Nintendo Entertainment Analysis and Development
Encyclopedia
, commonly abbreviated as EAD, is the largest division inside Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

. It was preceded by the , a team of designers with an art background responsible for many different tasks, which Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

 and Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

 originally belonged to. Both developers currently serve as managers of the EAD studios and are credited in each game developed by the division, with varying degrees of involvement. EAD is best known for its work on games in the Mario
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

, The Legend of Zelda, F-Zero, Star Fox, Donkey Kong, and Pikmin franchises.

In 1997, Miyamoto explained that twenty to thirty employees were devoted to each EAD title during the course of its development. He also disclosed the existence of a programming group within the division called SRD, a group of about two-hundred employees with proficiency in hardware development.

In 2004, Nintendo underwent a corporate restructuring, in which several members of the Nintendo Research & Development 1
Nintendo Research & Development 1
was Nintendo's oldest development team. Its creation coincided with Nintendo's entry into the video games industry, and the original R&D1 was headed by Gunpei Yokoi...

 and Nintendo Research & Development 2
Nintendo Research & Development 2
was a team within Nintendo that developed software and peripherals. R&D2 ported several of the Nintendo R&D1 and Nintendo R&D3 games over to the Famicom in the early 1980s...

 were reassigned under the EAD banner. Nintendo EAD is itself split into five separate teams in Kyoto who work concurrently on different projects in addition to a sister group in Tokyo.

Comprehensive Software Development Group

Manager/Producer: Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

, Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

, Takao Sawano


Not necessarily responsible for a specific franchise or genre

Games developed:
Title Platform Released
Super Mario 64 DS
Super Mario 64 DS
is an enhanced remake of the 1996 Nintendo 64, platform game Super Mario 64, produced by Nintendo for the Nintendo DS handheld game console. The game was a launch title for the Nintendo DS, released in North America and Japan in 2004; it was later released in Europe and Australia in 2005.Nintendo...

NDS November 21, 2004 (NA)

Software Development Group No. 1

Manager/Producer: Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...



Responsible for Nintendogs
Nintendogs
is a real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan, and was later released in North America, Australia, Europe, and other regions. It was originally released in three different versions:...

 and new Mario Kart
Mario Kart
is a series of go-kart-style racing video games developed by Nintendo as a series of spin-offs from its trademark Mario series of platformer adventure-style video games...

 games

Games developed:
Title Platform Released
Nintendogs
Nintendogs
is a real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan, and was later released in North America, Australia, Europe, and other regions. It was originally released in three different versions:...

NDS April 21, 2005 (JP)
Mario Kart DS
Mario Kart DS
is a racing game developed and published by Nintendo. It was released for the Nintendo DS handheld game console in North America, Australia, and Europe on November 14, 2005, and in Japan on December 8, 2005. The game is the fifth installment in the Mario Kart series of video games, and the first to...

NDS November 14, 2005 (NA)
Mario Kart Wii
Mario Kart Wii
is a racing video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii video game console. It is the sixth installment in the Mario Kart series and the second Mario Kart title to use the Nintendo Wi-Fi Connection. The game was released worldwide...

Wii April 10, 2008 (JP)
Nintendogs + Cats
Nintendogs + Cats
is a real-time pet simulation video game for the Nintendo 3DS. It is a sequel to the Nintendogs games for the Nintendo DS systems. It was announced alongside the 3DS during Nintendo's E3 press conference, and is a launch title, being released February 26, 2011 in Japan, March 25, 2011 in Europe...

3DS February 26, 2011 (JP)
Mario Kart 7 3DS December 1, 2011 (JP)

Software Development Group No. 2

Manager/Producer: Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...



Responsible for most Wii
Wii (series)
The Wii game series is a series of physical simulation video games spawned by the Wii console that are similar in design, especially in their casual gameplay style and Mii integration...

 branded games and the Animal Crossing
Animal Crossing
The Animal Crossing games have garnered positive response. The first three games are among the best-selling for their respective consoles. Animal Crossing has sold 2.321 million copies; Wild World 10.79 million; and City Folk 3.38 million...

 series

Games developed:
Title Platform Released
Animal Crossing: Wild World
Animal Crossing: Wild World
is a 2005 social simulation video game developed and published by Nintendo for the Nintendo DS handheld game console, and is the second game in the Animal Crossing series....

NDS November 23, 2005 (JP)
Star Fox Command
Star Fox Command
is the fifth game in Nintendo's Star Fox series which was published by Nintendo for the Nintendo DS in 2006 and 2007. Released in Japan on August 3, 2006 and in North America on August 28, 2006, it was first announced at the E3 2005 conference, under the name Star Fox DS...

NDS July 14, 2006 (JP)
Wii Sports
Wii Sports
is a sports game developed and published by Nintendo as a launch title for the Wii video game console , and part of the Touch! Generations. The game was first released in North America along with the Wii on November 19, 2006, and was released in Japan, Australia, and Europe the following month...

Wii November 19, 2006 (NA)
Wii Play
Wii Play
Wii Play, released as in Japan, is a party video game for the Wii console. It is a counterpart to the games Wii Sports, Wii Music and Wii Fit. It features minigames that use characters from the Mii Channel. Several of the games featured are from E3 2006 demos such as the Duck Hunt-styled shooting...

Wii December 2, 2006 (JP)
Wii Music
Wii Music
is a free form music game developed and published by Nintendo for the Wii video game console. The game was released in Japan and North America in October 2008, and in Europe and Australia in the following month...

Wii October 16, 2008 (JP)
Animal Crossing: City Folk Wii November 16, 2008 (JP)
Wii Sports Resort
Wii Sports Resort
Wii Sports Resort has received generally favorable reviews, with an average score on Metacritic of 80%. IGN gave it a 7.7 out of 10, citing the impressive fidelity of the controls and how the graphics, as compared to the majority of Wii games, were superb. GameTrailers gave an 8.6 out of 10....

