Illuminati (game)
Encyclopedia
Illuminati is a standalone card game
made by Steve Jackson Games
(SJG), inspired by The Illuminatus! Trilogy
by Robert Anton Wilson
and Robert Shea
. The game has ominous secret societies competing with each other to control the world through sinister means, including legal, illegal, and even mystical. It was designed as a "tongue-in-cheek rather than serious" take on conspiracy theories
. It contains groups named similarly to real world organizations, such as the Society for Creative Anachronism
. It can be played by two to eight players. Depending on the number of players, a game can take between one and six hours.
and his regular freelance cover artist Dave Martin discussed their shared admiration of the Illuminatus! Trilogy, and the latter suggested a game. Steve Jackson decided against adapting the novel because of the expense of game rights, and the difficulty of adapting a novel with such convoluted plots. He decided "a game about the secret-conspiracy idea behind Illuminatus!" was doable. After doing research on the Illuminati
and conspiracy theories, and "extensive and enthusiastic playtesting" it went on the market in July 1982 in the Pocket Box
format (a plastic box the size of a mass-market paperback) which was at the time the usual for SJG. Over the next few years, three expansions for the Pocket Box Illuminati game were published—the first two were substantially incorporated into the deluxe edition, while the third was an earlier version of what would become Illuminati: Brainwash.
Robert Shea provided a four-paragraph introduction to the rulebook for the Illuminati Expansion Set 1 (1983), in which he wrote, "Maybe the Illuminati are behind this game. They must be—they are, by definition, behind everything." Despite this initial involvement, Wilson later criticized some of these products for exploiting the Illuminatus! name without paying royalties (taking advantage of what he viewed as a legal loophole). Later commentators have attributed both the game and the Illuminatus! Trilogy as using real conspiracies as "targets of ridicule."
. There are three types of cards:
The players take role of Illuminati
societies that struggle to take over the world. The Pocket Box edition depicted six Illuminati groups: The Bavarian Illuminati, The Discordian Society
, The UFO
s, The Servants of Cthulhu
, The Bermuda Triangle
, and The Gnomes of Zürich
. The deluxe edition added the Society of Assassins
and The Network
, and the Illuminati Y2K expansion added the Church of The SubGenius
and Shangri-La
.
The world is represented by group cards such as Secret Masters of Fandom
, the CIA, The International Communist
Conspiracy, Evil Geniuses for a Better Tomorrow, California
, and many more – there are over 300 official cards available. Every group and Illuminati has some Power, Resistance and Income values; most of the world groups have an Alignment. The game is written with the usual SJG humor. The game uses a multitude of conspiracy theory
in-jokes, with cards such as the Boy Sprouts
(where sinister youth leaders influence the world leaders of tomorrow), the Orbital Mind Control Lasers, the Mafia
, two headed Anti-Nuclear Activists, or Trekkie
s.
Special cards represent unexpected phenomena and features, for example increasing Income or Resistance of a group.
The game is played in turns. The primary Illuminati (player) activity is taking control of groups. During an attack to take control, the attacker must overcome the Resistance of attacked groups with combined Power of his groups (affected by Alignment of attacker and attacked), money spent, and influence of special cards. The attacked group can be defended by spending money and special cards by other players (especially by the controlling Illuminati if the group is already controlled). After a successful attack to take control, the card is placed (along the special markers) next to Illuminati, or another already controlled group forming a power structure.
Each group has its own money, best marked by placing each group's money counters on that group. Money is moved slowly, only one step at a time between groups once per turn. Money in the Illuminated group is accessible for defense of or attacks on all groups in the entire world. Money in the groups can only be used in attacks by or against that group, but gives double defense bonus when spent.
Other types of attacks are attacks to neutralize (a neutralized group is removed from attacked Illuminati power structure and returns to the table - to the world) and attack to destroy (destroyed groups are removed from the game).
Besides attacking groups and themselves the players can trade, form alliances, and many other activities. In one variant of the game, players are allowed to cheat, steal money from the table and do anything it takes to win.
