Outer Plane
Encyclopedia
In the fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

, an Outer Plane is one of a number of general types of planes of existence
Plane (Dungeons & Dragons)
The planes of the Dungeons & Dragons roleplaying game constitutes the multiverse in which the game takes place.In the earliest versions of Dungeons & Dragons, the concept of the Inner, Ethereal, Prime Material, Astral and Outer Planes was introduced; at the time there were only four Inner Planes...

. They can also be referred to as godly planes, spiritual planes or divine planes. The Outer Planes are home to beings such as deities
Deity
A deity is a recognized preternatural or supernatural immortal being, who may be thought of as holy, divine, or sacred, held in high regard, and respected by believers....

 and otherworldly creatures such as demons
Demon (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, demons are the most widespread race of fiends. The demons are chaotic evil by nature, and are native to the Abyss...

, celestial
Celestial (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, celestials are a class of creatures and monsters known as outsiders who are of wholly good alignment....

s and devils
Devil (Dungeons & Dragons)
In the Dungeons & Dragons roleplaying game, devils are a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. True to their Lawful Evil alignment, devils are locked in a strict and brutal...

. Each Outer Plane is usually the physical manifestation of a particular moral
Moral
A moral is a message conveyed or a lesson to be learned from a story or event. The moral may be left to the hearer, reader or viewer to determine for themselves, or may be explicitly encapsulated in a maxim...

 and ethical
Ethics
Ethics, also known as moral philosophy, is a branch of philosophy that addresses questions about morality—that is, concepts such as good and evil, right and wrong, virtue and vice, justice and crime, etc.Major branches of ethics include:...

 alignment
Alignment (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of people, creatures and societies....

 and the entities that dwell there often embody the traits related to that alignment.

The intangible and esoteric Outer Planes—the realms of ideals
Ideal (ethics)
An ideal is a principle or value that one actively pursues as a goal. Ideals are particularly important in ethics, as the order in which one places them tends to determine the degree to which one reveals them as real and sincere. It is the application, in ethics, of a universal...

, philosophies
Philosophy
Philosophy is the study of general and fundamental problems, such as those connected with existence, knowledge, values, reason, mind, and language. Philosophy is distinguished from other ways of addressing such problems by its critical, generally systematic approach and its reliance on rational...

, and gods—stand in contrast to the Inner Plane
Inner Plane
The Inner Planes are the innermost planes of existence in the standard cosmology of the Dungeons & Dragons role-playing game. They are the building blocks of the multiverse, the elements and energies from which all of the material universe is made.The Inner Planes, the material building blocks of...

s, which compose the material
Material
Material is anything made of matter, constituted of one or more substances. Wood, cement, hydrogen, air and water are all examples of materials. Sometimes the term "material" is used more narrowly to refer to substances or components with certain physical properties that are used as inputs to...

 building blocks of reality
Reality
In philosophy, reality is the state of things as they actually exist, rather than as they may appear or might be imagined. In a wider definition, reality includes everything that is and has been, whether or not it is observable or comprehensible...

 and the realms of energy
Energy
In physics, energy is an indirectly observed quantity. It is often understood as the ability a physical system has to do work on other physical systems...

 and matter
Matter
Matter is a general term for the substance of which all physical objects consist. Typically, matter includes atoms and other particles which have mass. A common way of defining matter is as anything that has mass and occupies volume...

.

All Outer Planes are spatially infinite but are composed of features and locations of finite scope. Many of these planes are often split into a collection of further infinites called layers, which are essentially sub-planes that represent one particular facet or theme of the plane. For example, Baator
Baator
In the Dungeons & Dragons fantasy role-playing game, Baator, also known as the Nine Hells of Baator or the Nine Hells, is a lawful evil-aligned plane of existence...

's geography is reminiscent of Hell
Hell
In many religious traditions, a hell is a place of suffering and punishment in the afterlife. Religions with a linear divine history often depict hells as endless. Religions with a cyclic history often depict a hell as an intermediary period between incarnations...

 as depicted in Dante
Dante Alighieri
Durante degli Alighieri, mononymously referred to as Dante , was an Italian poet, prose writer, literary theorist, moral philosopher, and political thinker. He is best known for the monumental epic poem La commedia, later named La divina commedia ...

's The Divine Comedy
The Divine Comedy
The Divine Comedy is an epic poem written by Dante Alighieri between 1308 and his death in 1321. It is widely considered the preeminent work of Italian literature, and is seen as one of the greatest works of world literature...

. In addition, each layer may also contain a number of realms. Each realm is the home to an individual deity, or occasionally a collection of deities.

