Fallout (computer game)
Encyclopedia
Fallout is a computer role-playing game produced by Tim Cain
Tim Cain
Tim Cain may refer to:* Timothy Cain, major computer game developer for Interplay and Troika Games* Tim Cain, major recording artist for children and one of the founders of the Sons of Champlin* Tim Kaine, Governor of Virginia...

, developed and published by Interplay
Interplay Entertainment
Interplay Entertainment Corporation is an American video game developer and publisher, founded in 1983 as Interplay Productions by Brian Fargo. The company had been a quality developer until they started publishing their own games in 1988, like Neuromancer and Battle Chess. The company was renamed...

 in 1997. The game has a post-apocalyptic and retro-futuristic setting in the mid-22nd century, featuring an alternate history which deviates some time after World War II
World War II
World War II, or the Second World War , was a global conflict lasting from 1939 to 1945, involving most of the world's nations—including all of the great powers—eventually forming two opposing military alliances: the Allies and the Axis...

, where technology, politics and culture followed a different course.

The game is sometimes considered to be an unofficial sequel to the 1987 CRPG Wasteland
Wasteland (computer game)
Wasteland is a post-apocalyptic computer role-playing game first released in 1988. The game was designed by Alan Pavlish, Brian Fargo, Michael A. Stackpole and Ken St...

, but it could not use that title as Electronic Arts
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...

 held the rights to it; and, except for minor references, the games are set in separate universes. It was also intended to use Steve Jackson Games
Steve Jackson Games
Steve Jackson Games is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.-History:...

' GURPS
GURPS
The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting...

 system, but that deal fell through due to the excessive amounts of violence and gore included in the game, forcing Black Isle to change the already implemented GURPS system to the internally developed SPECIAL system.

Critically acclaimed, the game inspired a number of sequels and spin-off games, known collectively as thse Fallout series.

Gameplay

Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma
Karma
Karma in Indian religions is the concept of "action" or "deed", understood as that which causes the entire cycle of cause and effect originating in ancient India and treated in Hindu, Jain, Buddhist and Sikh philosophies....

 and experience point
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s. Fallout deviates from most computer role-playing games in that it often allows for the player to complete tasks in multiple ways, often choosing solutions that are unconventional or even contrary to the original task, in which case the player may still be rewarded. The player's actions may ultimately dictate the ending of the game, or what future story or gameplay opportunities are available. Ultimately, players will encounter hostile opponents (if such encounters are not avoided using stealth or diplomacy
Diplomacy
Diplomacy is the art and practice of conducting negotiations between representatives of groups or states...

), in which case they and the player will engage in combat. Non-combat portions of the game are typically played in real-time.

Combat

Combat in Fallout is turn-based. The game uses an action point
Action point
An action point, commonly abbreviated AP, is a point in games to determine how much action a player, unit, or video game character can do in a single turn.Within computer and video games they are predominantly used in the turn-based tactics genre...

 system wherein, each turn, multiple actions may be performed until all points in the pool have been expended. Different actions consume different numbers of points, and the maximum number of pointse that can be spent may be affected by such things as drugs or perks. 'Melee' (hand to hand
Hand to hand combat
Hand-to-hand combat is a lethal or nonlethal physical confrontation between two or more persons at very short range that does not involve the use of firearms or other distance weapons...

) weapons typically offer multiple attack types, such as 'Swing' and 'Thrust' for knives. Unarmed attacks offer many attack types, including 'Punch' and 'Kick'. Players may equip at most two weapons, and the player can switch between them by clicking on their respective icons. The Perception attribute determines characters' 'Sequence' number, which then determines the order of turns in combat; characters with a higher statistic
Statistic (role-playing games)
A statistic in role-playing games is a piece of data which represents a particular aspect of a fictional character. That piece of data is usually a integer or, in some cases, a set of dice....

 in this attribute will be placed at an earlier position in the sequence of turns, and subsequently get new turns earlier. Perception also determines the maximum range of ranged weapon
Ranged weapon
A ranged weapon is any weapon that can harm targets at distances greater than hand-to-hand distance. In contrast, a weapon intended to be used in man-to-man combat is called a melee weapon....

s, and the chance to hit with them.

Character development

Character development is divided into four categories, attributes, skills, traits and perks, which has been copied or adapted in some form or another in later iterations of the series:

The protagonist is governed by the SPECIAL
SPECIAL System
SPECIAL is a character creation and statistics system developed specifically for the Fallout franchise of computer role-playing games. SPECIAL is an acronym, representing the seven attributes used to define Fallout characters: Strength, Perception, Endurance, Charisma, Intelligence, Agility and...

 (an acronym for Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck) system designed specifically for Fallout, and used in the other games in the series. fStrength, Perception, Endurance, Charisma, Intelligence, Agility and Luck are the seven basic attributes of every character in the game. The SPECIAL stats continually add bonuses to skills. This is done 'on the fly', i.e. if the SPECIAL stats change, the bonuses are automatically and instantly adjusted. Some 'perks' and coded events within the game require a certain level of particular SPECIAL stats.

There are eighteen different skills in the game, ranging in value from 0 to 200 percent. The starting values for Level 1 skills are determined by the player's seven basic attributes, and initially fall within the range of 0 to 50 percent. Every time the player gains a level
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

, skill points are awarded that can be used to improve the character's skills. The player may choose to tag three of the eighteen skills. A tagged skill will improve at twice the normal rate and receives a bonus at the start. Skills are divided into three categories: combat, active and passive. Books, although scarce in the early game, can be found throughout the game world, and permanently improve a specific skill when read. However, after a skill reaches a certain level, books no longer have an impact. Some NPCs can also improve skills via training. Some skills are also improved by having certain items equipped. For instance, a lockpick
Lock picking
Lock picking is the art of unlocking a lock by analyzing and manipulating the components of the lock device, without the original key. Although lock picking can be associated with criminal intent, it is an essential skill for a locksmith...

 improves lock-picking skills. Stimulants can also temporarily boost a player's skills, however, they often have adverse effects such as addiction and withdrawal.

Traits are special character qualities which can have significant effects on gameplay. At character creation
Character creation
Character creation is the process of defining a game character or other character. Typically, a character's individual strengths and weaknesses are represented by a set of statistics. Games with a largely fictional setting may include traits such as race and class...

, the player may choose up to two traits. Traits typically carry benefits coupled with detrimental effects. For example, the trait "Small Frame" improves agility by one point, but negatively affects maximum carrying capacity. Once a trait is chosen, it is impossible to change, except by using the "Mutate" perk which allows a player to change one trait, one time. Perks are a special element of the level up
Level Up
Level Up was a UK children's TV programme that was broadcast on CBBC. It was launched on the 3rd April 2006, replacing Xchange. The show was an hour long and during the school year broadcasting from 7:30am until 8:30am...

 system. Every three levels (or every four if the player chooses the "Skilled" trait), the player is presented with a list of perks and can choose one to improve their character. Perks grant special effects, most of which are not obtainable via the normal level up system. These include letting the player perform more actions per round, or being able to heal wounds faster. Unlike traits, perks are purely beneficial; they are offset only by the infrequency with which they are acquired.

The game also tracks the moral quality of the player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

's actions using a statistic called Karma, as well as a series of reputations. Karma points are awarded for doing good deeds, and are subtracted for doing evil deeds. The effect of this astatistic during the course owf the game is minimal; however, the player character may receive one of a number of "reputations", that act like perks, for meeting a certain threshold of such actions, or for engaging in an action that is seen as singularly and morally reprehensible. The three reputations a player may receive in Fallout are:
  • Champion - this reputation is received for standing on the side of justice and dweaefeating evil-doers. The Champion reputation makes it easier to deal with good-natured people, and generally has a positive influence on non-player characters.
  • Berserker - the opposite of Champion received for killing a large number of innocent people. This reputation makes it easier to deal with the darker elements in the Fallout game world.
  • Childkiller - received for killing two or more children. If attained, a band of bounty hunters will set out to kill the player character.

Recruitable NPCs

A diverse selection of recruitable non-player character
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

s (NPCs) can be found to aid the player character in the post-apocalyptic wasteland. Examples include Ian, an experienced traveler and gunman who can equip a pistol or SMG
Submachine gun
A submachine gun is an automatic carbine, designed to fire pistol cartridges. It combines the automatic fire of a machine gun with the cartridge of a pistol. The submachine gun was invented during World War I , but the apex of its use was during World War II when millions of the weapon type were...

; and Dogmeat, a nonhuman NPC the player may recruit in Junktown by either wearing a leather jacket or feeding the dog an iguana-on-a-stick. Unlike in Fallout 2, there is no limit to the number of NPCs that the player may recruit, and NPCs' statistics and armor in Fallout remain unchanged through the entire game; only their weapons may be upgraded.

Plot

The protagonist
Protagonist
A protagonist is the main character of a literary, theatrical, cinematic, or musical narrative, around whom the events of the narrative's plot revolve and with whom the audience is intended to most identify...

 of Fallout is an inhabitant of one of the government-contracted fallout shelter
Fallout shelter
A fallout shelter is an enclosed space specially designed to protect occupants from radioactive debris or fallout resulting from a nuclear explosion. Many such shelters were constructed as civil defense measures during the Cold War....

s known as Vaults. In subsequent Fallout games, he or she is referred to as the Vault Dweller.

Fallout is set several decades after a worldwide conflict brought on by global petroleum shortage. Several nations begin warring with one another for the last stores of non-renewable resources, namely oil and uranium. Known as the Resource Wars, fighting begins in April 2052 and continues until October 23, 2077. China invades Alaska in the winter of 2066, causing the United States to go to war with China and using Canadian resources to supply their war efforts, despite Canadian complaints. Eventually the US annexes Canada in February 2076 and reclaims Alaska eleven months later. After years of conflict, on October 23, 2077, a global nuclear attack occurs. Nobody knows who strikes first, but in less than two hours most major cities are destroyed. The effects of the attack will not fade for the next 100 years. As a consequence, human society has collapsed, and survivor settlements barely eke out a living in the now-barren wasteland, while a lucky few lived through the occurrence in underground fallout shelters known as Vaults.

The game takes place in 2161 in Southern California
Southern California
Southern California is a megaregion, or megapolitan area, in the southern area of the U.S. state of California. Large urban areas include Greater Los Angeles and Greater San Diego. The urban area stretches along the coast from Ventura through the Southland and Inland Empire to San Diego...

 and begins in Vault 13, the protagonist's home. Vault 13's Water Chip, a computer chip responsible for the water recycling and pumping machinery, breaks. The Vault Overseer tasks the protagonist with finding a replacement. He is given a portable device called the "PIPBoy 2000" that keeps track of map-making, quest objectives, and bookkeeping. Armed with the PIPBoy 2000 and meager equipment, including a small sum of bottle caps which are used as currency in the post-apocalyptic world, the main character is sent off on his quest.
The player initially has 150 game days beforew the Vault's water supply runs out. This time limit can be extended by 100 game days if he commissions merchants in the Hub to send water caravans to Vault 13. Upon returning the chip, the Vault Dweller is then tasked with destroying a mutant army that threatens humanity. A mutant known as "The Master" (previously known as Richard Grey) spreads a pre-war, genetically engineered virus called the "Forced Evolutionary Virus" to convert humanity into a race of "Super Mutants" and bring them together in the "Unity" — his plan for a perfect world. The player must kill him and destroy the military base housing the supply of FEV, thus halting the invasion before it can start.

If the player does not complete both objectives within 500 game days, the mutant army will discover Vault 13 and invade it, bringing an end to the game. This time limit is shortened to 400 days if the player divulged Vault 13's location to the water merchants. A cinematic cut-scene of mutants overrunning the vault is shown if the player fails to stop the mutant army within this time frame, indicating the player has lost the game. If the player agrees to join the mutant army, the same cinematic is shown.

In version 1.1 of the game, the time limit for the mutant attack on Vault 13 is delayed from 500 days (or 400 depending) to thirteen years of in-game time, effectively giving the player enough time to do as he or she wishes.

The player can defeat the Master and destroy the Super Mutants' Military Base in either order. When both threats are eliminated, a cut-scene ensues in which the player automatically returns to Vault 13. There he is told that he has changed too much, that children would want to leave the vault to emulate his actions, and therefore his return would negatively influence the citizens of the Vault. Thus he is rewarded with exile into the desert, for, in the Overseer's eyes, the good of the vault. There is an alternate ending in which the Vault Dweller draws a handgun and shoots the Overseer after he is told to go into exile. This ending is inevitable if the player has the "Bloody Mess" trait or has accrued significant negative karma throughout the game. It can be triggered if the player initiates combat in the brief time after the Overseer finishes his conversation but before the ending cut-scene.

Development

A number of well-known actors were cast as voice-talents for this game. The game's narrations were performed by Ron Perlman
Ron Perlman
Ronald N. "Ron" Perlman is an American television, film and voice over actor. He is known for having played Vincent in the TV series Beauty and the Beast , a Deathstroke figure known as Slade in the animated series Teen Titans, Clarence "Clay" Morrow in Sons of Anarchy, the comic book character...

. The game's prologue featured one of the foremost iconic catch phrases of the game series -- "War. War never changes". He was re-invited to, and narrated, Fallout 2, Fallout Tactics, Fallout 3 and Fallout: New Vegas. Other appearances included Richard Dean Anderson
Richard Dean Anderson
Richard Dean Anderson is an American television and film actor, producer and composer. He began his television career in 1976 as Dr. Jeff Webber in the American soap opera series General Hospital, then rose to prominence as the lead actor in the television series MacGyver...

 as Killian, David Warner
David Warner (actor)
David Warner is an English actor who is known for playing both romantic leads and sinister or villainous characters, both in film and animation...

 as Morpheus, Tony Shalhoub
Tony Shalhoub
Anthony Marcus "Tony" Shalhoub is an American actor of Lebanese descent. His television work includes the roles of Antonio Scarpacci on Wings and sleuth Adrian Monk on the TV series Monk. He has won three Emmy Awards and a Golden Globe for his work in Monk...

 (credited as Tony Shalub) as Aradesh, Brad Garrett
Brad Garrett
Bradley "Brad" Garrett is an American actor, voice actor, stand-up comedian, and professional poker player. Throughout he has appeared in numerous television and film roles....

 as Harry, Keith David
Keith David
Keith David Williams , better known as Keith David, is an American film, television, voice actor, and singer. He is perhaps most known for his live-action roles in such films as Crash, There's Something About Mary, Barbershop and Men at Work...

 as Decker, Richard Moll
Richard Moll
Charles Richard Moll is an American actor and voice artist,best known for playing Bull Shannon, the bailiff on the NBC sitcom Night Court from 1983 to 1992...

 as Cabot, and Tony Jay
Tony Jay
Tony Jay was an English actor, voice actor and singer. A former member of the Royal Shakespeare Company, he was known for his voice work in animation, film and computer games. Jay's distinctive baritone voice often landed him villainous roles...

 as The Mutant Lieutenant.

Black Isle intended to use "I Don't Want to Set the World on Fire" by The Ink Spots
The Ink Spots
The Ink Spots were a popular vocal group in the 1930s and 1940s that helped define the musical genre that led to rhythm and blues and rock and roll, and the subgenre doo-wop...

 for the theme song, but couldn't license the song because of a copyright issue. This song was later licensed by Bethesda for Fallout 3
Fallout 3
Fallout 3 is an action role-playing game released by Bethesda Game Studios, and the third major installment in the Fallout series. The game was released in North America, Europe and Australia in October 2008, and in Japan in December 2008 for Microsoft Windows, PlayStation 3 and Xbox 360...

. The song "Maybe
Maybe (1935 song)
"Maybe" is a popular song. It was written by Allan Flynn and Frank Madden and published in 1935.-Recordings in 1940:The first version to chart was recorded on June 11, 1940 by the Ink Spots and released by Decca Records as catalog number 3258B, with the flip side "Whispering Grass". The recording...

" by the same artists was used instead for the original Fallout theme song.

At one point in Fallouts development, in Junktown, if the player aided local sheriff Killian Darkwater in killing the criminal Gizmo, Killian would take his pursuit of the law much too far, to the point of tyranny, and force Junktown to stagnate. However, if the player killed Killian for Gizmo, then Gizmo would help Junktown prosper for his own benefit. The game's publisher did not like this bit of moral ambiguity and had the outcomes changed to an alternate state, where aiding Killian results in a more palatable ending.

The game, along with its two followups, Fallout 2
Fallout 2
Fallout 2 is a computer role-playing game developed by Black Isle Studios and published by Interplay in 1998. The game's story takes place in 2241, 80 years after the events of Fallout...

and Fallout Tactics, were later sold together as part of the Fallout Trilogy. Fallout and Fallout 2 also appeared together in "dual jewel" format.

In the early stages of planning, other settings based on the GURPS handbooks were considered, including a time-travel theme with aliens and dinosaurs.

Reception

Fallout was named #4, #10, #13, #21 and #7 on the list of best games of all time by PC Gamer
PC Gamer
PC Gamer is a magazine founded in Britain in 1993 devoted to PC gaming and published monthly by Future Publishing. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries...

in 2001, 2005, 2007, 2008 and 2010 respectively. It was ranked #5 on IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's list of "Top 25 PC dGames of All Time" in 2007, and #19 in 2009. It was ranked #55 on IGN's "Top 100 Games of All Time" list in 2005, and #33 in 2007.
PC Zone
PC Zone
PC Zone was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as PC Leisure, PC Format and PC Plus had covered games but only as part of a wider remit. PC Zone was founded in 1993.The magazine was published...

named it #21 on its "101 Best PC Games Ever" list in 2007.

Fallout has been inducted into Computer Gaming World, GameSpot, GameSpy and IGN's "Hall of Fame" or equivalent.d It also was namded "RPG of the Year" by GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 in 1997, and ranked sixth on
Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

's 2008 list of "Top 10 Video Game dOpenings".

PC Gamer
PC Gamer
PC Gamer is a magazine founded in Britain in 1993 devoted to PC gaming and published monthly by Future Publishing. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries...

 USs Todd Vaughn called it "a joy to behold and play", and "one of the standout RPGs for the 1990s". He criticized its numerous glitches and high system requirements, but finished the review: "The tightly integrated mix of combat, storytelling, and puzzling keeps the pace brisk and lively, and it’ll keep you coming back for more". It is notable that all review scores for Fallout are consistently high and none are lower than an eight (out owewf a maximum of ten), with the only criticism involving its graphics.

Influences and references

Fallout draws much from 1950s
1950s
The 1950s or The Fifties was the decade that began on January 1, 1950 and ended on December 31, 1959. The decade was the sixth decade of the 20th century...

 pulp magazine
Pulp magazine
Pulp magazines , also collectively known as pulp fiction, refers to inexpensive fiction magazines published from 1896 through the 1950s. The typical pulp magazine was seven inches wide by ten inches high, half an inch thick, and 128 pages long...

s, science fiction
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...

 and superhero
Superhero
A superhero is a type of stock character, possessing "extraordinary or superhuman powers", dedicated to protecting the public. Since the debut of the prototypical superhero Superman in 1938, stories of superheroes — ranging from brief episodic adventures to continuing years-long sagas —...

 comic books. For example, computers use vacuum tube
Vacuum tube
In electronics, a vacuum tube, electron tube , or thermionic valve , reduced to simply "tube" or "valve" in everyday parlance, is a device that relies on the flow of electric current through a vacuum...

s instead of transistor
Transistor
A transistor is a semiconductor device used to amplify and switch electronic signals and power. It is composed of a semiconductor material with at least three terminals for connection to an external circuit. A voltage or current applied to one pair of the transistor's terminals changes the current...

s; energy weapons exist and resemble those used by Flash Gordon
Flash Gordon
Flash Gordon is the hero of a science fiction adventure comic strip originally drawn by Alex Raymond. First published January 7, 1934, the strip was inspired by and created to compete with the already established Buck Rogers adventure strip. Also inspired by these series were comics such as Dash...

; the Vault Dweller's main style of dress is a blue jumpsuit
Jumpsuit
Jumpsuit originally referred to the utilitarian one-piece garments used by parachuters/skydivers, but has come to be used as a common term for any one-piece garment with sleeves and legs.-Use:...

 with a yellow line going down the center of the chest and along the belt area.
Fallouts menu interfaces are designed to resemble advertisements and toys of the same period; for example, the illustrations on the character sheet mimic those of the board game Monopoly
Monopoly (game)
Marvin Gardens, the leading yellow property on the board shown, is actually a misspelling of the original location name, Marven Gardens. The misspelling was said to be introduced by Charles Todd and passed on when his home-made Monopoly board was copied by Charles Darrow and thence to Parker...

, and one of the game's loading screens is an Indian Head test card
Indian Head test card
The Indian Head Test Pattern was a black and white television test pattern which was introduced in 1939 by RCA of Harrison, New Jersey as a part of the RCA TK-1 Monoscope...

. The lack of this retro stylization was one of the things for which the Fallout spin-offs were criticized, as retro-futurism
Retro-futurism
Retro-futurism is a trend in the creative arts showing the influence of depictions of the future produced prior to about 1960...

 is a hallmark of the Fallout series.

Fallout contains numerous Easter eggs referencing 1950s and 1960s pop-culture. Many of these can be found in random encounter
Random encounter
A random encounter is a feature commonly used in various role-playing games whereby encounters with non-player character enemies or other dangers occur sporadically and at random...

s, which include a vanishing TARDIS
TARDIS
The TARDISGenerally, TARDIS is written in all upper case letters—this convention was popularised by the Target novelisations of the 1970s...

 from Doctor Who
Doctor Who
Doctor Who is a British science fiction television programme produced by the BBC. The programme depicts the adventures of a time-travelling humanoid alien known as the Doctor who explores the universe in a sentient time machine called the TARDIS that flies through time and space, whose exterior...

(complete with sound effect), an enormous reptilian footprint, and a crashed UFO containing a painting of Elvis
Elvis Presley
Elvis Aaron Presley was one of the most popular American singers of the 20th century. A cultural icon, he is widely known by the single name Elvis. He is often referred to as the "King of Rock and Roll" or simply "the King"....

 (a Velvet Elvis
Velvet Elvis
A Velvet Elvis is a painting of Elvis Presley on velvet. It typically represents a costumed torso of Elvis holding a microphone, painted on black velvet...

). Another reference comes in the form of a quotation: in the Old Town district of The Hub, an insane man named Uncle Slappy wanders in perpetual circles calling out non-sequiturs, one of which is "Let's play Global Thermo-Nuclear War!", a reference to a similar line in the 1983 film WarGames
WarGames
WarGames is a 1983 American Cold War suspense/science-fiction film written by Lawrence Lasker and Walter F. Parkes and directed by John Badham. The film stars Matthew Broderick and Ally Sheedy....

. The game also refers to other pieces of fiction, including Robin Hood
Robin Hood
Robin Hood was a heroic outlaw in English folklore. A highly skilled archer and swordsman, he is known for "robbing from the rich and giving to the poor", assisted by a group of fellow outlaws known as his "Merry Men". Traditionally, Robin Hood and his men are depicted wearing Lincoln green clothes....

. Through an optional sidequest, the player can obtain a powerful pistol that resembles the one Harrison Ford
Harrison Ford
Harrison Ford is an American film actor and producer. He is famous for his performances as Han Solo in the original Star Wars trilogy and as the title character of the Indiana Jones film series. Ford is also known for his roles as Rick Deckard in Blade Runner, John Book in Witness and Jack Ryan in...

 wields in the 1982 film Blade Runner
Blade Runner
Blade Runner is a 1982 American science fiction film directed by Ridley Scott and starring Harrison Ford, Rutger Hauer, and Sean Young. The screenplay, written by Hampton Fancher and David Peoples, is loosely based on the novel Do Androids Dream of Electric Sheep? by Philip K...

.

There are also many references to post-apocalyptic science fiction, such as Mad Max
Mad Max
Mad Max is a 1979 Australian dystopian action film directed by George Miller and revised by Miller and Byron Kennedy over the original script by James McCausland. The film stars Mel Gibson, who was unknown at the time. Its narrative based around the traditional western genre, Mad Max tells a story...

or the infamous post-apocalyptic musical and detective movie Radioactive Dreams
Radioactive Dreams
Radioactive Dreams is a 1985 post-apocalyptic science fiction-comedy film. The film was directed by Albert Pyun, and stars Michael Dudikoff, Don Murray, and Lisa Blount...

. One of the first available armors is a one-sleeved leather jacket that resembles the jacket worn by Mel Gibson
Mel Gibson
Mel Colm-Cille Gerard Gibson, AO is an American actor, film director, producer and screenwriter. Born in Peekskill, New York, Gibson moved with his parents to Sydney, Australia when he was 12 years old and later studied acting at the Australian National Institute of Dramatic Art.After appearing in...

 in Mad Max 2: The Road Warrior
Mad Max 2: The Road Warrior
Mad Max 2 is a 1981 Australian post-apocalyptic action film directed by George Miller. The film is the second installment in the Mad Max film series, with Mel Gibson starring as Max Rockatansky...

. The player can also get a dog, named Dogmeat
Australian Cattle Dog
The Australian Cattle Dog is a breed of herding dog originally developed in Australia for droving cattle over long distances across rough terrain. In the 19th century, New South Wales cattle farmer Thomas Hall crossed the dogs used by drovers in his parents' home county, Northumberland, with...

 after Mad Max’s dog, to join the party in Junktown.

Although the time frame of Wasteland
Wasteland (computer game)
Wasteland is a post-apocalyptic computer role-playing game first released in 1988. The game was designed by Alan Pavlish, Brian Fargo, Michael A. Stackpole and Ken St...

is completely different from Fallout—and despite the fact that the game's designers deny that Fallout or Fallout 2 take place in the same universe as Wasteland—there are many references to the events and the style of Wasteland in the Fallout series, which is why Fallout is sometimes regarded as the successor to Wasteland. For example, the protagonist can meet an NPC named Tycho, who mentions that he is a Desert Ranger and, under the right conditions, will talk of his grandfather, who told him about Fat Freddy, a character from Las Vegas in that game.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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