Super Mario Kart
Encyclopedia
is a go-kart
Kart racing
Kart racing or karting is a variant of open-wheel motorsport with small, open, four-wheeled vehicles called karts, go-karts, or gearbox/shifter karts depending on the design. They are usually raced on scaled-down circuits...

 racing
Racing game
A racing video game is a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings...

 video game developed by Nintendo EAD for the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

 (SNES). The first game of the Mario Kart series
Mario Kart
is a series of go-kart-style racing video games developed by Nintendo as a series of spin-offs from its trademark Mario series of platformer adventure-style video games...

, it was launched in Japan on August 27, 1992, in North America on September 1, 1992, and in Europe on January 21, 1993. Selling eight million copies worldwide, the game went on to become the third best selling SNES game of all time. Super Mario Kart was re-released on the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

's Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 in Japan on June 9, 2009, North America on November 23, 2009, and in Europe on April 2, 2010.

In Super Mario Kart the player takes control of one of eight Mario series
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

 characters, each with differing capabilities. In single player mode players can race against computer controlled characters in multi-race cups over three difficulty levels. During the races, offensive and speed boosting power-ups can be used to gain an advantage. Alternatively players can race against the clock in a Time Trial mode. In multi-player mode two players can simultaneously take part in the cups or can race against each other one-on-one in Match Race mode. In a third multiplayer mode – Battle Mode – the aim is to defeat the other players by attacking them with power-ups, destroying balloons which surround each kart.

Super Mario Kart received positive reviews and has been praised for its presentation, innovation and use of Mode 7
Mode 7
Mode 7 is a graphics mode on the Super NES video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects this can create is the application of a perspective effect on a background layer...

 graphics. It has been ranked among the best games of all time by several organizations including Edge
Edge (magazine)
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. It is known for its industry contacts, editorial stance, distinctive anonymous third-person writing style, yearly awards and longevity....

, IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

, The Age
The Age
The Age is a daily broadsheet newspaper, which has been published in Melbourne, Australia since 1854. Owned and published by Fairfax Media, The Age primarily serves Victoria, but is also available for purchase in Tasmania, the Australian Capital Territory and border regions of South Australia and...

 and GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

, while Guinness World Records
Guinness World Records
Guinness World Records, known until 2000 as The Guinness Book of Records , is a reference book published annually, containing a collection of world records, both human achievements and the extremes of the natural world...

 has named it as the top console game
Console game
A console game is a form of interactive multimedia used for entertainment. The game consists of manipulable images generated by a video game console, and displayed on a television or similar audio-video system. The game itself is usually controlled and manipulated using a handheld device connected...

 ever. It is often credited with creating the kart-racing sub genre of video games, leading other developers to try to duplicate its success. The game is also seen as having been key to expanding the Mario series into non-platforming games, where the main goal in platform games is when the hero
Hero
A hero , in Greek mythology and folklore, was originally a demigod, their cult being one of the most distinctive features of ancient Greek religion...

 has to rescue the damsel in distress
Damsel in distress
The subject of the damsel in distress, or persecuted maiden, is a classic theme in world literature, art, and film. She is usually a beautiful young woman placed in a dire predicament by a villain or monster and who requires a hero to achieve her rescue. She has become a stock character of fiction,...

; this diversity has led to it become the best-selling game franchise of all time. Several sequels to Super Mario Kart have been released, for consoles
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

, handhelds
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

 and in arcades
Video arcade
An amusement arcade or video arcade is a venue where people play arcade games such as video games, pinball machines, electro-mechanical games, redemption games, merchandisers , or coin-operated billiards or air hockey tables...

, each enjoying critical and commercial success. While some elements have developed throughout the series, the core experience from Super Mario Kart has remained intact.

Gameplay

Super Mario Kart is a kart-racing game featuring several single and multiplayer modes. During the game players take control of one of a selection of Mario series characters and drive karts
Go-kart
thumb|A [[Kart racing|racing kart]] at the [[Commission Internationale de Karting|CIK-FIA]] European Championship 2008A go-kart is a small four-wheeled vehicle...

 around tracks with Mario series theme. During a race, the player's viewpoint is from behind his or her kart. The goal of the game is to either finish a race ahead of other racers, who are controlled by the computer
Game artificial intelligence
Game artificial intelligence refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters . The techniques used typically draw upon existing methods from the field of artificial intelligence...

 and other players, or complete a circuit in the fastest time. There is also a battle mode in which the aim is to attack the karts of the other human players.

