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Psionics
Encyclopedia
Psionics refers to the practice, study, or psychic
ability of using the mind
to induce paranormal
phenomena. Examples of this include telepathy
, telekinesis, and other workings of the outside world through the psyche
.
first proposed the term "psi
" in 1942 as a more general term to include both extrasensory perception and psychokinesis
. The original terminology proposal divided psi into psi-gamma, for cases of cognition, and psi-kappa, for cases of action. These terms were later modified into "passive psi" and "active psi".
In 1952, John W. Campbell
proposed the term "psionics", from psi (‘psyche’) and the ending -onics from electronics
(machine), which implied that the paranormal
powers of the mind could be made to work reliably.
does, and are often deeply entwined with many related paranormal or science fiction
phenomena.
It is often used to endow science fictional characters with abilities, which, if they were called "magic", would make the story fantasy. Psionics usually appear in science fiction or contemporary settings, although it is sometimes seen in medieval fantasy as well (mostly in role-playing games), sometimes with both magic and psionics existing side by side as two distinct phenomena.
The most widely utilized psionic ability in fiction is telepathy
, which is often attributed to magical or highly technologically or mentally advanced cultures. As an example, the Vulcans
from Star Trek
were given limited telepathic abilities in order to make them appear more otherworldly. Psionic abilities are often displayed by beings who do or are in process of transcending their physical existence (such as humankind, in the science fiction classic Childhood's End
).
, published by GDW in 1977, and published in different licensed versions to this day. The game Starcraft
had a race called Protoss who are psionic beings.
Psionics are a popular device in video games, board games, and many other forms of gaming. Typically such powers are used to introduce super-human, magic-like powers in a context where magic would not fit into the setting.
Psychic
A psychic is a person who professes an ability to perceive information hidden from the normal senses through extrasensory perception , or is said by others to have such abilities. It is also used to describe theatrical performers who use techniques such as prestidigitation, cold reading, and hot...
ability of using the mind
Mind
The concept of mind is understood in many different ways by many different traditions, ranging from panpsychism and animism to traditional and organized religious views, as well as secular and materialist philosophies. Most agree that minds are constituted by conscious experience and intelligent...
to induce paranormal
Paranormal
Paranormal is a general term that designates experiences that lie outside "the range of normal experience or scientific explanation" or that indicates phenomena understood to be outside of science's current ability to explain or measure...
phenomena. Examples of this include telepathy
Telepathy
Telepathy , is the induction of mental states from one mind to another. The term was coined in 1882 by the classical scholar Fredric W. H. Myers, a founder of the Society for Psychical Research, and has remained more popular than the more-correct expression thought-transference...
, telekinesis, and other workings of the outside world through the psyche
Psyche (psychology)
The word psyche has a long history of use in psychology and philosophy, dating back to ancient times, and has been one of the fundamental concepts for understanding human nature from a scientific point of view. The English word soul is sometimes used synonymously, especially in older...
.
History and terminology
B. P. Wiesner and Robert H. ThoulessRobert H. Thouless
British academic Robert H. Thouless is best known as the author of Straight and Crooked Thinking , which describes flaws in reasoning and argument....
first proposed the term "psi
Psi (parapsychology)
Psi is a term from parapsychology derived from the Greek, ψ psi, 23rd letter of the Greek alphabet; from the Greek ψυχή psyche, "mind, soul".-Etymology:...
" in 1942 as a more general term to include both extrasensory perception and psychokinesis
Psychokinesis
The term psychokinesis , also referred to as telekinesis with respect to strictly describing movement of matter, sometimes abbreviated PK and TK respectively, is a term...
. The original terminology proposal divided psi into psi-gamma, for cases of cognition, and psi-kappa, for cases of action. These terms were later modified into "passive psi" and "active psi".
In 1952, John W. Campbell
John W. Campbell
John Wood Campbell, Jr. was an influential figure in American science fiction. As editor of Astounding Science Fiction , from late 1937 until his death, he is generally credited with shaping the so-called Golden Age of Science Fiction.Isaac Asimov called Campbell "the most powerful force in...
proposed the term "psionics", from psi (‘psyche’) and the ending -onics from electronics
Electronics
Electronics is the branch of science, engineering and technology that deals with electrical circuits involving active electrical components such as vacuum tubes, transistors, diodes and integrated circuits, and associated passive interconnection technologies...
(machine), which implied that the paranormal
Paranormal
Paranormal is a general term that designates experiences that lie outside "the range of normal experience or scientific explanation" or that indicates phenomena understood to be outside of science's current ability to explain or measure...
powers of the mind could be made to work reliably.
