Athkatla
Encyclopedia
Athkatla is a fictional city in the Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

 for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

. It is the capital of the nation of Amn, which in turn is a country on the continent of Faerûn
Faerûn
Faerûn is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described at a relatively high level in the Forgotten Realms Campaign Setting from Wizards of the Coast, and various locales and aspects are described in more detail by separate...

. Athkatla first appearead in the tabletop D&D role-playing game, and later featured greatly in the videogame Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Shadows of Amn is a computer role-playing game developed by BioWare and released on September 26, 2000. The game is the sequel to Baldur's Gate, and, opening only a few months after the events of the earlier game, continues the story of the player character, whose unique heritage...

.

Overview

Athkatla is a large port
Port
A port is a location on a coast or shore containing one or more harbors where ships can dock and transfer people or cargo to or from land....

 town that rests a few miles south of the Cloud Peaks, a prominent mountainous region. It is located in the middle of the trade route between southern provinces such as Calimshan, and northerly ones such as Waterdeep
Waterdeep (city)
Waterdeep is a fictional city-state that forms part of a popular Dungeons & Dragons fantasy role-playing game campaign setting called the Forgotten Realms. It is a port city that is located along the western coast of the Faerûn sub-continent...

. Because of this, it is by far the largest and busiest harbour in all of Amn. It is the capital of this nation and features very prominently in the videogame Baldur's Gate 2. Within this game, it is accurately depicted as a predominantly human city of great wealth and diverse culture. Races such as Dwarves
Dwarf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy roleplaying game, dwarves are a humanoid race, one of the primary races available for play as player characters...

, Elves
Elf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, elves are a fictional humanoid race that is one of the primary races available for play as player characters. Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow...

, Gnomes
Gnome (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are more tolerant of other races and of magic, and are skilled with illusions...

, and Halfling
Halfling
Halfling is another name for J. R. R. Tolkien's Hobbit which can be a fictional race sometimes found in fantasy novels and games. In many settings, they are similar to humans except about half the size. Dungeons & Dragons began using the name halfling as an alternative to hobbit for legal reasons...

s also inhabit and frequent Athkatla in significant numbers.

Athkatla is led by a wealthy but ultimately corrupt
Political corruption
Political corruption is the use of legislated powers by government officials for illegitimate private gain. Misuse of government power for other purposes, such as repression of political opponents and general police brutality, is not considered political corruption. Neither are illegal acts by...

 government. The city is rife with crime and possesses a long standing fear of mages and sorcerers. As such, arcane magic is officially banned within the borders of the city by an authority composed of mages known as the Cowled Wizards
Cowled Wizards
The Cowled Wizards are a fictional secret organization in the Forgotten Realms universe of the Dungeons & Dragons fantasy role-playing game.-Organization:...

. However this has not prevented magical atrocities, the villainous mage Jon Irenicus once blew up an entire section of Waukeen's Promenade, a prominent marketplace within Athkatla. Those who enter Athkatla wishing to cast or otherwise use magics must 'earn the trust' of the Council by either doing some dirty work or paying a large sum of money as a bribe, or both. Divine magic as used by clerics is tolerated.

Athkatla is divided up into 8 main districts. The Bridge District, the Temple District; the Government District; the City Gates; the Slums; the Graveyard District; Waukeen's Promenade (a large marketplace); and the Docks (home to the Shadow Thieves, Harpers and other organizations).

The city is much larger than its northerly counterpart Baldur's Gate
Baldur's Gate (city)
Baldur's Gate is a fictional city in the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role-playing game. It is a coastal city on the north bank of the river Chiontar, located in the Western Heartlands region of Faerûn...

. The overall environment of Athkatla attracted some positive sentiment from players of Baldurs Gate 2 who have commented that it possesses a greater feel of a real town. This in part due to the many NPC's within its confines, as well as the many varied locales, quests, and activities also available therein.

Locations, people, and government

Presiding authority

Athkatla's government is an oligarchy
Oligarchy
Oligarchy is a form of power structure in which power effectively rests with an elite class distinguished by royalty, wealth, family ties, commercial, and/or military legitimacy...

. Ruled by a merchant council dubbed the "Council of Six" (In reality however, the Shadow Thieves also play a prominent role in general governance).

Population

Athkatla's population varies greatly by season. Roughly 130,000 natives live within its confines during the winter and spring. The population is greatly bolstered during the summer, rising to around 400,000. The populace is roughly 90% human and 10% other races.

Major products

Every conceivable product is available in this city-for a price, indeed many of the adventure stores frequently restock with finer weapons, armor and accessories from every imaginable part of Faerûn
Faerûn
Faerûn is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described at a relatively high level in the Forgotten Realms Campaign Setting from Wizards of the Coast, and various locales and aspects are described in more detail by separate...

.

Armed forces

Athkatla's 4,000 man garrison is led by Captain Beelars Orhotek, with a small Council Navy (eight ships and crews, 900 trained sea-warriors). Each of the major mercantile houses and families of the city personally control 100 to 500 (the legal maximum) guards.

Notable mages

Vynmarius is one of few wizards openly known in Amn, he emanates an aura of distrust and menace. He is feared as a well-known agent for the Council of Six (and, some say, for the Cult of the Dragon
Cult of the Dragon
The Cult of the Dragon is a fictional, semi-religious, evil organization in the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game. The cult worships dragons, believing they will rule the world in the future and will keep them as monarchs next in line. Sammaster, a mage...

).

Puhrain Bollivar is a guarded woman in her late 40s, she is known as a book peddler
Book peddler
Book peddlers were travelling vendors of books. This occupation had its peculiarities in various countries.-Book canvassers:Door-to-door book peddlers of the 18th and 19th centuries, also known as "book canvassers", used to carry special "sample books", a kind of "preview", with table of...

 and odds-taker in the Quill District of Athkatla. She is secretly a diviner, agent, and lover of the Council's Tessarch.

Any wizard of notable skill permanently inhabiting Athkatla are either puppets of the Council or are very well hidden.

Waukeen's Promenade

The promenade is a prominent, oval-shaped marketplace
Marketplace
A marketplace is the space, actual, virtual or metaphorical, in which a market operates. The term is also used in a trademark law context to denote the actual consumer environment, ie. the 'real world' in which products and services are provided and consumed.-Marketplaces and street markets:A...

, located in the heart of Athkatla. The Promenade is named after Waukeen
Waukeen
Waukeen , is the fictional goddess of coins and wealth in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.-Publication history:...

, the missing Goddess of Wealth. A good portion of it was destroyed by the evil Mage
Wizard (character class)
The Wizard is a type of magical character class in certain role-playing games and computer role-playing games. Wizards are considered to be spellcasters who wield powerful spells, but are often physically weak as a trade-off. Wizards are commonly confused with similar offensive spellcasting...

 Jon Irenicus. Located within the Promenade are general shops, bookshops, homes, a carnival, shops carrying various sundries, inns, and the Adventurer's Mart, run by former adventurer
Adventure (role-playing games)
An adventure is either a published or otherwise written collection of plot, character, and location details used by a gamemaster to manage the plot or story in a role-playing game. Each adventure is based upon a particular gaming genre and is normally designed for use with a specific game or gaming...

 Ribald Barterman.

Clergy & churches

Arbalest's House, a monastery and temple to the god Milil
Milil
Milil is the fictional god of song and poetry in the Forgotten Realms setting for the Dungeons & Dragons fantasy role-playing game.-Publication history:...

 on the hills north of Goldspires and the harbor is one of the most prominent churches in Athkatla. The mysterious Patriarch of Song oversees developments. This temple is significant for three reasons: It was Milil's place of rest during the Time of Troubles
Time of Troubles (Forgotten Realms)
The Time of Troubles, also known as the Arrival, Godswar, and Avatar Crisis, is a fictional time period in the chronology of the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role playing game...

; it houses the mighty organ called the Bellows of Milil (which can be heard well out into the harbor); and furthermore, Milil himself made a gate linking this temple and the bards' college of New Olamn in Waterdeep.

The Dome of the Rose, monastery and temple to Lathander is another significant religious structure located in the city's Gem District. Mornmaster Thaddin Dawnhunter, a quiet priest with little inclination to mercantilism
Mercantilism
Mercantilism is the economic doctrine in which government control of foreign trade is of paramount importance for ensuring the prosperity and security of the state. In particular, it demands a positive balance of trade. Mercantilism dominated Western European economic policy and discourse from...

, oversees the other priests, monks, and followers. The three-story temple hall is capped with a dome of rose tinted glass that glows at dawn during morning song and prayer services.

Moonhall is a seven-sided conical temple to Selûne
Sélune
The Sélune is a 91 km long river in the Manche department, Normandy, France, beginning near Saint-Cyr-du-Bailleul. It empties into the bay of Mont Saint-Michel near Avranches, close to the mouth of the Sée river. Other towns along the Sélune are Barenton, Saint-Hilaire-du-Harcouët and...

 in the Wave District located near the waterfront. High Priestess and Lunar Aryn Gallowglass, an aged half-sister of the tyrant Ernest Gallowglass of Tethyr, is a shrewd business woman with three trade ships to her name. She ploughs back most of her profits into the temple fund.

Given the symbols of Waukeen (pearls or coins) stamped into many doors and signboards in Athkatla, nearly every street comer there could be considered a shrine to the Coin Goddess.

Many smaller, opulent shrines honor gods such as Chauntea, Talos, and Umberlee; one lone shrine is Ilmater's.

Rogues & thieves' guilds

The Shadow Thieves, Harpers, and the Rundeen all have a presence within Athkatla. The shadow thieves are by far the strongest guild, with many hundreds of operatives and much influence within government.

The Shadow Thieves were once the Thieves Guild of Waterdeep, until they were driven out of that city by the Lords of Waterdeep; the Shadow Thieves subsequently set up a massive training complex and testing ground for an Assassin's Guild in Athkatla, which they intend to use to eventually slay all the Lords of Waterdeep.

Taverns and inns

The Mithrest Inn - A very old, cultured and stylish inn, with much pride and attention lavished on the comforts of each guest.

The Five Flagons - A brand new, clean and bustling drinking establishment. This tavern has fast become famous for serving every known drink in Faerûn
Faerûn
Faerûn is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described at a relatively high level in the Forgotten Realms Campaign Setting from Wizards of the Coast, and various locales and aspects are described in more detail by separate...

.

Den of the Seven Vales Festhall/Inn - Another new, clean and sizable venue that caters to adventurers and foreigners alike. The unusual and rather confusing name serves one function; to attract any passing curious folk, thus bolstering trade (there are no Seven vales anywhere near Athkatla).

The Seas' Bounty Festhall/Inn/Tavern - The Seas is one of the oldest taverns still standing, but is quite well kept. This tavern prides itself on poor service, flat beer, and cold sandwiches. Its single merit is its good hot fish stew. This is the place of choice for monied Amnian youths to go slumming; the hook-handed owner known as "Thumb" raised his prices to fit his new clientele.

Silverale Hall Festhall/Inn/Tavern - One of the oldest venues in Athkatla, it is a stone four-story building. It boasts much good food and company, is very clean and well-kept, and is very often busy but never crowded.

Delosar's - An old, well-kept, yet short-staffed pub. Most often frequented by town guards.

The Adamantine Mug - Another bar, its main crowd are established, up-and-coming mercantile folk. As such, the clientele is wary of new faces, settling often enough whereupon a round of drinks is purchased for the house. The conversation is most often away from that of mercantile pursuits and trade, adopting a more casual tone.

The Copper Coronet - A very large, but decrepit meeting place of smugglers, pirates and peasants located within the slums. It also functions as a brothel, and also frequently stages illegal animal fights in a small arena hidden in the back.

Other media

The city featured in the 2000 computer game Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Shadows of Amn is a computer role-playing game developed by BioWare and released on September 26, 2000. The game is the sequel to Baldur's Gate, and, opening only a few months after the events of the earlier game, continues the story of the player character, whose unique heritage...

, as an initial setting for the player to collect quests and equipment.
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