Tiles marked with question marks are arrayed on the race tracks; they give special abilities (power-up
Power-up
In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character as a game mechanic. This is in contrast to an item, which may or may not have a benefit and can be used at a time chosen by the player...

s) to a player's kart if the vehicle passes over them. Power-ups, such as the ability to throw shells and bananas, allow racers to hit others with the objects, causing them to spin and lose control. A kart that obtains the star power-up is temporary invulnerable to attack. Computer players have specific special powers associated with each character, that they are able to use throughout the race. Lines of coins are found on the tracks in competitive race modes. By running over these coins, a kart collects them and increases its top speed. Having coins also helps players when their kart is hit by another: instead of spinning and losing control, they lose a coin. Coins are also lost when karts are struck by power-ups or fall off the tracks.

The game features advanced maneuvers such as power sliding
Drifting (motorsport)
Drifting refers to a driving technique and to a motorsport where the driver intentionally over steers, causing loss of traction in the rear wheels through turns, while maintaining vehicle control and a high exit speed...

 and hopping. Power sliding allows a kart to maintain its speed while turning, although executing the maneuver for too long causes the kart to spin. Hopping helps a kart execute tighter turns: the kart makes a short hop and turns in the air, speeding off in the new direction when it lands. Reviewers praised Super Mario Karts gameplay, describing the battle mode as "addictive" and the single player gameplay as "incredible". IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 stated that the gameplay mechanics defined the genre.

Modes

Super Mario Kart has two single player modes, Mario Kart GP and Time Trial. In Mario Kart GP one player races against seven computer-controlled characters in a series of five races called cups. Initially there are three cups available – the Mushroom Cup, Flower Cup and Star Cup – at two difficulty levels, 50cc and 100cc. By winning all three of the cups at the 100cc level, a fourth cup – the Special cup – is unlocked. Winning all four cups at 100cc unlocks a new difficulty level, 150cc. Each cup consists of five five-lap races, each taking place on a distinct track. In order to continue through a cup a position of fourth or higher must be achieved in each race. If a player finishes in fifth to eighth position they are "ranked out" and the race must be replayed – at the cost of one of a limited number of lives – until a placing of fourth or above is achieved. Points are accrued by finishing in the top four positions in a race; first to fourth place receive nine, six, three and one points. The racer with the highest number of points after all five races have been completed wins the cup. In time trial mode players race against the clock, through the same tracks that are present in Mario Kart GP mode, attempting to set as fast a time as possible.

Super Mario Kart also has three multiplayer modes; Mario Kart GP, Match Race and Battle Mode. The multiplayer modes support two players and the second player uses the bottom half of the screen which is used as a map in the single player modes. Mario Kart GP is the same as in single player, the only difference being that there are now two human controlled drivers and six computer controlled drivers. Match Race involves the two players going head to head without any computer characters on a track of their choosing. In Battle Mode the two players again go head to head but this time in one of four dedicated Battle Mode courses. Each player starts with three balloons around their kart which can be destroyed by power ups fired by the other player. The first player to have all three of their balloons destroyed loses the battle.

Characters

Super Mario Kart features eight playable characters from the Mario series – Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

, Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...

, Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...

, Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...

, Bowser, Donkey Kong Jr., Koopa Troopa and Toad. Each character's kart has different capabilities with differing levels of top speed, acceleration and handling. During races, computer-controlled characters have special items, or superpowers, which they are able to use. These powers are specific to each character; for example, Yoshi drops eggs which cause players who hit them to lose coins and spin, while Donkey Kong Jr. throws bananas.

The characters are rendered as sprites
Sprite (computer graphics)
In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene...

 portrayed from sixteen different angles. The sprites were described as "detailed" by Nintendo Magazine System when the game was first reviewed and were thought to contribute to the "spectacular" graphics of the game as a whole. More recently, Nintendojo
Nintendojo
Nintendojo is a non-profit website that focuses on Nintendo-related subject matter, created and run by fans. Nintendojo is the oldest Nintendo-specific fansite still in existence, having been founded by Peer Schneider in September 1996...

 called the sprites "not-so-pretty" when they are rendered at a distance, and IGN has commented on the dated look of the game. Super Mario Kart was the first game to feature playable characters from the Mario series other than Mario in a non-platforming game and the selection and different attributes of the characters is regarded as one of the game's strengths, IGN describing a well-balanced "all-star cast". All of the characters present in Super Mario Kart have gone on to appear in all of the later games in the series
Mario Kart
is a series of go-kart-style racing video games developed by Nintendo as a series of spin-offs from its trademark Mario series of platformer adventure-style video games...

, except for Koopa Troopa, who has only appeared intermittently after being replaced by Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...

 in Mario Kart 64. The Donkey Kong character in later Mario Kart games is considered to be the grown-up version of Super Mario Karts Donkey Kong Jr.

Tracks

The tracks in Super Mario Kart, except for Rainbow Road in the Special Cup, are based on locations in the Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...

 series such as Donut Plains. Each of the four cups contains five different tracks for a total of twenty unique tracks, additionally there are four unique Battle Mode courses. The course outlines are marked out by impassable barriers and feature a variety of bends ranging from sharp hairpins to wide curves which players can power slide around. Numerous obstacles themed from the Mario series appear, such as Thwomps in the Bowser's Castle levels, the Cheep-Cheeps from Super Mario World in Koopa Beach and pipe barriers which are found in the Mario Circuit levels. Other features include off-road sections which slow down the karts such as the mud bogs in the Choco Island tracks. Each single player track is littered with coins and power up tiles, as well as turbo tiles which give the karts a boost of speed and jumps which launch the karts into the air.

The tracks have received positive commentary with GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 describing them as wonderfully designed and IGN calling them perfect. When naming its top five Mario Kart tracks of all time in 2008, 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 named Battle Mode Course 4 at number three and Rainbow Road – along with its subsequent versions in the series – at number one. The track themes in Super Mario Kart influenced later games in the series; recurring themes that first appeared in Super Mario Kart include haunted tracks, Bowser's castle and Rainbow Road. Some of the tracks from Super Mario Kart have been duplicated in later games. All twenty of the original tracks are unlockable as an extra feature in the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 sequel Mario Kart: Super Circuit. Remakes of Mario Circuit 1, Donut Plains 1, Koopa Beach 2 and Choco Island 2 appear as part of the retro grand prix series in Mario Kart DS
Mario Kart DS
is a racing game developed and published by Nintendo. It was released for the Nintendo DS handheld game console in North America, Australia, and Europe on November 14, 2005, and in Japan on December 8, 2005. The game is the fifth installment in the Mario Kart series of video games, and the first to...

 and remakes of Ghost Valley 2, Mario Circuit 3, and Battle Course 4 appear as part of the retro cup and battles in Mario Kart Wii
Mario Kart Wii
is a racing video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii video game console. It is the sixth installment in the Mario Kart series and the second Mario Kart title to use the Nintendo Wi-Fi Connection. The game was released worldwide...

.

Development

Super Mario Kart was produced
Game producer
A video game producer is the person in charge of overseeing development of a video game.The earliest documented use of the term producer in games was by Trip Hawkins, who established the position when he founded Electronic Arts in 1982...

 by Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

 and directed
Game director
Game director may refer to:* Video game producer, the person in charge of overseeing development of a video game* Technical director, usually a senior technical person within creative group...

 by Tadashi Sugiyama and Hideki Konno
Hideki Konno
was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data ProcessingDepartment of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo...

. In an interview Miyamoto has said that the development team originally set out to produce a game capable of displaying two players on the same game screen simultaneously. In the same interview Konno stated that development started with a desire to create a two player racing game in contrast to the single player gameplay of SNES launch title
Launch title
A launch game, or launch title, is a video game released to consumers synchronously with the release of its respective video game console, meaning they are the only available games at the time of the console's launch. Several of these games are also packaged with the console...

 F-Zero. Computer and Video Games
Computer and video games
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device, but following popularization of the term "video game", it now implies any type of...

 suggest that this initial emphasis on creating a two player experience is the reason for the game's horizontal split-screen during single player modes.

The intention to create the racing modes of the game had been present from the start of the project and Battle Mode was developed from the desire to create a one-on-one mode where victory was not determined simply by competing for rank. The game did not start out as a Mario series game and the first prototype featured a generic man in overalls in the kart; the team decided that characters three heads tall would best suit the design of the karts. They did not decide on incorporating Mario series characters into the game until two or three months after the start of development. The choice was made after the development team, when observing how one kart looked to another driving past it, decided to see what it would look like with Mario in the kart. Thinking that having Mario in the kart looked better than previous designs, the idea of a Mario themed racing game was born.

Notable in the development of Super Mario Kart was its use of Mode 7
Mode 7
Mode 7 is a graphics mode on the Super NES video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects this can create is the application of a perspective effect on a background layer...

 graphics. First seen in F-Zero, Mode 7 is a form of texture mapping available on the SNES which allows a plane to be rotated and scaled freely, achieving a pseudo three-dimensional appearance. 1UP.com have credited the use of Mode 7 with giving the game graphics which at the time of release were considered to be "breathtaking". Retrospective reflection on the Mode 7 visuals has been mixed with IGN stating that the once revolutionary technology now looks "crude and flickery" while the Video Game Bible
Video Game Bible
The Video Game Bible was founded in 2001 by Andy Slaven and Michael Collins. It published a game collector's guide, which covered United States-released home consoles from 1985 to 2002....

 describes them as "beautiful" and adding to the game. Super Mario Kart featured a DSP (Digital Signal Processor) chip; DSPs were used in SNES games as they provided a better handling of floating-point calculations to assist with three-dimensional maths. The DSP-1 chip that was used in Super Mario Kart went on to be the most popular DSP chip to be used in SNES games. The music for the title was created by composer Soyo Oka
Soyo Oka
is a Japanese composer, musician and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.-Biography:Oka was born in Nishinomiya, Hyogo, Japan...

.

Reception

Super Mario Kart proved to be a critical and commercial success; it received a Player's Choice
Player's Choice
Nintendo Selects is a marketing label used by Nintendo to promote video games on Nintendo game consoles which have sold well; Nintendo Selects titles are sold at a lower price point than other games...

 release after selling one million copies and eventually went on to sell eight million copies to become the third best selling game ever for the SNES. Aggregate scoring sites GameRankings and MobyGames
MobyGames
-Platforms not yet included:- Further reading :* Rusel DeMaria, Johnny L. Wilson, High Score!: The Illustrated History of Electronic Games, McGraw-Hill/Osborne Media; 2 edition , ISBN 0-07-223172-6...

 both give an average of more than 90 percent while GameStats and TopTenReviews
TopTenReviews
TopTenReviews is a website which aggregates reviews for software, hardware, web services, music, movies and video games from other sites and publications. Founded by Jerry Ropelato in 2003, TTR is, as of May 2008, one of the most popular sites of its kind by size and traffic, with the largest...

 give averages of over 80 percent. Critics praised the game's Mode 7 graphics; in 1992 Nintendo Magazine System described them as superb and the graphics have since been described as among the best ever seen on the SNES. Another aspect of the game to have been praised is its gameplay, which Thunderbolt
Thunderbolt (website)
Thunderbolt is an independent videogames website that was launched on November 20, 2000 by Philip Morton . Thunderbolt publishes reviews, previews and features covering the major gaming platforms, particularly consoles...

 has described as the "deepest [and] most addictive... to be found on the SNES console". Nintendo Magazine System showed a preference for the multiplayer modes of the game and stated that while the "single player mode becomes dull quickly" the "two-player mode won't lose appeal". Retrospective reviews of the game have been positive with perfect scores given by review sites including Thunderbolt and HonestGamers. The use of the style and characters from the Mario franchise was also praised as well as the individual characteristics of each racer. Mean Machines
Mean Machines
Mean Machines was a market-leading multi-format gaming magazine released between 1990 and 1992 in the United Kingdom. Its style was popular with gamers of the time for its irreverent humor, anarchic editorial tone and style, and its sometimes outrageously outspoken reviews.- Origins :In the late...

 describes the game as having "struck gold" in a way that no other – not even its sequels – has matched and GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 named the game as one of the greatest games of all time for its innovation, gameplay and visual style.

