Killzone (PS3)
Encyclopedia
Killzone 2 is a first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...

 for the PlayStation 3
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...

, developed by Guerrilla Games
Guerrilla Games
Guerrilla Games is a first party video game developer and wholly owned subsidiary of Sony Computer Entertainment. The company is based in Amsterdam in the Netherlands, currently employs approximately 150 individuals, and is headed by managing director Hermen Hulst and development director Arjan...

 and published by Sony Computer Entertainment
Sony Computer Entertainment
Sony Computer Entertainment, Inc. is a major video game company specializing in a variety of areas in the video game industry, and is a wholly owned subsidiary and part of the Consumer Products & Services Group of Sony...

. It is the third installment in the Killzone series
Killzone (series)
Killzone is a series of shooter games exclusively for Sony Computer Entertainment's video game consoles. The series is developed by Guerilla Games, a subsidiary of SCE. Killlzone consists of four games for the PlayStation 2, the PlayStation Portable, Playstation Vita and the PlayStation 3...

that began on the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 with Killzone
Killzone
Killzone is a first-person shooter exclusive to the PlayStation 2 game console, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. A sequel, Killzone: Liberation was released on the PlayStation Portable and another followup, Killzone 2 was released for...

and continued on the PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

 with Killzone: Liberation
Killzone: Liberation
Received IGN's award for Best PSP Offline Multiplayer Game of 2006 .-External links:**...

. The game was first announced at E3 2005, with a tech demo
Tech demo
A tech demo is a prototype, rough example or an otherwise incomplete version of a product, put together with the primary purpose of showcasing the idea, performance, method or the features of the product...

 on display, while the first gameplay footage was shown two years later at E3 2007. Killzone 2 was released worldwide late February , and was followed by Killzone 3
Killzone 3
Killzone 3 is a 2011 first-person shooter for the PlayStation 3, developed by Guerrilla Games and published by Sony Computer Entertainment. It is the fourth installment in the Killzone series, the first game in the series to be presented in 3D and the first to include motion controls using the...

in February 2011.

Campaign

The game is presented almost entirely from a first person perspective, aside from vehicular combat. Killzone 2 features a "lean and peek" cover system which allows the player to take cover behind an object and then pop out to fire at enemies. The "lean and peek" mechanic stays in first person view at all times. It is also possible for the player to pilot vehicles at two points in the game: a tank and an exoskeleton. Many classic weapons and vehicles from previous Killzone installments return, such as the M82-G and the StA-52 LAR. The Sixaxis
Sixaxis
The Sixaxis Wireless Controller was the official gamepad for the Sony PlayStation 3 from launch until 2008 when it was succeeded by the DualShock 3....

 motion control feature is also utilized in performing certain actions such as turning a valve, arming an explosive charge and sniping.

Multiplayer

Warzone, the title of the online multiplayer component of Killzone 2 has been developed by Guerrilla Games in conjunction with the game's single-player campaign. The online multiplayer gameplay is class-based, meaning the player can choose a class of character which is specialized for a specific role to better suit the player's needs in battle. There are 7 classes in total, in which the player can mix and match a main and sub ability according to their playing style, and can switch abilities upon death.
There are 15 weapons available to the player, most of which cannot be used until the player reaches a certain rank. Two of these weapons are secondary firearms, and a further two weapons, the Boltgun and Flamethrower
Flamethrower
A flamethrower is a mechanical device designed to project a long controllable stream of fire.Some flamethrowers project a stream of ignited flammable liquid; some project a long gas flame. Most military flamethrowers use liquids, but commercial flamethrowers tend to use high-pressure propane and...

, are exclusive to the downloadable maps "Suljeva Cliffside" and "Arctower Landing".

Players play as either the ISA or Helghast, with a few gameplay differences. The character model and respawn points, and the "lean and peek" cover systems were removed. Each class levels up with experience gained from killing enemies or completing mission objectives. With enough experience, players unlock new weapons and skills, as well as a new class. Each class has two badges, the Primary badge selects the class and their specified skill. The secondary badge has an extra skill for the specified class but can be swapped to create your own custom class.

