Koji Kondo
Encyclopedia
is a Japanese video game composer and sound director
Director of audiography
The Director of Audiography is the head of the sound department and the person responsible for planning the audiography and managing the audiographers of a film....

 who has been employed at Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 since 1984. He is best known for scoring numerous titles in the Mario
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

and The Legend of Zelda
The Legend of Zelda
The Legend of Zelda, originally released as in Japan, is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments...

series.

Early life

Born in Nagoya, Japan, Koji Kondo began taking lessons in the electronic organ
Electronic organ
An electronic organ is an electronic keyboard instrument which was derived from the harmonium, pipe organ and theatre organ. Originally, it was designed to imitate the sound of pipe organs, theatre organs, band sounds, or orchestral sounds....

 from the age of five. He improved his skills in the instrument in a cover band
Cover band
A cover band , is a band that plays mostly or exclusively cover songs. New or unknown bands often find the cover band format marketable for smaller gigs, and these bands may be known as a wedding band, party band and function band. A band whose covers consist mainly of songs that were chart hits is...

 that played jazz
Jazz
Jazz is a musical style that originated at the beginning of the 20th century in African American communities in the Southern United States. It was born out of a mix of African and European music traditions. From its early development until the present, jazz has incorporated music from 19th and 20th...

 and rock music
Rock music
Rock music is a genre of popular music that developed during and after the 1960s, particularly in the United Kingdom and the United States. It has its roots in 1940s and 1950s rock and roll, itself heavily influenced by rhythm and blues and country music...

. Kondo studied at the Art Planning Department of Osaka University of Arts
Osaka University of Arts
is a private arts university located in Kanan, Minamikawachi District, Osaka Prefecture, Japan. The university was founded in 1945 as , changing its name to in 1957, and then to in 1964...

, but was never classically-trained or particularly dedicated to music. However, he gained some experience in composing and arranging pieces, using both the piano and a computer to assist him. During his senior year, Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 sent a recruitment message to his university stating that they were interested in hiring people dedicated to composition and sound programming. An LCD
Liquid crystal display
A liquid crystal display is a flat panel display, electronic visual display, or video display that uses the light modulating properties of liquid crystals . LCs do not emit light directly....

 and arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

r, Kondo successfully applied for the job in 1984 without requiring any demo tapes
Demo (music)
A demo version or demo of a song is one recorded for reference rather than for release. A demo is a way for a musician to approximate their ideas on tape or disc, and provide an example of those ideas to record labels, producers or other artists...

.

Career

Kondo was the first person hired by Nintendo for the purpose of creating compositions, and was to play an integral role in making the company's games and music recognizable worldwide. The first games he scored were the arcade games Vs. Golf and Punch-Out!!. Despite creating very little music, he was able to overcome the challenges of sound design
Sound design
Sound design is the process of specifying, acquiring, manipulating or generating audio elements. It is employed in a variety of disciplines including filmmaking, television production, theatre, sound recording and reproduction, live performance, sound art, post-production and video game software...

. As the Famicom
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

 had become highly popular in Japan, Kondo was assigned to compose music for the console's subsequent games at Nintendo's new development team, Nintendo Entertainment Analysis and Development
Nintendo Entertainment Analysis and Development
, commonly abbreviated as EAD, is the largest division inside Nintendo. It was preceded by the , a team of designers with an art background responsible for many different tasks, which Shigeru Miyamoto and Takashi Tezuka originally belonged to...

 (EAD). Kondo also wrote an instruction manual on how to program Japanese popular music
Popular music
Popular music belongs to any of a number of musical genres "having wide appeal" and is typically distributed to large audiences through the music industry. It stands in contrast to both art music and traditional music, which are typically disseminated academically or orally to smaller, local...

 into the Famicom using the peripheral
Peripheral
A peripheral is a device attached to a host computer, but not part of it, and is more or less dependent on the host. It expands the host's capabilities, but does not form part of the core computer architecture....