Since being released Super Mario Kart has been listed among the best games ever made several times. IGN ranked it as the 15th best game ever in 2005, describing it as "the original karting masterpiece" and as the 23rd best game ever in 2007, discussing its originality at time of release. The Age
The Age
The Age is a daily broadsheet newspaper, which has been published in Melbourne, Australia since 1854. Owned and published by Fairfax Media, The Age primarily serves Victoria, but is also available for purchase in Tasmania, the Australian Capital Territory and border regions of South Australia and...

 placed it at number 19 on their list of the 50 best games in 2005 and in 2007 Edge
Edge (magazine)
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. It is known for its industry contacts, editorial stance, distinctive anonymous third-person writing style, yearly awards and longevity....

 ranked Super Mario Kart at number 14 on a list of their 100 best games, noting its continued influence on video game design. The game is also included in Yahoo Games UK's list of the hundred greatest games of all time which praises the appealing characters and power ups and 1UP.com's "Essential 50", a list of the fifty most important games ever made. The game placed 13th in Official Nintendo Magazines 100 greatest Nintendo games of all time. Guinness World Records
Guinness World Records
Guinness World Records, known until 2000 as The Guinness Book of Records , is a reference book published annually, containing a collection of world records, both human achievements and the extremes of the natural world...

 ranked it at number 1 on a list of the top 50 console games of all time based on initial impact and lasting legacy.

Legacy

Super Mario Kart has been credited with inventing the "kart racing" sub-genre of video gaming and soon after its release several other developers attempted to duplicate its success. In 1994, less than two years after the release of Super Mario Kart, Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 released Sonic Drift
Sonic Drift
The Sonic Drift games were a series of two racing games that featured characters from the Sonic the Hedgehog series. It was released for the Sega Game Gear in 1994 and 1995 respectively, and later re-released many years later in several other compilations.-Sonic Drift:Sonic Drift is a kart racing...

; a kart racing game featuring characters from the Sonic the Hedgehog series. Also in 1994 Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

 released Street Racer
Street Racer
Street Racer is a racing video game published by Ubisoft for various systems. It was released for the Super Nintendo Entertainment System in 1994, Mega Drive/Genesis in 1995, PlayStation and GameBoy in 1996 and PC and Amiga in 1997. Inspired by Mario Kart, the go-kart themed game combined racing...

, a kart racing game for the SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

 and Mega Drive which included a four player mode not present in Super Mario Kart. Future games that followed in the mould of Super Mario Kart include South Park Rally
South Park Rally
South Park Rally is a kart-style racing video game, based on the American animated comedy series South Park. Developed by Tantalus and published by Acclaim in 2000 – near the end of the third season of the show – for PlayStation, Windows , Nintendo 64 and Dreamcast systems, the game includes many...

, Konami Krazy Racers
Konami Krazy Racers
Konami Krazy Racers is a kart racing video game published and developed by Konami for the Game Boy Advance handheld video game console and iOS. It was first released in Japan, and was later released in North America and some PAL regions. It was a launch game for the system...

, Diddy Kong Racing
Diddy Kong Racing
Diddy Kong Racing is a 1997 racing game for the Nintendo 64 developed by Rareware. 800,000 copies were ordered in the two weeks before Christmas 1997, making it the fastest selling video game at the time, according to the Guinness Book of World Records. It is the first game to spin off from the...

, Sonic and SEGA All-Stars Racing and several racing games in the Crash Bandicoot series
Crash Bandicoot series
Crash Bandicoot is a series of platform video games published by Activision after first being developed by Naughty Dog and published by Sony Computer Entertainment. Initially created by Andy Gavin and Jason Rubin, the series was developed for its first four years by the video game company Naughty...