Wii June 25, 2009 (JP)
Animal Crossing 3DS 3DS 2012

Co-produced with Q-Games
Q-Games
Q-Games is a video game developer based in Nakagyō-ku, Kyoto, Japan. It has a mixture of foreigners and Japanese nationals on staff and works closely with both Nintendo and Sony.-Foundation:...

.

Software Development Group No. 3

Manager/Producer: Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...



Primarily responsible for the Zelda
The Legend of Zelda series
, occasionally called Legend of Zelda or simply Zelda, is a high fantasy action-adventure video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is developed and published by Nintendo, with some portable installments outsourced to Flagship/Capcom, Vanpool, and...

 series

Games developed:
Title Platform Released
The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures, released as in Japan, is the eleventh installment of Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April...

GCN March 18, 2004 (JP)
The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the GameCube and Wii video game consoles. It is the thirteenth installment in The Legend of Zelda series...

GCN/Wii November 19, 2006 (NA)
The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Phantom Hourglass
is the fourteenth game in Nintendo's The Legend of Zelda series. It was released after The Legend of Zelda: Twilight Princess for the Wii and before The Legend of Zelda: Spirit Tracks for the Nintendo DS...

NDS June 23, 2007 (JP)
Link's Crossbow Training
Link's Crossbow Training
Link's Crossbow Training, known in Japan as , is a shooting video game published and developed by Nintendo for the Wii video game console. It was bundled with the Wii Zapper peripheral and was the first title to use it. It was first released in North America and was later released in Europe,...

Wii November 19, 2007 (NA)
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks, released as in Japan, is the fifteenth installment of Nintendo's The Legend of Zelda series. Developed by Nintendo for the Nintendo DS handheld game console, it was released worldwide throughout December 2009 after Nintendo president Satoru Iwata announced the...

NDS December 7, 2009 (NA)
The Legend of Zelda: Ocarina of Time 3D
The Legend of Zelda: Ocarina of Time 3D
The Legend of Zelda: Ocarina of Time 3D is an action-adventure video game co-developed by Grezzo and Nintendo for the Nintendo 3DS handheld console. The game was released on June 16, 2011 in Japan, June 17, 2011 in Europe, June 19, 2011 in North America and June 30, 2011 in Australia; however, it...

3DS June 16, 2011 (JP)
The Legend of Zelda: Four Swords Anniversary Edition
The Legend of Zelda: A Link to the Past & Four Swords
The Legend of Zelda: A Link to the Past & Four Swords known as in Japan, is an action-adventure game co-developed by Nintendo and Capcom and published by Nintendo for the Nintendo Game Boy Advance and the ninth installment in The Legend of Zelda video game series...

NDSi September 28, 2011 (NA)
The Legend of Zelda: Skyward Sword
The Legend of Zelda: Skyward Sword
is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. Developed by Nintendo Entertainment Analysis and Development, it was released in Europe on November 18, 2011 in North America on November 20, 2011, in Japan on November 23, 2011, and on November...

Wii November 18, 2011 (EU)
Co-produced with Grezzo
Grezzo
Grezzo is a Japanese video game developer. It was founded in December 2006. Koichi Ishii, known for his work on the Mana series of games by Square Enix, signed on as CEO and president of the company in April 2007...

.

Software Development Group No. 4

Manager/Producer: Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...



Responsible for remakes and ports of older titles, the Pikmin series, and the New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...

 series
  • Games developed:
    Title Platform Released
    Yoshi Touch and Go NDS January 27, 2005 (JP)
    Big Brain Academy
    Big Brain Academy
    Big Brain Academy, known in Japan as , is a puzzle video game published and developed by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan on June 30, 2005, and was later released in North America on June 5, 2006, in Australia on July 5, 2006, and in Europe on...

    NDS June 30, 2005 (JP)
    New Super Mario Bros.
    New Super Mario Bros.
    is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...

    NDS May 15, 2006 (NA)
    Big Brain Academy: Wii Degree
    Big Brain Academy: Wii Degree
    Big Brain Academy: Wii Degree, known in the PAL region as Big Brain Academy for Wii and in Japan as , is a video game released for the Wii. A sequel to the game Big Brain Academy for the Nintendo DS, it too measures a player's brain's weight, but with new games and puzzles to solve...

    Wii April 26, 2007 (JP)
    New Play Control! Pikmin
    Pikmin
    is a strategy video game developed and published by Nintendo for the Nintendo GameCube video game console in 2001. Pikmin is the first game in the Pikmin series of video games, and the third game for the Gamecube overall. It was designed by Shigeru Miyamoto. Pikmin was released on October 26, 2001...

    Wii December 25, 2008 (JP)
    New Play Control! Pikmin 2
    Pikmin 2
    is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004....

    Wii March 15, 2009 (JP)
    New Super Mario Bros. Wii
    New Super Mario Bros. Wii
    is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...

    Wii November 12, 2009 (AUS)
    Pikmin 3
    Pikmin 3
    Pikmin 3 is a game in development for Wii U. It is a sequel to Pikmin 2, a 2004 GameCube game and the third game in the Pikmin series....

    Wii U TBA

Software Development Group No. 5

Manager/Producer: Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...



Responsible for developing games that attract casual gamers

Games developed:
Title Platform Released
Wii Fit
Wii Fit
is a video game developed by Nintendo for the company's home video game console, Wii, designed by Hiroshi Matsunaga. It is an exercise game consisting of activities using the Wii Balance Board peripheral...

Wii December 1, 2007 (JP)
Wii Fit Plus
Wii Fit Plus
is a fitness video game by Nintendo for the Wii console. The game is an enhanced version of Wii Fit and was announced at Nintendo's E3 2009 media briefing on June 2, 2009. The game was released in Japan on October 1, 2009 and in North America three days later on October 4. It was released in South...

Wii October 1, 2009 (JP)
Steel Diver
Steel Diver
As of June 2011, Metacritic's aggregate score is 58. IGN gave Steel Diver a 7.0/10, praising it for its addictive gameplay, but gave caution that the slow paced strategy is not for everyone...

