Hextor
Encyclopedia
In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons
fantasy
role-playing game
, Hextor is the Oeridian god of war, discord, massacres, conflict, fitness, and tyranny.
The symbol worn and used by the followers of Hextor is a black, spiked gauntlet holding spiked arrows.
in Dragon
#67 (1982). Hextor was subsequently detailed in the World of Greyhawk Fantasy Game Setting
(1983), and in Greyhawk Adventures (1988).
His role in the cosmology of the Planescape
campaign setting was described in On Hallowed Ground (1996).
(2000).
Hextor is also detailed in Deities and Demigods (2002).
(2004).
Hextor and his priesthood were expanded upon in Dragon
#356 (2007), in the "Core Beliefs" column.
, and the son of Stern Alia. Another brother, Stratis, is mentioned in literature for the Chainmail
miniatures game in Dragon Magazine
#285, but he is deceased.
Hextor has a long-standing rivalry with Erythnul
, from whom he took the portfolio of War. He also has longstanding enmities with Al'Akbar
, Allitur
, Delleb
, Ehlonna
, Fharlanghn
, Incabulos
, Johydee, Kord, Kurell
, Llerg
, Mayaheine, Obad-Hai
, Pelor
, Pholtus
, Rao
, Rudd
, Saint Cuthbert
, the dragon
goddess Tamara, Trithereon
, Vatun, Zagyg
, and Zodal. Hextor reserves particular animosity for his mother Alia, who failed to anoint him with the meersalm that provided Heironeous with his invulnerability. He has recently helped largely exterminate his mother's church in Medegia. Hextor sometimes finds Olidammara
annoying, but tolerates him because of the Laughing Rogue's sense of humor.
Hextor is a strong, if sometimes uneasy, ally of Beltar
, Bralm
, Kyuss
, Nerull
, Wastri
, and Wee Jas
. He has come to an understanding of sorts with the Lords of the Nine and the orc
and goblin
pantheons. His priests often work alongside shamans of Bahgtru
, Gruumsh
, Khurgorbaeyag
, Ilneval
, Maglubiyet
, and Nomog-Geaya
. Hextor is believed to have formed bargains with Tiamat
.
Hextor gained his extra arms from a group mysteriously known as the "Lords of Evil," and in return he works their will.
. There, Hextor presides over his legions as they train in the Great Coliseum.
Non-evil worshipers of Hextor embrace the security and order that the Scourge of Battle brings. They believe that only the harshness of Hextor's order can create perfect justice for all, and that these ends justify the means they use to attain them. However, they prefer educating nonbelievers first, and using force only when other means fail. They believe slavery is a necessary evil, the rock upon which civilization is built. They believe in properly caring for their slaves, but insist that slaves obey the will of their master without hesitation or question.
, sometimes under the patronage of Dukes of Hell. One example is Zbavra, a cleric of Hextor who is now part of Mammon
's court. The titular head of the Church of Hextor is Grenell I, Overking of North Kingdom.
The fallen paladin, the blackguard Lindroos, is a servant of the infernal god.
As with Heironeous, the priesthood has a strict hierarchy. Titles used by Hextorian priests (which reflect those of Heironeous) are Scourge of the Third Rank, Scourge of the Second Rank, Scourge of the First Rank, Champion of Tyranny, Knight Terrible, Knight Horrible, Knight Malevolent, and Knight Tyrant. Senior priests are called Patriarchs or Matriarchs, while those who command armies are known as Patriarch-Generals.
. Some of the better-known orders are the Company of the Twin Shields, the Order of the Six Severed Hands, and the Gray Knights of the Great Skull.
There are also Hextorian fighting-monks, the most famous of which is the Brotherhood of the Gray Hand, which dedicated to the preservation of Oeridian culture and the destruction of an order of Heironean monks called the Order of the Glory Everlasting.
Places dedicated to the worship of Hextor tend to be dark, bloody, and grim. The Cathedral of Hextor lies at the heart of Grenell's palace, the Cyst, in Eastfair. The imposing cathedral features statues of Aerdy warriors and superb stained-glass windows, friezes, and murals featuring scenes of historic battles of Oeridians against orcs, goblins, the Flan
, and just about everyone else. Undead guardians have been placed throughout the building. The leaders of Grenell's orcish allies are admitted only rarely.