Warzone plays out through dynamic matches where multiple game types are played in a single round. The game ships with five different game types including Assassination, Search & Retrieve, Search & Destroy, Bodycount and Capture & Hold. Online matches can connect 2 to 32 players, and they can group into six squads of up to four players. If an online match does not have a full 32 players, computer-generated "bots" can be added in to create bigger teams (but only in an unranked match). Killzone 2 also offers a clan system, which allows clans of up to 64 players to compete for "Valor Points", an in-game currency that clans can use to bet on tournaments.

Players can also play offline against AIs
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

 with Skirmish mode and unranked online multiplayer, but there is no offline multiplayer mode for splitscreen players.

Eight multiplayer maps are included on disc at release, but Guerrilla has released more maps as downloadable content
Downloadable content
Downloadable content is official additional content for a video game distributed through the Internet. Downloadable content can be of several types, ranging from a single in-game outfit to an entirely new, extensive storyline, similarly to an expansion pack. As such, DLC may add new game modes,...

. 6 more maps have been added to multiplayer since release via downloadable content purchasable from the PlayStation Store
PlayStation Store
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 and PlayStation Portable game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games,...

.

Synopsis

Killzone 2 follows the events of Killzone
Killzone
Killzone is a first-person shooter exclusive to the PlayStation 2 game console, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. A sequel, Killzone: Liberation was released on the PlayStation Portable and another followup, Killzone 2 was released for...

and Killzone: Liberation
Killzone: Liberation
Received IGN's award for Best PSP Offline Multiplayer Game of 2006 .-External links:**...

, and is set entirely on the planet Helghan, the home world of the Helghast who invaded an Interplanetary Strategic Alliance (ISA) colony. Two years after the Helghast assault on Vekta, the ISA launched an assault on the enemy's home world
Core worlds
Core worlds or core planets often exist in works of science fiction, especially space operas. They are usually at the center of the galaxy or of colonized space, occasionally both. Core worlds are densely populated with long histories, advanced technology, and/or highly-developed culture. The...

 of Helghan. The ISA goal is to capture the Helghast leader, Emperor Scolar Visari, and bring the Helghast war machine to a halt. Players assume the role of Sergeant Tomas "Sev" Sevchenko, a battle-hardened veteran of the special forces unit the "Legion" assigned to Alpha team, who goes on a mission to take out the Helghast threat.

During the invasion
Invasion
An invasion is a military offensive consisting of all, or large parts of the armed forces of one geopolitical entity aggressively entering territory controlled by another such entity, generally with the objective of either conquering, liberating or re-establishing control or authority over a...

 of Helghan, Sev's unit is deployed behind enemy lines to assist the main invasion force. Tasked with securing the enemy capital of Pyrrhus, Helghan's first true city, the team quickly discovers that the Helghast are a more formidable enemy on their home planet. Not only are they well-adapted to Helghan's hostile conditions, they have also harnessed the power of the freakish lightning storms that always occur on Helghan which they can now use against the ISA. A cold, barren, unforgiving world, Helghan provides a ready defense with thick, acidic air, dust clouds, and violent surgical lightning storms. Sev discovers his squad is not just fighting enemy forces—their fiercest opponent may be the planet itself.

Plot

In the prologue, the ISA has set up their fleet of Cruisers, including the New Sun, in the clouds of Helghan over the Helghast capital city, Pyrrhus, preparing for a final assault to take the city. Unable to get their capital ships close to the city and destroy it with bombardment due to Helghast anti-aircraft firepower, the ISA deploys an invasion force. The ISA's troops, including Alpha Team (with the player character), are deployed in an attempt to capture the city. The invasion is seemingly successful until the Helghast activate their main defense system, a barrier of electric arc towers throughout the city, killing many ISA soldiers and crippling the first wave of the assault, reducing the ISA's advance to a crawl; however, the fight between the ISA and Helghast continues with unmitigated ferocity as the slowly retreating Helghast desperately repel the ISA forces whose compelling advances seize Visari Square in one of the greatest battles ever.

Using an intact piece of an arc tower destroyed earlier in the campaign, scientist Evelyn Batton discovers that the arc towers are powered by an element called Petrusite, and large portions of the mysterious element are located around the Tharsis Refinery
Power station
A power station is an industrial facility for the generation of electric energy....

 on the outskirts of Pyrrhus. The refinery is thought to be abandoned. Alpha Team is ordered to accompany Evelyn and travel to the outskirts of the city in an attempt to find a way to disable the towers.

During the mission, Sev and Rico depart from the team in order to activate a communications tower. Before the tower is activated, however, Garza, Natko and Evelyn are captured by Helghast. Eventually, Sev and Rico find their squad, only to see Colonel Mael Radec, a ruthless Helghast commander, interrogating the group in the hopes of obtaining the launch codes for the Helghast's stolen set of ISA nuclear warheads. After the squad refuses to give information to Radec, he loses his patience and threatens to execute the group. While Sev, realizing the danger of rushing into the fray, waits and attempts to find a good location to ambush Radec's unit, Rico's impatience causes him to rush in, attempting to save the squad. Unfortunately, Garza is mortally wounded
Mortal Wound
A mortal wound is a very severe and serious injury whether accidental or inflicted intentionally , which leads directly to the death of the victim. Death need not be instantaneous, but follows soon after...

 in the ensuing firefight, and Radec escapes. The only thing the squad can do is return to the New Sun before they are attacked again. Evelyn heads to the nearest communications tower to call for extraction. The squad is then attacked by more Helghast troops, but the group is able to fend off the attack. Unfortunately, when ISA support finally arrives, the injured Garza collapses and dies in Sev's arms.

Back aboard the New Sun, Sev mourns for Garza; however, he is interrupted by a surprise Helghast counter-attack on the ISA fleet; initially ISA had established orbital control militarily but the Helghast breached them. All ships, including the New Sun, are boarded. In the assault, Colonel Radec reaches the bridge where he personally executes Evelyn and mortally wounds Fleet Commander Colonel Jan Templar. Before leaving, Radec steals the nuclear strike codes for the (previously stolen) nuclear weapons. Templar, in a final act of self-sacrifice, manages to deactivate the thrusters on the New Sun, sending it crashing onto Tharsis Refinery, destroying the city's Petrusite defense grid.

With the defence grid down, the ISA advance and attempt to regroup near Visari's palace in Pyrrhus and gain victory; however, a nuclear bomb is deliberately detonated within the city by the Helghast, destroying it, along with most of the ISA forces. With the fleet decimated, and the ISA ground campaign crippled by the blast, Alpha team and the last remaining ISA troops attack the palace of Scolar Visari, facing fanatical Helghast resistance as both forces engaged each other in a titanic struggle as the ISA's decimated and crippled forces resiliently repel the Helghast into their palace in an epic duel.

The ISA troops manage to breach the palace and Sev and Rico try to fight their way to Visari's throne room, but encounter Radec and his personal guard en route. Sev and Rico manage to eliminate Radec's guard after a ferocious battle, but are then forced to battle Radec himself, who decides to deal with the two interlopers personally. Eventually, the two manage to severely injure Radec. He commits suicide to avoid capture.

Finally, Sev and Rico, still under orders to capture Scolar Visari and deliver him to the Vektan high command, find the Helghan leader waiting for them in his throne room. He tells Sev and Rico that the war is far from over and seemingly goads them to kill him, telling them that in death the Helghast will remember him as a martyr, and subsequently unleash terrible vengeance upon the remaining ISA forces; his survival is all that is keeping the Helghast "under control".

Rico, determined to avenge Templar and Garza, the latter of whom died due to Rico's own errors, and has left him wrought with guilt, falls for Visari's provocation and guns the Helghan Emperor down. As Visari succumbs to his injuries, he mutters his last words: "The madness...begins."

Worn from what he has been through and disillusioned with Rico's execution of Visari, Sev leaves the palace and sits on the entrance steps. There, he sees an overwhelmingly giant fleet of Helghast ships, which were believed to be destroyed by the first ISA wave, initiating an assault on what is left of the ISA fleet and sees, first hand, the destruction Visari envisioned. They will later fight these Helghast in Killzone 3.

Characters

  • Sergeant First Class
    Sergeant First Class
    Sergeant First Class is the seventh enlisted rank in the U.S. Army, above Staff Sergeant and below Master Sergeant and First Sergeant, and is the first senior non-commissioned officer rank...

     Tomas "Sev" Sevchenko
    is the main character of Killzone 2, and part of the ISA Special Forces Alpha Team. He is a withdrawn and unusually contemplative man. At the age of 25, he's already been in several successful campaigns, but they've also exacted a toll on him. He's an imperfect soldier in a perfect army.