3DS March 27, 2011 (NA)
Star Fox 64 3D
Star Fox 64 3D
is a video game for the Nintendo 3DS and is a remake of Star Fox 64. It was co-developed between Nintendo EAD and Q-Games, and was published by Nintendo...

3DS July 14, 2011 (JP)
Co-produced with Vitei. Co-produced with Q-Games
Q-Games
Q-Games is a video game developer based in Nakagyō-ku, Kyoto, Japan. It has a mixture of foreigners and Japanese nationals on staff and works closely with both Nintendo and Sony.-Foundation:...

.

Tokyo Development Group No. 1

Manager/Producer: Takao Shimizu

  • Games developed:
    Title Platform Released
    Donkey Kong Jungle Beat
    Donkey Kong Jungle Beat
    is a Nintendo GameCube video game featuring the ape Donkey Kong and played with the DK Bongos. It was released in Japan on December 16, 2002, in Europe on February 4, 2003, in North America on March 14, 2005, and in Australia on March 17, 2003. In 2008 and 2009, the game was re-released in the New...

    GCN December 16, 2004 (JP)
    Super Mario Galaxy
    Super Mario Galaxy
    is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...

    Wii November 1, 2007 (JP)
    Jibun de Tsukuru Nintendo DS Guide NDSi November 17, 2010 (JP)

Tokyo Development Group No. 2

Manager/Producer: Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...



  • Games developed:
    Title Platform Released
    Flipnote Studio NDSi December 24, 2008
    New Play Control: Donkey Kong Jungle Beat
    Donkey Kong Jungle Beat
    is a Nintendo GameCube video game featuring the ape Donkey Kong and played with the DK Bongos. It was released in Japan on December 16, 2002, in Europe on February 4, 2003, in North America on March 14, 2005, and in Australia on March 17, 2003. In 2008 and 2009, the game was re-released in the New...

    Wii December 11, 2008 (JP)
    Super Mario Galaxy 2
    Super Mario Galaxy 2
    is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...

    Wii May 23, 2010 (NA)
    Super Mario 3D Land 3DS November 3, 2011 (JP)

Developer hierarchy

Chief Production Officer
Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...


General Managers
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

 - Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

 - Takao Sawano

Development Group Managers
Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...

 - Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...

 - Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...


Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...

 - Takao Shimizu

Creative Directors
Yasuyuki Oyagi - Toshiaki Suzuki - Kiyoshi Mizuki
Mitsuhiro Takano - Hisashi Nogami - Shigefumi Hino
Shigefumi Hino
Shigefumi Hino is a graphics designer, game director, and planner from Nintendo EAD. He is known to be behind Yoshi from the Yoshi franchise. Super Mario World is the first game he worked on. Hino is the director of the Pikmin series alongside Masamichi Abe...


Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...

 - Kenta Usui - Hiroshi Matsunaga
Motoi Okamoto - Koichi Hayashida - Hidemaro Fujibayashi
Hidemaro Fujibayashi
is a Japanese video game designer working for Nintendo. He is best known for his contributions to the action-adventure game series The Legend of Zelda, for which he served as planner, writer and director. Before he entered the video game industry, Fujibayashi had designed layouts of haunted...


Daiki Iwamoto - Shigeyuki Asuke - Tomoaki Yoshinobu - Takaya Imamura
Takaya Imamura
is a Japanese artwork designer for Nintendo. He designed the characters from the F-Zero and Star Fox series of video games. He is credited for creating many of the characters, universe, and overall concept of those franchises. He is the original designer of Captain Falcon and Fox McCloud in Super...


Games developed

{| class="wikitable" width="100%"
!width:"300"|Title
!width="150"|Producer
!width="150"|Director
!width="150"|Music
! Year
!width="50"|Platform(s)
|-
| align="left" | Devil World
Devil World
is a maze video game developed and published by Nintendo for the Nintendo Entertainment System. It was released in Japan on October 5, 1984 and in Europe on July 15, 1987. The game was also released on the Wii's Virtual Console in Japan on January 22, 2008 and in Europe and Australia on October 31,...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Akito Nakatsuka
| align="center" | 1984
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Excitebike
Excitebike
is a motocross racing video game franchise made by Nintendo. It first debuted as a game for the Famicom in Japan in 1984 and as a launch title for the NES in 1985. It is the first game of the Excite series, succeeded by its direct sequel Excitebike 64, its spiritual successors Excite Truck and...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Minoru Maeda
| align="center" | Soyo Oka
Soyo Oka
is a Japanese composer, musician and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.-Biography:Oka was born in Nishinomiya, Hyogo, Japan...


| align="center" | 1984
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1985
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Ice Climber
Ice Climber
is a vertical platform video game developed and published by Nintendo for release on the Nintendo Famicom in Japan and the Nintendo Entertainment System in North America in 1985...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Kenji Miki
| align="center" | Akito Nakatsuka
| align="center" | 1985
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Super Mario Bros. 2
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...

 (The Lost Levels)

| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1986
| align="center" | FDS
Famicom Disk System
The was released on February 21, 1986 by Nintendo as a peripheral for the Family Computer console in Japan. It was a unit that used proprietary floppy disks for data storage. It was announced, but never released, for the North American Nintendo Entertainment System...


|-
| align="left" | Nazo no Murasame Jō (Riddle of Murasame Castle)
| align="center" | Keizo Kato
| align="center" | Minoru Maeda
| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1986
| align="center" | FDS
Famicom Disk System
The was released on February 21, 1986 by Nintendo as a peripheral for the Family Computer console in Japan. It was a unit that used proprietary floppy disks for data storage. It was announced, but never released, for the North American Nintendo Entertainment System...


|-
| align="left" | The Legend of Zelda
| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1986
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Yume Kojo: Doki Doki Panic (Dream Factory Throb-Throb Panic)
| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Kensuke Tanabe
Kensuke Tanabe
is a Japanese video game designer and producer working for Nintendo. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986. At first, Tanabe was part of the Entertainment...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1987
| align="center" | FDS
Famicom Disk System
The was released on February 21, 1986 by Nintendo as a peripheral for the Family Computer console in Japan. It was a unit that used proprietary floppy disks for data storage. It was announced, but never released, for the North American Nintendo Entertainment System...


|-
| align="left" | Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...