Other prominent cathedrals in North Kingdom include the Malachite Spires in Delaric, led by Patriarch Krennden, and the Basilica of the Scourge in Bellport, led by Patriarch Halldrem. Temples of Hextor tend to operate openly, working hand in fist with the laws of the land.
Hextorians swear mighty oaths in battle, such as "Strength in victory!" "Mercy is for the weak!" or "Death to the unworthy!" a not-so-veiled reference to Heironeous and his worshippers.
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...
fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...
role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
, Hextor is the Oeridian god of war, discord, massacres, conflict, fitness, and tyranny.
The symbol worn and used by the followers of Hextor is a black, spiked gauntlet holding spiked arrows.
Advanced Dungeons & Dragons 1st edition (1977-1988)
Hextor was first detailed for the Dungeons & Dragons game in "The Deities and Demigods of the World of Greyhawk" by Gary GygaxGary Gygax
Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....
in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...
#67 (1982). Hextor was subsequently detailed in the World of Greyhawk Fantasy Game Setting
World of Greyhawk Fantasy Game Setting
The World of Greyhawk Fantasy Game Setting and the World of Greyhawk Fantasy World Setting are two closely related publications from TSR, Inc. that detail the fictional World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game...
(1983), and in Greyhawk Adventures (1988).
Advanced Dungeons & Dragons 2nd edition (1989-1999)
Hextor was one of the deities described in the From the Ashes set (1992), for the Greyhawk campaign, and appeared again in Greyhawk: The Adventure Begins (1998).His role in the cosmology of the Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...
campaign setting was described in On Hallowed Ground (1996).
Dungeons & Dragons 3.0 edition (2000-2002)
Hextor appears as one of the deities described in the Players Handbook for this edition (2000). Hextor's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk GazetteerLiving Greyhawk Gazetteer
The Living Greyhawk Gazetteer is a sourcebook for the World of Greyhawk campaign setting for the 3rd edition of the Dungeons & Dragons roleplaying game. Despite the title, the Living Greyhawk Gazetteer is not exclusive to the Living Greyhawk Campaign...
(2000).
Hextor is also detailed in Deities and Demigods (2002).
Dungeons & Dragons 3.5 edition (2003-2007)
Hextor appears in the revised Players Handbook for this edition (2003). His priesthood is detailed for this edition in Complete DivineComplete Divine
Complete Divine is a supplemental rulebook for the 3.5 edition of the Dungeons and Dragons fantasy role-playing game published by Wizards of the Coast...
(2004).
Hextor and his priesthood were expanded upon in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...
#356 (2007), in the "Core Beliefs" column.
Description
Hextor is often depicted as a hideous, gray skinned, six-armed humanoid bearing two large tusks jutting from its lower jaw wearing armor clad with skulls. He wields a weapon in each hand: a spiked flail, a battle axe, a battle pick, a longsword, a mace, and a falchion. His other form is that of an athletic young male, with dark hair and light skin.Relationships
Hextor is the half-brother and sworn enemy of HeironeousHeironeous
In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons role-playing game, Heironeous is the Oeridian god of Chivalry, Justice, Honor, War, Daring, and Valor. His holy symbol is a silver lightning bolt, often clutched in a...
, and the son of Stern Alia. Another brother, Stratis, is mentioned in literature for the Chainmail
Chainmail (game)
Chainmail is a medieval miniatures wargame created by Gary Gygax and Jeff Perren. Gygax developed the game with fellow Lake Geneva Tactical Studies Association member Perren, a hobby-shop owner with whom he had become friendly, and the game was first published in 1971...
miniatures game in Dragon Magazine
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...
#285, but he is deceased.
Hextor has a long-standing rivalry with Erythnul
Erythnul
In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons fantasy role-playing game, Erythnul is the Oeridian god of hate, envy, malice, panic, ugliness, and slaughter. He is known as the Many, and is worshipped by many gnoll,...
, from whom he took the portfolio of War. He also has longstanding enmities with Al'Akbar
Al'Akbar
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship...
, Allitur
Allitur
In the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game, Allitur is the Flan god of Ethics and Propriety...