 Family BASIC. To conclude his first year at Nintendo, he created the music to Devil World
Devil World
is a maze video game developed and published by Nintendo for the Nintendo Entertainment System. It was released in Japan on October 5, 1984 and in Europe on July 15, 1987. The game was also released on the Wii's Virtual Console in Japan on January 22, 2008 and in Europe and Australia on October 31,...

alongside Akito Nakatsuka. In 1985, Nintendo started marketing the Famicom abroad under the name the Nintendo Entertainment System (NES) to capitalize on the 1983 video game crash that devastated Atari, Inc. He composed the music for the hit releases Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...

(1985) and The Legend of Zelda (1986) which helped the system to sell 60 million copies in total and established some of the most well-known melodies in the video game industry.
Super Mario Bros., for many years the best-selling video game of all time, was Kondo's first major score. The game's melodies were created with the intention that short segments of music could be endlessly repeated during the same gameplay without causing boredom. Kondo's soundtrack to Super Mario Bros. gained worldwide recognition, and is to this day the most well-known video game score. The main theme
Super Mario Bros. theme
-Composition:This theme took the longest of the six tracks of Super Mario Bros. to compose, according to its composer Koji Kondo. He stated that he would write one piece, and the team would put it in the game. If it did not accentuate the action, did not time up with Mario running and jumping, or...

 is iconic in popular culture and has been featured in over 50 concerts, been a best-selling ringtone, and been remixed or sampled
Sampling (music)
In music, sampling is the act of taking a portion, or sample, of one sound recording and reusing it as an instrument or a different sound recording of a song or piece. Sampling was originally developed by experimental musicians working with musique concrète and electroacoustic music, who physically...

 by various musicians. Kondo's work on The Legend of Zelda scores has also become highly recognized. He produced four main pieces of background music for the first installment of the series; the overworld theme has become comparable in popularity with the Super Mario Bros. main theme. Following the success of The Legend of Zelda, he provided the score for two Japanese-exclusive titles, Nazo no Murasame Jō (1986) and Shin Onigashima
Shin Onigashima
, often simply referred to as , is a video game title developed by Nintendo EAD and Pax Softnica and published by Nintendo. It was first released on two disk cards for the Family Computer Disk System. The first disk was released on September 4, 1987, while the second disk was released September 30,...

(1987). He also created the soundtrack to Yume Kōjō: Doki Doki Panic (1987), which was later rebranded outside of Japan as Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...

in 1988.

Kondo returned to the Super Mario series to produce the scores to Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...

(1988) and the SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

 launch title Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...

(1990). Koichi Sugiyama
Koichi Sugiyama
is a Japanese music composer, council member of JASRAC , and honorary chairman of the Japanese Backgammon Society...

 directed a jazz arrangement album of Super Mario Worlds music and oversaw its performance at the first Orchestral Game Music Concert
Orchestral Game Music Concerts
The were a series of Japanese video game music concerts. The events took place in Tokyo from 1991 to 1996 and were performed by different orchestras. Recordings of the concerts were released as a series of albums, which are known for their rarity....

 in 1991. After finishing the soundtrack to Super Mario World, Kondo was in charge of the sound programming for Pilotwings
Pilotwings
is a video game for the Super Nintendo Entertainment System . It was developed by Nintendo's Entertainment Analysis and Development division, led by producer Shigeru Miyamoto. The game was originally released in Japan on December 21, 1990, shortly after the launch of the SNES...

, and created the sound effects for Star Fox
Star Fox (video game)
, released as Starwing in Europe and Australia due to a game of the same name and subsequent trademark issues in those regions, is the first game in the Star Fox series of video games. It was released in the spring of 1993 for the SFC/SNES...

. In 1995 he composed for the sequel to Super Mario World, Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...

. Until the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

 era, Kondo would usually write all compositions for a game, ending with The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...

as the last score he worked alone on. Since then, he has been collaborating with other staff members at Nintendo EAD, supervising music created by others, as well as providing additional compositions for games such as Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...

, The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks, released as in Japan, is the fifteenth installment of Nintendo's The Legend of Zelda series. Developed by Nintendo for the Nintendo DS handheld game console, it was released worldwide throughout December 2009 after Nintendo president Satoru Iwata announced the...

and The Legend of Zelda: Skyward Sword
The Legend of Zelda: Skyward Sword
is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. Developed by Nintendo Entertainment Analysis and Development, it was released in Europe on November 18, 2011 in North America on November 20, 2011, in Japan on November 23, 2011, and on November...

.

Concerts

Kondo attended the world-premiere of Play! A Video Game Symphony
Play! A Video Game Symphony
PLAY! A Video Game Symphony is a concert series that features music from video games performed by a live orchestra. The concerts from 2006 to 2010 were conducted by Arnie Roth...

 at the Rosemont Theater in Rosemont, Illinois
Rosemont, Illinois
Rosemont is a village in Cook County, Illinois, United States located immediately northwest of Chicago. The village was incorporated in 1956, though it had been settled long before that...

 in May 2006. His music from the Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...

and The Legend of Zelda
The Legend of Zelda
The Legend of Zelda, originally released as in Japan, is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments...

series was performed by a full symphony orchestra. This event drew nearly four thousand attendees. He also attended and performed in a series of three concerts celebrating the 25th anniversary of The Legend of Zelda series in late 2011.

Musical style and influences

The "Super Mario Bros. theme
Super Mario Bros. theme
-Composition:This theme took the longest of the six tracks of Super Mario Bros. to compose, according to its composer Koji Kondo. He stated that he would write one piece, and the team would put it in the game. If it did not accentuate the action, did not time up with Mario running and jumping, or...

" reached number one on Billboard Magazines Hot Ringtones chart in 2009. Kondo cites rock bands Deep Purple
Deep Purple
Deep Purple are an English rock band formed in Hertford in 1968. Along with Led Zeppelin and Black Sabbath, they are considered to be among the pioneers of heavy metal and modern hard rock, although some band members believe that their music cannot be categorised as belonging to any one genre...

 and Emerson, Lake & Palmer
Emerson, Lake & Palmer
Emerson, Lake & Palmer, also known as ELP, are an English progressive rock supergroup. They found success in the 1970s and sold over forty million albums and headlined large stadium concerts. The band consists of Keith Emerson , Greg Lake and Carl Palmer...

 as major musical influences.
He has also cited as influences the works of the Russian romantic composer Sergei Rachmaninoff
Sergei Rachmaninoff
Sergei Vasilievich Rachmaninoff was a Russian composer, pianist, and conductor. Rachmaninoff is widely considered one of the finest pianists of his day and, as a composer, one of the last great representatives of Romanticism in Russian classical music...

, particularly his four piano concertos.

Discography

Video games
Year Title Role Co-worker
1984 Golf
Golf (video game)
Golf is a sports-simulation video game released in 1985 for the Nintendo Entertainment System. It was originally released in Japan in 1984 for the Nintendo Family Computer...

Composition
Family BASIC Sound programming
Devil World
Devil World
is a maze video game developed and published by Nintendo for the Nintendo Entertainment System. It was released in Japan on October 5, 1984 and in Europe on July 15, 1987. The game was also released on the Wii's Virtual Console in Japan on January 22, 2008 and in Europe and Australia on October 31,...

Composition Akito Nakatsuka
1985 Soccer Composition
Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...

Composition
1986 The Legend of Zelda Composition
Nazo no Murasamejo
Nazo no Murasamejo
is a video game produced by Nintendo for the Family Computer Disk System on April 14, 1986. The game was one of the early games released for the FDS, and the second original title after The Legend of Zelda...

Composition
Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...

Composition
1987 Yume Kōjō: Doki Doki Panic Composition
Shin Onigashima
Shin Onigashima
, often simply referred to as , is a video game title developed by Nintendo EAD and Pax Softnica and published by Nintendo. It was first released on two disk cards for the Family Computer Disk System. The first disk was released on September 4, 1987, while the second disk was released September 30,...

Composition
1988 Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...

Composition
Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...

Composition
1990 Pilotwings
Pilotwings
is a video game for the Super Nintendo Entertainment System . It was developed by Nintendo's Entertainment Analysis and Development division, led by producer Shigeru Miyamoto. The game was originally released in Japan on December 21, 1990, shortly after the launch of the SNES...

Sound programming
Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...

Composition/arrangement
1991 The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past, known as in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda series. It was first released in Japan in 1991, and was...

Composition/arrangement
1993 Star Fox
Star Fox (video game)
, released as Starwing in Europe and Australia due to a game of the same name and subsequent trademark issues in those regions, is the first game in the Star Fox series of video games. It was released in the spring of 1993 for the SFC/SNES...

Sound effects
1995 Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...

Composition/arrangement
1996 Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

Composition/arrangement
1997 Star Fox 64
Star Fox 64
, known in Australia and Europe as Lylat Wars, is a scrolling shooter video game for the Nintendo 64 video game console. It is a reboot of the original Star Fox, and the only game in the Star Fox series to be released on the Nintendo 64....

Composition/arrangement Hajime Wakai
1998 The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...

Composition/arrangement
2000 The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask (original soundtrack)
is a soundtrack album by Koji Kondo, featuring the complete score to the Nintendo 64 video game, The Legend of Zelda: Majora's Mask. Unlike the soundtrack of Ocarina of Time, it was released over two discs, comprising 112 tracks overall. Three tracks were composed by Toru Minegishi; "Battle", "Mini...

Composition/arrangement Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

2002 Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...

Composition/arrangement Shinobu Tanaka
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker, released as in Japan, is an action-adventure game and the tenth installment in The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on December 13, 2002, in North America on March 24, 2003, in Europe on May 2, 2003, and in Australia on...

Composition/arrangement Kenta Nagata, Hajime Wakai, and Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

2004 The Legend of Zelda: Four Swords Adventure Composition/arrangement Asuka Ohta
2005 Mario Superstar Baseball
Mario Superstar Baseball
Mario Superstar Baseball, known in Japan as is a sports game that was developed by Namco and NOW Production and published by Nintendo for the Nintendo GameCube in 2005. The game was created in the vein of other Mario sports games such as Mario Golf: Toadstool Tour and Mario Power Tennis. This game...

Sound Support Taro Bando
2006 The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the GameCube and Wii video game consoles. It is the thirteenth installment in The Legend of Zelda series...

Composition Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

 and Asuka Ota
New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...

Composition Asuka Ota and Hajime Wakai
2007 Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...

Composition Mahito Yokota
2008 Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

Arrangement
2009 The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Spirit Tracks, released as in Japan, is the fifteenth installment of Nintendo's The Legend of Zelda series. Developed by Nintendo for the Nintendo DS handheld game console, it was released worldwide throughout December 2009 after Nintendo president Satoru Iwata announced the...

Composition Toru Minegishi
Toru Minegishi
is a Japanese video game composer, best known for his work on Nintendo's The Legend of Zelda series. He was raised in a very musical family, and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a...

, Manaka Tominaga, and Asuka Ota
New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...

Sound Advisor
2010 Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...

Composition Mahito Yokota and Ryo Nagamatsu
2011 The Legend of Zelda: Ocarina of Time 3D
The Legend of Zelda: Ocarina of Time 3D
The Legend of Zelda: Ocarina of Time 3D is an action-adventure video game co-developed by Grezzo and Nintendo for the Nintendo 3DS handheld console. The game was released on June 16, 2011 in Japan, June 17, 2011 in Europe, June 19, 2011 in North America and June 30, 2011 in Australia; however, it...

Music Supervisor
The Legend of Zelda: Skyward Sword
The Legend of Zelda: Skyward Sword
is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. Developed by Nintendo Entertainment Analysis and Development, it was released in Europe on November 18, 2011 in North America on November 20, 2011, in Japan on November 23, 2011, and on November...

Composition Hajime Wakai

External links

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