The aim of the game is fulfilled when Illuminati build a power structure consisting of given number of cards (depending on number of players), or when Illuminati fulfill its special goal, such as controlling at least one card of each alignment (the Bermuda Triangle
), controlling a combined power of 35 (the Bavarian Illuminati) or hoarding 150 megabucks of money (the Gnomes of Zürich
).
Although the game can support two to ten players, a group of four or five is considered ideal. Some Illuminati might seem unbalanced, such as the extremely high-income Gnomes and the low-level Discordians, but sometimes their true value is not visible at first or valuable only in certain circumstances. Planning the power structure is important, since groups close to the Illuminated core have a defense bonus. Also, groups can "block" each others control arrows, through which groups control other groups. The flow of money is also important, as a large lump of it will boost defensive/offensive of the owning group when spent. Tactics such as playing opponents off each other, backstabbing and concealing your true motives are encouraged in this game.
The game has attained cult status in some circles, been referenced in some geek media (like User Friendly
comic strip). It is also mentioned in Dan Brown
's novel Angels & Demons, which concerns an apparent attack by the revived Illuminati; the game is referred to as an online computer game, but references to Steve Jackson make clear that the reference is to this game.
Illuminati: Y2K brought two new Illuminati groups to the deck (Shangri-La
and The Church of the SubGenius), many non-Illuminated new groups, and a minor optional rule of canceling privilege status in attacks for control.
Brainwash is a set of optional rules for brainwashing (altering the alignment of one group), propaganda
(represented by an included special gameboard - altering the power and Income of all groups of given Alignment), adding attributes to groups, and a few minor optional rules.
Bavarian Fire Drill adds 110 new cards, including Artifacts (a new type of card) and several new groups.
In issue #72 of Space Gamer, Bill Cassel presented an unofficial expansion entitled "The Pythonated Illuminati", which added cards based on the television series Monty Python's Flying Circus
.
also released a collectible card game
version called Illuminati: New World Order
and a stand-alone version called Illuminati: Crime Lords. SJG also developed some Illuminated role-playing game modules for its GURPS
system, including GURPS Illuminati, GURPS Illuminati University
and GURPS Warehouse 23.
SJG also released two related games. One is the recent Illuminati: Crime Lords where the players control mobs in attempt to take over a city. This is a separate game based on a similar rules set. The other one is Hacker
which is also similar to the original Illuminati (modulo terminology), but the players fight for the control of computer networks. It is more loose, and based primarily on interlocking access to different computer systems in the web. Players are not set directly towards each other, and several players can share access to a system.
Adventure Systems created a Play-by-mail game
(PBM) version of Illuminati, based on and licensed from the Steve Jackson game, with many modifications. The game was eventually purchased, and is now run, by Flying Buffalo
. The designer, Draper Kauffman, had been trying to develop a "global strategy game" for many years when he received a copy of Illuminati. Recalling the creation of the PBM version, Kauffman wrote, "It wasn't long before I found that every problem in my own game design had a suspiciously similar solution: 'Hey, how about if we just handle that like they did in Illuminati?"
Card game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games...
made by Steve Jackson Games
Steve Jackson Games
Steve Jackson Games is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.-History:...
(SJG), inspired by The Illuminatus! Trilogy
The Illuminatus! Trilogy
The Illuminatus! Trilogy is a series of three novels written by Robert Shea and Robert Anton Wilson first published in 1975. The trilogy is a satirical, postmodern, science fiction-influenced adventure story; a drug-, sex-, and magick-laden trek through a number of conspiracy theories, both...
by Robert Anton Wilson
Robert Anton Wilson
Robert Anton Wilson , known to friends as "Bob", was an American author and polymath who became at various times a novelist, philosopher, psychologist, essayist, editor, playwright, poet, futurist, civil libertarian and self-described agnostic mystic...
and Robert Shea
Robert Shea
Robert Joseph Shea was an American novelist and former journalist best known as co-author with Robert Anton Wilson of the science fantasy trilogy Illuminatus!. It became a cult success and was later turned into a marathon-length stage show put on at the British National Theatre and elsewhere. In...