. Response to the karting games released since Super Mario Kart has been mixed, with GameSpot describing them as tending to be bad while 1UP.com notes that countless developers have tried to improve upon the Mario Kart formula without success.

Super Mario Kart is also credited as being the first non-platforming game to feature multiple playable characters from the Mario franchise. As well as several sequels Nintendo has released numerous other sporting and non-sporting Mario spin-offs since Super Mario Kart; a trend in part accredited to the commercial and critical success of the game. The Mario characters have appeared in many sports games including those relating to basketball, baseball, golf, tennis and soccer. Non-sporting franchises using the Mario characters have also been created, including the Super Smash Bros. series of fighting games and the Mario Party series of board game based, party games. Mario series characters have also made cameos in games from other series such as SSX on Tour
SSX on Tour
SSX on Tour is a skiing and snowboarding game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox. The game was developed under the working title SSX 4. It was released in North America on October 11, 2005, In the PAL region on October 21, 2005 and in...

 and NBA Street V3
NBA Street V3
NBA Street V3 is the third game in the NBA Street series. It is the sequel of NBA Street Vol. 2. It was released for PlayStation 2, GameCube and Xbox, along with a PlayStation Portable port of V3 called NBA Street Showdown....

, both published by EA Sports
EA Sports
EA Sports is a brand of Electronic Arts that creates and develops sports video games. Formerly a marketing gimmick of Electronic Arts, in which they tried to mimic real-life sports networks by calling themselves "EA Sports Network" with pictures or endorsements of real commentators such as John...

. The genre spanning nature of the Mario series that was sparked off by the success of Super Mario Kart has been described as key to the success and longevity of the franchise; keeping fans interested despite the infrequency of traditional Mario platforming games
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

. Following this model the Mario series has gone on to become the best selling video game franchise of all time with 193 million units sold as of January 2007, almost 40 million units ahead of second ranked franchise (Pokémon
Pokémon
is a media franchise published and owned by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second most successful and lucrative video...

, also by Nintendo).

Super Mario Kart was re-released on the Japanese Virtual Console on June 9, 2009, and later in North America on November 23, 2009. Previously, when naming it as one of the most wanted games for the platform in November 2008, Eurogamer
Eurogamer
Eurogamer is a Brighton-based website focused on video games news, reviews, previews and interviews. It is operated by Eurogamer Network Ltd., which was formed in 1999 by brothers Rupert and Nick Loman. Eurogamer has grown to become one of the most important European-based websites focused on...

 stated that problems emulating the Mode 7 graphics were responsible for its absence.

Sequels

Several sequels to Super Mario Kart have been brought out for successive generations of Nintendo consoles, each receiving commercial success and critical acclaim. The first of these, Mario Kart 64
Mario Kart 64
is a racing game developed and published by Nintendo for the Nintendo 64. It is the second installment in the Mario Kart series. It was released in 1996 in Japan and in 1997 in North America and Europe. In January 2007, Mario Kart 64 was released on Nintendo's Virtual Console service for the Wii...

 was released in 1997 for the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

 and was the first Mario Kart game to feature fully 3D graphics. Although reviewers including IGN and GameSpot felt that the single player gameplay was lacking compared to its predecessor, the simultaneous four-person multiplexer modes – a first for the Nintendo 64 – were praised. The second sequel Mario Kart: Super Circuit was released for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 in 2001. It was described by GameSpot as more of a remake of Super Mario Kart than a sequel to Mario Kart 64 and featured a return to the graphical style of the original. As well as featuring all new tracks players are able to unlock the original SNES tracks if certain achievements are completed. Mario Kart: Double Dash! was released for the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 in 2003, unlike any other Mario Kart game before or since it features two riders in each kart allowing for a new form of cooperative multilayer
Cooperative gameplay
Cooperative gameplay is a feature in video games that allows players to work together as teammates. It is distinct from other multiplayer modes, such as competitive multiplayer modes like player versus player or deathmatch...

 where one player controls the kart's movement and the other fires weapons. Mario Kart DS
Mario Kart DS
is a racing game developed and published by Nintendo. It was released for the Nintendo DS handheld game console in North America, Australia, and Europe on November 14, 2005, and in Japan on December 8, 2005. The game is the fifth installment in the Mario Kart series of video games, and the first to...

, released for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...

 in 2005, was the first Mario Kart game to include on-line play via the Nintendo Wi-Fi Connection
Nintendo Wi-Fi Connection
The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services...

. It went on to become the best selling hand-held
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

 racing game of all time, selling 7.83 million units. The most recent instalment in the series – Mario Kart Wii
Mario Kart Wii
is a racing video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii video game console. It is the sixth installment in the Mario Kart series and the second Mario Kart title to use the Nintendo Wi-Fi Connection. The game was released worldwide...

 – was released for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

 in 2008 and incorporates motion controls. Like Mario Kart DS it includes on-line play; it also allows racers to play as user created Mii
Mii
A is a digital avatar used in Nintendo's Wii and Nintendo 3DS gaming consoles. They allow users to capture a likeness of themselves and others. After creating one using the Wii's Mii Channel or the Nintendo 3DS's Mii Maker, they can be used as playable characters in various titles for the...

s (after unlocking the Mii character) as well as Mario series characters and comes packaged with the Wii wheel peripheral which can act as the game's primary control mechanism when coupled with a Wii remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...

. Mario Kart Wii went on to be the worldwide best selling game of 2008 ahead of another Nintendo game – Wii Fit
Wii Fit
is a video game developed by Nintendo for the company's home video game console, Wii, designed by Hiroshi Matsunaga. It is an exercise game consisting of activities using the Wii Balance Board peripheral...

 – and the critically acclaimed Grand Theft Auto IV
Grand Theft Auto IV
Grand Theft Auto IV is a 2008 open world action video game published by Rockstar Games, and developed by British games developer Rockstar North. It has been released for the PlayStation 3 and Xbox 360 video game consoles, and for the Windows operating system...

. Two Mario Kart arcade games have also been released, Mario Kart Arcade GP
Mario Kart Arcade GP
Mario Kart Arcade GP is an arcade-only iteration of Nintendo's Mario Kart series, developed by both Namco and Nintendo. Designed for the Triforce arcade board , players can race as one of eleven characters in twenty-four tracks...

 in 2005 and Mario Kart Arcade GP 2 in 2007. Both were developed jointly by Nintendo and Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...

 and feature classic Namco characters including Pac-Man
Pac-Man
is an arcade game developed by Namco and licensed for distribution in the United States by Midway, first released in Japan on May 22, 1980. Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games,...

 and Blinky. The most recent entry in the series is the upcoming Mario Kart 7 for the Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...

, which will be released in December 2011.

As the series has progressed many aspects included in Super Mario Kart have been developed and altered. The power up boxes which are flat against the track in Super Mario Kart due to the technical limitations of the SNES became floating boxes in later games. The roster of racers has expanded in recent games to include a greater selection of Nintendo characters including some which had not been created at the time of Super Mario Karts release – such as Rosalina from Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...

 who appeared in Mario Kart Wii. Multiplayer has remained a key feature of the series and has expanded from the two-player modes available in Super Mario Kart; first to allow up to four simultaneous players in Mario Kart 64 and eventually up to twelve simultaneous on-line players in Mario Kart Wii. Many of the track themes have been retained throughout the series, including Rainbow Road – the final track of the Special Cup – which has appeared in every Mario Kart console game. Other features present in Super Mario Kart have disappeared from the series. These include the "super-powers" of the computer characters, the feather power up which allows players to jump high into the air and having a restricted number of lives. The only other Mario Kart games to feature the coin collecting of the original are Mario Kart: Super Circuit and Mario Kart 7. The aspects of style and gameplay from Super Mario Kart that have been retained throughout the series have led Nintendo to face criticism for a lack of originality but the franchise is still considered to be a beloved household name by many, known for its familiar core gameplay. Despite the technical innovations that have taken place since the start of the series many still consider Super Mario Kart to be one of, if not, the best game of the franchise line.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK