Uninvited (game)
Encyclopedia
Uninvited is a haunted house
"point-and-click" adventure
video game originally for the Apple Macintosh
, released in 1986
by ICOM Simulations
. The unnamed hero must find the way through an abandoned house in order to rescue a sibling. The quest involves magic and solving logic puzzle
s while discovering sinister secrets of the house's former inhabitants.
The game uses the MacVenture
engine that was introduced in ICOM's prior game, Deja Vu: a Nightmare Comes True
. It is notable as the only MacVenture that takes place in the present day.
were made, including a version for the Nintendo Entertainment System
in 1991
. Two years later, a full rewrite
for DOS was released. For some time it was claimed that there would be a sequel on the NES, but it never materialized. Employees at Infinite Ventures (maintainers of the MacVenture game series) indicate that no such game was ever planned.
. The player's sibling (a younger brother in the computer version but an older sister in the NES
version) is gone, and the car is soon lost, as it bursts into flames. The only option is to enter the mansion looking for your sibling, and for help.
The main house consists of two floors and a tower, most parts being in early 20th century style. Some rooms (e.g. the servant's bedroom) have newer decoration, suggesting that a younger person lived in that particular place. No help is to be found, as there is not a single living soul inhabiting the house. It is not long before the player is greeted by the first undead
dweller, however.
It gradually becomes evident that the house once belonged to a sorcerer
with a number of apprentices. Dracan, the most talented apprentice, became corrupt and killed the other inhabitants with his magic, resulting in the house becoming haunted
.
Aside from the house, there are three backyard buildings to explore: the observatory
, where some of the final events take place; the greenhouse
, which is not as infertile as it first seems; and the chapel
, which leads into a cemetery
maze. Several places are guarded by magical creatures, including apparitions, hellhound
s, and zombie
s, as well as some more unconventional entities; one is a tiny demon
that flies by periodically, holding a key.
The quest to rescue the player's sibling is mostly a matter of gaining access to the locked-up or guarded parts of the estate. As in the other MacVenture
games, there is a time limit; in this case, the evil
presence of the mansion gradually takes control, and the player may eventually end up as a zombie. This element is partially absent from the NES version, as it is instead caused by a useless item that may be avoided. Since the story largely revolves around magic
, many of the game's puzzles seem illogical. Hints for these and bits of the background story are unraveled in the various diaries and scrolls found within the grounds. Still, because the gameplay
is very non-linear
, the ending is somewhat abrupt.
magazine Data Welt praised the Amiga version's user-friendliness, good graphics and particularly the atmospheric sound, calling the game (translated:) "excellent" and "even better than Deja Vu". (No score was given.) Computer Gaming World
found the game to be enjoyable and innovative, praising the game's use of graphics and almost exclusive use of the mouse as a way of eliminating frustration. As such, the game was described as "much easier to work with than pure text or text and graphic adventure games." Game reviewers Hartley and Pattie Lesser complimented the game in their "The Role of Computers" column in Dragon
#116 (1986), calling it "a truly horrifying adventure game and mystery that’ll leave you shivering in the dark".
Haunted house
A haunted house is a house or other building often perceived as being inhabited by disembodied spirits of the deceased who may have been former residents or were familiar with the property...
"point-and-click" adventure
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...
video game originally for the Apple Macintosh
Macintosh
The Macintosh , or Mac, is a series of several lines of personal computers designed, developed, and marketed by Apple Inc. The first Macintosh was introduced by Apple's then-chairman Steve Jobs on January 24, 1984; it was the first commercially successful personal computer to feature a mouse and a...
, released in 1986
1986 in video gaming
-Events:-Notable releases:*Namco releases Sky Kid Deluxe, Hopping Mappy, Toy Pop, The Return of Ishtar, which is the sequel to Tower of Druaga, Genpei Tōma Den, and Rolling Thunder....
by ICOM Simulations
ICOM Simulations
ICOM Simulations was a software company based in Wheeling, Illinois. It is best known for creating the MacVenture series of adventure games including Shadowgate.Following the foundation in 1983 a number of game titles for the Panasonic JR-200 were produced...
. The unnamed hero must find the way through an abandoned house in order to rescue a sibling. The quest involves magic and solving logic puzzle
Logic puzzle
A logic puzzle is a puzzle deriving from the mathematics field of deduction.-History:The logic puzzle was first produced by Charles Lutwidge Dodgson, who is better known under his pen name Lewis Carroll, the author of Alice's Adventures in Wonderland...
s while discovering sinister secrets of the house's former inhabitants.
The game uses the MacVenture
MacVenture
The MacVenture games is a series of four adventure games introducing a characteristic menu-based point-and-click interface. They were originally developed for the Apple Macintosh by ICOM Simulations:*Deja Vu: a Nightmare Comes True...
engine that was introduced in ICOM's prior game, Deja Vu: a Nightmare Comes True
Deja Vu: a Nightmare Comes True
Déjà Vu is a "point-and-click" adventure game set in the world of 1940s hard-boiled detective novels and movies. It was released in 1985 for Macintosh – the first in the MacVenture series – and later ported to several other systems...
. It is notable as the only MacVenture that takes place in the present day.
History of releases
A number of portsPorting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...
were made, including a version for the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
in 1991
1991 in video gaming
-Notable releases:*Microprose creates Civilization, Sid Meier's most successful game .*Electronic Arts releases James Pond 2 and Road Rash for Sega Genesis/Mega Drive, starting a series of games that were popular in the 1990s....
. Two years later, a full rewrite
Rewrite (programming)
A rewrite in computer programming is the act or result of re-implementing a large portion of existing functionality without re-use of its source code. When the rewrite is not using existing code at all, it is common to speak of a rewrite from scratch...
for DOS was released. For some time it was claimed that there would be a sequel on the NES, but it never materialized. Employees at Infinite Ventures (maintainers of the MacVenture game series) indicate that no such game was ever planned.
Setting and gameplay
The player regains consciousness from a car crash in front of a large, old mansionMansion
A mansion is a very large dwelling house. U.S. real estate brokers define a mansion as a dwelling of over . A traditional European mansion was defined as a house which contained a ballroom and tens of bedrooms...
. The player's sibling (a younger brother in the computer version but an older sister in the NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
version) is gone, and the car is soon lost, as it bursts into flames. The only option is to enter the mansion looking for your sibling, and for help.
The main house consists of two floors and a tower, most parts being in early 20th century style. Some rooms (e.g. the servant's bedroom) have newer decoration, suggesting that a younger person lived in that particular place. No help is to be found, as there is not a single living soul inhabiting the house. It is not long before the player is greeted by the first undead
Undead
Undead is a collective name for fictional, mythological, or legendary beings that are deceased and yet behave as if alive. Undead may be incorporeal, such as ghosts, or corporeal, such as vampires and zombies...
dweller, however.
It gradually becomes evident that the house once belonged to a sorcerer
Magic (paranormal)
Magic is the claimed art of manipulating aspects of reality either by supernatural means or through knowledge of occult laws unknown to science. It is in contrast to science, in that science does not accept anything not subject to either direct or indirect observation, and subject to logical...
with a number of apprentices. Dracan, the most talented apprentice, became corrupt and killed the other inhabitants with his magic, resulting in the house becoming haunted
Haunted house
A haunted house is a house or other building often perceived as being inhabited by disembodied spirits of the deceased who may have been former residents or were familiar with the property...
.
Aside from the house, there are three backyard buildings to explore: the observatory
Observatory
An observatory is a location used for observing terrestrial or celestial events. Astronomy, climatology/meteorology, geology, oceanography and volcanology are examples of disciplines for which observatories have been constructed...
, where some of the final events take place; the greenhouse
Greenhouse
A greenhouse is a building in which plants are grown. These structures range in size from small sheds to very large buildings...
, which is not as infertile as it first seems; and the chapel
Chapel
A chapel is a building used by Christians as a place of fellowship and worship. It may be part of a larger structure or complex, such as a church, college, hospital, palace, prison or funeral home, located on board a military or commercial ship, or it may be an entirely free-standing building,...
, which leads into a cemetery
Cemetery
A cemetery is a place in which dead bodies and cremated remains are buried. The term "cemetery" implies that the land is specifically designated as a burying ground. Cemeteries in the Western world are where the final ceremonies of death are observed...
maze. Several places are guarded by magical creatures, including apparitions, hellhound
Hellhound
A hellhound is a supernatural dog, found in folklore. A wide variety of ominous or hellish supernatural dogs occur in mythologies around the world, similar to the ubiquitous dragon...
s, and zombie
Zombie
Zombie is a term used to denote an animated corpse brought back to life by mystical means such as witchcraft. The term is often figuratively applied to describe a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli...
s, as well as some more unconventional entities; one is a tiny demon
Demon
call - 1347 531 7769 for more infoIn Ancient Near Eastern religions as well as in the Abrahamic traditions, including ancient and medieval Christian demonology, a demon is considered an "unclean spirit" which may cause demonic possession, to be addressed with an act of exorcism...
that flies by periodically, holding a key.
The quest to rescue the player's sibling is mostly a matter of gaining access to the locked-up or guarded parts of the estate. As in the other MacVenture
MacVenture
The MacVenture games is a series of four adventure games introducing a characteristic menu-based point-and-click interface. They were originally developed for the Apple Macintosh by ICOM Simulations:*Deja Vu: a Nightmare Comes True...
games, there is a time limit; in this case, the evil
Evil
Evil is the violation of, or intent to violate, some moral code. Evil is usually seen as the dualistic opposite of good. Definitions of evil vary along with analysis of its root motive causes, however general actions commonly considered evil include: conscious and deliberate wrongdoing,...
presence of the mansion gradually takes control, and the player may eventually end up as a zombie. This element is partially absent from the NES version, as it is instead caused by a useless item that may be avoided. Since the story largely revolves around magic
Magic (paranormal)
Magic is the claimed art of manipulating aspects of reality either by supernatural means or through knowledge of occult laws unknown to science. It is in contrast to science, in that science does not accept anything not subject to either direct or indirect observation, and subject to logical...
, many of the game's puzzles seem illogical. Hints for these and bits of the background story are unraveled in the various diaries and scrolls found within the grounds. Still, because the gameplay
Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...
is very non-linear
Linearity (computer and video games)
A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player sees only some of the challenges possible, and the same challenges may be played in a different order. A video game with linear gameplay will confront a player...
, the ending is somewhat abrupt.
NES alterations
As with the other NES MacVenture games, Uninvited now had music and elements of the written narration and storyline were altered, including these:- In the NES version, if you use the phonographPhonographThe phonograph record player, or gramophone is a device introduced in 1877 that has had continued common use for reproducing sound recordings, although when first developed, the phonograph was used to both record and reproduce sounds...
in the Game room (Rec room in original versions), you'll hear a broken-record version of the main theme from ShadowgateShadowgateShadowgate is a 1987 "point-and-click" adventure video game originally for the Apple Macintosh and is the most popular in the MacVenture series. It was also ported to the Atari ST home computer and was also released in 1989 for the Nintendo Entertainment System, where it garnered mild success. The...
, another NES-portedPortingIn computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...
game in the MacVentureMacVentureThe MacVenture games is a series of four adventure games introducing a characteristic menu-based point-and-click interface. They were originally developed for the Apple Macintosh by ICOM Simulations:*Deja Vu: a Nightmare Comes True...
series. (A similar gag appears in another point-and-click game, Maniac MansionManiac MansionManiac Mansion is a 1987 graphic adventure game developed and published by Lucasfilm Games. It was Lucasfilm's first published video game, and it was initially released for the Commodore 64 and Apple II. A comedy horror parody of B movies, it follows teenager Dave Miller as he ventures...
.)
- As mentioned above, the sibling trapped in the mansion is changed from a younger brother to an older sister in the NES version.
- In the NES version, the player does not have a time limit unless it picks up the ruby in one of the bedrooms. Even then, the player can drop the ruby and the time limit is terminated.
- As with the other NES ports, the game texts were severely simplified, in some cases also adding hints or elucidations for the gameplay. As an example, a hallway picture reads as follows in the NES version: It's a small, (sic) painting of a young fellow.
- In the original game, the address was, "Master Crowley, 666666 (number)666 is the natural number following 665 and preceding 667.- In mathematics :666 is the sum of the first 36 natural numbers 666 (six hundred and sixty-six) is the natural number following 665 and preceding 667.- In mathematics :666 is the sum of the first 36 natural numbers 666 (six hundred and...
Blackwell Road, Loch Ness, Scotland". However, at the time the game was released, NintendoNintendois a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
had stringent policy necessitating the removal of any remotely offensive material. Rather than create a new address, it was simply shortened to "Master Crowley". This is likely a reference to occultOccultThe word occult comes from the Latin word occultus , referring to "knowledge of the hidden". In the medical sense it is used to refer to a structure or process that is hidden, e.g...
ist Aleister CrowleyAleister CrowleyAleister Crowley , born Edward Alexander Crowley, and also known as both Frater Perdurabo and The Great Beast, was an influential English occultist, astrologer, mystic and ceremonial magician, responsible for founding the religious philosophy of Thelema. He was also successful in various other...
, but Nintendo (perhaps unknowingly) allowed the name to remain in the game. Other changes that may relate to censorship issues, are pentagrams turned into stars (or, in one case, a ruby) and a cross into a chalice (while another cross that only served as decoration was removed altogether).
- Beyond the game texts being simplified for the NES port, some of the death texts were edited or altered due to their rather graphic descriptions.
Reception
GermanGerman language
German is a West Germanic language, related to and classified alongside English and Dutch. With an estimated 90 – 98 million native speakers, German is one of the world's major languages and is the most widely-spoken first language in the European Union....
magazine Data Welt praised the Amiga version's user-friendliness, good graphics and particularly the atmospheric sound, calling the game (translated:) "excellent" and "even better than Deja Vu". (No score was given.) Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...
found the game to be enjoyable and innovative, praising the game's use of graphics and almost exclusive use of the mouse as a way of eliminating frustration. As such, the game was described as "much easier to work with than pure text or text and graphic adventure games." Game reviewers Hartley and Pattie Lesser complimented the game in their "The Role of Computers" column in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...
#116 (1986), calling it "a truly horrifying adventure game and mystery that’ll leave you shivering in the dark".