 (based on Yume Kojo: Doki Doki Panic)

| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Kensuke Tanabe
Kensuke Tanabe
is a Japanese video game designer and producer working for Nintendo. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986. At first, Tanabe was part of the Entertainment...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1987
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Zelda II: The Adventure of Link
Zelda II: The Adventure of Link
Zelda II: The Adventure of Link, released as in Japan and often mistakenly called The Adventures of Link, is an action role-playing video game with platforming elements. The second installment in The Legend of Zelda series, it was developed and published by Nintendo for the Nintendo Entertainment...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...


| align="center" | Akito Nakatsuka
| align="center" | 1987
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Ice Hockey
| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


Masayuki Uemura
Masayuki Uemura
is a Japanese game hardware designer. Due to the bombing of Japan during World War II, his family was forced to move to Kyoto. Having little money, he was forced to make his own toys. His toys became more and more complex and he wanted to learn more, so he went to industrial college...


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...


| align="center" | Soyo Oka
Soyo Oka
is a Japanese composer, musician and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.-Biography:Oka was born in Nishinomiya, Hyogo, Japan...


| align="center" | 1988
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1988
| align="center" | NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...


|-
| align="left" | Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1990
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | F-Zero
| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Isshin Shimizu
| align="center" | Yumiko Kanki,
Naoto Ishida
| align="center" | 1990
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | Pilotwings
Pilotwings
is a video game for the Super Nintendo Entertainment System . It was developed by Nintendo's Entertainment Analysis and Development division, led by producer Shigeru Miyamoto. The game was originally released in Japan on December 21, 1990, shortly after the launch of the SNES...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...


| align="center" | Soyo Oka
Soyo Oka
is a Japanese composer, musician and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.-Biography:Oka was born in Nishinomiya, Hyogo, Japan...

,
Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1990
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | SimCity
SimCity
SimCity is a critically acclaimed city-building simulation video game, first released in 1989, and designed by Will Wright. SimCity was Maxis' first product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1994,...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...


| align="center" | Soyo Oka
Soyo Oka
is a Japanese composer, musician and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.-Biography:Oka was born in Nishinomiya, Hyogo, Japan...


| align="center" | 1991
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past, known as in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda series. It was first released in Japan in 1991, and was...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1991
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | Wave Race
Wave Race
is a 1992 personal watercraft racing video game developed by Nintendo EAD and published by Nintendo for the Nintendo Game Boy. It is the first game in the Wave Race series...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Masayuki Kameyama
| align="center" | Taisuke Araki
| align="center" | 1992
| align="center" | GB
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...


|-
| align="left" | Super Mario Kart
Super Mario Kart
is a go-kart racing video game developed by Nintendo EAD for the Super Nintendo Entertainment System . The first game of the Mario Kart series, it was launched in Japan on August 27, 1992, in North America on September 1, 1992, and in Europe on January 21, 1993. Selling eight million copies...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...

,
Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...


| align="center" | Soyo Oka
Soyo Oka
is a Japanese composer, musician and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.-Biography:Oka was born in Nishinomiya, Hyogo, Japan...


| align="center" | 1992
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | Super Mario All-Stars
Super Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

,
Soyo Oka
Soyo Oka
is a Japanese composer, musician and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.-Biography:Oka was born in Nishinomiya, Hyogo, Japan...


| align="center" | 1993
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | Star Fox (assisted by Argonaut Games
Argonaut Games
Argonaut Games plc was a British video game developer. Founded as Argonaut Software by teenager Jez San in 1982 the company name is a play on his name and the movie title Jason and the Argonauts. It had its head offices in Edgware, London....

)

| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...


| align="center" | Hajime Hirasawa
| align="center" | 1993
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | The Legend of Zelda: Link's Awakening
The Legend of Zelda: Link's Awakening
The Legend of Zelda: Link's Awakening, known as in Japan, is a 1993 action-adventure video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Game Boy...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...

,
Minako Hamano,
Kozue Ishikawa
| align="center" | 1993
| align="center" | GB
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...


|-
| align="left" | Donkey Kong
Donkey Kong (Game Boy)
is a platform game developed in 1994 by Nintendo for the Game Boy handheld video game system, which also contains puzzle elements. Donkey Kong is loosely based on the 1981 arcade game of the same name and its sequel Donkey Kong Jr. The game was known under the working title Donkey Kong '94 before...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takao Shimizu
| align="center" | Taisuke Araki
| align="center" | 1994
| align="center" | GB
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...


|-
| align="left" | Stunt Race FX
Stunt Race FX
Stunt Race FX, known in Japan as , is a cartoon-style, 3D-racing video game developed by Nintendo EAD with the assistance of Argonaut Software and published by Nintendo for the Super NES. It was the second game to use the 3D-centric Super FX chip.-Gameplay:Stunt Race FX appears to be like a zany...

 (assisted by Argonaut Games
Argonaut Games
Argonaut Games plc was a British video game developer. Founded as Argonaut Software by teenager Jez San in 1982 the company name is a play on his name and the movie title Jason and the Argonauts. It had its head offices in Edgware, London....

)

| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Tatsuya Hishida
| align="center" | Shinobu Amayake
| align="center" | 1994
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

,
Toshihiko Nakago,
Shigefumi Hino
Shigefumi Hino
Shigefumi Hino is a graphics designer, game director, and planner from Nintendo EAD. He is known to be behind Yoshi from the Yoshi franchise. Super Mario World is the first game he worked on. Hino is the director of the Pikmin series alongside Masamichi Abe...