. The game has ominous secret societies competing with each other to control the world through sinister means, including legal, illegal, and even mystical. It was designed as a "tongue-in-cheek rather than serious" take on conspiracy theories
Conspiracy theory
A conspiracy theory explains an event as being the result of an alleged plot by a covert group or organization or, more broadly, the idea that important political, social or economic events are the products of secret plots that are largely unknown to the general public.-Usage:The term "conspiracy...
. It contains groups named similarly to real world organizations, such as the Society for Creative Anachronism
Society for Creative Anachronism
The Society for Creative Anachronism is an international living history group with the aim of studying and recreating mainly Medieval European cultures and their histories before the 17th century...
. It can be played by two to eight players. Depending on the number of players, a game can take between one and six hours.
Genesis of game
In September 1981, Steve JacksonSteve Jackson (US)
Steve Jackson is an American game designer. After working for many years at Metagaming Concepts designing such games as Ogre and The Fantasy Trip, he left to found Steve Jackson Games in the early 1980s...
and his regular freelance cover artist Dave Martin discussed their shared admiration of the Illuminatus! Trilogy, and the latter suggested a game. Steve Jackson decided against adapting the novel because of the expense of game rights, and the difficulty of adapting a novel with such convoluted plots. He decided "a game about the secret-conspiracy idea behind Illuminatus!" was doable. After doing research on the Illuminati
Illuminati
The Illuminati is a name given to several groups, both real and fictitious. Historically the name refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on May 1, 1776...
and conspiracy theories, and "extensive and enthusiastic playtesting" it went on the market in July 1982 in the Pocket Box
Pocket Box
thumb|An empty pocket boxA pocket box is a small box or pocket-sized container, so named to emphasise its portability.In the 1980's pocket box was used by Steve Jackson Games to describe the plastic boxes designed to hold a rulebook and related game components. They replaced ziplock bags...
format (a plastic box the size of a mass-market paperback) which was at the time the usual for SJG. Over the next few years, three expansions for the Pocket Box Illuminati game were published—the first two were substantially incorporated into the deluxe edition, while the third was an earlier version of what would become Illuminati: Brainwash.
Robert Shea provided a four-paragraph introduction to the rulebook for the Illuminati Expansion Set 1 (1983), in which he wrote, "Maybe the Illuminati are behind this game. They must be—they are, by definition, behind everything." Despite this initial involvement, Wilson later criticized some of these products for exploiting the Illuminatus! name without paying royalties (taking advantage of what he viewed as a legal loophole). Later commentators have attributed both the game and the Illuminatus! Trilogy as using real conspiracies as "targets of ridicule."
Description
The game is played with a deck of special cards, money chips (representing millions of dollars in low-denomination unmarked banknotes) and two six-sided diceDice
A die is a small throwable object with multiple resting positions, used for generating random numbers...
. There are three types of cards:
- Illuminati
- groups
- special cards
The players take role of Illuminati
Illuminati
The Illuminati is a name given to several groups, both real and fictitious. Historically the name refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on May 1, 1776...
societies that struggle to take over the world. The Pocket Box edition depicted six Illuminati groups: The Bavarian Illuminati, The Discordian Society
Discordianism
Discordianism is a religion based on the worship of Eris , the Greco-Roman goddess of strife. It was founded circa 1958–1959 after the publication of its holy book the Principia Discordia, written by Malaclypse the Younger and Omar Khayyam Ravenhurst after a series of shared hallucinations at a...
, The UFO
Unidentified flying object
A term originally coined by the military, an unidentified flying object is an unusual apparent anomaly in the sky that is not readily identifiable to the observer as any known object...
s, The Servants of Cthulhu
Cthulhu
Cthulhu is a fictional character that first appeared in the short story "The Call of Cthulhu", published in the pulp magazine Weird Tales in 1928. The character was created by writer H. P...
, The Bermuda Triangle
Bermuda Triangle
The Bermuda Triangle, also known as the Devil's Triangle, is a region in the western part of the North Atlantic Ocean where a number of aircraft and surface vessels allegedly disappeared under mysterious circumstances....
, and The Gnomes of Zürich
Gnomes of Zürich
Gnomes of Zürich is a disparaging term for Swiss bankers.Swiss bankers are popularly associated with extremely secretive policies, while gnomes in fairy tales live underground, in secret, counting their riches...
. The deluxe edition added the Society of Assassins
Hashshashin
The Assassins were an order of Nizari Ismailis, particularly those of Persia that existed from around 1092 to 1265...
and The Network
Cybernetic revolt
Cybernetic revolt or robot uprising is a scenario in which an artificial intelligence decide that humans are a threat , are inferior, or are oppressors and try to destroy or to enslave them potentially leading to...
, and the Illuminati Y2K expansion added the Church of The SubGenius
Church of the SubGenius
The Church of the SubGenius is a "parody religion" organization that satirizes religion, conspiracy theories, unidentified flying objects, and popular culture. Originally based in Dallas, Texas, the Church of the SubGenius gained prominence in the 1980s and 1990s and maintains an active presence on...
and Shangri-La
Shangri-La
Shangri-La is a fictional place described in the 1933 novel Lost Horizon by British author James Hilton. Hilton describes Shangri-La as a mystical, harmonious valley, gently guided from a lamasery, enclosed in the western end of the Kunlun Mountains...
.
The world is represented by group cards such as Secret Masters of Fandom
SMOF
SMOF is an acronym which stands for "Secret Master Of Fandom" and is a term used within the science fiction fan community. Its coining is generally attributed to science fiction author Jack L...
, the CIA, The International Communist
Communism
Communism is a social, political and economic ideology that aims at the establishment of a classless, moneyless, revolutionary and stateless socialist society structured upon common ownership of the means of production...
Conspiracy, Evil Geniuses for a Better Tomorrow, California
California
California is a state located on the West Coast of the United States. It is by far the most populous U.S. state, and the third-largest by land area...
, and many more – there are over 300 official cards available. Every group and Illuminati has some Power, Resistance and Income values; most of the world groups have an Alignment. The game is written with the usual SJG humor. The game uses a multitude of conspiracy theory
Conspiracy theory
A conspiracy theory explains an event as being the result of an alleged plot by a covert group or organization or, more broadly, the idea that important political, social or economic events are the products of secret plots that are largely unknown to the general public.-Usage:The term "conspiracy...
in-jokes, with cards such as the Boy Sprouts
Boy Scout
A Scout is a boy or a girl, usually 11 to 18 years of age, participating in the worldwide Scouting movement. Because of the large age and development span, many Scouting associations have split this age group into a junior and a senior section...
(where sinister youth leaders influence the world leaders of tomorrow), the Orbital Mind Control Lasers, the Mafia
Mafia
The Mafia is a criminal syndicate that emerged in the mid-nineteenth century in Sicily, Italy. It is a loose association of criminal groups that share a common organizational structure and code of conduct, and whose common enterprise is protection racketeering...
, two headed Anti-Nuclear Activists, or Trekkie
Trekkie
A Trekkie or Trekker is a fan of the Star Trek franchise, or of specific television series or films within that franchise.-History:In 1967, science fiction editor Arthur W...
s.
Special cards represent unexpected phenomena and features, for example increasing Income or Resistance of a group.
The game is played in turns. The primary Illuminati (player) activity is taking control of groups. During an attack to take control, the attacker must overcome the Resistance of attacked groups with combined Power of his groups (affected by Alignment of attacker and attacked), money spent, and influence of special cards. The attacked group can be defended by spending money and special cards by other players (especially by the controlling Illuminati if the group is already controlled). After a successful attack to take control, the card is placed (along the special markers) next to Illuminati, or another already controlled group forming a power structure.