, Delleb
Delleb
In the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy role-playing game, Delleb is the Oeridian god of Reason, Intellect, and Study. His symbol is a phoenix-feather quill, or an open book.-Creative Origins:...
, Ehlonna
Ehlonna
In the World of Greyhawk campaign setting and in the default pantheon of deities for the third edition of the Dungeons & Dragons role-playing game, Ehlonna is the goddess of Forests, Woodlands, Flora, Fauna, and Fertility...
, Fharlanghn
Fharlanghn
In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons role-playing game, Fharlanghn, the Dweller on the Horizon, is the Oeridian god of Horizons, Distance, Travel, and Roads. He is a well-known deity on the world of Oerth...
, Incabulos
Incabulos
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Incabulos is the god of Plagues, Sickness, Famine, Nightmares, Drought, and Disasters...
, Johydee, Kord, Kurell
Kurell
In the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game, Kurell is the Oeridian god of Jealousy, Revenge, and Thievery...
, Llerg
Llerg
In the fictional world of the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy role-playing game, Llerg is the god of Beasts and Strength...
, Mayaheine, Obad-Hai
Obad-Hai
In the World of Greyhawk campaign setting and the default pantheon of deities for the Dungeons & Dragons role-playing game, Obad-Hai is the god of Nature, Woodlands, Hunting, and Beasts, one of the most ancient known. He is often called the Shalm....
, Pelor
Pelor
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Pelor is the god of the Sun, Light, Strength, and Healing. Pelor is also a prominent member of the third edition of the game's default pantheon, and is a popular choice among player character clerics because he...
, Pholtus
Pholtus
In the fictional campaign setting of Greyhawk used for the Dungeons and Dragons fantasy role-playing game, Pholtus was one of the first gods created by Gary Gygax as he and Dave Arneson developed the game of Dungeons & Dragons...
, Rao
Rao (Greyhawk)
In the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy role-playing game, Rao is the Flan god of Peace, Reason, and Serenity. His holy symbol is a heart-shaped mask with a calm expression, or a simple white heart crafted of metal or wood...
, Rudd
Rudd (Greyhawk)
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Rudd is the Oeridian goddess of Chance, Good Luck, and Skill. As the Great Gambler, she knows every card game invented. Rudd avoids completely cerebral games like Dragonchess, finding them too easy...
, Saint Cuthbert
Saint Cuthbert (Dungeons & Dragons)
In some versions of the Dungeons and Dragons roleplaying game, Saint Cuthbert of the Cudgel is the combative deity of Wisdom, Dedication, and Zeal...
, the dragon
Dragon
A dragon is a legendary creature, typically with serpentine or reptilian traits, that feature in the myths of many cultures. There are two distinct cultural traditions of dragons: the European dragon, derived from European folk traditions and ultimately related to Greek and Middle Eastern...
goddess Tamara, Trithereon
Trithereon
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Trithereon is the god of Individuality, Liberty, Retribution, and Self-Defense...
, Vatun, Zagyg
Zagyg
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Zagyg is the god of Humor, Eccentricity, Occult Lore, and Unpredictability...
, and Zodal. Hextor reserves particular animosity for his mother Alia, who failed to anoint him with the meersalm that provided Heironeous with his invulnerability. He has recently helped largely exterminate his mother's church in Medegia. Hextor sometimes finds Olidammara
Olidammara
In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons fantasy roleplaying game, Olidammara is the god of Music, Revels, Wine, Rogues, Humor, and Tricks. He is often called the Laughing Rogue.Olidammara is one of the more...
annoying, but tolerates him because of the Laughing Rogue's sense of humor.
Hextor is a strong, if sometimes uneasy, ally of Beltar
Beltar
Beltar may refer to:*Beltar, Nepal*Beltar , a lesser deity in the Greyhawk setting of the Dungeons & Dragons game....
, Bralm
Bralm
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Bralm is the Suel goddess of Insects and Industriousness...
, Kyuss
Kyuss (Greyhawk)
In the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy role-playing game, Kyuss is a demigod concerned with the creation and mastery of the Undead...
, Nerull
Nerull
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, as well as in the game's default pantheon of deities, Nerull is the Flan god of death, darkness, murder, and the underworld. He is known as the Reaper, the Foe of All Good, the Hater of Life, and the Bringer of...
, Wastri
Wastri
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Wastri is the Suloise god of Amphibians, Bigotry, and Self-Deception...
, and Wee Jas
Wee Jas
In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons roleplaying game, Wee Jas is the Suel goddess of Magic, Death, Vanity, and Law...
. He has come to an understanding of sorts with the Lords of the Nine and the orc
Orc (Dungeons & Dragons)
In the Dungeons & Dragons roleplaying game, orcs are a primitive race of savage, bestial, barbaric humanoid.-Publication history:The orc was one of the earliest creatures introduced in the D&D game. The D&D orc is largely based upon the orcs appearing in the works of J.R.R...
and goblin
Goblin (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, goblins are a very common and fairly weak race of evil humanoid monsters. Goblins and Kobolds are commonly non-human monsters that low-level player characters will face in combat. In D&D, goblins aren't smaller cousins of orcs, but are a part of...
pantheons. His priests often work alongside shamans of Bahgtru
Bahgtru
In the Dungeons & Dragons role-playing game, Bahgtru is the orc deity of Strength and Combat.-Publication history:Bahgtru was first detailed in Roger E. Moore's article "The Half-Orc Point of View," in Dragon #62 . In Dragon #92 , Gary Gygax indicated this as one of the deities legal for the...
, Gruumsh
Gruumsh
In the Dungeons & Dragons role-playing game, Gruumsh, also known as Gruumsh One-Eye, is the patron deity of orcs, who regard him as the god of Conquest, Survival, Strength, and Territory. He is also considered a member of the default D&D pantheon of deities...
, Khurgorbaeyag
Khurgorbaeyag
In the Dungeons & Dragons role-playing game, Khurgorbaeyag is the goblin deity of Slavery, Oppression, and Morale. He acts as a trusted lieutenant of Maglubiyet though he secretly harbors a desire to rule the goblin pantheon himself. His symbol is a whip with red and yellow stripes.-Publication...
, Ilneval
Ilneval
In many campaign settings for the Dungeons & Dragons role-playing game, Ilneval is the orc deity of Warfare and Leadership. His symbol is a bloodied longsword.-Publication history:...
, Maglubiyet
Maglubiyet
Maglubiyet is the god of goblins and hobgoblins in the fictional setting of the Dungeons & Dragons role-playing game. He was first described in the Nonhuman Deities chapter in the first edition of Deities and Demigods, by James Ward and Robert Kuntz published by TSR, Inc. in 1980...
, and Nomog-Geaya
Nomog-Geaya
In many campaign settings for the Dungeons & Dragons role-playing game, Nomog-Geaya is the hobgoblin deity of War and Authority. He is the patron deity of hobgoblins, but hobgoblins are also known to worship Maglubiyet. His symbol is a crossed longsword and handaxe.-Publication history:Nomog-Geaya...
. Hextor is believed to have formed bargains with Tiamat
Tiamat (Dungeons & Dragons)
Tiamat is the name of a powerful draconic goddess in the Dungeons & Dragons role-playing game. The name is taken from Tiamat, a goddess in ancient Mesopotamian mythology who is substantially different ....
.
Hextor gained his extra arms from a group mysteriously known as the "Lords of Evil," and in return he works their will.
Realm
Hextor's realm is the citadel of Scourgehold on the plane of AcheronAcheron (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, Acheron , also known as The Infernal Battlefield of Acheron, is a lawful neutral/lawful evil-aligned plane of existence...
. There, Hextor presides over his legions as they train in the Great Coliseum.
Dogma
The church of Hextor teaches that the world is a harsh, unforgiving place. The strong rule the weak, and power is the only reward worth having. Cruelty and mercilessness are necessary tools. Order must be forged from Chaos and law from anarchy, but order is meaningless without the will to enforce it. Tyrants are to be obeyed, and dissenters are to be oppressed or killed. Slaves must obey their masters.Scriptures
- The Book of Hextor: This is the primary book of Hextor's church, telling of Hextor's youth and his decision to go to the Lords of Evil for boons that would help him against his unworthy brother Heironeous. The book is very old, most copies scribed in Old Oeridian.
- The Celestial Grindwheel: This is a very heretical set of scrolls written by a Hextorian monk a century ago, hinting that Heironeous and Hextor are actually two halves of the same being. The scrolls suggest that the battle between the two sides helps balance out the good and evil in the multiverse, thereby preventing the destruction of everything.
Worshipers
Congregations of Hextorians can be found in Alhaster and especially throughout the North Kingdom, where Hextor's church is the official state religion.Non-evil worshipers of Hextor embrace the security and order that the Scourge of Battle brings. They believe that only the harshness of Hextor's order can create perfect justice for all, and that these ends justify the means they use to attain them. However, they prefer educating nonbelievers first, and using force only when other means fail. They believe slavery is a necessary evil, the rock upon which civilization is built. They believe in properly caring for their slaves, but insist that slaves obey the will of their master without hesitation or question.
Clergy
The traditional dress of the clergy of Hextor are blood-red robes. Clerics of Hextor often work in cooperation with devilsDevil (Dungeons & Dragons)
In the Dungeons & Dragons roleplaying game, devils are a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. True to their Lawful Evil alignment, devils are locked in a strict and brutal...
, sometimes under the patronage of Dukes of Hell. One example is Zbavra, a cleric of Hextor who is now part of Mammon
Mammon (Dungeons & Dragons)
In the Dungeons & Dragons roleplaying game, Mammon is an Arch-Devil of Hell , also known as the "Lord of Avarice." His symbol is a pair of red scaled hands open and looming over a black gemstone, or gold medallions emblazoned with the image of a snake-bodied devil.Mammon is the lord of Minauros,...
's court. The titular head of the Church of Hextor is Grenell I, Overking of North Kingdom.
The fallen paladin, the blackguard Lindroos, is a servant of the infernal god.
As with Heironeous, the priesthood has a strict hierarchy. Titles used by Hextorian priests (which reflect those of Heironeous) are Scourge of the Third Rank, Scourge of the Second Rank, Scourge of the First Rank, Champion of Tyranny, Knight Terrible, Knight Horrible, Knight Malevolent, and Knight Tyrant. Senior priests are called Patriarchs or Matriarchs, while those who command armies are known as Patriarch-Generals.
Affiliated orders
The church of Hextor is supported by numerous religious-military orders, tracing their origins back to the church armies of the Great KingdomGreat Kingdom
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, the Great Kingdom, or the Great Kingdom of Aerdy, refers to an empire that varied in size at various points in its history.-History:...
. Some of the better-known orders are the Company of the Twin Shields, the Order of the Six Severed Hands, and the Gray Knights of the Great Skull.
There are also Hextorian fighting-monks, the most famous of which is the Brotherhood of the Gray Hand, which dedicated to the preservation of Oeridian culture and the destruction of an order of Heironean monks called the Order of the Glory Everlasting.
Temples
The faith of Hextor has historically been most concentrated in the Great Kingdom. The See of Medegia was ruled by a Hextorian cleric for a time, and according to legend an early Aerdi kingdom known as the Medegian Bladelands was dominated by Hextor's faithful.Places dedicated to the worship of Hextor tend to be dark, bloody, and grim. The Cathedral of Hextor lies at the heart of Grenell's palace, the Cyst, in Eastfair. The imposing cathedral features statues of Aerdy warriors and superb stained-glass windows, friezes, and murals featuring scenes of historic battles of Oeridians against orcs, goblins, the Flan
Flan (Greyhawk)
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, the Flan are a race of humans living in the Flanaess. The Flan peoples were the first humans known to have settled the eastern portion of the continent of Oerik, the Flanaess, which is named for them...
, and just about everyone else. Undead guardians have been placed throughout the building. The leaders of Grenell's orcish allies are admitted only rarely.
Other prominent cathedrals in North Kingdom include the Malachite Spires in Delaric, led by Patriarch Krennden, and the Basilica of the Scourge in Bellport, led by Patriarch Halldrem. Temples of Hextor tend to operate openly, working hand in fist with the laws of the land.
Rituals
Hextorian services feature chanting, wind instruments sounding discordant notes, shouts and screams, and iron weapons striking against solid objects.Hextorians swear mighty oaths in battle, such as "Strength in victory!" "Mercy is for the weak!" or "Death to the unworthy!" a not-so-veiled reference to Heironeous and his worshippers.
The Feats of Strength
Before a Hextorian priest can advance in rank, they must demonstrate their martial prowess and fitness to rule. The nature of these feats varies, but they are all revealed through prayer and divine revelation. They can vary from tests of endurance that can be performed within the temple walls to unholy crusades against the forces of Good.Holy Days
- Blooding. During the week of Growfest, Hextorians exhibit their strength, fitness, and martial prowess, sacrificing the lives of war prisoners to feed their god. Others cut themselves, offering their own blood to Hextor.
- Discordsmight, celebrated on the 25th of Ready'reatGreyhawk CalendarThe Greyhawk Calendar is a fictional calendar used in the World of Greyhawk campaign setting for the Dungeons and Dragons role-playing game...
, commemorates the struggle between the Medegian Bladelands and the followers of Heironeous. The church of Hextor teaches that this was a glorious victory in which the faithful pushed their boundaries all the way to the Flanmi River. Worshipers of Heironeous, however, celebrate a parallel holiday of Valormight on the same day, where they celebrate the fact that the Hextorians were unable to push past that river as a great victory for the forces of Good.
- The Fist of Eternal Malachite. Celebrated on Midwinter's DayWinter solsticeWinter solstice may refer to:* Winter solstice, astronomical event* Winter Solstice , former band* Winter Solstice: North , seasonal songs* Winter Solstice , 2005 American film...
, this holiday commemorates the battles that helped Hextorians gain ascendancy during the Turmoil Between Crowns. In lands other than the former Great KingdomGreat KingdomIn the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, the Great Kingdom, or the Great Kingdom of Aerdy, refers to an empire that varied in size at various points in its history.-History:...
, this day is a remembrance of battles fought in the name of the local ruler.
The Lords of Evil
Even within the church, little is known about the beings who granted Hextor his power. They are mainly used as an example of the importance of hierarchy, as even the Lord of Tyranny obeys (but is not subservient to) those more powerful than him.The Battling Brothers
This is the Hextorian version of the Heironean myth "Sibling Rivalry". While the Heironean version teaches that Hextor fell in with evil out of weakness, Hextorian myth teaches that he chose evil from a position of strength, choosing to forge his own destiny rather than remain in the shadow of his brother.Additional reading
- Brown, Anne. Player's Guide to Greyhawk (TSR, 1998).
- Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:http://www.wizards.com/rpga/downloads/LG_Deities.zip
- Cordell, Bruce R.Bruce CordellBruce Robert Cordell is an American author of roleplaying games and fantasy novels. He won the Origins Award for Return to the Tomb of Horrors and has won several ENnies as well...
Bastion of Faith. Renton, WA: Wizards of the Coast, 1999. - Gygax, GaryGary GygaxErnest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....
, and Frank MentzerFrank MentzerJacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the...
. The Temple of Elemental Evil (TSRTSR, Inc.Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....
, 1985). - Haley, Jason H. "The Allure of Evil." DragonDragon (magazine)Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...
#361. Renton, WA: Wizards of the Coast, 2007. Available online: http://www.wizards.com/default.asp?x=dnd/drfe/20071112 - Holian, Gary. "Paladins of Greyhawk." DungeonDungeon (magazine)Dungeon Adventures, or simply Dungeon, was a magazine targeting consumers of role-playing games, particularly Dungeons & Dragons. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150...
#104. Bellevue, WA: Paizo Publishing, 2003. - Pramas, Chris. "The Armies of Thalos." Dragon #287. Bellevue, WA: Paizo Publishing, 2001.
- -----. "The Empire of Ravilla." Dragon #285. Bellevue, WA: Paizo Publishing, 2001.
- Reynolds, Sean K.Sean K. ReynoldsSean K Reynolds is a professional game designer who has worked on and co-written a number of D&D supplements for Wizards of the Coast, as well as material for other companies. He does not put a period after his middle initial.-Background:...
"Core Beliefs: Heironeous." Dragon #354 (Paizo Publishing, 2007). - -----. Ivid the Undying. Lake Geneva, WI: TSR, unpublished. Available online: http://www.wizards.com/default.asp?x=dnd/dnd/downloads
- Living Greyhawk Journal no. 3 - "Gods of Oerth"