The Legend of Zelda: Link's Awakening
Encyclopedia
The Legend of Zelda: Link's Awakening, known as in Japan, is a 1993 action-adventure
Action-adventure game
An action-adventure game is a video game that combines elements of the adventure game genre with various action game elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres...

 video game developed by Nintendo Entertainment Analysis and Development
Nintendo Entertainment Analysis and Development
, commonly abbreviated as EAD, is the largest division inside Nintendo. It was preceded by the , a team of designers with an art background responsible for many different tasks, which Shigeru Miyamoto and Takashi Tezuka originally belonged to...

 and published by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 for the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...

. It is the fourth installment in the Legend of Zelda series
The Legend of Zelda
The Legend of Zelda, originally released as in Japan, is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments...

, and the first for a handheld game console
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

.

What became Link's Awakening began as a port of the Super Nintendo
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

 title The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past, known as in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda series. It was first released in Japan in 1991, and was...

, developed after-hours by Nintendo staff. It grew into an original project under the direction of Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

, with a story and script created by Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...

 and Kensuke Tanabe
Kensuke Tanabe
is a Japanese video game designer and producer working for Nintendo. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986. At first, Tanabe was part of the Entertainment...

. It is one of the few Zelda games not to take place in the fictional land of Hyrule, and does not feature Princess Zelda
Princess Zelda
is the name of a fictional character in The Legend of Zelda series of video games. The name has applied to every female member of Hyrule's royal family, which includes several distinct characters in Hyrule legend. Though she is the eponymous character, the player controls the main protagonist, Link...

 or the fictional Triforce relic. Instead, protagonist Link begins the game stranded on Koholint Island, a place guarded by a creature called the Wind Fish. Assuming the role of Link, the player fights monsters and solves puzzles while searching for eight musical instruments that will awaken the sleeping Wind Fish and allow him to escape from the island.

Link's Awakening was critically and commercially successful. Critics praised the game's depth and number of features; complaints focused on its control scheme and monochrome graphics. A remake called The Legend of Zelda: Link's Awakening DX was released for the Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

 in 1998; it features color graphics, compatibility with the Game Boy Printer
Game Boy Printer
The Game Boy Printer, known in Japan as the , is a thermal printer accessory released by Nintendo in 1998. Nintendo ceased manufacture in 2003. The Game Boy Printer is compatible with the Game Boy, Game Boy Pocket, Game Boy Color and Game Boy Advance systems and is designed to be used in...

, and an exclusive color-based dungeon. Together, the two versions of the game have sold more than six million units worldwide, and have appeared on multiple game publications' lists of the best games of all time.

Setting and characters

Unlike most The Legend of Zelda
The Legend of Zelda
The Legend of Zelda, originally released as in Japan, is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments...

titles, Links Awakening is set outside Hyrule
Hyrule
The fictional universe depicted in The Legend of Zelda series of video games consists of a variety of lands, the most commonly appearing of these being , and was created by Japanese video game developer Shigeru Miyamoto.-Hyrule:...

. It omits locations and characters from previous games, aside from protagonist Link and a passing mention of Princess Zelda
Princess Zelda
is the name of a fictional character in The Legend of Zelda series of video games. The name has applied to every female member of Hyrule's royal family, which includes several distinct characters in Hyrule legend. Though she is the eponymous character, the player controls the main protagonist, Link...

. Instead, the game takes place entirely on Koholint Island, an isolated landmass cut off from the rest of the world. The island, though small, contains a large number of secrets and interconnected pathways.

In Links Awakening, the player is given advice and directions by non-player character
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

s such as Ulrira, a shy old man who communicates with Link exclusively by telephone. The game contains cameo appearance
Cameo appearance
A cameo role or cameo appearance is a brief appearance of a known person in a work of the performing arts, such as plays, films, video games and television...

s by characters from other Nintendo titles, such as Wart
Wart (character)
Wart, also known as King Wart, is a fictional character from Nintendo. He is an anthropomorphic frog king who is the main antagonist and last boss of Nintendo's NES game, Yume Kojo: Doki Doki Panic, which, for Western audiences, was transformed into Super Mario Bros. 2...

, Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...

, Kirby, Dr. Wright (renamed Mr. Write) from the Super Nintendo version of SimCity, and the exiled prince Richard from Kaeru no Tame ni Kane wa Naru
Kaeru No Tame Ni Kane Wa Naru
is an action role-playing video game developed by "Team Shikamaru" of Nintendo's Research and Development 1 division, in cooperation with the external company Intelligent Systems. It was published by Nintendo for the Game Boy and released in Japan on September 4, 1992. The title is a play on Ernest...

. Chomp, an enemy from the Mario series
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

, was included after a programmer gave Link the ability to grab the creature and take it for a walk. Director Takashi Tezuka said that the game's "freewheeling" development made Link's Awakening seem like a parody of the Legend of Zelda series. Certain characters in the game break the fourth wall
Fourth wall
The fourth wall is the imaginary "wall" at the front of the stage in a traditional three-walled box set in a proscenium theatre, through which the audience sees the action in the world of the play...

; for example, little children inform the player of game mechanics such as saving, but state that they do not understand their own advice.

Plot

After the events of The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past, known as in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda series. It was first released in Japan in 1991, and was...

, the hero Link travels abroad to train for further threats. A storm destroys his boat at sea, and he washes ashore on Koholint Island, where he is taken to the house of Tarin and his daughter Marin. She is fascinated by Link and the outside world, and tells Link wistfully that, if she were a seagull, she would leave and travel across the sea. After Link recovers his sword, a mysterious owl tells him that he must wake the Wind Fish, Koholint's guardian, in order to return home. The Wind Fish lies dreaming in a giant egg on top of Mt. Tamaranch, and can only be awakened by the eight instruments of the Sirens. Throughout Koholint Island, nightmare creatures attempt to obstruct Link's quest for the instruments, as they wish to rule the Wind Fish's dreamworld.

After collecting all eight instruments from the eight dungeons across Koholint, Link climbs to the top of Mt. Tamaranch and plays the Ballad of the Wind Fish. This breaks open the egg in which the Wind Fish sleeps; Link enters and confronts the last evil being, a Nightmare that takes the form of Ganon
Ganon
, anglicized Gannon in early Japanese materials, and also known as , is a fictional character who is the main antagonist of Nintendo's The Legend of Zelda series of video games. He is the final boss of most games in the series. He was first given a back-story in A Link to the Past...

 and other enemies from Link's past. Its final transformation is "DethI", a cyclopean, dual-tentacled Shadow. After he defeats DethI, the Wind Fish explains that Koholint is all Link's dream. When Link plays the Ballad of the Wind Fish again, he and the Wind Fish awaken; Koholint Island and all its inhabitants slowly disappear. Link finds himself lying on driftwood in the middle of the ocean, with the Wind Fish flying overhead. If the player did not lose any lives during the game, Marin is shown flying after the ending credits finish, in the original Gameboy version, she is shown in the form of a winged woman, while she takes the form of a seagull in the DX version.

Gameplay

Like most games in the Legend of Zelda series, Link's Awakening is an action-adventure game
Action-adventure game
An action-adventure game is a video game that combines elements of the adventure game genre with various action game elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres...

 focused on exploration and combat. The majority of the game takes place from an overhead perspective. The player traverses the overworld
Overworld
An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres....

 of Koholint Island while fighting monsters and exploring underground dungeons. Dungeons steadily become larger and more difficult, and feature "Nightmare" boss
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...

 characters that the player must defeat. Success earns the player heart containers, which increase the amount of damage the player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

 can survive; when all of the player's heart containers have been emptied, the game restarts at the last doorway entered by the character. Defeating a Nightmare also earns the player one of the eight instruments necessary to complete the game.

Link's Awakening was the first overhead-perspective Zelda game to allow Link to jump; this enables sidescrolling sequences similar to those in the earlier Zelda II: The Adventure of Link
Zelda II: The Adventure of Link
Zelda II: The Adventure of Link, released as in Japan and often mistakenly called The Adventures of Link, is an action role-playing video game with platforming elements. The second installment in The Legend of Zelda series, it was developed and published by Nintendo for the Nintendo Entertainment...

. Players can expand their abilities with items
Item (game)
In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player or, occasionally, a non-player character...

, which are discovered in dungeons and through character interactions. Certain items grant access to previously inaccessible areas, and are needed to enter and complete dungeons. The player may steal items from the game's shop, but doing so changes the player character's name to "THIEF" for the rest of the game and causes the shopkeeper to kill the character upon re-entry of the shop.

In addition to the main quest, Link's Awakening contains side-missions and diversions. Collectible "secret seashells" are hidden throughout the game; when a certain amount of these are found, the player receives a powerful sword that fires energy beams. Link's Awakening is the first Zelda game to include a trading sequence minigame
Minigame
A minigame is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game...

: the player may give a certain item to a character, who in turn gives the player another item to trade with someone else. It is also the first game in the Zelda series in which the A and B buttons may be assigned to different items, which enables more varied puzzles and item combinations. Other series elements originated by Link's Awakening include fishing, and learning special songs on an ocarina
Ocarina
The ocarina is an ancient flute-like wind instrument. Variations do exist, but a typical ocarina is an enclosed space with four to twelve finger holes and a mouthpiece that projects from the body...

; the latter mechanic is central to the next Zelda game released, Ocarina of Time
The Legend of Zelda: Ocarina of Time
is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...

.

Development

Link's Awakening began as an unsanctioned side project; programmer Kazuaki Morita created a Zelda-like game with one of the first Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...

 development kits, and used it to experiment with the platform's capabilities. Other staff members of the Nintendo Entertainment Analysis and Development
Nintendo Entertainment Analysis and Development
, commonly abbreviated as EAD, is the largest division inside Nintendo. It was preceded by the , a team of designers with an art background responsible for many different tasks, which Shigeru Miyamoto and Takashi Tezuka originally belonged to...

 division joined him after-hours, and worked on the game in what seemed to them like an "afterschool club". The results of these experiments with the Game Boy started to look promising, and following the 1991 release of the Super Nintendo game The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past, known as in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda series. It was first released in Japan in 1991, and was...

, director Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

 asked permission to develop a handheld Zelda title; he intended it to be a port of A Link to the Past, but it evolved into an original game. The majority of the team that had created the Super Nintendo Zelda game was reassembled to advance this new project. Altogether, it took them one and a half years to develop Link's Awakening.
Tezuka recalled that the early free-form development of Link's Awakening resulted in the game's "unrestrained" contents, such as the unauthorized cameo appearances of characters from the Mario and Kirby series. A Link to the Past script writer Kensuke Tanabe
Kensuke Tanabe
is a Japanese video game designer and producer working for Nintendo. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986. At first, Tanabe was part of the Entertainment...

 joined the team early on, and came up with the basis of the story. Tezuka sought to make Link's Awakening a spin-off
Spin-off (media)
In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work...

, and gave Tanabe instructions to omit common series elements such as Princess Zelda
Princess Zelda
is the name of a fictional character in The Legend of Zelda series of video games. The name has applied to every female member of Hyrule's royal family, which includes several distinct characters in Hyrule legend. Though she is the eponymous character, the player controls the main protagonist, Link...

, the Triforce relic, and the setting Hyrule
Hyrule
The fictional universe depicted in The Legend of Zelda series of video games consists of a variety of lands, the most commonly appearing of these being , and was created by Japanese video game developer Shigeru Miyamoto.-Hyrule:...

. As a consequence, Tanabe proposed his game world idea of an island with an egg on top of a mountain.

Later on, Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...

, who had previously helped with the plot of A Link to the Past, was brought into the team. Koizumi was responsible for the main story of Link's Awakening, provided the idea of the island in a dream, and conceived the interactions with the villagers. Link's Awakening was described by series producer Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...

 as the first Zelda game with a proper plot, which he attributed to Koizumi's romanticism. Tezuka intended the game's world to have a similar feeling to the American television series Twin Peaks
Twin Peaks
Twin Peaks is an American television serial drama created by David Lynch and Mark Frost. The series follows the investigation headed by FBI Special Agent Dale Cooper , of the murder of a popular teenager and homecoming queen, Laura Palmer...

, which, like Link's Awakening, features characters in a small town. He suggested that the characters of Link's Awakening be written as "suspicious types", akin to those in Twin Peaks—a theme which carried over into later Zelda titles. Tanabe created these "odd" characters; he was placed in charge of the subevents of the story, and wrote almost all of the character dialog, with the exception of the owl's and the Wind Fish's lines.

Masanao Arimoto and Shigefumi Hinu designed the game's characters, while Yoichi Kotabe
Yoichi Kotabe
, is a Japanese manga artist and animator who has worked with Isao Takahata and Hayao Miyazaki. He is a lecturer at Tokyo Designer Academy in their cartoon film course....

 served as illustrator. Save for the opening and the ending, all pictures in the game were drawn by Arimoto. Yasahisa Yamamura designed the dungeons, which included the conception of rooms and routes, as well as the placement of enemies. Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

, who served as the producer of Link's Awakening, did not provide creative input to the staff members. However, he participated as game tester
Game testing
Game testing, a subset of game development, is a software testing process for quality control of video games. The primary function of game testing is the discovery and documentation of software defects...

, and his opinions greatly influenced the latter half of the development.

The music for Link's Awakening was composed by Minako Hamano and Kozue Ishikawa, for whom it was their first game project. Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...

 was responsible for the sound programming and all sound effects. As with most Zelda games, Link's Awakening includes the recurring overworld music; the Game Boy arrangement of this theme, titled "Field", was created by Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

 and Ishikawa. The staff credits theme, "Yume o Miru Shima e", was co-composed by Kondo, Hamano and Ishikawa; it was later arranged for orchestra by Yuka Tsujiyoko
Yuka Tsujiyoko
Yuka Tsujiyoko is a Japanese video game music composer for Nintendo. She is the music composer for the Fire Emblem video game franchise, which was not released outside Japan until 2003, and several other Intelligent Systems developed games. She also scored the Super Scope games Battle Clash and...

, and performed at the Orchestral Game Music Concert 3
Orchestral Game Music Concerts
The were a series of Japanese video game music concerts. The events took place in Tokyo from 1991 to 1996 and were performed by different orchestras. Recordings of the concerts were released as a series of albums, which are known for their rarity....

in 1993. Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

includes a remix of the game's "Tal Tal Heights" theme.

In an interview about the evolution of the Zelda series, Aonuma called Links Awakening the "quintessential isometric
Isometric projection
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings...

 Zelda game". At another time, he stated that, had the game not come after A Link to the Past, Ocarina of Time
The Legend of Zelda: Ocarina of Time
is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...

would have been very different. Several elements from Link's Awakening were re-used in later Zelda titles; for example, programmer Morita created a fishing minigame that reappeared in Ocarina of Time, among others. Tanabe implemented a trading sequence; Tezuka compared it to the Japanese Straw Millionaire
Straw Millionaire
The legend of the is a Japanese folk tale about a poor man who becomes wealthy through a series of successive trades, starting with a single piece of straw. The story was likely written during the Heian period and was later collected into Konjaku Monogatarishū and Uji Shūi Monogatari...

 folktale, in which someone trades up from a piece of straw to something of greater value. This concept also appeared in most sequels.

Releases

To support the North American release of Link's Awakening, Nintendo sponsored a crosscountry train competition called the Zelda Whistle Stop Tour. The event, which lasted three days, allowed select players to test Links Awakening in a timed race to complete the game. The event was meant not only to showcase the game, but also the Game Boy's superior battery life and portability; the latter was critical to the accessibility of a portable Zelda title. The company-owned Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

published a guide to the game's first three areas in its July 1993 issue.

In 1998, to promote the launch of the Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

, Nintendo re-released Link's Awakening as The Legend of Zelda: Link's Awakening DX. Like Super Mario Bros. Deluxe and other "deluxe" games, it features fully colorized graphics and is backward compatible
Backward compatibility
In the context of telecommunications and computing, a device or technology is said to be backward or downward compatible if it can work with input generated by an older device...

 with the original Game Boy. Link's Awakening DX contains a new optional dungeon, with unique enemies and puzzles based on color. After completing the dungeon, the player may choose to receive either a red or blue tunic, which increase attack and defense, respectively. The DX version also allows players to take screenshot
Screenshot
A screenshot , screen capture , screen dump, screengrab , or print screen is an image taken by a computer to record the visible items displayed on the monitor, television, or another visual output device...

s; after the player visits a camera shop, its owner will appear in certain locations throughout the game. A total of twelve screenshots can be taken, which may be viewed at the shop, or printed with the Game Boy Printer
Game Boy Printer
The Game Boy Printer, known in Japan as the , is a thermal printer accessory released by Nintendo in 1998. Nintendo ceased manufacture in 2003. The Game Boy Printer is compatible with the Game Boy, Game Boy Pocket, Game Boy Color and Game Boy Advance systems and is designed to be used in...

 accessory. For Link's Awakening DX, Tezuka returned as project supervisor, with Yoshinori Tsuchiyama as the new director. Nobuo Matsumiya collaborated with Tsuchiyama on applying changes to the original script; for example, hint messages were added to the boss battles. For the new dungeon, Yuichi Ozaki composed a musical piece based on Kondo's dungeon theme from the original The Legend of Zelda. In 2010, Nintendo announced that the DX version of the game would be re-released on the Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 of the Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...

, this re-release became available on June 7 2011.

Reception

Links Awakening was well received by critics, and holds an average score of 90% on aggregate site Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

. In a retrospective article, Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

writer Jeremy Parish called Links Awakening the "best Game Boy game ever, an adventure so engrossing and epic that we can even forgive the whole thing for being one of those 'It's all a dream!' fakeouts". The Washington Post
The Washington Post
The Washington Post is Washington, D.C.'s largest newspaper and its oldest still-existing paper, founded in 1877. Located in the capital of the United States, The Post has a particular emphasis on national politics. D.C., Maryland, and Virginia editions are printed for daily circulation...

s Chip Carter declared that Nintendo had created a "legend that fits in the palm of your hand", and praised its portability and depth. An Jōkiri of ITMedia echoed similar comments. A writer for the Mainichi Shimbun
Mainichi Shimbun
The is one of the major newspapers in Japan, published by .-History:The history of the Mainichi Shimbun begins with founding of two papers during the Meiji period. The Tokyo Nichi Nichi Shimbun was founded first, in 1872. The Mainichi claims that it is the oldest existing Japanese daily newspaper...

enjoyed the game's music and story. Multiple sources touted it as an excellent portable adventure for those without the time for more sophisticated games.

Complaints about the game included its monochrome graphics; certain critics believed that they made it difficult to discern the screen's contents, and wished that the game was in color. Critic William Burrill dismissed the game's visuals as "Dim Boy graphics [that are] nothing to write home about". Both Carter and The Ottawa Citizens Bill Provick found the two-button control scheme awkward, as they needed to switch items on almost every screen. The Vancouver Sun
The Vancouver Sun
The Vancouver Sun is a daily newspaper first published in the Canadian province of British Columbia on February 12, 1912. The paper is currently published by the Pacific Newspaper Group, a division of Postmedia Network. It is published six days a week, Monday to Saturday...

s Katherine Monk called the dialogue "stilted", but considered the rest of the game to be "ever-surprising".

Link's Awakening DX also received positive reviews; based on ten media outlets, it holds an average score of 92% on Game Rankings. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's Adam Cleveland awarded the game a perfect score, and noted that "throughout the color-enhanced version of Zelda DX, it can easily be inferred that Nintendo has reworked its magic to fit new standards", by adding new content while keeping the original game intact. Cameron Davis of GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 applauded the game's camera support and attention to detail in coloration and style, while reviewers for the Courier Mail
The Courier-Mail
The Courier-Mail is a daily newspaper published in Brisbane, Australia. Owned by News Limited, it is published daily from Monday to Saturday in tabloid format. Its editorial offices are located at Bowen Hills, in Brisbane's inner northern suburbs, and it is printed at Murarrie, in Brisbane's...

believed that the camera added gameplay depth and allowed players to show off trophies. The Daily Telegraphs Samantha Amjadali wrote that the addition of color made the game easier by reducing deaths caused by indistinct graphics. Total Games noted that the new content added little to the game, but found it addictive to play nonetheless.

Link's Awakening sold well, and helped boost Game Boy sales 13 percent in 1993—making it one of Nintendo's most profitable years in North America up to that time. The game remained on bestseller lists for more than 90 months after release, and went on to sell 3.83 million units by 2004. The DX version sold another 2.22 million units.

The game won several awards, including those in the Game Boy categories for Graphics and Sound, Challenge, Theme and Fun, Play Control, and Best Overall in the reader-chosen 1993 Nintendo Power Awards. It was awarded Best Game Boy Game of 1993 by Electronic Gaming Monthly. Nintendo Power later named it the fifty-sixth best Nintendo game, and, in August 2008, listed the DX version as the second best Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...

 or Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

 game. IGN's readers ranked it as the 40th best game of all time, while the staff placed it at 78th; the staff believed that, "while handheld spin-offs are generally considered the low point for game franchises, Link's Awakening proves that they can offer just as rich a gameplay experience as their console counterparts". The game took 42nd place on the Guinness World Records
Guinness World Records
Guinness World Records, known until 2000 as The Guinness Book of Records , is a reference book published annually, containing a collection of world records, both human achievements and the extremes of the natural world...

' 2009 list of the top 50 most important and influential video games of all time.

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