhesion of atoms, ions, biomolecules or molecules of gas, liquid, or dissolved solids to a surface. This process creates a film of the adsorbate on the surface of the adsorbent. It differs from absorption, in which a fluid permeates or is dissolved by a liquid or solid...
onto the lower surface of the window. This has led scientists to use tetrominoes "as a proxy for molecules with a complex shape" to model their "adsorption
Adsorption
Adsorption is the adhesion of atoms, ions, biomolecules or molecules of gas, liquid, or dissolved solids to a surface. This process creates a film of the adsorbate on the surface of the adsorbent. It differs from absorption, in which a fluid permeates or is dissolved by a liquid or solid...
on a flat surface" to study the thermodynamics
Thermodynamics
Thermodynamics is a physical science that studies the effects on material bodies, and on radiation in regions of space, of transfer of heat and of work done on or by the bodies or radiation...
of nanoparticles.
See also
- Tetris effectTetris effectThe Tetris effect occurs when people devote sufficient time and attention to an activity that it begins to overshadow their thoughts, mental images, and dreams...
- List of Tetris variants
- Game Over — 1993 book covering Nintendo history, including interviews with Alexey Pajitnov and others regarding Tetris licensing.
- LuminesLuminesis a puzzle video game based on sound and light patterns. Created by game designer Tetsuya Mizuguchi and his company, Q Entertainment, it was first released as a launch title for the PlayStation Portable in Japan on December 12, and released in North America on March 23 and released in Europe on...
- Brain WallBrain Wallis a component of the Japanese gameshow Tonneruzu no Minasan no Okage deshita Video clips from the show proliferated on video-sharing websites and the concept was eventually adopted by several countries...
and BlokkenBlokkenBlokken is a Belgian quiz show broadcast by Eén, based on the Tetris video game, and is hosted by popular Belgian television personality Ben Crabbé. The show is currently the longest running quiz show on Belgian television ....
— game shows based on Tetris
External links
- Original Tetris video
- Original Tetris: Story and Download, Story told by Vadim GerasimovVadim GerasimovVadim Gerasimov is an engineer at Google. In 1994-2003 Vadim worked and studied at the MIT Media Lab. At age 16 he was one of the original co-developers of the famous video game Tetris: he ported Alexey Pajitnov's original game to the PC architecture and the two later added features to the game....
, who helped Pajitnov with Tetris early on - Mathematicians prove Tetris is tough, Scientific AmericanScientific AmericanScientific American is a popular science magazine. It is notable for its long history of presenting science monthly to an educated but not necessarily scientific public, through its careful attention to the clarity of its text as well as the quality of its specially commissioned color graphics...
, October 2002 - Brain imaging show playing Tetris leads to both brain efficiency and thicker cortex
- My Wife is the Tetris World Champion, story and video by The Boston Globe Magazine, August 19, 2007. - documentary about the early days of Tetris