,
Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1995
| align="center" | SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...


|-
| align="left" | Mole Mania
Mole Mania
Mole Mania, known in Japan as , is a video game developed by Nintendo EAD and Pax Softnica, and published by Nintendo for the original Game Boy. It is also one of the least known works of Shigeru Miyamoto.-Story:...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Masayuki Kameyama
| align="center" | Taro Bando
| align="center" | 1996
| align="center" | GB
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...


|-
| align="left" | Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1996
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Pilotwings 64
Pilotwings 64
is a video game for the Nintendo 64, originally released in 1996 along with the debut of the console. The game was co-developed by Nintendo and the American visual technology group Paradigm Simulation. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two...

(with Paradigm Entertainment
Paradigm Entertainment
Paradigm Entertainment was an American video game development company. Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients...

 and Nintendo IRD)

| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Makoto Wada
Makoto Wada
is a Japanese illustrator, essayist and film director.After graduating Tama Art University, he established himself as a graphic designer. As an illustrator, he drew many cartoons and caricatures for Shinichi Hoshi and Haruki Murakami....


| align="center" | Akito Nakatsuka
| align="center" | 1996
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Wave Race 64
Wave Race 64
is a racing game for the Nintendo 64 that was released on September 27, 1996 in Japan and on November 5, 1996 in North America. In Wave Race 64 the player races on jet skis in many different weather conditions, on a variety of different courses. The game was sponsored by the Kawasaki Heavy...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...

,
Shinya Takahashi
| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...


| align="center" | 1996
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Mario Kart 64
Mario Kart 64
is a racing game developed and published by Nintendo for the Nintendo 64. It is the second installment in the Mario Kart series. It was released in 1996 in Japan and in 1997 in North America and Europe. In January 2007, Mario Kart 64 was released on Nintendo's Virtual Console service for the Wii...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...


| align="center" | Kenta Nagata
| align="center" | 1996
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Star Fox 64
Star Fox 64
, known in Australia and Europe as Lylat Wars, is a scrolling shooter video game for the Nintendo 64 video game console. It is a reboot of the original Star Fox, and the only game in the Star Fox series to be released on the Nintendo 64....


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takao Shimizu
| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

,
Hajime Wakai
| align="center" | 1997
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Yoshi's Story
Yoshi's Story
is a side-scrolling platform game, published and developed by Nintendo for the Nintendo 64 entertainment system. It is the sequel to the Super Nintendo game Super Mario World 2: Yoshi's Island. It was released on December 21, 1997 in Japan, March 1, 1998 in North America and April 9, 1998 in Europe...


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...


| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...


| align="center" | 1997
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | F-Zero X
F-Zero X
, is a futuristic racing video game for the Nintendo 64 console. Developed by Nintendo's EAD division, it was released in Japan, Europe and North America, in 1998. In 2000, an expansion of the game was exclusively released in Japan providing numerous extra features not in the original game. F-Zero...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...


| align="center" | Taro Bando,
Hajime Wakai
| align="center" | 1998
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Toru Osawa, Yoichi Yamada,
Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...

, Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 1998
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | 1080° Snowboarding
1080° Snowboarding
, often referred to as just 1080°, is a snowboard racing video game developed and published by Nintendo for the Nintendo 64 and first released in Japan on February 28, 1998. It was re-released on the Wii's Virtual Console service in 2008...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Masamichi Abe
Masamichi Abe
is a video game director and planner for Nintendo Co., Ltd.Abe joined Nintendo Co., Ltd., EAD after a successful tenure at Namco Ltd. He is currently working with Nintendo Software Technology Corporation....

,
Mitsuhiro Takano
| align="center" | Kenta Nagata
| align="center" | 1998
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Pokémon Stadium
Pokémon Stadium
Pokémon Stadium, known as in Japan, is a strategy game developed by Nintendo EAD with the assistance of Creatures and HAL Laboratory and published by Nintendo for the Nintendo 64 video game console. It was released on April 30, 1999 in Japan, February 29, 2000 in North America, and April 7, 2000...

 (Japan Only)

| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Kenji Miki,
Tsunekazu Ishihara,
Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...


| align="center" | Takao Shimizu
| align="center" | Kenta Nagata,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

,
Mitsuhiro Hikino
| align="center" | 1998
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Pokémon Stadium
Pokémon Stadium
Pokémon Stadium, known as in Japan, is a strategy game developed by Nintendo EAD with the assistance of Creatures and HAL Laboratory and published by Nintendo for the Nintendo 64 video game console. It was released on April 30, 1999 in Japan, February 29, 2000 in North America, and April 7, 2000...

(Pokémon Stadium 2
Pokémon Stadium
Pokémon Stadium, known as in Japan, is a strategy game developed by Nintendo EAD with the assistance of Creatures and HAL Laboratory and published by Nintendo for the Nintendo 64 video game console. It was released on April 30, 1999 in Japan, February 29, 2000 in North America, and April 7, 2000...

in Japan)
| align="center" | Kenji Miki,
Tsunekazu Ishihara,
Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takao Shimizu
| align="center" | Hajime Wakai,
Kenta Nagata,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...


| align="center" | 1999
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Mario Artist: Paint Studio
Mario Artist
Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...

(with Software Creations
Software Creations (UK)
Software Creations was a video game developer based in Manchester, England, first established in 1987. They are primarily known for their video games based on movie and comic licenses like Marvel Comics, Cutthroat Island, Disney's Beauty and the Beast and original titles Solstice and the sequel...

)

| align="center" | Lorraine Starr,
Takao Sawano
| align="center" | Hirofumi Matsuoka
| align="center" | Chris Jojo,
Martin Goodall,
Suddi Raval,
Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...


| align="center" | 1999
| align="center" | 64DD
Nintendo 64DD
The is a peripheral for the Nintendo 64 game console. It plugged into the N64 through the EXTension Port on the Nintendo 64's underside, and allowed the N64 to use proprietary 64 MB magneto-optical discs for expanded data storage...


|-
| align="left" | Mario Artist: Communication Kit
Mario Artist
Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...


| align="center" | Takao Sawano
| align="center" | Kazunobu Eri
| align="center" | Hideaki Shimizu
| align="center" | 2000
| align="center" | 64DD
Nintendo 64DD
The is a peripheral for the Nintendo 64 game console. It plugged into the N64 through the EXTension Port on the Nintendo 64's underside, and allowed the N64 to use proprietary 64 MB magneto-optical discs for expanded data storage...


|-
| align="left" | Mario Artist: Polygon Studio
Mario Artist
Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...


| align="center" | Takao Sawano
| align="center" | Hirofumi Matsuoka
| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...


| align="center" | 2000
| align="center" | 64DD
Nintendo 64DD
The is a peripheral for the Nintendo 64 game console. It plugged into the N64 through the EXTension Port on the Nintendo 64's underside, and allowed the N64 to use proprietary 64 MB magneto-optical discs for expanded data storage...


|-
| align="left" | Mario Artist: Talent Studio
Mario Artist
Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...


| align="center" | Takao Sawano
| align="center" | Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...


| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...