Standard D&D cosmology

The standard Dungeons & Dragons (D&D) cosmology contains seventeen Outer Planes. Cosmologically, they are arranged in a ring of sixteen planes with the Good
Alignment (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of people, creatures and societies....

-aligned planes, or Upper Planes at the top, and the Evil
Alignment (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of people, creatures and societies....

-aligned planes, or Lower Planes at the bottom. The Lawful
Alignment (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of people, creatures and societies....

 planes (or Planes of Law) sit to the left, and the Chaotic
Alignment (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of people, creatures and societies....

 planes (or Planes of Chaos
Planes of Chaos
Planes of Chaos was a boxed set for the Planescape campaign setting of the Dungeons & Dragons fantasy role-playing game.-Contents:Planes of Chaos is an expansion set for the Planescape campaign setting which details the five chaotic Outer Planes: Arborea, Ysgard, Limbo, Pandemonium, and the Abyss...

) to the right. Between all of these sit the Neutral
Alignment (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of people, creatures and societies....

 planes, or the Planes of Conflict
Planes of Conflict
Planes of Conflict is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995....

. One further plane sits in the centre of the ring, the Outlands, being neutral in alignment. At the center of the Outlands is a Spire of infinite height; the city of Sigil floats above the Spire's pinnacle. The standard D&D cosmology is the official cosmology used in the Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

and Greyhawk
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game...

campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

s. Many of the alternative names derive from the 1st-edition Manual of the Planes (1987, ISBN 0-88038-399-2), and the in-game explanation given in the Planescape setting is that these names are used by the "Clueless", or characters from the Prime Material unfamiliar with the planes.

Name Alternative Name(s) Alignment Description Notable native inhabitants
Elysium
Elysium (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, Elysium, or more fully, the Blessed Fields of Elysium, is a strongly good-aligned plane of existence...

Blessed Fields Neutral good
Neutral good
In economics, neutral goods are goods that have a demand that is not dependent to the income.Examples of neutral goods include prescription medicines for people with medical conditions, such as insulin for diabetics...

The plane of peace and unadulterated goodness.
  • Guardinal
    Guardinal
    Guardinals are a type of celestial from the Dungeons & Dragons fantasy role playing game.-Publication history:Guardinals debuted as several cards in the Blood Wars Card Game in 1995, including the Avoral, Cervidal, Equinal, Leonal, Lupinal, Ursinal, Duchess Callisto, Duke Lucan, Duke Windheir, Lord...

    s - noble immortal humanoids with bestial features
  • Pelor
    Pelor
    In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Pelor is the god of the Sun, Light, Strength, and Healing. Pelor is also a prominent member of the third edition of the game's default pantheon, and is a popular choice among player character clerics because he...

     - The sun-deity
The Beastlands
Beastlands
In the Dungeons & Dragons fantasy role-playing game, the Beastlands is a neutral good-aligned plane of existence...

Happy Hunting Grounds Neutral good
Neutral good
In economics, neutral goods are goods that have a demand that is not dependent to the income.Examples of neutral goods include prescription medicines for people with medical conditions, such as insulin for diabetics...

 / Chaotic good
The plane of idealized nature.
  • Animal lords - archetypal rulers of the various animal
    Animal
    Animals are a major group of multicellular, eukaryotic organisms of the kingdom Animalia or Metazoa. Their body plan eventually becomes fixed as they develop, although some undergo a process of metamorphosis later on in their life. Most animals are motile, meaning they can move spontaneously and...

     species
    Species
    In biology, a species is one of the basic units of biological classification and a taxonomic rank. A species is often defined as a group of organisms capable of interbreeding and producing fertile offspring. While in many cases this definition is adequate, more precise or differing measures are...

  • Ehlonna
    Ehlonna
    In the World of Greyhawk campaign setting and in the default pantheon of deities for the third edition of the Dungeons & Dragons role-playing game, Ehlonna is the goddess of Forests, Woodlands, Flora, Fauna, and Fertility...

     - Goddess of forests
  • Arborea
    Arborea (Dungeons & Dragons)
    In Dungeons & Dragons, fantasy role-playing game, Arborea or more fully, the Olympian Glades of Arborea, is a chaotic good-aligned plane of existence...

    Arvandor, Olympus, Olympian Glades Chaotic good Fey realm of passion, abundance and nature's caprice.
  • Eladrin
    Eladrin
    The Eladrin are a fictional race of creatures appearing in the Dungeons & Dragons fantasy role-playing game. Introduced in the Planescape setting of AD&D 2nd edition and D&D 3rd edition, Eladrin were described as a type of celestial of chaotic good alignment and hailed from the plane of Arborea...

  • Titan
    Titan (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, a titan is an enormous, powerful, and godly outsider. Though titans are supposedly of both chaotic good and chaotic evil alignments, the majority of them seem to be good, and hence, those are the ones which will be described here...

    s & gods of Greek mythology
    Greek mythology
    Greek mythology is the body of myths and legends belonging to the ancient Greeks, concerning their gods and heroes, the nature of the world, and the origins and significance of their own cult and ritual practices. They were a part of religion in ancient Greece...

  • The Seldarine pantheon of Elven gods
  • Ysgard
    Ysgard
    Ysgard is the Outer Plane of Chaotic Neutral / Chaotic Good alignment in the Dungeons & Dragons role-playing game. It is also called Asgard, Gladsheim or The Heroic Domains...

    Asgard, Gladsheim, Heroic Domains Chaotic neutral / Chaotic good The eternal battleground where true heroes prove their valor.
  • Gods of Norse mythology
    Norse mythology
    Norse mythology, a subset of Germanic mythology, is the overall term for the myths, legends and beliefs about supernatural beings of Norse pagans. It flourished prior to the Christianization of Scandinavia, during the Early Middle Ages, and passed into Nordic folklore, with some aspects surviving...

  • Kord - God of strength
  • Olidammara
    Olidammara
    In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons fantasy roleplaying game, Olidammara is the god of Music, Revels, Wine, Rogues, Humor, and Tricks. He is often called the Laughing Rogue.Olidammara is one of the more...

     - God of rogues
  • Limbo
    Limbo (Dungeons & Dragons)
    In Dungeons and Dragons, fantasy role-playing game, Limbo or more fully, the Ever-Changing Chaos of Limbo, is a chaotic neutral-aligned plane of existence...

    Plane of Ever-Changing Chaos Chaotic neutral An alien, anarchistic and unpredictable plane.
  • Slaad
    Slaad
    In the Dungeons & Dragons role-playing game, slaad are a fictional race of Outsiders that resemble giant humanoid toads of various colors.-Development and licensing:...

     - frog-like creatures
  • Githzerai
    Githzerai
    The githzerai are a fictional race of creatures in the roleplaying game Dungeons & Dragons.Githzerai are extraplanar humanoid creatures that reside on the Plane of Limbo.-Publication history:...

     - human-like monks
  • Pandemonium
    Pandemonium (Dungeons & Dragons)
    In the standard cosmology of the Dungeons & Dragons fantasy role-playing game, Pandemonium is the Outer plane where Chaotic Evil and Chaotic Neutral petitioners are sent after death. Pandemonium is a large, complex cavern that never ends. Compounding this problem, howling winds drive most of its...

    Plane of Windswept Depths Chaotic evil / Chaotic neutral An infinite network of pitch-black catacombs, with winds that drive men mad.
  • Erythnul
    Erythnul
    In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons fantasy role-playing game, Erythnul is the Oeridian god of hate, envy, malice, panic, ugliness, and slaughter. He is known as the Many, and is worshipped by many gnoll,...

     - God of hate and slaughter
  • The Abyss
    Abyss (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, the Abyss or more fully, the Infinite Layers of the Abyss, is a chaotic evil-aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons cosmology, used in the Planescape...

    Plane of Infinite Layers Chaotic evil Evil lands of shocking perversity and unpredictable horror.
  • Tanar'ri
    Demon (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, demons are the most widespread race of fiends. The demons are chaotic evil by nature, and are native to the Abyss...

     Demons - Mortal enemies of the Baatezu
  • Obyrith
    Obyrith
    In the Dungeons & Dragons fantasy role-playing game, an obyrith is a member of an ancient race of demons that predate the tanar'ri. All obyriths have monstrous forms which can drive mad anyone who dares look at them.-Publication history:...

     Demons - Lovecraftian ancestors to the Tanar'ri
  • Loumara Demons - Newest race of demons born by the dying dreams of evil gods
  • Lolth
    Lolth
    Lolth is a fictional goddess in the Dungeons and Dragons fantasy role-playing game. Lolth , the Demon Queen of Spiders, is the chief goddess of drow elves...

     - Spider Goddess of the Drow
  • Demogorgon
    Demogorgon (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, Demogorgon is a powerful demon prince. He is known as the Prince of Demons, a self-proclaimed title he holds by virtue of his power and influence; which in turn, is a title acknowledged by both mortals and his fellow demons...

     - Beastly Prince of Demons
  • Graz'zt
    Graz'zt
    Graz'zt is a demon lord in the Dungeons & Dragons role-playing game, and one of the most powerful demons in the Abyss. Graz'zt, one of the earliest and most famous demons created for Dungeons and Dragons, was named as one of the greatest villains in D&D history by the final print issue of...

     - The Dark Prince
  • Orcus
    Orcus (Dungeons & Dragons)
    Orcus is the fictional demon prince, and lord of the undead in many campaign settings for the Dungeons & Dragons fantasy role-playing game. He is named after Orcus of Roman mythology. His symbol is a mace with a human skull as the head...

     - The Demon Lord of the Undead
  • Iggwilv
    Iggwilv
    Iggwilv is a fictional wizard from the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. She was created by Gary Gygax and was named one of the greatest villains in D&D history in the final issue of Dragon....

     - Witch Queen of Perrenland, Mother of Demigod Iuz
    Iuz
    In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, Iuz is the chaotic evil demigod of Deceit, Evil, Oppression, Pain, and Wickedness. Iuz is variously called "The Old One" and "Old Wicked," among other titles. Unlike most Greyhawk deities, Iuz makes his home on...

    . Infamous author of the blasphemous Demonomicon. The true identity of Tasha, member of the infamous adventuring group known as the Company of Seven.
  • Carceri
    Carceri
    In the Dungeons & Dragons fantasy role-playing game, Carceri is a neutral evil-aligned plane of existence...

    Tarterus, Tartarus Neutral evil / Chaotic evil Liars, cheats and traitors are imprisoned here by their own deceptions.
  • Nerull
    Nerull
    In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, as well as in the game's default pantheon of deities, Nerull is the Flan god of death, darkness, murder, and the underworld. He is known as the Reaper, the Foe of All Good, the Hater of Life, and the Bringer of...

     - God of murder and darkness
  • Titans exiled from Olympus
  • Demodand
    Demodand
    In the fictional worlds of the Dungeons & Dragons fantasy role-playing game, demodands are a race of fiends native to the Tarterian Depths of Carceri. The gehreleths worship or honor a patron deity called Apomps the Three-sided One, a renegade baernaloth who was exiled to Carceri for the act of...

    s (Gehreleth)
  • Yugoloths - presence largely confined to Othrys
  • The Gray Waste
    Gray Waste
    In the Dungeons & Dragons fantasy role-playing game, the Gray Waste is a strongly evil aligned plane of existence...

    Hades Neutral evil Here, all emotion and compassion is drained away, until only hopelessness, selfishness and apathy remain as baatezu and tanar'ri meet and clash in a colorless expanse.
  • Yugoloths (Daemons)
  • Tanar'ri
    Demon (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, demons are the most widespread race of fiends. The demons are chaotic evil by nature, and are native to the Abyss...

     and Baatezu
    Devil (Dungeons & Dragons)
    In the Dungeons & Dragons roleplaying game, devils are a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. True to their Lawful Evil alignment, devils are locked in a strict and brutal...

     fight the Blood War
    Blood War
    In the Dungeons & Dragons fantasy roleplaying game, the Blood War is an eternal conflict between the fiends of the Lower planes. The Tanar'ri are the demonic forces of the Abyss, an evil plane of chaos. Representing the equally evil but lawful realm of Baator are the Baatezu, the dominant caste of...

     on this plane
  • Abbathor
    Abbathor
    In many campaign settings for the Dungeons & Dragons role-playing game, Abbathor is the dwarven deity of greed. His holy symbol is a jeweled dagger.-Publication history:...

     - God of dwarven greed.
  • Grey Sisters (Night Hags)
  • Hades
    Hades
    Hades , Hadēs, originally , Haidēs or , Aidēs , meaning "the unseen") was the ancient Greek god of the underworld. The genitive , Haidou, was an elision to denote locality: "[the house/dominion] of Hades". Eventually, the nominative came to designate the abode of the dead.In Greek mythology, Hades...

     - Greek god of death and the underworld. Believed to be the most powerful deity on the plane.
  • Hel
    Hel
    Hel may refer to:* Hel , a location in Norse mythology* Hel , ruler of Hel, the location* Hel , a Swedish Viking rock band* Hel, Poland, a town on the Polish Baltic coast* Hel Peninsula, the peninsula on which the town is situated...

     - Norse goddess of death.
  • Mydianchlarus
    Mydianchlarus
    Mydianchlarus is the Oinoloth, ruler of the Wasting Tower of Khin-Oin on the Gray Waste of Hades, in the Dungeons & Dragons roleplaying game.-Publication history:...

     - Current Oinoloth of Khin-Oin.
  • Hordlings
  • Gehenna
    Gehenna (Dungeons & Dragons)
    In the Dungeons and Dragons fantasy role-playing game, Gehenna , is a plane of existence of neutral evil/lawful evil alignment...

    Plane of Bleak Eternity Neutral evil / Lawful evil Volcanic realm of evil schemes and merciless cliffs.
  • Yugoloth
    Yugoloth
    In the Dungeons & Dragons fantasy role-playing game, yugoloths are neutral evil natives of the lower planes of the Bleak Eternity of Gehenna and the Gray Waste of Hades...

    s (Daemons)
  • Baator
    Baator
    In the Dungeons & Dragons fantasy role-playing game, Baator, also known as the Nine Hells of Baator or the Nine Hells, is a lawful evil-aligned plane of existence...

    Hell; The Nine Hells Lawful evil A realm of oppression, torment, and diabolical plots
  • Baatezu
    Devil (Dungeons & Dragons)
    In the Dungeons & Dragons roleplaying game, devils are a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. True to their Lawful Evil alignment, devils are locked in a strict and brutal...

     (Devils) - mortal enemies of the Tanar'ri
  • Tiamat
    Tiamat (Dungeons & Dragons)
    Tiamat is the name of a powerful draconic goddess in the Dungeons & Dragons role-playing game. The name is taken from Tiamat, a goddess in ancient Mesopotamian mythology who is substantially different ....

     - The Chromatic Dragon
  • Kurtulmak
    Kurtulmak
    In the Dungeons & Dragons roleplaying game, Kurtulmak is the chief deity worshipped by the kobold race. He is a member of the default pantheon....

     - God of Kobolds
  • Asmodeus
    Asmodeus (Dungeons & Dragons)
    In the Dungeons & Dragons roleplaying game, Asmodeus is an Arch-Devil: a lord of the game's version of Hell . There he is the Overlord of the Dukes of Hell...

     - Lord of the Ninth. Previously believed to have used the name Satan as one of numerous aliasis.
  • Acheron
    Acheron (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, Acheron , also known as The Infernal Battlefield of Acheron, is a lawful neutral/lawful evil-aligned plane of existence...

    The Infernal Battlefield Lawful neutral / Lawful evil A plane of constant, pointless war, where identity is forever lost.
  • Gods of the goblins
    Goblin (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, goblins are a very common and fairly weak race of evil humanoid monsters. Goblins and Kobolds are commonly non-human monsters that low-level player characters will face in combat. In D&D, goblins aren't smaller cousins of orcs, but are a part of...

     and orcs
    Orc (Dungeons & Dragons)
    In the Dungeons & Dragons roleplaying game, orcs are a primitive race of savage, bestial, barbaric humanoid.-Publication history:The orc was one of the earliest creatures introduced in the D&D game. The D&D orc is largely based upon the orcs appearing in the works of J.R.R...

    , such as Gruumsh
    Gruumsh
    In the Dungeons & Dragons role-playing game, Gruumsh, also known as Gruumsh One-Eye, is the patron deity of orcs, who regard him as the god of Conquest, Survival, Strength, and Territory. He is also considered a member of the default D&D pantheon of deities...

     and Maglubiyet
    Maglubiyet
    Maglubiyet is the god of goblins and hobgoblins in the fictional setting of the Dungeons & Dragons role-playing game. He was first described in the Nonhuman Deities chapter in the first edition of Deities and Demigods, by James Ward and Robert Kuntz published by TSR, Inc. in 1980...

  • Wee Jas
    Wee Jas
    In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons roleplaying game, Wee Jas is the Suel goddess of Magic, Death, Vanity, and Law...

     - Goddess of death and magic
  • Hextor
    Hextor
    In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons fantasy role-playing game, Hextor is the Oeridian god of war, discord, massacres, conflict, fitness, and tyranny....

     - God of Tyranny
  • Mechanus
    Mechanus
    In the Dungeons & Dragons fantasy roleplaying game, Mechanus, also known as The Clockwork Nirvana of Mechanus is a purely lawful aligned plane of existence...

    Nirvana Lawful neutral This clockwork plane is the ultimate in order; scholars and constructs live here.
  • Modrons
    Modron (Dungeons & Dragons)
    In the fictional multiverse of the Dungeons & Dragons fantasy role-playing game, Modrons are mechanical looking creatures native to the outer plane of Mechanus. Modrons resemble geometric shapes with humanoid limbs and represent a living, physical manifestation of law without regard to good or evil...

    , orderly geometrically-shaped beings
  • Formian
    Formian
    In the fictional world of the Dungeons & Dragons fantasy role-playing game, formians are extraplanar insectoid outsiders.-Publication history:...

    s, warlike ant-like beings
  • Inevitable
    Inevitable
    In the Dungeons & Dragons role-playing game, inevitables are extraplanar magical constructs.-Publication history:The marut first appeared in the first edition in the original Manual of the Planes ....

    s, mechanical enforcers of all law
  • Arcadia
    Arcadia (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, Arcadia or more fully, the Peaceable Kingdoms of Arcadia, is a lawful neutral/lawful good-aligned plane of existence...

    The Land of Perfect Order, Plane of Peaceable Kingdoms Lawful neutral / Lawful good A peaceful place where all live in harmony; consequently, it is quite dull.
  • Saint Cuthbert
    Saint Cuthbert (Dungeons & Dragons)
    In some versions of the Dungeons and Dragons roleplaying game, Saint Cuthbert of the Cudgel is the combative deity of Wisdom, Dedication, and Zeal...

     - God of Retribution and Common Sense
  • Mount Celestia
    Mount Celestia
    In Dungeons & Dragons, the fantasy role-playing game, Mount Celestia or more fully, the Seven Mounting Heavens of Celestia, or even the Seven Heavens is a lawful good-aligned plane of existence...

    The Seven Heavens Lawful good Countless paladins
    Paladin (Dungeons & Dragons)
    The paladin is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster...

     and saint
    Saint
    A saint is a holy person. In various religions, saints are people who are believed to have exceptional holiness.In Christian usage, "saint" refers to any believer who is "in Christ", and in whom Christ dwells, whether in heaven or in earth...

    s have ascended here.
  • Aasimon
    Angel (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy roleplaying game, angels are a type of celestial of any good alignment and hail from any of the Upper Planes. Angels are also known as aasimon...

    s, Archon
    Archon (Dungeons & Dragons)
    In the Dungeons & Dragons role-playing game, archons are a type of creature from the Dungeons & Dragons role playing game. In 1st and 2nd edition, they are powerful lawful good creatures from the upper planes, and in 3rd edition they are celestials. These creatures are sent by higher powers...

    s and Deva
    Deva (Hinduism)
    ' is the Sanskrit word for god or deity, its related feminine term is devi. In modern Hinduism, it can be loosely interpreted as any benevolent supernatural beings. The devs in Hinduism, also called Suras, are often juxtaposed to the Asuras, their half brothers. Devs are also the maintainers of...

    s
  • Bahamut
    Bahamut (Dungeons & Dragons)
    In the Dungeons & Dragons role-playing game, Bahamut is a powerful draconic deity, who has the same name as Bahamut from Arabic mythology....

     - The Platinum Dragon
  • Heironeous
    Heironeous
    In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons role-playing game, Heironeous is the Oeridian god of Chivalry, Justice, Honor, War, Daring, and Valor. His holy symbol is a silver lightning bolt, often clutched in a...

     - God of Valor
  • Moradin
    Moradin
    Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon. Moradin's domains are Creation, Earth, Good, Law, and Protection. His titles include Soul Forger, Dwarffather, the All-Father, and the Creator...

     - God of Dwarves
  • Yondalla
    Yondalla
    In the Dungeons & Dragons roleplaying game, Yondalla is the chief halfling goddess and a member of the game's 3rd edition "core pantheon". Her symbol is a shield with a cornucopia motif....

     - Goddess of Halflings
  • Bytopia
    Bytopia
    In the Dungeons & Dragons fantasy role-playing game, Bytopia, also known as the Twin Paradises or more fully, the Twin Paradises of Bytopia is a lawful good/neutral good aligned plane of existence...

    Twin Paradises Neutral good / Lawful good Gnome
    Gnome (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are more tolerant of other races and of magic, and are skilled with illusions...

    s and other industrious folk dwell here.
  • Garl Glittergold
    Garl Glittergold
    Garl Glittergold is the patron deity of gnomes in the Dungeons & Dragons fantasy role-playing game, and a member of the game's default pantheon of deities. His symbol is a gold nugget.-Advanced Dungeons & Dragons 1st edition :...

     and other Gods of the Gnomes
  • The Outlands
    Outlands (Dungeons & Dragons)
    In the Dungeons & Dragons fantasy role-playing game cosmology, the Concordant Domain of the Outlands, also known as the Concordant Opposition, is the Outer Plane where the souls of people of Neutral alignment are sent after death. It is popular as a meeting place for treaties between the powers....

    Plane of Concordant Opposition True Neutral The plane between all other outer planes.
  • Rilmani
    Rilmani
    In the Dungeons & Dragons fantasy role-playing game game, rilmani are the exemplar race of the Concordant Domain of the Outlands.-Publication history:...

     - Metallic skinned humanoids
  • Boccob
    Boccob
    In the World of Greyhawk campaign setting and the default pantheon for the third edition of the Dungeons & Dragons fantasy roleplaying game, Boccob is the god of magic, arcane knowledge, balance, and foresight. He is known as the Uncaring, the Lord of All Magic, and the Archmage of the Deities...

     - God of Magic
  • Obad-Hai
    Obad-Hai
    In the World of Greyhawk campaign setting and the default pantheon of deities for the Dungeons & Dragons role-playing game, Obad-Hai is the god of Nature, Woodlands, Hunting, and Beasts, one of the most ancient known. He is often called the Shalm....

     - God of Nature
  • The Lady of Pain
    Lady of Pain
    The Lady of Pain is the fictional protector of the city of Sigil in the Planescape campaign setting of the Dungeons & Dragons roleplaying game...

     - Protector of Sigil

  • Alternative theories

    Within the D&D setting, theories of organization of the Outer Planes vary according to culture
    Culture
    Culture is a term that has many different inter-related meanings. For example, in 1952, Alfred Kroeber and Clyde Kluckhohn compiled a list of 164 definitions of "culture" in Culture: A Critical Review of Concepts and Definitions...

    . Nordic
    Nordic countries
    The Nordic countries make up a region in Northern Europe and the North Atlantic which consists of Denmark, Finland, Iceland, Norway and Sweden and their associated territories, the Faroe Islands, Greenland and Åland...

     lands see the plane of Ysgard as dominant over all others, in accordance with the importance they ascribe the power
    Deity
    A deity is a recognized preternatural or supernatural immortal being, who may be thought of as holy, divine, or sacred, held in high regard, and respected by believers....

    s there. Some Oriental lands see the planes not as separate regions, but as a single mass throughout which are scattered different agencies of the Celestial Bureaucracy, with the Celestial Emperor residing on one plane, and his Minister of State
    Minister of State
    Minister of State is a title borne by politicians or officials in certain countries governed under a parliamentary system. In some countries a "minister of state" is a junior minister, who is assigned to assist a specific cabinet minister...

     on another.

    Forgotten Realms cosmology

    The Forgotten Realms
    Forgotten Realms
    The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

    cosmology was originally the same as that of a standard Dungeons & Dragons campaign. The cosmology for the 3rd edition of D&D was altered substantially so that it contained twenty-six Outer Planes, arranged in a tree-like structure around the central 'trunk' of the material plane
    Prime Material Plane
    The Prime Material Plane is the central plane of existence in the Dungeons & Dragons role-playing game...

     of Toril
    Abeir-Toril
    Abeir-Toril is the name of the fictional planet that makes up the Forgotten Realms Dungeons & Dragons campaign setting, as well as the Al-Qadim and Maztica campaign settings and the 1st edition version of the Oriental Adventures campaign setting.The name is archaic, meaning "cradle of life." It...

    . Unlike the Outer Planes of the standard D&D cosmology which were heavily alignment-based, the Outer Planes of the Forgotten Realms cosmology were faith-based. The planes of the Forgotten Realms were retooled in the 4th edition to match the new default cosmology, with many of the planes or realms being relocated to the Astral Sea, and a handful now located in the Elemental Chaos.

    • The Abyss
      Abyss (Dungeons & Dragons)
      In the Dungeons & Dragons fantasy role-playing game, the Abyss or more fully, the Infinite Layers of the Abyss, is a chaotic evil-aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons cosmology, used in the Planescape...

    • Arvandor
    • The Barrens of Doom and Despair
      Barrens of Doom and Despair
      In the Dungeons & Dragons fantasy role-playing game, the Barrens of Doom and Despair is an evil-aligned plane of existence. It is one of a number of Outer Planes that form part of the cosmology retroactively introduced in the third edition of the Forgotten Realms campaign setting...

    • Blood Rift
    • Brightwater
    • Clangor
    • Deep Caverns
    • The Demonweb Pits
      Demonweb Pits
      Demonweb Pits, in the Dungeons & Dragons fantasy role-playing game, is the 66th layer of the chaotic evil-aligned plane of existence known as the Infinite Layers of the Abyss...

    • Dragon Eyrie
    • Dwarfhome
    • Dweomerheart
      Dweomerheart
      Dweomerheart is a fictional geographic location in the fantasy setting of the Forgotten Realms.Dweomerheart is the fortress of the Goddess of Magic, Mystra, located in the realm of Nirvana. The fortress is described in only a few of the Forgotten Realms books, including The Avatar Series. The...

    • The Fated Depths
    • Fury's Heart

    • The Gates of the Moon
    • Golden Hills
    • Green Fields
    • Hammergrim
    • Heliopolis
    • The House of Knowledge
    • The House of Nature
    • The House of the Triad
    • Jotunheim
    • The Nine Hells
      Baator
      In the Dungeons & Dragons fantasy role-playing game, Baator, also known as the Nine Hells of Baator or the Nine Hells, is a lawful evil-aligned plane of existence...

