Places in the Wheel of Time series
Encyclopedia
This article is about countries, cities, towns, and other important locations in Robert Jordan's
The Wheel of Time
fantasy
fiction series. With the publication in 1997 of The World of Robert Jordan's The Wheel of Time
(often called The Guide), much of the information previously available only by gathering from the various maps and culling from the books became readily available, along with much additional, supporting detail.
Robert Jordan is very clear that the world before the Breaking
was much different geographically, and thus physical descriptions must first differentiate between the planet’s appearance in the Age of Legends or “The World Since the Breaking” (after insane male Aes Sedai
and the Dark One's
minions shattered the world, drastically altering it geographically). At the time of the books (the Third Age: 3,000+ years since the Breaking), the planet consists of the following: two major oceans (with associated seas and small islands), a northern and southern ice cap, the "Main Continent" (also called the Eastern Continent), the Seanchan continent and a continent to the southeast (Land of Madmen).
"Randland" is a name adopted by fans to refer to the imaginary world of The Wheel of Time
fantasy
book series by Robert Jordan
during the time period he calls the New Era, and is derived from the name of the central character Rand al'Thor
. Like many other writers, Robert Jordan never officially names his world, so (in lieu of another name) Randland has come into accepted common usage---so that fans have something to call it, although clues scattered throughout the series often suggest the world is own respective planet earth, particularly in Eye of the World with Cold War references to Soviet Russia and later in The Shadow Rising
a character finds metal Mercedes Benz logo.
known as 'The Spine of the World' (sometimes "the Dragonwall") in the east to the Aryth Ocean (which no inhabitant of the Westlands has crossed in centuries) in the west, and from the Great Blight in the north to the Sea of Storms in the south.
Although no scale appeared on the maps in the books themselves, a scale did appear on the world map in the guidebook accompanying the series. The scale on this map suggests that the distance from the edge of the continent on the west to The Spine of the World in the east is approximately 3,000 miles. This concurs broadly with the designers who worked on The Wheel of Time roleplaying game, who suggested a scale of 1" = 400 miles on the colour endpaper maps in the hardback editions of the books. By their calculations Randland therefore measures roughly 3,500 miles from the west coast to the Spine of the World.
A reliable way of measuring the maps emerged in the prequel novel New Spring
, which gave the straight-line distance from Tar Valon to the sea south of Tear as 400 leagues (1,600 miles).
, Aes Sedai
are highly respected, even revered; a stark contrast with the cool reception they typically receive in other lands.
of the Green Ajah, allied with the Salidar sisters.
As with all the Borderlands, Arafel is a martial nation. Arafellin men tend to wear two curved swords on their backs, one hilt protruding above each shoulder. Both genders wear their hair in long braids, with bells on the end. Sometimes they will also wear bells on their coat sleeves or dangling from the tops of their boots, as decoration.
The country's name likely comes from the Hebrew
word arafel ('A' 'Ra' 'Fel'), which means 'mist cloud darkness' or a 'dense fog', generally used in reference to the Apocalypse
.
and Arafel combined. Maradon is the capital of Saldaea; her Queen is Tenobia.
and Amadicia. The river Eldar forms its western border. The nation is not united and often some nobles have more power than the King or Queen. Its capital, a port, is Ebou Dar, located in the south. The banner of Altara is two golden leopards on a field checked four-by-four in red and blue.
"wherever he is found." Because of the Children' hatred and distrust for those who can wield the One Power, Aes Sedai are forbidden to enter Amadicia. Amadicia was in theory a monarchy, most recently reigned over by King Ailron, but the Children were the real ruling power in Amadicia until the coming of the Seanchan
.
Artur Hawkwing, Ishara, the first Queen of Andor, persuaded her husband Souran Maravaile (one of Hawkwing's generals) to lift his siege of Tar Valon and instead establish a country. Ishara believed in holding on to a relatively small section of Hawkwing's vast but crumbling empire
, instead of fighting for the whole. The capital of Andor is Caemlyn.
.
The capital city of Arad Doman is Bandar Eban, a port city at the mouth of the river Dhagon and a major center of trade. Katar (in the disputed Almoth region) is an important mining city in the Mountains of Mist whose nobles are powerful enough that they have to be occasionally reminded that they are subject to Arad Doman.
Cairhien, like many of the current nations, became sovereign at the end of the War of the Hundred Years. For four hundred years after, it enjoyed a period of unprecedented wealth. This was due primarily to the Aiel, who granted Cairhienen the exclusive right to cross the Aiel Waste and trade for silk in Shara. This prosperity ended when Laman Damodred cut down Avendoraldera, a cutting from the Tree of Life and a gift from the Aiel, and unknowingly sparked the Aiel War. During this war the city of Cairhien was burned and partially destroyed, and as of the rise of the Dragon Reborn, its famous "topless towers" had not yet been totally rebuilt.
Cairhien is currently under the hand of Elayne Trakand.
She laid claim to the land in Towers of Midnight after claiming the lion throne of Andor.
. The capital is the city of Jehannah. The current ruler is Queen Alliandre, but she rules in name only as the country is a battleground between several armies.
The homeland of the False Dragon
Logain Ablar
, Ghealdan suffered a great deal from Logain's depredations. Logain was eventually captured by Aes Sedai
and taken to Tar Valon to be gentled. Before Ghealdan could recover, however, Masema Dagar, the self-proclaimed Prophet of the Dragon, recruited an army of Dragonsworn who terrorised the southern parts of Ghealdan and destabilised the government. The present Queen, Alliandre, is the fourth monarch in six months; her two immediate predecessors ended their reigns after being defeated by Masema's followers, one by suspected suicide, the other by abdication. Alliandre thought it appropriate to come to an accommodation with Masema. Ghealdan was further thrown into confusion by the arrival of the Shaido
Aiel
, Perrin Aybara as representative of the Dragon Reborn
, and most recently Seanchan
forces.
Recently, Ghealdan has been placed under the protection of Perrin Aybara, Lord of the Two Rivers.
nation
north of the Sea of Storms, with a capital city of the same name. It is a center of commerce specializing in fishing
, shipping
, shipbuilding
, and smuggling
. Political deadlock often leaves residents free to pursue their mercantile ambitions without official interference. Illian has a thousand-year rivalry with its eastern neighbor, Tear
.
The people of Murandy, much like the people of Altara, do not really consider themselves the residents of a nation, owing allegiance instead to a town or to a local lord. As a result, King Roedran has very little effective power, especially outside Lugard. The constant squabbling between noble families and their followers also provides ample opportunities for interference by powerful neighbouring nations, especially Andor. Murandians are, however, capable of overcoming their differences if they face invasion by their neighbours. Murandians are widely regarded as uncouth and undisciplined.
The capital city of Lugard is located in central Murandy, and at a major crossroads. Trade always flourishes there, regardless of whatever political upheaval may be engulfing the city or nation; it is this trade which keeps the city alive. Lugard is one of the few cities in the world which have more inns and stables than houses and shops. The city was once surrounded by a tall stone wall, which has fallen into disrepair. The many thieves who call Lugard home consider any foreigner a fair mark, and the unpaved roads and alleys are dangerous to travel alone.
Murandy plays only a minor role in world politics. The lack of an effective ruler makes it difficult for Murandy to defend itself, much less to make its presence felt in the rest of the land. It is thought by many to have been modeled in part on Ireland
, or possibly Wales
; the interference of Andor (thought to be based on England
)—almost domination in some instances—in Murandian affairs bears this out.
. The last Panarch, Amathera, was deposed and enslaved by the Seanchan, and the fate of the King is unknown. Tarabon is presently under Seanchan military government. The Seanchan in Tarabon have been heavily attacked during the events in Knife of Dreams
, as Rodel Ituralde leads over 20,000 men in a series of raids and skirmishes across the country.
Its capital, Tanchico, is located on the coast of the Aryth Ocean, about five miles up the River Andahar. The city is built on and around three prominent peninsulas.
Taraboners believe that they have some of the most ancient lineage of all nations, and refer to themselves as the "Tree of Man". They wear veils that cover all of the face but their eyes.
There is much speculation as to why Andor chooses not to annex Aringill. The question is all the more striking since the Andoran presence is pronounced, extending to the garrisoning of a considerable number of the Queen's Guard—apparently at the invitation of Aringill.
Aringill is a fairly new city, having been either unoccupied or no larger than a small town as recently as 800 NE.
The first country Falme belonged to was Safer, ruled by King Eawynd. In 209 AB, Safer joined the Compact of the Ten Nations. At that time, the city where Falme now stands was called Miereallen. Safer survived the Trolloc Wars, but in a greatly weakened condition. Eventually the country collapsed, though the city struggled on.
The next country to control the city was Darmovan. It is likely that the residents of Falme participated significantly in the famous "People’s Uprising" that squashed a rebellion against High King
Artur Hawkwing (exact date unknown, but some time between FY 963 and 986).
After the War of the Hundred Years, the nation of Almoth came into being. It controlled most of the Almoth Plain, as well as Toman Head and thus Falme. All that is known at this point is that the country simply faded away sometime before 600 NE.
In the books, the first Seanchan army ("Forerunners") landed in Falme on Toman Head, but was driven back into the sea, by an army of Whitecloaks, and an army of dead heroes called back by the horn of Valere.
, Illian
, and Tear
. There is a Waygate nearby.
Far Madding lies on an island in the center of a lake. There are three gates and three bridges connecting the city to the mainland. The Caemlyn Gate leads to the Ajalon Bridge and the village of Glancor. The Illian Gate leads to the Ikane Bridge and the village of Daigan. The Tear Gate leads to the Goim Bridge and the village of South Bridge.
There are three Strangers' Markets in Far Madding where foreigners are allowed to trade. They are the Amhara Market, the Avharin Market and the Nethvin Market. They are named after the three most revered women in Far Madding history. At the center of the city is the Counsels' Plaza and the Hall of the Counsels.
Far Madding is noteworthy for its restrictive policy on carrying weapons. Foreigners are obliged to either surrender their weapons at a bridge guard-house on arrival, or (for a small fee) have sheathed weapons "peace-bound", i.e., held in the sheath by a wire net. The peace-bonds are inspected on leaving the city, and tampering attracts a hefty punishment. Within the city itself, there are considerable numbers of street guards employed to keep the peace.
In the time after the Breaking, the city was known as Aren Mador and was the capital of Essenia. After the Trolloc Wars, the city was known as Fel Moreina. After the War of the Hundred Years, Far Madding was the capital of Maredo until it dissolved. Far Madding is now an independent city-state and a major center of commerce.
In the Hall of the Counsels there is a ter'angreal known as the guardian. This ter'angreal simulates the effects of an Ogier Stedding, rendering it impossible for channellers to sense or touch the True Source, unless they are in possession of so-called "wells." These wells are able to store small amounts of the One Power, and can be used within the boundaries of the ter'angreal. However, Rand al'Thor seems to indicate that it might be possible to channel the True Power (the source of power controlled by the Dark One), claiming that the guardian "Blocks the One Power... the One Power only." The area of influence is far greater for men than for women. The ter'angreal will also pinpoint the location of anyone channelling in the vicinity.
Far Madding is unusual among the states of Randland, in that the society is matriarchal in nature. All merchants are women, and men are the ones cared for with allowances or money willed to them. The system of government is also unusual; Far Madding, like Tear, is an oligarchy
rather than a monarchy
. The city is ruled by thirteen Counsels, giving their name to the Plaza and Hall described previously; the First Counsel is a "first among equals
".
, who, like all of her family, claims to be a direct descendant of the famous king Artur Paendrag Tanreall (Artur Hawkwing), the most powerful ruler since the Breaking of the World. Similarly, Mayene's sign is a golden hawk, Artur Hawkwing's sign. This affectation probably has claim in truth---given that Mayene is small and weak among modern city-states and nations---and the Wheel of Time's habit of "Raising up that which was cast down, and casting down that which was raised up." That relative insignificance (small and out-of-the-way) may be what has allowed the remnant of Hawkwing's line to continue uninterrupted thus far.
The First's primary duty is to keep Mayene independent from Tear, which claims Mayene as a province. Mayene's independence despite these designs relies on the Mayener's knowledge of the location of the secret oilfish shoals, which oil is highly valued and competes with similar products from Tear, Illian, and Tarabon.
Another tool the Mayener rulers once used to assist them in maintaining Mayene's autonomy was a ter'angreal doorway which took them to the land of the Aelfinn. Anyone may enter this doorway once in their life; on the other side, they are allowed to ask any three questions, and will receive three true answers. These answers were a great aid to the Firsts in maintaining Mayene's independence, but one young First, who had already stepped through the doorway in his lifetime, eventually bargained it away to Tear. Despite this loss, the Mayeners are intent on remaining apart from the High Lords of Tear; this wish led Berelain to ally Mayene with the Dragon Reborn, the first ruler to do so freely.
The name is reminiscent of Mycenae
.
Mayene in a way, according to wotmania.com, resembles the cities of the Hanseatic League
which were independent city states relying on trade and commerce for their power.
was confronted by Elan Morin Tedronai (Ishamael
). Lews Therin drew enough of the One Power that "[t]he air turned to fire, the fire to light liquified", a lightning bolt struck from a clear sky to the point where Lews Therin was standing, bored into the earth and created a volcano, and split the river Erinin in two, creating an island that is now the home of Tar Valon. The mountain became known as Dragonmount, where the Dragon would be Reborn according to prophecy, and its summit, which often smokes like a volcano, is high enough to cast a shadow over Tar Valon at certain times of day.
from the Westland Countries. The only known crossings are near Tarwin's Gap in Shienar and the Jangai Pass in northern Cairhein.
It is a nightmarish land as all life there is corrupted by the nearby influence of the Dark One. Almost everything in the Great Blight deals death in some way. All the vegetation is toxic and home to insects that can cause a hideously painful demise. There are even remnants of twisted species created by Aginor—particularly one species, the Worms, which are apparently the larval stages of "jumara", unable to mature. Worms are able to kill Myrddraal with ease, and were even able to deal one of the Forsaken a nasty (if non-fatal) surprise.