,
Kenta Nagata,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...


| align="center" | 2000
| align="center" | 64DD
Nintendo 64DD
The is a peripheral for the Nintendo 64 game console. It plugged into the N64 through the EXTension Port on the Nintendo 64's underside, and allowed the N64 to use proprietary 64 MB magneto-optical discs for expanded data storage...


|-
| align="left" | F-Zero X Expansion Kit
| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...


| align="center" | Taro Bando,
Hajime Wakai
| align="center" | 2000
| align="center" | 64DD
Nintendo 64DD
The is a peripheral for the Nintendo 64 game console. It plugged into the N64 through the EXTension Port on the Nintendo 64's underside, and allowed the N64 to use proprietary 64 MB magneto-optical discs for expanded data storage...


|-
| align="left" | The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask
is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64. It was released in Japan on April 27, 2000, North America on October 26, 2000, and Europe on November 17, 2000. The game sold approximately 314,000 copies during its first...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...

,
Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...


| align="center" | 2000
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Pokémon Stadium 2
Pokémon Stadium 2
Pokémon Stadium 2, known as in Japan, is a video game for the Nintendo 64. It features all 251 Pokémon from the first and second generations. It was released in North America as simply Pokémon Stadium 2, as it was the second Stadium game to be released there. In Japan, Pokémon Stadium Kin Gin was...


(Pokémon Stadium Kin Gin
Pokémon Stadium 2
Pokémon Stadium 2, known as in Japan, is a video game for the Nintendo 64. It features all 251 Pokémon from the first and second generations. It was released in North America as simply Pokémon Stadium 2, as it was the second Stadium game to be released there. In Japan, Pokémon Stadium Kin Gin was...

in Japan)
| align="center" | Kenji Miki,
Tsunekazu Ishihara,
Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Takao Shimizu
| align="center" | Kenta Nagata
| align="center" | 2000
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...


|-
| align="left" | Luigi's Mansion
Luigi's Mansion
Luigi's Mansion, known as in Japan, is an action-adventure game published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 18, 2001, and in Europe on May 3, 2002. The game was a launch title for the GameCube...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...


| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...

,
Shinobu Tanaka
| align="center" | 2001
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Pikmin
Pikmin
is a strategy video game developed and published by Nintendo for the Nintendo GameCube video game console in 2001. Pikmin is the first game in the Pikmin series of video games, and the third game for the Gamecube overall. It was designed by Shigeru Miyamoto. Pikmin was released on October 26, 2001...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Shigefumi Hino
Shigefumi Hino
Shigefumi Hino is a graphics designer, game director, and planner from Nintendo EAD. He is known to be behind Yoshi from the Yoshi franchise. Super Mario World is the first game he worked on. Hino is the director of the Pikmin series alongside Masamichi Abe...

,
Masamishi Abe
| align="center" | Hajime Wakai
| align="center" | 2001
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Animal Crossing
Animal Crossing
The Animal Crossing games have garnered positive response. The first three games are among the best-selling for their respective consoles. Animal Crossing has sold 2.321 million copies; Wild World 10.79 million; and City Folk 3.38 million...


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...

,
Hisashi Nogami
| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...

,
Shinobu Tanaka,
Kenta Nagata,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...


| align="center" | 2001
| align="center" | N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

, GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...

,
Kenta Usui
| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

,
Shinobu Tanaka
| align="center" | 2002
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker, released as in Japan, is an action-adventure game and the tenth installment in The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on December 13, 2002, in North America on March 24, 2003, in Europe on May 2, 2003, and in Australia on...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...


| align="center" | Kenta Nagata
Hajime Wakai
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...


Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 2003
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Pokémon Box
| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Kenji Miki,
Hiroaki Tsuru
| align="center" | Tatsuya Hishida,
Kenta Usui,
Junichi Masuda
Junichi Masuda
is a video game composer, director, designer, producer, and programmer best known for his work on the Pokémon franchise. He is a member of the Game Freak board of directors, and has worked at the company since 1989. He helped compose the music for games like Mendel Palace and Smart Ball before...


| align="center" | Kenta Nagata,
Tōru Asakawa
| align="center" | 2003
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Mario Kart: Double Dash!!
Mario Kart: Double Dash!!
Mario Kart: Double Dash!! is a racing game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube in 2003. The game is the fourth installment in the Mario Kart series, following Mario Kart: Super Circuit from 2001...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Kiyoshi Mizuki
| align="center" | Shinobu Tanaka,
Kenta Nagata
| align="center" | 2003
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Pac-Man Vs.
Pac-Man Vs.
is a Pac-Man video game originally designed exclusively for the Nintendo GameCube that was included as an extra bonus disc with the Player's Choice edition of Pac-Man World 2...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" |
| align="center" |
| align="center" | 2003
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures, released as in Japan, is the eleventh installment of Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April...


| align="center" | Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Toshiaki Suzuki
| align="center" | Asuka Ota,
Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 2004
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Pikmin 2
Pikmin 2
is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004....


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Shigefumi Hino
Shigefumi Hino
Shigefumi Hino is a graphics designer, game director, and planner from Nintendo EAD. He is known to be behind Yoshi from the Yoshi franchise. Super Mario World is the first game he worked on. Hino is the director of the Pikmin series alongside Masamichi Abe...

,
Masamishi Abe
| align="center" | Hajime Wakai
| align="center" | 2004
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Super Mario 64 DS
Super Mario 64 DS
is an enhanced remake of the 1996 Nintendo 64, platform game Super Mario 64, produced by Nintendo for the Nintendo DS handheld game console. The game was a launch title for the Nintendo DS, released in North America and Japan in 2004; it was later released in Europe and Australia in 2005.Nintendo...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Shinichi Ikematsu
| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

,
Kenta Nagata
| align="center" | 2004
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | Yoshi Touch & Go
Yoshi Touch & Go
Yoshi Touch & Go, known in Japan as , is a video game that was developed and published by Nintendo for the Nintendo DS. It debuted in Japan on January 27, 2005, in North America on March 14, 2005, and in Europe on May 6, 2005. As of August 2007, the game sold 197,337 copies in Japan. Yoshi Touch &...


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...


| align="center" | Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

,
Asuka Ota
| align="center" | 2005
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | Big Brain Academy
Big Brain Academy
Big Brain Academy, known in Japan as , is a puzzle video game published and developed by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan on June 30, 2005, and was later released in North America on June 5, 2006, in Australia on July 5, 2006, and in Europe on...


| align="center" | Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...


| align="center" | Tomoaki Yoshinobu
| align="center" | Kenta Nagata
| align="center" | 2005
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | Nintendogs
Nintendogs
is a real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan, and was later released in North America, Australia, Europe, and other regions. It was originally released in three different versions:...


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Kiyoshi Mizuki
| align="center" | Hajime Wakai
| align="center" | 2005
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | Mario Kart DS
Mario Kart DS
is a racing game developed and published by Nintendo. It was released for the Nintendo DS handheld game console in North America, Australia, and Europe on November 14, 2005, and in Japan on December 8, 2005. The game is the fifth installment in the Mario Kart series of video games, and the first to...


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Makoto Wada
Makoto Wada
is a Japanese illustrator, essayist and film director.After graduating Tama Art University, he established himself as a graphic designer. As an illustrator, he drew many cartoons and caricatures for Shinichi Hoshi and Haruki Murakami....


| align="center" | Shinobu Tanaka
| align="center" | 2005
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | Donkey Kong Jungle Beat
Donkey Kong Jungle Beat
is a Nintendo GameCube video game featuring the ape Donkey Kong and played with the DK Bongos. It was released in Japan on December 16, 2002, in Europe on February 4, 2003, in North America on March 14, 2005, and in Australia on March 17, 2003. In 2008 and 2009, the game was re-released in the New...


| align="center" | Takao Shimizu
| align="center" | Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...


| align="center" | Mahito Yokota
| align="center" | 2005
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...


|-
| align="left" | Animal Crossing: Wild World
Animal Crossing: Wild World
is a 2005 social simulation video game developed and published by Nintendo for the Nintendo DS handheld game console, and is the second game in the Animal Crossing series....


| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Hisashi Nogami
| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...


| align="center" | 2005
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...


| align="center" | Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Shigeyuki Asuke
| align="center" | Asuka Ota,
Hajime Wakai
Koji Kondo
| align="center" | 2006
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the GameCube and Wii video game consoles. It is the thirteenth installment in The Legend of Zelda series...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...


| align="center" | Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

,
Asuka Ota
| align="center" | 2006
| align="center" | GCN
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

, Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Wii Sports
Wii Sports
is a sports game developed and published by Nintendo as a launch title for the Wii video game console , and part of the Touch! Generations. The game was first released in North America along with the Wii on November 19, 2006, and was released in Japan, Australia, and Europe the following month...


| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...

,
Kiyoshi Mizuki,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Keizo Ohta,
Takayuki Shimamura,
Yoshikazu Yamashita
| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...


| align="center" | 2006
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Wii Play
Wii Play
Wii Play, released as in Japan, is a party video game for the Wii console. It is a counterpart to the games Wii Sports, Wii Music and Wii Fit. It features minigames that use characters from the Mii Channel. Several of the games featured are from E3 2006 demos such as the Duck Hunt-styled shooting...


| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...


| align="center" | Motoi Okamoto
| align="center" | Shinobu Tanaka,
Ryo Nagamastsu
| align="center" | 2006
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Big Brain Academy: Wii Degree
Big Brain Academy: Wii Degree
Big Brain Academy: Wii Degree, known in the PAL region as Big Brain Academy for Wii and in Japan as , is a video game released for the Wii. A sequel to the game Big Brain Academy for the Nintendo DS, it too measures a player's brain's weight, but with new games and puzzles to solve...


| align="center" | Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...


| align="center" | Tomoaki Yoshinobu
| align="center" | Ryo Nagamatsu
| align="center" | 2007
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Phantom Hourglass
is the fourteenth game in Nintendo's The Legend of Zelda series. It was released after The Legend of Zelda: Twilight Princess for the Wii and before The Legend of Zelda: Spirit Tracks for the Nintendo DS...


| align="center" | Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Daiki Iwamoto
| align="center" | Kenta Nagata,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...


| align="center" | 2007
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Takao Shimizu
| align="center" | Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...


| align="center" | Mahito Yokota
Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 2007
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Link's Crossbow Training
Link's Crossbow Training
Link's Crossbow Training, known in Japan as , is a shooting video game published and developed by Nintendo for the Wii video game console. It was bundled with the Wii Zapper peripheral and was the first title to use it. It was first released in North America and was later released in Europe,...


| align="center" | Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...


| align="center" | Makoto Miyanaga
| align="center" | Kenta Nagata
| align="center" | 2007
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Wii Fit
Wii Fit
is a video game developed by Nintendo for the company's home video game console, Wii, designed by Hiroshi Matsunaga. It is an exercise game consisting of activities using the Wii Balance Board peripheral...


| align="center" | Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Takao Sawano
| align="center" | Hiroshi Matsunaga
| align="center" | Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

,
Manaka Tominaga,
Shiho Fujii
| align="center" | 2008
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Mario Kart Wii
Mario Kart Wii
is a racing video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii video game console. It is the sixth installment in the Mario Kart series and the second Mario Kart title to use the Nintendo Wi-Fi Connection. The game was released worldwide...


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Yasuyuki Oyagi
| align="center" | Asuka Ota,
Ryo Nagamatsu
| align="center" | 2008
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Wii Music
Wii Music
is a free form music game developed and published by Nintendo for the Wii video game console. The game was released in Japan and North America in October 2008, and in Europe and Australia in the following month...


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

,
Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...


| align="center" | Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...


| align="center" | Kenta Nagata,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

,
Mahito Yokota
| align="center" | 2008
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Animal Crossing: City Folk
| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...


| align="center" | Hisashi Nogami
| align="center" | Manaka Tominaga,
Shiho Fujii
| align="center" | 2008
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Flipnote Studio
| align="center" | Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...


| align="center" | Hideaki Shimizu,
Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...


| align="center" |
| align="center" | 2008
| align="center" | NDSi
Nintendo DSi
The is a handheld game system created by Nintendo and launched in 2008 and 2009 in Japan, North America, PAL territories, and other regions. It is the third iteration of the Nintendo DS, and its primary market rival is Sony's PlayStation Portable...


|-
| align="left" | New Play Control! Donkey Kong Jungle Beat
| align="center" | Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...


| align="center" | Futoshi Shirai
| align="center" | Mahito Yokota
| align="center" | 2008
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | New Play Control! Pikmin
| align="center" | Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...


| align="center" | Shigefumi Hino
Shigefumi Hino
Shigefumi Hino is a graphics designer, game director, and planner from Nintendo EAD. He is known to be behind Yoshi from the Yoshi franchise. Super Mario World is the first game he worked on. Hino is the director of the Pikmin series alongside Masamichi Abe...


| align="center" | Hajime Wakai
| align="center" | 2008
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | New Play Control! Pikmin 2
| align="center" | Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...


| align="center" | Shigefumi Hino
Shigefumi Hino
Shigefumi Hino is a graphics designer, game director, and planner from Nintendo EAD. He is known to be behind Yoshi from the Yoshi franchise. Super Mario World is the first game he worked on. Hino is the director of the Pikmin series alongside Masamichi Abe...


| align="center" | Hajime Wakai
| align="center" | 2008
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Wii Sports Resort
Wii Sports Resort
Wii Sports Resort has received generally favorable reviews, with an average score on Metacritic of 80%. IGN gave it a 7.7 out of 10, citing the impressive fidelity of the controls and how the graphics, as compared to the majority of Wii games, were superb. GameTrailers gave an 8.6 out of 10....


| align="center" | Katsuya Eguchi
Katsuya Eguchi
is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...


| align="center" | Takayuki Shimamura,
Yoshikazu Yamashita
| align="center" | Ryo Nagamatsu
| align="center" | 2009
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Wii Fit Plus
Wii Fit Plus
is a fitness video game by Nintendo for the Wii console. The game is an enhanced version of Wii Fit and was announced at Nintendo's E3 2009 media briefing on June 2, 2009. The game was released in Japan on October 1, 2009 and in North America three days later on October 4. It was released in South...


| align="center" | Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Hiroshi Matsunaga
| align="center" | Ryoji Yoshitomi,
Asuka Ota
| align="center" | 2009
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...


| align="center" | Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

,
Hiroyuki Kimura
Hiroyuki Kimura
was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Shigeyuki Asuke
| align="center" | Shiho Fujii,
Ryo Nagamatsu
Kenta Nagata
| align="center" | 2009
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks, released as in Japan, is the fifteenth installment of Nintendo's The Legend of Zelda series. Developed by Nintendo for the Nintendo DS handheld game console, it was released worldwide throughout December 2009 after Nintendo president Satoru Iwata announced the...


| align="center" | Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

,
Eiji Aonuma
Eiji Aonuma
is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.-Education:...


| align="center" | Daiki Iwamoto
| align="center" | Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

,
Manaka Tominaga,
Asuka Ota,
Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 2009
| align="center" | NDS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...


|-
| align="left" | Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...


| align="center" | Yoshiaki Koizumi
Yoshiaki Koizumi
is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...

,
Takashi Tezuka
Takashi Tezuka
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo. A graduate of the Design Department of Osaka University of Arts, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario and The...

,
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....


| align="center" | Kōichi Hayashida
| align="center" | Mahito Yokota,
Ryo Nagamatsu,
Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...


| align="center" | 2010
| align="center" | Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...


|-
| align="left" | Nintendogs + Cats
Nintendogs + Cats
is a real-time pet simulation video game for the Nintendo 3DS. It is a sequel to the Nintendogs games for the Nintendo DS systems. It was announced alongside the 3DS during Nintendo's E3 press conference, and is a launch title, being released February 26, 2011 in Japan, March 25, 2011 in Europe...


| align="center" | Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...


| align="center" | Yasuyuki Oyagi
| align="center" | Asuka Hayazaki
| align="center" | 2011
| align="center" | 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...


|-
| align="left" | Steel Diver
Steel Diver
As of June 2011, Metacritic's aggregate score is 58. IGN gave Steel Diver a 7.0/10, praising it for its addictive gameplay, but gave caution that the slow paced strategy is not for everyone...

(with Vitei)
| align="center" | Tadashi Sugiyama
Tadashi Sugiyama
joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like Shigeru Miyamoto, Kenji Miki, Yoichi Yamada, and Satoru Iwata. Sugiyama...


| align="center" | Takaya Imamura
Takaya Imamura
is a Japanese artwork designer for Nintendo. He designed the characters from the F-Zero and Star Fox series of video games. He is credited for creating many of the characters, universe, and overall concept of those franchises. He is the original designer of Captain Falcon and Fox McCloud in Super...


| align="center" | Atsuko Asahi,
Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...


| align="center" | 2011
| align="center" | 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...


|-
|}

External Links

http://kyoto-report.blogspot.com/ Kyoto Report - Nintendo Database
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK