Pikmin 3
Encyclopedia
Pikmin 3 is a game in development for Wii U. It is a sequel to Pikmin 2
, a 2004 GameCube game and the third game in the Pikmin series.
Shigeru Miyamoto
first hinted about the possibilities of a new Pikmin game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise." A later CNET.com
interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the Pikmin series."
A new Pikmin game was eventually confirmed at E3 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series. However, details concerning gameplay and development were left unmentioned. In an interview with Nintendo's Official Latin American Magazine, Shigeru Miyamoto confirmed that Pikmin 3 is going to be on the Wii. He also stated that the Wii's controls were "working well" with the game.
The announcement in October 2008 of a re-release of the first two Pikmin games on the Wii with updated motion controls, raised concerns about whether Pikmin 3 was in fact in development. However, in a subsequent interview with IGN, it was made clear that the re-releases of Pikmin and Pikmin 2 under the New Play Control!
brand were separate from Pikmin 3. The game was not shown at E3 2009, 2010 or 2011, but Miyamoto confirmed in June 2010 that the game was indeed still in development.
At Miyamoto's roundtable discussion at E3 2011, Miyamoto stated that Pikmin 3 development was moved to Wii U, the Wii successor. He felt that the HD graphics for the next system and its special screen-based controller would work better for it.
Pikmin 2
is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004....
, a 2004 GameCube game and the third game in the Pikmin series.
Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....
first hinted about the possibilities of a new Pikmin game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise." A later CNET.com
CNET.com
CNET is a tech media website that publishes news articles, blogs, and podcasts on technology and consumer electronics. Originally founded in 1994 by Halsey Minor and Shelby Bonnie, it was the flagship brand of CNET Networks and became a brand of CBS Interactive through CNET Networks' acquisition...
interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the Pikmin series."
A new Pikmin game was eventually confirmed at E3 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series. However, details concerning gameplay and development were left unmentioned. In an interview with Nintendo's Official Latin American Magazine, Shigeru Miyamoto confirmed that Pikmin 3 is going to be on the Wii. He also stated that the Wii's controls were "working well" with the game.
The announcement in October 2008 of a re-release of the first two Pikmin games on the Wii with updated motion controls, raised concerns about whether Pikmin 3 was in fact in development. However, in a subsequent interview with IGN, it was made clear that the re-releases of Pikmin and Pikmin 2 under the New Play Control!
New Play Control!
The New Play Control! series, known in Japan as is a program by Nintendo to upgrade several GameCube games for release on the Wii. These re-releases incorporate graphical improvements, which include 16:9 widescreen support. They also feature reconfigured controls to fit the Wii Remote...
brand were separate from Pikmin 3. The game was not shown at E3 2009, 2010 or 2011, but Miyamoto confirmed in June 2010 that the game was indeed still in development.
At Miyamoto's roundtable discussion at E3 2011, Miyamoto stated that Pikmin 3 development was moved to Wii U, the Wii successor. He felt that the HD graphics for the next system and its special screen-based controller would work better for it.