Going into the Blight seems to be a traditional way to die heroically. Aiel
men who discover they can channel go into the Blight to "hunt the Dark One."
's prison is closest. The Dark One can exert far greater control over the mountain and the surrounding area than other places in the physical world, and his high-ranking followers such as the Chosen
travel there to commune with him. Below the mountain lies the fog-shrouded valley called Thakan'dar, site of the forge where the swords of Myrddraal are created.
Despite the daunting environment, the Aiel people make the Waste their home. The majority of Aiel live in and among the rock formations. These holds, as they are called, are approximately the size of villages. The Aiel have their own name for the Waste, the Three-Fold Land: First, because it is a shaping stone to make them; second, it exists as a testing ground to prove their worth; third, it serves as a punishment for their sins against the Aes Sedai
. The Aiel have absolute control of the land and only allow peddlers, gleemen and Tinkers to enter it.
During the Trolloc wars, the Trollocs
gave it the name Djevik K'Shar, or "The Dying Ground," due to the immense ferocity and fighting prowess of the Aiel.
The Sharans, much like the Aiel
, are secretive of their ways among outsiders. But the people of Shara take this a step further than their neighbors to the west. Outsiders are only allowed to enter several specially designated trading towns. These towns are surrounded by high walls, with no view of the outside world. Outsiders who attempt to ascend the wall, or leave the trading towns, are killed immediately. Seafarers who land on the Sharan shore, by choice or not, are similarly executed.
Jain Farstrider indicated in his writings that lying to outsiders actually seemed to be a part of Sharan culture. Folk trading with the Sharans have learned to check their purchases, as Sharans obviously believe they need not tell outsiders the truth about the goods they are purchasing. Trading with the Sharans is a dangerous business, though one that is extremely profitable. For the most part, the Sea Folk and Aiel conduct all trade with the Sharans. The Aiel permitted the Cairhienin to trade with the Sharans in return for an ancient debt, until King Laman cut down the Avendoraldera, a shoot of the Tree of Life, to make his throne, leading to his execution by the Aiel and the declaring of Cairhienin anathema.
Like everywhere else, there are those in Shara who can channel the One Power. These people are known as the Ayyad. They live in towns separate from the rest of the Sharan people; other Sharans intruding in these towns are killed. Male Ayyad are not killed immediately. Instead, they serve as breeding stock for female Ayyad. These males are kept in ignorance of the outside world, and are killed as soon as they reach the age of 21 or show signs of channeling.
The Sharans are ruled by a monarch, called Sh’boan if female and Sh’botay if male. The Sharan monarch dies every seven years, which the Sharan people simply accept as the "will of the Pattern." At this point, the monarch's widow(er) remarries and becomes monarch; the new spouse will be widowed in an additional seven years and reign in turn. Unknown to most, the monarchs are actually killed by the Ayyad, who are the true power in Shara.
Aspects of Shara seem to be based upon the lands of East Asia, such as their intentional isolation from the other lands as well as the presence of treaty ports and a "silk road".
Robert Jordan
Robert Jordan was the pen name of James Oliver Rigney, Jr. , under which he was best known as the author of the bestselling The Wheel of Time fantasy series. He also wrote under the pseudonyms Reagan O'Neal and Jackson O'Reilly.-Biography:Jordan was born in Charleston, South Carolina...
The Wheel of Time
The Wheel of Time
The Wheel of Time is a series of epic fantasy novels written by American author James Oliver Rigney, Jr., under the pen name Robert Jordan. Originally planned as a six-book series, the length was increased by increments; at the time of Rigney's death, he expected it to be 12, but it will actually...
fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...
fiction series. With the publication in 1997 of The World of Robert Jordan's The Wheel of Time
The World of Robert Jordan's The Wheel of Time
The World of Robert Jordan's The Wheel of Time is a reference book for the bestselling The Wheel of Time epic fantasy series of novels by Robert Jordan. It is published in the United States by Tor Books and in the United Kingdom by Orbit Books...
(often called The Guide), much of the information previously available only by gathering from the various maps and culling from the books became readily available, along with much additional, supporting detail.
Robert Jordan is very clear that the world before the Breaking
Historical Wheel of Time locations
This article is about the countries, cities, towns, and other important locations that existed in Robert Jordan's The Wheel of Time fantasy world prior to the events depicted in the fiction series...
was much different geographically, and thus physical descriptions must first differentiate between the planet’s appearance in the Age of Legends or “The World Since the Breaking” (after insane male Aes Sedai
Aes Sedai
The Aes Sedai are a special society in the fictional universe of Robert Jordan's The Wheel of Time book series. Aes Sedai means "Servant to All" in the Old Tongue. They are the wielders of the One Power...
and the Dark One's
Dark One
The Dark One is a fictional character in the The Wheel of Time series by Robert Jordan. It is the main antagonist; bound to its prison at the moment of Creation and partially freed during the Age of Legends , it is the primary source of evil in the series.-Character:In The Wheel of Time books,...
minions shattered the world, drastically altering it geographically). At the time of the books (the Third Age: 3,000+ years since the Breaking), the planet consists of the following: two major oceans (with associated seas and small islands), a northern and southern ice cap, the "Main Continent" (also called the Eastern Continent), the Seanchan continent and a continent to the southeast (Land of Madmen).
"Randland" is a name adopted by fans to refer to the imaginary world of The Wheel of Time
The Wheel of Time
The Wheel of Time is a series of epic fantasy novels written by American author James Oliver Rigney, Jr., under the pen name Robert Jordan. Originally planned as a six-book series, the length was increased by increments; at the time of Rigney's death, he expected it to be 12, but it will actually...
fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...
book series by Robert Jordan
Robert Jordan
Robert Jordan was the pen name of James Oliver Rigney, Jr. , under which he was best known as the author of the bestselling The Wheel of Time fantasy series. He also wrote under the pseudonyms Reagan O'Neal and Jackson O'Reilly.-Biography:Jordan was born in Charleston, South Carolina...
during the time period he calls the New Era, and is derived from the name of the central character Rand al'Thor
Rand al'Thor
Rand al'Thor, also known as the Dragon Reborn, is the fictional main character and protagonist of The Wheel of Time, a series of fantasy novels by Robert Jordan.Rand al'Thor has many other titles within the series:...
. Like many other writers, Robert Jordan never officially names his world, so (in lieu of another name) Randland has come into accepted common usage---so that fans have something to call it, although clues scattered throughout the series often suggest the world is own respective planet earth, particularly in Eye of the World with Cold War references to Soviet Russia and later in The Shadow Rising
The Shadow Rising
The Shadow Rising is the fourth book in American author Robert Jordan's fantasy series The Wheel of Time. It was published by Tor Books and released on September 15, 1992...
a character finds metal Mercedes Benz logo.
The Westlands
The Westlands refers to the western portion of the main continent. The Westlands extend from the mountain rangeMountain range
A mountain range is a single, large mass consisting of a succession of mountains or narrowly spaced mountain ridges, with or without peaks, closely related in position, direction, formation, and age; a component part of a mountain system or of a mountain chain...
known as 'The Spine of the World' (sometimes "the Dragonwall") in the east to the Aryth Ocean (which no inhabitant of the Westlands has crossed in centuries) in the west, and from the Great Blight in the north to the Sea of Storms in the south.
Although no scale appeared on the maps in the books themselves, a scale did appear on the world map in the guidebook accompanying the series. The scale on this map suggests that the distance from the edge of the continent on the west to The Spine of the World in the east is approximately 3,000 miles. This concurs broadly with the designers who worked on The Wheel of Time roleplaying game, who suggested a scale of 1" = 400 miles on the colour endpaper maps in the hardback editions of the books. By their calculations Randland therefore measures roughly 3,500 miles from the west coast to the Spine of the World.
A reliable way of measuring the maps emerged in the prequel novel New Spring
New Spring
New Spring is a prequel novel in the Wheel of Time fantasy series by American author Robert Jordan. New Spring consists of 26 chapters and an epilogue.-Background to publication:...
, which gave the straight-line distance from Tar Valon to the sea south of Tear as 400 leagues (1,600 miles).
Borderland Countries
The Borderlands are the four northern kingdoms that border the Blight itself. For three thousand years the nations bordering the Blight have guarded the Westlands against Shadowspawn from the Blight. The culture of the Borderlands is the most martial of all of the Westlands, and many of the best soldiers hail from the Borderlands. Borderlanders often refer to the other countries of the Westlands as "the Southlands" and their inhabitants as "Southlanders", and some show contempt for "Southland" culture, viewing Southlanders as feeble and ill-disciplined, with a weakness for pomp and ceremony, and prone to division and faction (e.g., playing the infamous Daes Dae'mar). Because of the Borderlands' close proximity to the Great Blight and Shayol GhulShayol Ghul
In the Wheel of Time fantasy novel series, Shayol Ghul is a mountain beyond the Great Blight in the north of the known world. It is the place in the physical world to which the Dark One's prison seems closest...
, Aes Sedai
Aes Sedai
The Aes Sedai are a special society in the fictional universe of Robert Jordan's The Wheel of Time book series. Aes Sedai means "Servant to All" in the Old Tongue. They are the wielders of the One Power...
are highly respected, even revered; a stark contrast with the cool reception they typically receive in other lands.
Arafel
One of the Borderland nations, Arafel is located between Kandor on the west and Shienar on the east. The capital of Arafel is the city of Shol Arbela. The current ruler is King Paitar Nachiman; his sister Kiruna is an Aes SedaiAes Sedai
The Aes Sedai are a special society in the fictional universe of Robert Jordan's The Wheel of Time book series. Aes Sedai means "Servant to All" in the Old Tongue. They are the wielders of the One Power...
of the Green Ajah, allied with the Salidar sisters.
As with all the Borderlands, Arafel is a martial nation. Arafellin men tend to wear two curved swords on their backs, one hilt protruding above each shoulder. Both genders wear their hair in long braids, with bells on the end. Sometimes they will also wear bells on their coat sleeves or dangling from the tops of their boots, as decoration.
The country's name likely comes from the Hebrew
Hebrew language
Hebrew is a Semitic language of the Afroasiatic language family. Culturally, is it considered by Jews and other religious groups as the language of the Jewish people, though other Jewish languages had originated among diaspora Jews, and the Hebrew language is also used by non-Jewish groups, such...
word arafel ('A' 'Ra' 'Fel'), which means 'mist cloud darkness' or a 'dense fog', generally used in reference to the Apocalypse
Apocalypse
An Apocalypse is a disclosure of something hidden from the majority of mankind in an era dominated by falsehood and misconception, i.e. the veil to be lifted. The Apocalypse of John is the Book of Revelation, the last book of the New Testament...
.
Kandor
The nation of Kandor is one of the four nations of the Borderlands, lying between Saldaea and Arafel. The capital Chachin lies near the northern border, just south of the Plain of Lances. The current ruler of Kandor is Queen Ethenielle. Kandori are famous merchants, and are said to have strange ideas about debts and repayment. Kandori men are noted for wearing pearl earrings and forked beards. Kandori merchants wear chains across their chests.Saldaea
Saldaea is the westernmost of the four Borderlands countries and is larger than ShienarShienar
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Shienar is the easternmost of the Borderlands; the capital is Fal Moran. The current ruler of Shienar is Easar Togita. Shienarans are a very polite people, which might seem at odds with their ferocity in battle and long...
and Arafel combined. Maradon is the capital of Saldaea; her Queen is Tenobia.
Shienar
Shienar is the easternmost of the Borderlands countries; the capital is Fal Moran. The current ruler of Shienar is Easar Togita.Altara
Altara is a country located between IllianIllian
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Illian is a powerful merchant nation north of the Sea of Storms, with a capital city of the same name. It is a center of commerce specializing in fishing, shipping, shipbuilding, and smuggling. Political deadlock often...
and Amadicia. The river Eldar forms its western border. The nation is not united and often some nobles have more power than the King or Queen. Its capital, a port, is Ebou Dar, located in the south. The banner of Altara is two golden leopards on a field checked four-by-four in red and blue.
Amadicia
Amadicia is a landlocked nation in the southwest of the main continent, stretching from the southern end of the Mountains of Mist to the northern edge of the Shadow Coast (an uninhabited region). It is best known as the home of the Children of the Light, a highly militaristic religious order that claims to serve the Light and oppose the Dark OneDark One
The Dark One is a fictional character in the The Wheel of Time series by Robert Jordan. It is the main antagonist; bound to its prison at the moment of Creation and partially freed during the Age of Legends , it is the primary source of evil in the series.-Character:In The Wheel of Time books,...
"wherever he is found." Because of the Children' hatred and distrust for those who can wield the One Power, Aes Sedai are forbidden to enter Amadicia. Amadicia was in theory a monarchy, most recently reigned over by King Ailron, but the Children were the real ruling power in Amadicia until the coming of the Seanchan
Seanchan
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Seanchan is the name of a continent, the empire that occupies it, and the people that live in the empire...
.
Andor
Andor is the strongest single country in the Westlands (the southwestern section of the "Eastern" continent). It is located in the middle of the Westlands, and is one of the largest nations. After the death of the High KingHigh king
A high king is a king who holds a position of seniority over a group of other kings, without the title of Emperor; compare King of Kings.Rulers who have been termed "high king" include:...
Artur Hawkwing, Ishara, the first Queen of Andor, persuaded her husband Souran Maravaile (one of Hawkwing's generals) to lift his siege of Tar Valon and instead establish a country. Ishara believed in holding on to a relatively small section of Hawkwing's vast but crumbling empire
Empire
The term empire derives from the Latin imperium . Politically, an empire is a geographically extensive group of states and peoples united and ruled either by a monarch or an oligarchy....
, instead of fighting for the whole. The capital of Andor is Caemlyn.