Each group has its own money, best marked by placing each group's money counters on that group. Money is moved slowly, only one step at a time between groups once per turn. Money in the Illuminated group is accessible for defense of or attacks on all groups in the entire world. Money in the groups can only be used in attacks by or against that group, but gives double defense bonus when spent.
Other types of attacks are attacks to neutralize (a neutralized group is removed from attacked Illuminati power structure and returns to the table - to the world) and attack to destroy (destroyed groups are removed from the game).
Besides attacking groups and themselves the players can trade, form alliances, and many other activities. In one variant of the game, players are allowed to cheat, steal money from the table and do anything it takes to win.
The aim of the game is fulfilled when Illuminati build a power structure consisting of given number of cards (depending on number of players), or when Illuminati fulfill its special goal, such as controlling at least one card of each alignment (the Bermuda Triangle
Bermuda Triangle
The Bermuda Triangle, also known as the Devil's Triangle, is a region in the western part of the North Atlantic Ocean where a number of aircraft and surface vessels allegedly disappeared under mysterious circumstances....
), controlling a combined power of 35 (the Bavarian Illuminati) or hoarding 150 megabucks of money (the Gnomes of Zürich
Gnomes of Zürich
Gnomes of Zürich is a disparaging term for Swiss bankers.Swiss bankers are popularly associated with extremely secretive policies, while gnomes in fairy tales live underground, in secret, counting their riches...
).
Although the game can support two to ten players, a group of four or five is considered ideal. Some Illuminati might seem unbalanced, such as the extremely high-income Gnomes and the low-level Discordians, but sometimes their true value is not visible at first or valuable only in certain circumstances. Planning the power structure is important, since groups close to the Illuminated core have a defense bonus. Also, groups can "block" each others control arrows, through which groups control other groups. The flow of money is also important, as a large lump of it will boost defensive/offensive of the owning group when spent. Tactics such as playing opponents off each other, backstabbing and concealing your true motives are encouraged in this game.
The game has attained cult status in some circles, been referenced in some geek media (like User Friendly
User Friendly
User Friendly is a discontinued daily webcomic about the staff of a small, fictional Internet service provider, Columbia Internet. The strip's humor tends to be centered around technology jokes and geek humour....
comic strip). It is also mentioned in Dan Brown
Dan Brown
Dan Brown is an American author of thriller fiction, best known for the 2003 bestselling novel, The Da Vinci Code. Brown's novels, which are treasure hunts set in a 24-hour time period, feature the recurring themes of cryptography, keys, symbols, codes, and conspiracy theories...
's novel Angels & Demons, which concerns an apparent attack by the revived Illuminati; the game is referred to as an online computer game, but references to Steve Jackson make clear that the reference is to this game.
Expansions
Available expansion sets are:- Illuminati: Brainwash
- Illuminati: Y2K
- Illuminati: Bavarian Fire Drill
Illuminati: Y2K brought two new Illuminati groups to the deck (Shangri-La
Shangri-La
Shangri-La is a fictional place described in the 1933 novel Lost Horizon by British author James Hilton. Hilton describes Shangri-La as a mystical, harmonious valley, gently guided from a lamasery, enclosed in the western end of the Kunlun Mountains...
and The Church of the SubGenius), many non-Illuminated new groups, and a minor optional rule of canceling privilege status in attacks for control.
Brainwash is a set of optional rules for brainwashing (altering the alignment of one group), propaganda
Propaganda
Propaganda is a form of communication that is aimed at influencing the attitude of a community toward some cause or position so as to benefit oneself or one's group....
(represented by an included special gameboard - altering the power and Income of all groups of given Alignment), adding attributes to groups, and a few minor optional rules.
Bavarian Fire Drill adds 110 new cards, including Artifacts (a new type of card) and several new groups.