Fiction
Psionics (used as a term for psychic abilities) in fiction appear in almost as many varieties as magicMagic (paranormal)
Magic is the claimed art of manipulating aspects of reality either by supernatural means or through knowledge of occult laws unknown to science. It is in contrast to science, in that science does not accept anything not subject to either direct or indirect observation, and subject to logical...
does, and are often deeply entwined with many related paranormal or science fiction
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...
phenomena.
It is often used to endow science fictional characters with abilities, which, if they were called "magic", would make the story fantasy. Psionics usually appear in science fiction or contemporary settings, although it is sometimes seen in medieval fantasy as well (mostly in role-playing games), sometimes with both magic and psionics existing side by side as two distinct phenomena.
The most widely utilized psionic ability in fiction is telepathy
Telepathy
Telepathy , is the induction of mental states from one mind to another. The term was coined in 1882 by the classical scholar Fredric W. H. Myers, a founder of the Society for Psychical Research, and has remained more popular than the more-correct expression thought-transference...
, which is often attributed to magical or highly technologically or mentally advanced cultures. As an example, the Vulcans
Vulcan (Star Trek)
Vulcans, or sometimes Vulcanians, are an extraterrestrial humanoid species in the Star Trek universe who evolved on the planet Vulcan, and are noted for their attempt to live by reason and logic with no interference from emotion. They were the first extraterrestrial species in the Star Trek...
from Star Trek
Star Trek
Star Trek is an American science fiction entertainment franchise created by Gene Roddenberry. The core of Star Trek is its six television series: The Original Series, The Animated Series, The Next Generation, Deep Space Nine, Voyager, and Enterprise...
were given limited telepathic abilities in order to make them appear more otherworldly. Psionic abilities are often displayed by beings who do or are in process of transcending their physical existence (such as humankind, in the science fiction classic Childhood's End
Childhood's End
Childhood's End is a 1953 science fiction novel by the British author Arthur C. Clarke. The story follows the peaceful alien invasion of Earth by the mysterious Overlords, whose arrival ends all war, helps form a world government, and turns the planet into a near-utopia...
).
- In Robert A. HeinleinRobert A. HeinleinRobert Anson Heinlein was an American science fiction writer. Often called the "dean of science fiction writers", he was one of the most influential and controversial authors of the genre. He set a standard for science and engineering plausibility and helped to raise the genre's standards of...
's 1961 novel Stranger in a Strange LandStranger in a Strange LandStranger in a Strange Land is a 1961 science fiction novel by American author Robert A. Heinlein. It tells the story of Valentine Michael Smith, a human who comes to Earth in early adulthood after being born on the planet Mars and raised by Martians. The novel explores his interaction with—and...
, humans are able to utilise many psionic-like abilities by learning the MartianMartianAs an adjective, the term martian is used to describe anything pertaining to the planet Mars.However, a Martian is more usually a hypothetical or fictional native inhabitant of the planet Mars. Historically, life on Mars has often been hypothesized, although there is currently no solid evidence of...
language and adopting a more Martian mindset.
- Telekinesis and precognitionPrecognitionIn parapsychology, precognition , also called future sight, and second sight, is a type of extrasensory perception that would involve the acquisition or effect of future information that cannot be deduced from presently available and normally acquired sense-based information or laws of physics...
, as exhibited by the JediJediThe Jedi are characters in the Star Wars universe and the series's main protagonists. The Jedi use a power called the Force and weapons called lightsabers, which emit a controlled energy flow in the shape of a sword, in order to serve and protect the Republic and the galaxy at large from conflict...
in Star WarsStar WarsStar Wars is an American epic space opera film series created by George Lucas. The first film in the series was originally released on May 25, 1977, under the title Star Wars, by 20th Century Fox, and became a worldwide pop culture phenomenon, followed by two sequels, released at three-year...
for example, are also quite common in fictional examples of psionics.
- In the science fiction TV show Babylon 5Babylon 5Babylon 5 is an American science fiction television series created, produced and largely written by J. Michael Straczynski. The show centers on a space station named Babylon 5: a focal point for politics, diplomacy, and conflict during the years 2257–2262...
, human telepaths are organized into an organization known as the Psi CorpsPsi CorpsIn the fictional universe of Babylon 5, the Psi Corps is an agency of the Earth Alliance responsible for all humans with telepathic or other para-psychological abilities anywhere within Earth controlled space. All persons with Psi abilities are required to either join the Corps, face lifetime...
.
- In the animeAnimeis the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....