    • Nishrek
    • The Supreme Throne
    • Warrior's Rest


    Eberron cosmology

    This is a description of the Eberron Cosmology prior to the Eberron fourth edition rules. For 4th edition cosmology information, please see World of Eberron
    World of Eberron
    The World of Eberron consists of a number of features for the Eberron campaign setting for the Dungeons & Dragons fantasy role-playing game.-Cosmology:...

    .

    The Eberron cosmology, used in the original Eberron
    Eberron
    Eberron is a campaign setting for the Dungeons & Dragons role-playing game, set in a period after a vast destructive war on the continent of Khorvaire...

    campaign setting
    Campaign setting
    A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

    , contained thirteen Outer Planes in 3rd edition, and gained at least two for 4th edition under the new cosmology. They exhibit traits similar to those of the standard D&D cosmology but also some (Irian, Mabar, Fernia, and Risia) appear more like Inner Plane
    Inner Plane
    The Inner Planes are the innermost planes of existence in the standard cosmology of the Dungeons & Dragons role-playing game. They are the building blocks of the multiverse, the elements and energies from which all of the material universe is made.The Inner Planes, the material building blocks of...

    s. The cosmology was unique in that the Outer Planes orbited around Eberron through the Astral plane, now they are floating like other planes in the Astral sea. As they orbited, their overlap with the material plane changed and access to those planes became easier or restricted.
    Name Alignment Enhanced magic Impeded magic Coterminous / Remote / Orbit
    Daanvi, the Perfect Order Law (strong) Lawful Chaotic 100 years / 100 years / 400 years
    Dal Quor, the Region of Dreams None Illusion None never / always / off orbit
    Dolurrh, the Realm of the Dead None None All 1 year / 1 year / 100 years
    Fernia, the Sea of Fire Evil Fire Cold 1 month / 1 month / 5 years
    Irian, the Eternal Day None Positive energy Negative energy 10 days / 10 days / 3 years
    Kythri, the Churning Chaos Chaos (strong) Chaotic Lawful erratic / erratic / erratic
    Lamannia, the Twilight Forest None Druidic None 7 days / 7 days / 1 year
    Mabar, the Endless Night None Negative energy Positive energy 3 days / 5 days / 5 years
    Risia, the Plane of Ice Evil Cold Fire 1 month / 1 month / 5 years
    Shavarath, the Battleground Varies Weapon-related Pacifying, charms 1 year / unknown / 36 years
    Syrania, the Azure Sky Good (strong) Good Evil 1 day / 1 day / 10 years
    Thelanis, the Faerie Court None Arcane None 7 years / 14 years / 225 years
    Xoriat, the Realm of Madness Evil None None unknown / unknown / millennia
    Thelanis, the Feywild
    Dolurrh, the Shadowfell


    See also Chapter 5 of the Eberron Campaign Setting

    Like most other D&D campaign settings, in 3rd edition D&D Eberron has a number of planes
    Plane (Dungeons & Dragons)
    The planes of the Dungeons & Dragons roleplaying game constitutes the multiverse in which the game takes place.In the earliest versions of Dungeons & Dragons, the concept of the Inner, Ethereal, Prime Material, Astral and Outer Planes was introduced; at the time there were only four Inner Planes...

    . Besides the Prime Material Plane, the Ethereal Plane, the Plane of Shadow, and the Astral Plane, the Eberron Campaign Setting has thirteen relatively unique planes. Gates or portals to any of the planes are very rare. These thirteen planes metaphysically orbit around Eberron, and depending on their current location are considered in one of four states.
    • Waxing/Waning - The plane is either approaching or moving away from Eberron. Planar travel occurs as normal.
    • Coterminous - The plane actually touches Eberron, and certain effects are strengthened in Eberron. Also, it may be possible to travel between planes by going to an appropriate spot. For example, when Risia, the Plain of Ice is coterminous, one may enter the plane from Eberron by walking into a blizzard. Because of seals placed by the Gatekeeper druids, Xoriat, the Realm of Madness, is incapable of becoming coterminous with Eberron.
    • Remote - The plane is furthest from Eberron, and certain effects are weakened in Eberron. Also, reaching a remote plane with the spell plane shift is difficult and requires a high Spellcraft DC check. Because of the conflict between the Quori and the giants of Xen'drik, Dal Quor is always considered remote from Eberron.

    4th Edition Cosmology

    In the 4th Edition, most of the Outer Planes have been replaced by Astral Domains in the Astral Sea. Known Astral Domains include Celestia and the Nine Hells. The Abyss is an exception; it is now located in the Elemental Chaos.

    See also

    • Alternative interpretations of the planes.
    The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
     
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