In issue #72 of Space Gamer, Bill Cassel presented an unofficial expansion entitled "The Pythonated Illuminati", which added cards based on the television series Monty Python's Flying Circus
Monty Python's Flying Circus
Monty Python’s Flying Circus is a BBC TV sketch comedy series. The shows were composed of surreality, risqué or innuendo-laden humour, sight gags and observational sketches without punchlines...
.
Related games
Steve Jackson GamesSteve Jackson Games
Steve Jackson Games is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.-History:...
also released a collectible card game
Collectible card game
thumb|Players and their decksA collectible card game , also called a trading card game or customizable card game, is a game played using specially designed sets of playing cards...
version called Illuminati: New World Order
Illuminati: New World Order
Illuminati: New World Order is a collectible card game that was released in 1995 by Steve Jackson Games, based on their original boxed game Illuminati, which in turn was inspired by The Illuminatus! Trilogy...
and a stand-alone version called Illuminati: Crime Lords. SJG also developed some Illuminated role-playing game modules for its GURPS
GURPS
The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting...
system, including GURPS Illuminati, GURPS Illuminati University
GURPS Illuminati University
GURPS Illuminati University , also called GURPS IOU, is a 128-page softbound campaign setting sourcebook for the GURPS role-playing game. The authors are Elizabeth McCoy and Walter Milliken; the illustrations are by Phil Foglio and Kaja Foglio...
and GURPS Warehouse 23.
SJG also released two related games. One is the recent Illuminati: Crime Lords where the players control mobs in attempt to take over a city. This is a separate game based on a similar rules set. The other one is Hacker
Hacker (card game)
Hacker is a card game made by Steve Jackson Games . Published in 1992, the players impersonate hackers fighting for the control of computer networks. It is based primarily on interlocking access to different computer systems in the web. Players are not set directly towards each other, and several...
which is also similar to the original Illuminati (modulo terminology), but the players fight for the control of computer networks. It is more loose, and based primarily on interlocking access to different computer systems in the web. Players are not set directly towards each other, and several players can share access to a system.
Adventure Systems created a Play-by-mail game
Play-by-mail game
Play-by-mail games, sometimes known as "Play-by-post", are games, of any type, played through postal mail or e-mail. One example, chess, has been played by mail for centuries . Another example, Diplomacy, has been played by mail since the 1960s, starting with a printed newsletter written by John...
(PBM) version of Illuminati, based on and licensed from the Steve Jackson game, with many modifications. The game was eventually purchased, and is now run, by Flying Buffalo
Flying Buffalo
Flying Buffalo Incorporated is a Scottsdale, Arizona game company that publishes role playing games, card games, gaming materials, and runs Play-by-mail games....
. The designer, Draper Kauffman, had been trying to develop a "global strategy game" for many years when he received a copy of Illuminati. Recalling the creation of the PBM version, Kauffman wrote, "It wasn't long before I found that every problem in my own game design had a suspiciously similar solution: 'Hey, how about if we just handle that like they did in Illuminati?"
Awards
- Illuminati won the Origins AwardOrigins AwardThe Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...
for Best Science Fiction Boardgame of 1982. - GURPS Illuminati won the Origins AwardOrigins AwardThe Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...
for Best Roleplaying Supplement of 1992. - Illuminati: New World OrderIlluminati: New World OrderIlluminati: New World Order is a collectible card game that was released in 1995 by Steve Jackson Games, based on their original boxed game Illuminati, which in turn was inspired by The Illuminatus! Trilogy...
won the Origins AwardOrigins AwardThe Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...
for Best Card Game of 1994. - Illuminati PBM won the Origins AwardOrigins AwardThe Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...
for Best Play-by-Mail Game of 1985, 1990–1994, tied in 1995 with Middle-earth PBMMiddle-earth PBMMiddle-Earth PBM is a turn-based, strategy play by email and play-by-mail game set in the world of J.R.R. Tolkien’s The Lord of the Rings and The Hobbit, including elements from ICE's Middle-earth Role Playingunder licence from GSIL....
, and was then added to their Hall of Fame in 1997.