AkiraAkira (film)is a 1988 Japanese animated cyberpunk science fiction film directed by Katsuhiro Otomo, written by Otomo and Izo Hashimoto, and starring the voices of Mitsuo Iwata, Nozomu Sasaki, Mami Koyama and Taro Ishida. The screenplay is based on Otomo's manga Akira....
(and the mangaAkira (manga)is a manga series by Katsuhiro Otomo. Set in a post-apocalyptic Neo-Tokyo, the work uses conventions of the cyberpunk genre to detail a saga of turmoil. Initially serialized in the pages of Young Magazine from 1982 until 1990, the work was collected in six volumes by Japanese publisher Kodansha...
it is based on), psionic powers are a main subject. A secret research project of the Japanese military results in the creation of several psionically gifted children.
- In the strategy game StarCraftStarCraftStarCraft is a military science fiction real-time strategy video game developed by Blizzard Entertainment. The first game of the StarCraft series was released for Microsoft Windows on 31 March 1998. With more than 11 million copies sold worldwide as of February 2009, it is one of the best-selling...
, psionics play an important role in explaining many of the abilities and powers of special units and aliens in the game. It is also the backbone of how a main plot element works.
- Many of H.P. Lovecraft's stories allude to psionic abilities such as in the residents of K'n-yanK'n-yanK'n-yan is a fictional, subterranean land in the Cthulhu Mythos. The underground realm was first described in detail in H. P. Lovecraft's revision of Zealia Bishop's "The Mound" , in which it is discovered by the 16th century Spanish Conquistador Zamacona...
. This power often manifests itself in his stories as the ability of powerful creatures such as CthulhuCthulhuCthulhu is a fictional character that first appeared in the short story "The Call of Cthulhu", published in the pulp magazine Weird Tales in 1928. The character was created by writer H. P...
to induce madness as a sort of overwhelming telepathy in the minds of those who approach him.
- In the EarthboundEarthBound (series)EarthBound, known in Japan as Mother, is a role-playing game series created by Shigesato Itoi for Nintendo. The series started in 1989 with the Japan-only release of Mother for the Famicom, and was then followed up by a sequel, released in North America as EarthBound for the Super NES in 1995, and...
series, psionics plays a major role. Many of the protagonists utilize psionics as an ultimate secondary ability. This consists elemental PSI, status-dealing PSI, Recover PSI, and vice versa. The protagonists, Ninten and Ana (in Mother), Ness, Paula, Poo (in Earthbound), and Lucas, Claus and Kumatora (in Mother 3) are known to utilize psionics.
- In the Talents universe, encompassing two book series written by Anne McCaffreyAnne McCaffreyAnne Inez McCaffrey was an American-born Irish writer, best known for her Dragonriders of Pern series. Over the course of her 46 year career she won a Hugo Award and a Nebula Award...
, conclusive proof of psionic abilities leads to those possessing them, dubbed "Talents", using their abilities as paid employees providing various services for mankind. Of particular note are Talents with such high psionic potential that, combined with the ability to tap into generated power sources to enhance their abilities, they can telekinetically move objects and telepathically communicate instantaneously across interstellar distances. With the aid of these "Prime" Talents, humanity moves forward to colonize other planets and star systems without developing technological means of interstellar travel.
- Psionics is prevalent throughout the works of E. E. SmithE. E. SmithEdward Elmer Smith, Ph.D., also, E. E. Smith, E. E. "Doc" Smith, Doc Smith, "Skylark" Smith, and Ted was a food engineer and early science fiction author who wrote the Lensman series and the Skylark series, among others...
, particularly in the LensmanLensmanThe Lensman series is a serial science fiction space opera by Edward Elmer "Doc" Smith. It was a runner-up for the Hugo award for best All-Time Series ....
series.
- Psionics appear frequently in the works of Philip K. DickPhilip K. DickPhilip Kindred Dick was an American novelist, short story writer and essayist whose published work is almost entirely in the science fiction genre. Dick explored sociological, political and metaphysical themes in novels dominated by monopolistic corporations, authoritarian governments and altered...
, most notably in the novel UbikUbikUbik is a 1969 science fiction novel by American writer Philip K. Dick. Critic Lev Grossman described it as "a deeply unsettling existential horror story, a nightmare you'll never be sure you've woken up from."-Plot synopsis:...
.
- Psionic abilities (under the name "metapsychic abilities") are widespread in Julian May's Julian MayJulian May is an American science fiction, fantasy, horror, science and children's writer who also uses several literary pseudonyms, best known for her Saga of Pliocene Exile and Galactic Milieu Series books.- Background and early career :Julian May grew up in Elmwood Park, Illinois, a suburb of...
Saga of Pliocene ExileSaga of Pliocene ExileThe Saga of Pliocene Exile is a series of science / speculative fiction books by Julian May, first published in the early 1980s...
and Galactic Milieu SeriesGalactic Milieu SeriesThe Galactic Milieu Series of science fiction novels by Julian May is the sequel to her Saga of Pliocene Exile. It comprises four novels: Intervention, Jack the Bodiless, Diamond Mask and Magnificat...
among both humans and the nonhuman species of the Milieu; many of the stories' protagonists have powerful psionic abilities. The various powers are classified into five types: creativity (creation and transmutation of matter and energy), psychokinesis, farsensing (ESP), coercion (mind control) and redaction (mental and physical healing).
- In the BionicleBionicleBionicle is a line of toys by the LEGO Group marketed primarily for 5- to 16-year-olds. The line was launched on December 30, 2000 in Europe and June/July 2001 in Canada and the United States. "Bionicle" is a portmanteau constructed from the words "biological" and "chronicle"...
universeFictional universeA fictional universe is a self-consistent fictional setting with elements that differ from the real world. It may also be called an imagined, constructed or fictional realm ....
, Psionics is an Elemental Power, which can be harnessed by Toa, Ce-Matoran (its prefix "Ce-" derived from the words "cerebral" and "cerebellumCerebellumThe cerebellum is a region of the brain that plays an important role in motor control. It may also be involved in some cognitive functions such as attention and language, and in regulating fear and pleasure responses, but its movement-related functions are the most solidly established...
", words relating to the anatomy of the brain), Makuta, and various other beings.
- In the film Resident Evil: ExtinctionResident Evil: ExtinctionResident Evil: Extinction is a Canadian-British 2007 science fiction action horror film also categorized as a doomsday and zombie film, and is the third installment in the Resident Evil film series, which is based on the Capcom survival horror series Resident Evil...
, Alice uses multiple psionic abilities she acquired from mutation with the T-Virus. Umbrella Corporation's computers monitor psionic incidents and track down Project Alice from their locations.
- Psionic abilities are common in the Avery Cates series by Jeff SomersJeff Somers-Literary career:Since 1995, Somers has published his zine The Inner Swine and has been a prolific contributor to alt.zines. The 21st century has seen Somers's transformation from an observational essayist into a science fiction writer of no small talent, "a gifted craftsman" with a "funky wit." ...
, with several types including telekinesis, mind control (called "pushing"), and limited precognition.
Role-playing and other games
Psionics are used in a wide variety of role-playing games, often as a substitute for magic. In Tolkienesque fantasy games with a magic system already in place, such as Dungeons and Dragons, psionics are often introduced to provide an alternative system that functions differently from existing magic systems. The first role-playing game to use the term psionics was TravellerTraveller (role-playing game)
Traveller is a series of related science fiction role-playing games, the first published in 1977 by Game Designers' Workshop and subsequent editions by various companies remaining in print to this day. The game was inspired from such classic science fiction stories as the Dumarest saga series by...
, published by GDW in 1977, and published in different licensed versions to this day. The game Starcraft
StarCraft
StarCraft is a military science fiction real-time strategy video game developed by Blizzard Entertainment. The first game of the StarCraft series was released for Microsoft Windows on 31 March 1998. With more than 11 million copies sold worldwide as of February 2009, it is one of the best-selling...
had a race called Protoss who are psionic beings.
Psionics are a popular device in video games, board games, and many other forms of gaming. Typically such powers are used to introduce super-human, magic-like powers in a context where magic would not fit into the setting.
See also
- PsiPsi (parapsychology)Psi is a term from parapsychology derived from the Greek, ψ psi, 23rd letter of the Greek alphabet; from the Greek ψυχή psyche, "mind, soul".-Etymology:...
- ParapsychologyParapsychologyThe term parapsychology was coined in or around 1889 by philosopher Max Dessoir, and originates from para meaning "alongside", and psychology. The term was adopted by J.B. Rhine in the 1930s as a replacement for the term psychical research...
- PsychicPsychicA psychic is a person who professes an ability to perceive information hidden from the normal senses through extrasensory perception , or is said by others to have such abilities. It is also used to describe theatrical performers who use techniques such as prestidigitation, cold reading, and hot...
- List of psychic abilities
- Astral projectionAstral projectionAstral projection is an interpretation of out-of-body experience that assumes the existence of an "astral body" separate from the physical body and capable of traveling outside it...
- Astral planeAstral planeThe astral plane, also called the astral world, is a plane of existence postulated by classical , medieval, oriental and esoteric philosophies and mystery religions...
- Telekinesis