Arad Doman
Arad Doman is a coastal nation in the north-west of the main continent, lying between the Aryth Ocean on the west and the Mountains of Mist in the east. To the south lies Almoth Plain. To the north is an unclaimed region between Arad Doman and SaldaeaSaldaea
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Saldaea is the westernmost of the four Borderlands, larger than Shienar and Arafel combined. Maradon is the capital of Saldaea; her Queen is Tenobia. The Marshal-General of Saldaea is Davram Bashere, uncle to Queen Tenobia...
.
The capital city of Arad Doman is Bandar Eban, a port city at the mouth of the river Dhagon and a major center of trade. Katar (in the disputed Almoth region) is an important mining city in the Mountains of Mist whose nobles are powerful enough that they have to be occasionally reminded that they are subject to Arad Doman.
Cairhien
Cairhien is located in the east central part of the The Westlands, on the east it borders with the Spine of the World. The sign of Cairhien is a golden sun rising on a field of deep blue. The capital of Cairhien is a city of the same name.Cairhien, like many of the current nations, became sovereign at the end of the War of the Hundred Years. For four hundred years after, it enjoyed a period of unprecedented wealth. This was due primarily to the Aiel, who granted Cairhienen the exclusive right to cross the Aiel Waste and trade for silk in Shara. This prosperity ended when Laman Damodred cut down Avendoraldera, a cutting from the Tree of Life and a gift from the Aiel, and unknowingly sparked the Aiel War. During this war the city of Cairhien was burned and partially destroyed, and as of the rise of the Dragon Reborn, its famous "topless towers" had not yet been totally rebuilt.
Cairhien is currently under the hand of Elayne Trakand.
She laid claim to the land in Towers of Midnight after claiming the lion throne of Andor.
Ghealdan
Ghealdan is a relatively minor country, known for its production of alumAlum
Alum is both a specific chemical compound and a class of chemical compounds. The specific compound is the hydrated potassium aluminium sulfate with the formula KAl2.12H2O. The wider class of compounds known as alums have the related empirical formula, AB2.12H2O.-Chemical properties:Alums are...
. The capital is the city of Jehannah. The current ruler is Queen Alliandre, but she rules in name only as the country is a battleground between several armies.
The homeland of the False Dragon
Dragon (Wheel of Time)
In the fictional Wheel of Time fantasy series by Robert Jordan, the Dragon is the champion of the Light and the Creator against the evil Dark One. Although the Dark One was imprisoned by the Creator at the moment of creation, he continually seeks to break free of his prison. In each Age, the Dragon...
Logain Ablar
Logain Ablar
Logain Ablar is a fictional character in Robert Jordan's Wheel of Time series.-False Dragon:Logain Ablar was a False Dragon who could channel the One Power. He proclaimed himself shortly before the events of Winternight in the Two Rivers...
, Ghealdan suffered a great deal from Logain's depredations. Logain was eventually captured by Aes Sedai
Aes Sedai
The Aes Sedai are a special society in the fictional universe of Robert Jordan's The Wheel of Time book series. Aes Sedai means "Servant to All" in the Old Tongue. They are the wielders of the One Power...
and taken to Tar Valon to be gentled. Before Ghealdan could recover, however, Masema Dagar, the self-proclaimed Prophet of the Dragon, recruited an army of Dragonsworn who terrorised the southern parts of Ghealdan and destabilised the government. The present Queen, Alliandre, is the fourth monarch in six months; her two immediate predecessors ended their reigns after being defeated by Masema's followers, one by suspected suicide, the other by abdication. Alliandre thought it appropriate to come to an accommodation with Masema. Ghealdan was further thrown into confusion by the arrival of the Shaido
Aiel
In Robert Jordan's fantasy series The Wheel of Time, the Aiel are a race of people. They live between the "wetlanders" in the west and the Sharans in the east, in a desert which the Aiel call The Three-fold Land and which everyone else calls the Aiel Waste. They have earned a reputation as skilled...
Aiel
Aiel
In Robert Jordan's fantasy series The Wheel of Time, the Aiel are a race of people. They live between the "wetlanders" in the west and the Sharans in the east, in a desert which the Aiel call The Three-fold Land and which everyone else calls the Aiel Waste. They have earned a reputation as skilled...
, Perrin Aybara as representative of the Dragon Reborn
Dragon (Wheel of Time)
In the fictional Wheel of Time fantasy series by Robert Jordan, the Dragon is the champion of the Light and the Creator against the evil Dark One. Although the Dark One was imprisoned by the Creator at the moment of creation, he continually seeks to break free of his prison. In each Age, the Dragon...
, and most recently Seanchan
Seanchan
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Seanchan is the name of a continent, the empire that occupies it, and the people that live in the empire...
forces.
Recently, Ghealdan has been placed under the protection of Perrin Aybara, Lord of the Two Rivers.
Illian
Illian is a powerful merchantMerchant
A merchant is a businessperson who trades in commodities that were produced by others, in order to earn a profit.Merchants can be one of two types:# A wholesale merchant operates in the chain between producer and retail merchant...
nation
Nation
A nation may refer to a community of people who share a common language, culture, ethnicity, descent, and/or history. In this definition, a nation has no physical borders. However, it can also refer to people who share a common territory and government irrespective of their ethnic make-up...
north of the Sea of Storms, with a capital city of the same name. It is a center of commerce specializing in fishing
Fishing
Fishing is the activity of trying to catch wild fish. Fish are normally caught in the wild. Techniques for catching fish include hand gathering, spearing, netting, angling and trapping....
, shipping
Shipping
Shipping has multiple meanings. It can be a physical process of transporting commodities and merchandise goods and cargo, by land, air, and sea. It also can describe the movement of objects by ship.Land or "ground" shipping can be by train or by truck...
, shipbuilding
Shipbuilding
Shipbuilding is the construction of ships and floating vessels. It normally takes place in a specialized facility known as a shipyard. Shipbuilders, also called shipwrights, follow a specialized occupation that traces its roots to before recorded history.Shipbuilding and ship repairs, both...
, and smuggling
Smuggling
Smuggling is the clandestine transportation of goods or persons, such as out of a building, into a prison, or across an international border, in violation of applicable laws or other regulations.There are various motivations to smuggle...
. Political deadlock often leaves residents free to pursue their mercantile ambitions without official interference. Illian has a thousand-year rivalry with its eastern neighbor, Tear
Tear (Wheel of Time)
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Tear is one of the richest nations in the land. This comes in part from controlling the greatest port on the Sea of Storms, at the mouth of the River Erinin. A great deal of Tear's wealth comes from the oil produced on the...
.
Murandy
Murandy is a landlocked nation in the south of the main continent, bordered on the north by Andor, the north-west by Ghealdan, the south-west by Altara, and the south by Illian. To the east, across the River Cary, are the Hills of Kintara, which are part of no nation. The capital city is Lugard, and the present ruler is King Roedran Almaric do Arreloa a'Naloy.The people of Murandy, much like the people of Altara, do not really consider themselves the residents of a nation, owing allegiance instead to a town or to a local lord. As a result, King Roedran has very little effective power, especially outside Lugard. The constant squabbling between noble families and their followers also provides ample opportunities for interference by powerful neighbouring nations, especially Andor. Murandians are, however, capable of overcoming their differences if they face invasion by their neighbours. Murandians are widely regarded as uncouth and undisciplined.
The capital city of Lugard is located in central Murandy, and at a major crossroads. Trade always flourishes there, regardless of whatever political upheaval may be engulfing the city or nation; it is this trade which keeps the city alive. Lugard is one of the few cities in the world which have more inns and stables than houses and shops. The city was once surrounded by a tall stone wall, which has fallen into disrepair. The many thieves who call Lugard home consider any foreigner a fair mark, and the unpaved roads and alleys are dangerous to travel alone.
Murandy plays only a minor role in world politics. The lack of an effective ruler makes it difficult for Murandy to defend itself, much less to make its presence felt in the rest of the land. It is thought by many to have been modeled in part on Ireland
Ireland
Ireland is an island to the northwest of continental Europe. It is the third-largest island in Europe and the twentieth-largest island on Earth...
, or possibly Wales
Wales
Wales is a country that is part of the United Kingdom and the island of Great Britain, bordered by England to its east and the Atlantic Ocean and Irish Sea to its west. It has a population of three million, and a total area of 20,779 km²...
; the interference of Andor (thought to be based on England
England
England is a country that is part of the United Kingdom. It shares land borders with Scotland to the north and Wales to the west; the Irish Sea is to the north west, the Celtic Sea to the south west, with the North Sea to the east and the English Channel to the south separating it from continental...
)—almost domination in some instances—in Murandian affairs bears this out.
Tarabon
The nation of Tarabon was formed after the demise of Artur Hawkwing's empire, and the founders set a pattern that continues to modern times: joint rule by a male King and a female Panarch, with clear division of responsibility and authority. Tarabon fell into civil war after the events at Falme, and was eventually occupied by the SeanchanSeanchan
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Seanchan is the name of a continent, the empire that occupies it, and the people that live in the empire...
. The last Panarch, Amathera, was deposed and enslaved by the Seanchan, and the fate of the King is unknown. Tarabon is presently under Seanchan military government. The Seanchan in Tarabon have been heavily attacked during the events in Knife of Dreams
Knife of Dreams
Knife of Dreams is the 11th novel in the fantasy series The Wheel of Time by American author Robert Jordan. It was published by Tor Books in the U.S. and Orbit in the UK and released on October 11, 2005...
, as Rodel Ituralde leads over 20,000 men in a series of raids and skirmishes across the country.
Its capital, Tanchico, is located on the coast of the Aryth Ocean, about five miles up the River Andahar. The city is built on and around three prominent peninsulas.
Taraboners believe that they have some of the most ancient lineage of all nations, and refer to themselves as the "Tree of Man". They wear veils that cover all of the face but their eyes.
Tear
Tear is one of the richest nations in the land. This comes in part from controlling the greatest port on the Sea of Storms, at the mouth of the River Erinin. A great deal of Tear's wealth comes from the oil produced on the country's numerous olive farms. This is supplemented by lucrative trade in grain, fish and spices.Two Rivers
The nation of the two rivers was formed by Lord Perrin Aybara under an agreement with Elayne Queen of Andor. It is known for the quality of its wool, tabac and channelers.Aringill
Intriguingly, the nation of Andor does not include much land on the west bank of River Erinin. Cairhien holds most of both banks to the north (except the very north where Andor controls a small portion of both banks). The southern half of Andor's eastern border is some miles inland, thus in this area the Erinin actually falls outside national boundaries. Here is located the large city Aringill on the west bank, the small and unwalled town of Maerone on the east bank, and several villages nearby.There is much speculation as to why Andor chooses not to annex Aringill. The question is all the more striking since the Andoran presence is pronounced, extending to the garrisoning of a considerable number of the Queen's Guard—apparently at the invitation of Aringill.
Aringill is a fairly new city, having been either unoccupied or no larger than a small town as recently as 800 NE.
Falme
Since the Breaking of the world, the anchorage on Toman Head has been a coveted port location. It has not been confirmed, but supposedly there has been a city where Falme now stands since soon after the Breaking.The first country Falme belonged to was Safer, ruled by King Eawynd. In 209 AB, Safer joined the Compact of the Ten Nations. At that time, the city where Falme now stands was called Miereallen. Safer survived the Trolloc Wars, but in a greatly weakened condition. Eventually the country collapsed, though the city struggled on.
The next country to control the city was Darmovan. It is likely that the residents of Falme participated significantly in the famous "People’s Uprising" that squashed a rebellion against High King
High king
A high king is a king who holds a position of seniority over a group of other kings, without the title of Emperor; compare King of Kings.Rulers who have been termed "high king" include:...
Artur Hawkwing (exact date unknown, but some time between FY 963 and 986).
After the War of the Hundred Years, the nation of Almoth came into being. It controlled most of the Almoth Plain, as well as Toman Head and thus Falme. All that is known at this point is that the country simply faded away sometime before 600 NE.
In the books, the first Seanchan army ("Forerunners") landed in Falme on Toman Head, but was driven back into the sea, by an army of Whitecloaks, and an army of dead heroes called back by the horn of Valere.
Far Madding
A city-state in the east central part of the Westlands. It lies at the north end of the Plains of Maredo near the borders of AndorAndor (Wheel of Time)
Andor is a country set in Robert Jordan's The Wheel of Time series of fantasy fiction novels.Andor is one of the strongest countries in the Westlands of the main continent. It is located in the middle of the Westlands, and is one of the largest nations...
, Illian
Illian
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Illian is a powerful merchant nation north of the Sea of Storms, with a capital city of the same name. It is a center of commerce specializing in fishing, shipping, shipbuilding, and smuggling. Political deadlock often...
, and Tear
Tear (Wheel of Time)
In the fictional world of Robert Jordan's fantasy series The Wheel of Time, Tear is one of the richest nations in the land. This comes in part from controlling the greatest port on the Sea of Storms, at the mouth of the River Erinin. A great deal of Tear's wealth comes from the oil produced on the...
. There is a Waygate nearby.
Far Madding lies on an island in the center of a lake. There are three gates and three bridges connecting the city to the mainland. The Caemlyn Gate leads to the Ajalon Bridge and the village of Glancor. The Illian Gate leads to the Ikane Bridge and the village of Daigan. The Tear Gate leads to the Goim Bridge and the village of South Bridge.
There are three Strangers' Markets in Far Madding where foreigners are allowed to trade. They are the Amhara Market, the Avharin Market and the Nethvin Market. They are named after the three most revered women in Far Madding history. At the center of the city is the Counsels' Plaza and the Hall of the Counsels.
Far Madding is noteworthy for its restrictive policy on carrying weapons. Foreigners are obliged to either surrender their weapons at a bridge guard-house on arrival, or (for a small fee) have sheathed weapons "peace-bound", i.e., held in the sheath by a wire net. The peace-bonds are inspected on leaving the city, and tampering attracts a hefty punishment. Within the city itself, there are considerable numbers of street guards employed to keep the peace.
In the time after the Breaking, the city was known as Aren Mador and was the capital of Essenia. After the Trolloc Wars, the city was known as Fel Moreina. After the War of the Hundred Years, Far Madding was the capital of Maredo until it dissolved. Far Madding is now an independent city-state and a major center of commerce.
In the Hall of the Counsels there is a ter'angreal known as the guardian. This ter'angreal simulates the effects of an Ogier Stedding, rendering it impossible for channellers to sense or touch the True Source, unless they are in possession of so-called "wells." These wells are able to store small amounts of the One Power, and can be used within the boundaries of the ter'angreal. However, Rand al'Thor seems to indicate that it might be possible to channel the True Power (the source of power controlled by the Dark One), claiming that the guardian "Blocks the One Power... the One Power only." The area of influence is far greater for men than for women. The ter'angreal will also pinpoint the location of anyone channelling in the vicinity.
Far Madding is unusual among the states of Randland, in that the society is matriarchal in nature. All merchants are women, and men are the ones cared for with allowances or money willed to them. The system of government is also unusual; Far Madding, like Tear, is an oligarchy
Oligarchy
Oligarchy is a form of power structure in which power effectively rests with an elite class distinguished by royalty, wealth, family ties, commercial, and/or military legitimacy...
rather than a monarchy
Monarchy
A monarchy is a form of government in which the office of head of state is usually held until death or abdication and is often hereditary and includes a royal house. In some cases, the monarch is elected...
. The city is ruled by thirteen Counsels, giving their name to the Plaza and Hall described previously; the First Counsel is a "first among equals
First Among Equals
First Among Equals is a 1984 novel by British author Jeffrey Archer, which follows the careers and personal lives of four fictional British politicians from 1964 to 1991, with each vying to become Prime...
".
Katar
Katar is a sizable mining town situated in the Mountains of Mist to the southeast of Arad Doman. While technically independent, there is evidence in the books that it is under the "protection" of Arad Doman.Mayene
Mayene is a small but wealthy city-state, historically dominated by its powerful neighbor Tear. The ruler of Mayene is called the First; currently this is Berelain sur Paendrag TanreallBerelain
Berelain sur Paendrag Tanreall of House Paeron is a character in the Wheel of Time fantasy series by Robert Jordan. She is the "First" of Mayene, a small city-state southeast of Tear, and High Seat of House Paeron...
, who, like all of her family, claims to be a direct descendant of the famous king Artur Paendrag Tanreall (Artur Hawkwing), the most powerful ruler since the Breaking of the World. Similarly, Mayene's sign is a golden hawk, Artur Hawkwing's sign. This affectation probably has claim in truth---given that Mayene is small and weak among modern city-states and nations---and the Wheel of Time's habit of "Raising up that which was cast down, and casting down that which was raised up." That relative insignificance (small and out-of-the-way) may be what has allowed the remnant of Hawkwing's line to continue uninterrupted thus far.
The First's primary duty is to keep Mayene independent from Tear, which claims Mayene as a province. Mayene's independence despite these designs relies on the Mayener's knowledge of the location of the secret oilfish shoals, which oil is highly valued and competes with similar products from Tear, Illian, and Tarabon.
Another tool the Mayener rulers once used to assist them in maintaining Mayene's autonomy was a ter'angreal doorway which took them to the land of the Aelfinn. Anyone may enter this doorway once in their life; on the other side, they are allowed to ask any three questions, and will receive three true answers. These answers were a great aid to the Firsts in maintaining Mayene's independence, but one young First, who had already stepped through the doorway in his lifetime, eventually bargained it away to Tear. Despite this loss, the Mayeners are intent on remaining apart from the High Lords of Tear; this wish led Berelain to ally Mayene with the Dragon Reborn, the first ruler to do so freely.
The name is reminiscent of Mycenae
Mycenae
Mycenae is an archaeological site in Greece, located about 90 km south-west of Athens, in the north-eastern Peloponnese. Argos is 11 km to the south; Corinth, 48 km to the north...
.
Mayene in a way, according to wotmania.com, resembles the cities of the Hanseatic League
Hanseatic League
The Hanseatic League was an economic alliance of trading cities and their merchant guilds that dominated trade along the coast of Northern Europe...
which were independent city states relying on trade and commerce for their power.
Dragonmount
Dragonmount is a massive volcanic mountain formed during the Breaking of the World after Lews Therin TelamonLews Therin Telamon
Lews Therin Telamon is a fictional character in Robert Jordan's The Wheel of Time fantasy series. He was the Dragon of the Age of Legends. He is the most powerful, most hated, and most feared man in history, for his part in the Breaking of the World and killing his loved ones, earning him the...
was confronted by Elan Morin Tedronai (Ishamael
Ishamael
Ishamael is one of the primary antagonists of the Wheel of Time fantasy series by Robert Jordan. He is one of the Forsaken...
). Lews Therin drew enough of the One Power that "[t]he air turned to fire, the fire to light liquified", a lightning bolt struck from a clear sky to the point where Lews Therin was standing, bored into the earth and created a volcano, and split the river Erinin in two, creating an island that is now the home of Tar Valon. The mountain became known as Dragonmount, where the Dragon would be Reborn according to prophecy, and its summit, which often smokes like a volcano, is high enough to cast a shadow over Tar Valon at certain times of day.
Drowned Lands
The Drowned Lands are a wide expanse of wetlands separating the city-state of Mayene from the remainder of the Westlands.Haddon Mirk
An expansive forest located between Tear and Cairhein. It served as a hiding place for a nameless false Dragon who was caught and executed by the Tairens before anyone could learn who he was, and later for the rebellions against Rand al'Thor in Cairhein and Tear. The forest itself was described as being so thick that it would be easy to lose an army within it.The Spine of the World
The Spine of the World, also known as the Dragonwall, is a mountain range that separates the Aiel WasteAiel Waste
In the fictional world of Robert Jordan's The Wheel of Time, the Aiel Waste is an almost waterless desert that had no inhabited cities until Rand al'Thor opened Rhuidean to all. The Aiel also call the Waste the Three-Fold Land....
from the Westland Countries. The only known crossings are near Tarwin's Gap in Shienar and the Jangai Pass in northern Cairhein.
Stedding
Stedding are the homelands of the Ogier. Various stedding are spread all across the world and are places of natural beauty and power. They are shielded from the One Power in some way that prevents any person from channeling or wielding the One Power within a stedding, and a person who can channel cannot even sense the True Source while in a stedding. Wielding the One Power, while outside the stedding, will produce no results within the stedding. Shadowspawn such as Trollocs and Myrddraal will not willingly enter a stedding without being driven or under the greatest need.The Shadow Coast and Windbiter's Finger
The Shadow Coast is a largely uninhabited area in the south-west of the Westlands, known to be the home of two Ogier stedding, while Windbiter's Finger is an archipelago extending out into the Aryth Ocean in a perfectly straight line. It is unknown as to why the Shadow Coast is named so; whether for connections to the Shadow or otherwise has gone unspecified.World's End
World's End dominates the far western edge of Saldaea, a sheer cliff face overlooking the Aryth Ocean near the Great Blight. The landward side is known to be the planting grounds for Saldaean ice peppers.The Blasted Lands
The arid lands north of the Blight and the Mountains of Dhoom leading to Shayol Ghul, and seen only in the dreams of Rand, Perrin and Mat when they were pulled into Tel'aran'rhiod by Ba'alzamon.and when Moridin holds council with the rest of the ForsakenThe Blight
The Blight is the area in the northern reaches of the main continent and the northern reaches of Seanchan, though no Shadowspawn live on the Seanchan continent.It is a nightmarish land as all life there is corrupted by the nearby influence of the Dark One. Almost everything in the Great Blight deals death in some way. All the vegetation is toxic and home to insects that can cause a hideously painful demise. There are even remnants of twisted species created by Aginor—particularly one species, the Worms, which are apparently the larval stages of "jumara", unable to mature. Worms are able to kill Myrddraal with ease, and were even able to deal one of the Forsaken a nasty (if non-fatal) surprise.
Going into the Blight seems to be a traditional way to die heroically. Aiel
Aiel
In Robert Jordan's fantasy series The Wheel of Time, the Aiel are a race of people. They live between the "wetlanders" in the west and the Sharans in the east, in a desert which the Aiel call The Three-fold Land and which everyone else calls the Aiel Waste. They have earned a reputation as skilled...
men who discover they can channel go into the Blight to "hunt the Dark One."
Mountains of Dhoom
A high mountain range spanning from World's End in Saldaea to Tarwin's Gap in Shienar and beyond, separating the Great Blight in the south from the Blasted Lands and Shayol Ghul in the north. Very few venture into the Mountains of Dhoom except in the greatest of needs, for it is said that there are creatures living in the high passes that are feared even by those living in the Great Blight.Pit of Doom
The Pit of Doom is located in the The Blight in the valley of Thakan'dar, under Shayol'Ghul and is the site of the Dark One's prison. A tunnel leads down to the fiery Pit of Doom where the barrier between the real world and the Dark One's prison is thinnest.Shayol Ghul
Shayol Ghul is a mountain beyond the Blight in the north of the known world. It is the place in the physical world to which the Dark OneDark One
The Dark One is a fictional character in the The Wheel of Time series by Robert Jordan. It is the main antagonist; bound to its prison at the moment of Creation and partially freed during the Age of Legends , it is the primary source of evil in the series.-Character:In The Wheel of Time books,...
's prison is closest. The Dark One can exert far greater control over the mountain and the surrounding area than other places in the physical world, and his high-ranking followers such as the Chosen
Forsaken (Wheel of Time)
In the fictional world of Robert Jordan's Wheel of Time fantasy series, the Forsaken are the most powerful and favored servants of the Dark One. They were formerly Aes Sedai, but became corrupted by the desire for power and immortality...
travel there to commune with him. Below the mountain lies the fog-shrouded valley called Thakan'dar, site of the forge where the swords of Myrddraal are created.
Aiel Waste
The Aiel Waste is a vast, arid land to the east of the Westlands, separated from the latter by the mountain range known as the Spine of the World, or the Dragonwall, to the west, the chasms and precipices of Shara to the east, the Blight in the north, and the Sea of Storms in the south. These four borders, and the hot, dry, roadless terrain keep the Waste an isolated land, as does the Aiel's harsh treatment of foreigners. Blistering temperatures ravage the land by day and glacial ones freeze it at night. It is a land of mountains and valleys dotted by numerous rock formations, including many spires. It has almost no vegetation and what there is, is small and virtually useless. Not many animals live in the Waste, but the ones that do are usually as treacherous as the land itself.Despite the daunting environment, the Aiel people make the Waste their home. The majority of Aiel live in and among the rock formations. These holds, as they are called, are approximately the size of villages. The Aiel have their own name for the Waste, the Three-Fold Land: First, because it is a shaping stone to make them; second, it exists as a testing ground to prove their worth; third, it serves as a punishment for their sins against the Aes Sedai
Aes Sedai
The Aes Sedai are a special society in the fictional universe of Robert Jordan's The Wheel of Time book series. Aes Sedai means "Servant to All" in the Old Tongue. They are the wielders of the One Power...
. The Aiel have absolute control of the land and only allow peddlers, gleemen and Tinkers to enter it.
During the Trolloc wars, the Trollocs
Trollocs
The Trollocs are a race in the fictional universe of Robert Jordan's The Wheel of Time book series.A Trolloc is a type of Shadowspawn created in the Age of Legends that comprises the bulk of the Dark One's armies. A crossing of human and animal stock, their physical characteristics are a blending...
gave it the name Djevik K'Shar, or "The Dying Ground," due to the immense ferocity and fighting prowess of the Aiel.
Shara
The land bordered by mountains to the west (the Aiel Waste is on the far side of them), and to the north by the Great Blight.The Sharans, much like the Aiel
Aiel
In Robert Jordan's fantasy series The Wheel of Time, the Aiel are a race of people. They live between the "wetlanders" in the west and the Sharans in the east, in a desert which the Aiel call The Three-fold Land and which everyone else calls the Aiel Waste. They have earned a reputation as skilled...
, are secretive of their ways among outsiders. But the people of Shara take this a step further than their neighbors to the west. Outsiders are only allowed to enter several specially designated trading towns. These towns are surrounded by high walls, with no view of the outside world. Outsiders who attempt to ascend the wall, or leave the trading towns, are killed immediately. Seafarers who land on the Sharan shore, by choice or not, are similarly executed.
Jain Farstrider indicated in his writings that lying to outsiders actually seemed to be a part of Sharan culture. Folk trading with the Sharans have learned to check their purchases, as Sharans obviously believe they need not tell outsiders the truth about the goods they are purchasing. Trading with the Sharans is a dangerous business, though one that is extremely profitable. For the most part, the Sea Folk and Aiel conduct all trade with the Sharans. The Aiel permitted the Cairhienin to trade with the Sharans in return for an ancient debt, until King Laman cut down the Avendoraldera, a shoot of the Tree of Life, to make his throne, leading to his execution by the Aiel and the declaring of Cairhienin anathema.
Like everywhere else, there are those in Shara who can channel the One Power. These people are known as the Ayyad. They live in towns separate from the rest of the Sharan people; other Sharans intruding in these towns are killed. Male Ayyad are not killed immediately. Instead, they serve as breeding stock for female Ayyad. These males are kept in ignorance of the outside world, and are killed as soon as they reach the age of 21 or show signs of channeling.
The Sharans are ruled by a monarch, called Sh’boan if female and Sh’botay if male. The Sharan monarch dies every seven years, which the Sharan people simply accept as the "will of the Pattern." At this point, the monarch's widow(er) remarries and becomes monarch; the new spouse will be widowed in an additional seven years and reign in turn. Unknown to most, the monarchs are actually killed by the Ayyad, who are the true power in Shara.
Aspects of Shara seem to be based upon the lands of East Asia, such as their intentional isolation from the other lands as well as the presence of treaty ports and a "silk road".