  • Corporal
    Corporal
    Corporal is a rank in use in some form by most militaries and by some police forces or other uniformed organizations. It is usually equivalent to NATO Rank Code OR-4....

     Dante Garza
    is a member of the ISA Special Forces Alpha Team. Smart-mouthed and young, Garza is a loyal, optimistic, and trusty soldier who has earned his elite status. A close companion of Sev, the pair have served together in several campaigns before being picked for Alpha.

  • Master Sergeant
    Master Sergeant
    A master sergeant is the military rank for a senior non-commissioned officer in some armed forces.-Israel Defense Forces:Rav samal rishoninsignia IDF...

     Rico Velasquez
    is a veteran of the ISA. He is a human tank who prefers to shoot first and ask questions later, if at all. He is all attitude, but despite this, he has a good heart. Rico prefers an up-front fight and is a character of extremes; he gets agitated easily and does not refrain from taking action. During the orbital defense platform crisis, Rico was left stranded by a brutal Helghast attack and consequently befriended Templar, Luger, and Hakha. Later, he became embedded with Alpha Team to spearhead the invasion on Helghan’s capital, Pyrrhus.

  • Corporal
    Corporal
    Corporal is a rank in use in some form by most militaries and by some police forces or other uniformed organizations. It is usually equivalent to NATO Rank Code OR-4....

     Shawn Natko
    is the demolitions expert for the ISA Special Forces Alpha Team. An experienced soldier of the same generation as Rico, Natko made a steady rise through ISA ranks before joining Alpha Squad.

  • Colonel
    Colonel
    Colonel , abbreviated Col or COL, is a military rank of a senior commissioned officer. It or a corresponding rank exists in most armies and in many air forces; the naval equivalent rank is generally "Captain". It is also used in some police forces and other paramilitary rank structures...

     Jan Templar
    is the commander of the ISA fleet and the cruiser New Sun. Protagonist of Killzone and Killzone: Liberation, he leads the invasion of Helghan from the sky without actually being in the field.

  • Emperor Scolar Visari is the leader of Helghast forces and ruler of Helghan planet. He is responsible for the re-militarization of the Helghan troops after their defeat following the First Helghan War. Visari previously succeeded in launching an invasion on one of the ISA's colonial planets, Vekta, to avenge what he sees as the abandonment and abuse of the Helghast. He is voiced by Brian Cox.

  • Colonel
    Colonel
    Colonel , abbreviated Col or COL, is a military rank of a senior commissioned officer. It or a corresponding rank exists in most armies and in many air forces; the naval equivalent rank is generally "Captain". It is also used in some police forces and other paramilitary rank structures...

     Mael Radec
    is the commander of the Helghast Imperial Guard, Visari's personal guard, and defends the planet Helghan. He is shown to have a desire for killing, and prefers action rather than planning. Determined and ruthless, he is called the hound of Visari. He is voiced by British actor Sean Pertwee
    Sean Pertwee
    Sean Pertwee is an English actor known for his television, film and voice-over work.-Career:In the early 80s, he auditioned for a place at the Surrey County Youth Theatre where he was cast as Captain Fitzpatrick in the play Tom Jones, based on the novel by Henry Fielding...

    .

  • Weapon specialist Evelyn Batton is Templar's assistant. She focuses on the technical aspects of the ISA's nuclear weapons and knows the codes to the nuclear weapon "Red Dust" which has been seized by the Helghast. She joins Alpha Squad to help reclaim it in one mission of the game.

Development

At E3 2005, Killzone 2 was debuted with a trailer depicting soldiers landing in a hostile war-zone on Helghan and fighting Helghast forces. Critics in the media argued that the trailer shown at the trade show did not show actual gameplay footage, as its high level of visual detail has been argued to be impossible to render in real-time
Real-time computer graphics
Real-time computer graphics is the subfield of computer graphics focused on producing and analyzing images in real time. The term is most often used in reference to interactive 3D computer graphics, typically using a GPU, with video games the most noticeable users...

 on the PlayStation 3
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...

 and the audio mix of the trailer was slightly delayed. SCEA's Vice President, Jack Tretton
Jack Tretton
Jack Tretton is the President and CEO of Sony Computer Entertainment of America , a division of Sony Computer Entertainment, which is a subsidiary of Sony Corporation...

, stated that the footage of Killzone 2, that was believed to be pre-rendered
Pre-rendered
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputing or playing back the video. Instead, the video is a recording of a footage that was previously rendered on a different equipment...

, "is real gameplay everybody's seeing out there". Several days later, Phil Harrison
Phil Harrison
Phil Harrison is the former British corporate executive and a representative director of Sony Computer Entertainment, Inc. and Executive Vice President of Sony Computer Entertainment Europe . At E3 in 2005 he showcased the first public realtime demonstrations of PlayStation 3 development hardware...

, SCE Europe's Vice President of Development, stated in an interview that all of the footage of PlayStation 3 games at E3 2005 were "running off video" which was "done to PS3 spec". Further interviews eventually revealed the trailer was indeed a "target render", a prerendered video showing the developer's goals for the finished product.

At the Game Developers Conference
Game Developers Conference
The Game Developers Conference is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking...

 in 2007, a Killzone 2 teaser was shown behind closed doors, and was never released to the public. It featured various battles, destructible environments, and lighting effects among others. Killzone 2 was shown to a panel of journalists at a special pre-E3 2007 event in Culver City, California
California
California is a state located on the West Coast of the United States. It is by far the most populous U.S. state, and the third-largest by land area...

, and then the next day to the public at Sony's E3 press conference. An in-game trailer showing real-time gameplay of Killzone 2 was also released, along with several videos of extended gameplay. A number of media outlets since E3, such as the BBC
BBC
The British Broadcasting Corporation is a British public service broadcaster. Its headquarters is at Broadcasting House in the City of Westminster, London. It is the largest broadcaster in the world, with about 23,000 staff...

, have referred to Killzone 2 as being "one of the most cinematic and immersive games ever produced on a console." At the Leipzig Games Convention in 2007, Killzone 2 was presented in playable form to the media. It was the same demo level as shown at E3 2007, although journalists were allowed to play it hands-on. At Sony
Sony
, commonly referred to as Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate measured by revenues....

's PlayStation Day 2008, the first level in Killzone 2’s single-player campaign was presented, named "Corinth River".

Michal Valient, a Senior Programmer at Guerrilla Games, presented details of their Killzone 2 proprietary game engine at a Developers Conference in July 2007. As with many other titles published by SCE, including LittleBigPlanet
LittleBigPlanet
LittleBigPlanet, commonly abbreviated LBP, is a puzzle platformer video game, based on user-generated content, for the PlayStation 3 first announced on 7 March 2007, by Phil Harrison at the Game Developers Conference in San Francisco, California...

and inFamous
InFamous
Infamous, stylized as inFAMOUS or inFamous, is an open world video game for the PlayStation 3 video game console. It was developed by Sucker Punch Productions and published by Sony Computer Entertainment...

, Killzone 2 uses a deferred shading
Deferred shading
In computer graphics, deferred shading is a three dimensional shading technique in which the result of a shading algorithm is calculated by dividing it into smaller parts that are written to intermediate buffer storage to be combined later, instead of immediately writing the shader result to the...

 engine which enables far greater control over the game's characteristic lighting palette, while maximising processor throughput and limiting shader complexity. Other games to use similar approaches include Rockstar Games
Rockstar Games
Rockstar Games is a major video game developer and publisher based in New York City, owned by Take-Two Interactive following its purchase of UK video game publisher BMG Interactive. The brand is mostly known for Grand Theft Auto, Max Payne, L.A...

' Grand Theft Auto IV
Grand Theft Auto IV
Grand Theft Auto IV is a 2008 open world action video game published by Rockstar Games, and developed by British games developer Rockstar North. It has been released for the PlayStation 3 and Xbox 360 video game consoles, and for the Windows operating system...

and GSC Game World
GSC Game World
GSC Game World is a Kiev-based computer game developer. Founded in 1995 in Kiev, Ukraine, it released titles such as Cossacks: European Wars, American Conquest, Alexander, S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky and S.T.A.L.K.E.R.: Call of Pripyat...

's Stalker: Shadow of Chernobyl. However, this approach does create some additional problems; notably with respect to anti-aliasing
Anti-aliasing
In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution...

 and transparencies. The former was solved using a MSAA Quincunx (multisample anti-aliasing
Multisample Anti-Aliasing
Multisample anti-aliasing is a type of anti-aliasing, a technique used in computer graphics to improve image quality.- Definition :The term generally refers to a special case of supersampling. Initial implementations of full-scene anti-aliasing worked conceptually by simply rendering a scene at a...

) solution, and the latter by the addition of a standard forward rendering path. The game's graphics were universally praised by critics.

The animation was done in Maya 8.5 with some motion capture animations tweaked in MotionBuilder
Motionbuilder
MotionBuilder is professional 3D character animation software. It is used for Motion capture and traditional keyframe animation. MotionBuilder is produced by Autodesk in Montreal...

. 3D artists, animators and level designers used Maya as their production environment, which is unusual considering that most 3D games are produced using 3ds max. A large library of custom Maya tools and scripts was created to support these different disciplines. Tools like "Hyperion" which replaced Maya’s viewport rendering software with a lightmap rendering software. In-game animation was assisted with another tool they created called AnimationBlender and Particle effects were edited using a tool called "Particle Editor". They also created a tool called "ClorTweaker", which gave them the possibility to do color correction on the PS3 in real-time.

Most of the animation was done using motion capture with some animations, reload animations for example, done by hand. Facial animation was done using blendshapes with bones for the jaw and the eyes. Lead tech artist, Paulus Bannink, explains that "The main reason for going with blendshapes was the relative ease with which they can be transferred to different faces, it would also provide a more artist friendly way of editing the facial animation rig.". The cut scene facial animation was done using marker motion capture. In game dialog was done generically using MotionBuilder after audio files were plugged in. The game was developed not only by artists in Amsterdam
Amsterdam
Amsterdam is the largest city and the capital of the Netherlands. The current position of Amsterdam as capital city of the Kingdom of the Netherlands is governed by the constitution of August 24, 1815 and its successors. Amsterdam has a population of 783,364 within city limits, an urban population...

, but also by people living in New Zealand, Australia, Japan, Korea, the UK and the US. The data files, gigabytes in size, were sent over the internet.

Killzone 2's development cost over US$20 million. The score to Killzone 2 was composed by Joris de Man, who scored 60 minutes of in-game music and 30-minutes of live orchestral score for the game, recorded at Abbey Road Studios
Abbey Road Studios
Abbey Road Studios is a recording studio located at 3 Abbey Road, St John's Wood, City of Westminster, London, England. It was established in November 1931 by the Gramophone Company, a predecessor of British music company EMI, its present owner...

 in London, with the Nimrod Studio Orchestra. The score was produced and mixed by Rich Aitken, regular mix partner for Joris de Man and Marc Canham, at Nimrod Productions.

Release

Beta access was given to a select number of North American and European PlayStation Network subscribers. The beta consisted of three online multiplayer maps; "Blood Gracht" (small), "Radec Academy" (medium) and "Salamun Market" (large), with unlockable ranks and character classes ("badges"). Beta testers had their own statistics and have the ability to enter clan competitions. Beta access was private and thus could not be shared with other PlayStation Network accounts. Also, beta testers are tied with Sony Computer Entertainment Inc. by a non-disclosure agreement
Non-disclosure agreement
A non-disclosure agreement , also known as a confidentiality agreement , confidential disclosure agreement , proprietary information agreement , or secrecy agreement, is a legal contract between at least two parties that outlines confidential material, knowledge, or information that the parties...

; therefore they were not allowed to reveal contents of the beta experience. A technical demo of one of Killzone 2's TV commercials, known as the "Bullet" trailer, was released on the PlayStation Store on April 2, 2009. The demo features the commercial itself, the ability to shift camera angles and film speed, and several commentaries from key development staff at Guerrilla Games.

On February 5, SCEE released a single player demo of Killzone 2 on the European/Oceanic PlayStation Store. The demo includes the first two sections of ‘Corinth River’ (the first level of the game) as well as the tutorial sequence from the final game. A demo card, granting access to a Killzone 2 demo was also offered to US gamers who pre-ordered the game at GameStop
GameStop
GameStop Corporation is an American video game and entertainment software retailer. The company, whose headquarters is in Grapevine, Texas, United States, operates 6,500 retail stores throughout the United States, Canada, Australia, Austria, Denmark, Finland, France, Germany, Ireland, Italy, New...

. The US demo was also made available to those customers on February 5, 2009. In the North American version of PlayStation Home
PlayStation Home
PlayStation Home is a virtual 3D social gaming network developed by Sony Computer Entertainment's London Studio for the PlayStation 3 on the PlayStation Network . It is available directly from the PlayStation 3 XrossMediaBar under PlayStation Network. Membership is free, and only requires a PSN...

, if users found an avatar dressed in a Helghast costume, the avatar with the Helghast costume would give that user a code for the demo. This occurred on February 16, 2009. On February 26, the demo was made available for download from the PlayStation Store
PlayStation Store
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 and PlayStation Portable game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games,...

 in North America.

PlayStation Home

In the North American version of PlayStation Home, if users pre-ordered Killzone 2 from Amazon.com
Amazon.com
Amazon.com, Inc. is a multinational electronic commerce company headquartered in Seattle, Washington, United States. It is the world's largest online retailer. Amazon has separate websites for the following countries: United States, Canada, United Kingdom, Germany, France, Italy, Spain, Japan, and...

, users received free male and female I.S.A. and Helghast uniforms for their avatar. In the European version of PlayStation Home, if users participated in the "Killzone AM" event that took place on Saturday March 28, 2009 at 11 am CET
Central European Time
Central European Time , used in most parts of the European Union, is a standard time that is 1 hour ahead of Coordinated Universal Time . The time offset from UTC can be written as +01:00...

 for one full round, the Home Managers gave the participants a code for the Killzone 2 uniforms. Requirement was that users had to have a United Kingdom
United Kingdom
The United Kingdom of Great Britain and Northern IrelandIn the United Kingdom and Dependencies, other languages have been officially recognised as legitimate autochthonous languages under the European Charter for Regional or Minority Languages...

 PSN account. For a limited time in Japanese Home, users received an I.S.A. uniform for watching the Killzone 2 trailer and answering a questionnaire. To get the Helghast uniform in Japan, users had to do a pre-order. In Home's shopping complex, there are fourteen — seven for male and seven for female — Killzone 2 themed shirts available for purchase as well as the Helghast Tactician uniform. A costume for Radec was released on March 4, 2010 to the European Home and has been released in the North American.

Guerrilla Games have released a Killzone 2 themed apartment called the "Visari Throne Room" for Home. The Visari Throne Room apartment is based on the throne room inside Visari’s Palace from the final mission of Killzone 2. For the Visari Throne Room, there are five pieces of furniture based on actual palace furnishings from Killzone 2: two types of Visari-style chairs, an administrative desk, a plant container with authentic Helghan vegetation, and a freestanding painting which portrays an important moment in the colonial history of the Helghast. The Visari Throne Room and matching furniture were made available to the European Home on July 2, 2009, the North American on August 27, 2009, and the Asian and Japanese Home on October 9, 2009.

Reception and sales

Killzone 2 has been met with critical acclaim. Based on 95 reviews, Killzone 2 currently holds a Metacritic score of 91/100 and 90.07% on Game Rankings based on 79 reviews.

In Issue 27 of the Australian Official PlayStation Magazine
Official PlayStation Magazine (Australia)
Official PlayStation Magazine is a magazine published by Media Factory Pty. Ltd. The magazine was previously called Official PlayStation 2 Magazine but changed its name to coincide with the release of the PlayStation 3...

, Killzone 2 received a 10/10, and the game was said to have "amazing, fluid graphics and animation" as well as "beautifully constructed levels and intense sweaty-palmed action." The review concluded saying "Killzone 2 is the best console first person shooter ever made." In their February 2009 issue, the US version of Official PlayStation Magazine gave Killzone 2 a score of 5/5, stating players "will instantly tag this sequel as a powerful contender for best game of 2009." In the February 2009 issue of the Official UK PlayStation Magazine, they awarded Killzone 2 a 9/10 with the editor Tim Clark stating, "The most surprising thing isn't the visuals - anyone who's seen recent footage will know it's the most handsome thing on the system - but the fact it's got the gameplay to match."

GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

 gave a perfect score, praising graphics technology and multiplayer depth. In their review, Edge
Edge (magazine)
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. It is known for its industry contacts, editorial stance, distinctive anonymous third-person writing style, yearly awards and longevity....

gave Killzone 2 a 7/10, praising the online multiplayer, attention to detail, "unparalleled graphics" and the pacing of the single-player campaign, but included criticism of the game's use of "gameplay clichés" and its weak storyline and characters.

GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 did not review the game until after its release so that they could experience its online multiplayer features in more depth. Reviewer Kevin VanOrd gave Killzone 2 a 9/10 saying: "Killzone 2 boasts amazing visuals, an intense campaign, and extraordinary online play that will keep you coming back for more." but described the game's story and characters as "forgettable" and said that the motion controls seemed "tacked-on".

The debut sales of Killzone 2 in the United States were 323,000 within 48 hours of launch. The game failed to meet expectations in March and April, when it sold 296,000 and 58,000 units respectively; by the beginning of May, the game had sold 677,000 copies in the United States. Killzone 2 debuted at number one in UK sales to become the fourth fastest-selling Sony published title ever. In Japan, the game debuted at number 3, selling 41,000 units. On April 16, 2009, Sony announced that sales of Killzone 2 had surpassed one million worldwide.

Killzone 2 won Best PS3 Shooter from IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

. It won Best Competitive Multiplayer, Best Sound Design, Most Improved Sequel, and Best Shooter from GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 editor's choice. It won Best Graphics in the G-Phoria
G-Phoria
G-Phoria is an annual video game awards show started in 2003 and produced by G4. The awards are democratically voted on.Formerly the event was formatted like a regular awards ceremony taped in front of an audience, featuring celebrities such as Hal Sparks, Carmen Electra, Wilmer Valderamma and Anna...

 2009 Awards. It also took in Game of the Year from Gamereactor
Gamereactor
Gamereactor is one of Northern Europe's biggest game magazine and Gaming sites that covers video- and computer games as well as mobile phone-games and indie-titles. It started in Denmark in 1998 by Morten Reichel and Claus Reichel - first years under the name Gamez.dk. The Magazine and Online...

. The soundtrack also won gaming's first Ivor Novello Award. In the 2009 Edition of their top ten PS3 Exclusives, Screwattack
ScrewAttack
ScrewAttack . is a video game-related website that showcases original entertainment for an audience of video game enthusiasts. Its content is also shown on GameTrailers and IGN...

 placed Killzone 2 as the fourth best.

Downloadable content

On April 10, 2009 Hermen Hulst, Managing Director from Guerrilla Games announced on GameTrailers TV that Killzone 2 will be getting a DLC map pack named "Steel & Titanium" which will contain two new maps called Wasteland Bullet and Vekta Cruiser. With new gameplay elements and strategic twists. The first DLC map pack was released on Thursday, April 30. Hulst stated that the next Killzone 2 DLC map pack that they will be releasing will have a 'Retro Vibe' to it.

The second map pack was officially announced on May 20, 2009 as "Flash and Thunder", and features two maps previously seen in Killzone
Killzone
Killzone is a first-person shooter exclusive to the PlayStation 2 game console, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. A sequel, Killzone: Liberation was released on the PlayStation Portable and another followup, Killzone 2 was released for...

called "Beach Head" and "The Southern Hills". Both maps followed the first map pack by bringing new gameplay elements and strategic twists; Beach Head, the wide open battlefield, with rain-filled trenches, and Southern Hills with its intermittent nuke explosion. It was released on June 11, 2009. Both map packs have twelve trophies that go along with them, six for each map.

On July 10 the third map pack was officially announced, even though Sony stated that there were no plans for a third pack. The DLC "Napalm and Cordite" was released on July 23, 2009, it contained two new maps "Suljeva Cliffside" and "Arctower Landing", in addition to the maps the Flamethrower and the Boltgun both from singleplayer made their debut in multiplayer. The Flamethrower is found in the Suljeva Cliffside map and the Boltgun is found in the Arctower Landing map. A multiplayer map pack bundle was also released to coincide with the release of Napalm and Cordite, containing all six maps from the DLC packs, for the price of four maps. The downloadable content
Downloadable content
Downloadable content is official additional content for a video game distributed through the Internet. Downloadable content can be of several types, ranging from a single in-game outfit to an entirely new, extensive storyline, similarly to an expansion pack. As such, DLC may add new game modes,...

pack three has eight trophies that go along with it, four for each map which are for the new weapons. With the fifth anniversary of the original Killzone taking place, the map pack "Flash & Thunder" was reduced in price in North America and Europe.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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