Mystra (goddess)
Encyclopedia
Mystra is a fictional goddess
Goddess
A goddess is a female deity. In some cultures goddesses are associated with Earth, motherhood, love, and the household. In other cultures, goddesses also rule over war, death, and destruction as well as healing....

 in the Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

 campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

 for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

 fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

.

She is the Mistress of Magic
Magic (paranormal)
Magic is the claimed art of manipulating aspects of reality either by supernatural means or through knowledge of occult laws unknown to science. It is in contrast to science, in that science does not accept anything not subject to either direct or indirect observation, and subject to logical...

 and Mother of Mysteries who guides the Weave of magic that envelops the world. She tends to the weave constantly, making possible all the miracles and mysteries wrought by magic and users of magic. She is believed to be the embodiment of the Weave
Weave (Forgotten Realms)
In the Dungeons & Dragons campaign setting Forgotten Realms, the Weave is the fundamental force of both arcane magic and divine magic, from which spellcasters draw their strength. It permeates the world, comparable to aether, the mystical substance....

 and of magic herself, her veins the ley lines, her breath the mists and her body the pulsing, thrumming earth.

She is a Neutral Good
Neutral good
In economics, neutral goods are goods that have a demand that is not dependent to the income.Examples of neutral goods include prescription medicines for people with medical conditions, such as insulin for diabetics...

 (previously, and still also, Lawful Neutral) Greater Power. Since the ascension of Midnight, her symbol is a ring of eight stars surrounding a red mist, which flows from the center to the bottom of the ring; however, her older and still commonly seen symbol is a simple seven-pointed star. Her divine realm is Dweomerheart
Dweomerheart
Dweomerheart is a fictional geographic location in the fantasy setting of the Forgotten Realms.Dweomerheart is the fortress of the Goddess of Magic, Mystra, located in the realm of Nirvana. The fortress is described in only a few of the Forgotten Realms books, including The Avatar Series. The...

, and her Third Edition D&D domains are Good, Illusion, Knowledge, Magic, Rune, and Spell.

Publication history

Ed Greenwood
Ed Greenwood
Ed Greenwood is a Canadian writer and editor who created the Forgotten Realms. He invented the Forgotten Realms as a child, as a fantasy world in which to set the stories he imagined, and later used this world as a campaign setting for his own personal Dungeons & Dragons playing group...

 created Mystra for his home Dungeons & Dragons game, set in Greenwood's Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

 world.

Advanced Dungeons & Dragons 1st edition (1977-1988)

Mystra first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

 #54 (October 1981). Mystra is introduced as the Lady of Mysteries, the goddess of magic, a lawful neutral greater goddess from the plane of Nirvana
Mechanus
In the Dungeons & Dragons fantasy roleplaying game, Mechanus, also known as The Clockwork Nirvana of Mechanus is a purely lawful aligned plane of existence...

. The article notes that Mystra is a manifestation of the Cosmic Balance, "the natural workings of the multiverse ... a “Great Mystery” ... or a known higher force", and states that as such she "appears to right great inequalities or goings-awry in the magical balance of things. She appears as a source of light (like a prismatic will-o’-the-wisp to ethereal and astral view, some say) which uses all spells at maximum level ... Mystra is constantly Shape Changing as far as an observer on any Prime Material plane is concerned. She is said to have given the first teachings that unlocked the forces termed “magic” to the races of the Prime Material plane (and, some say, has forever after regretted the deed). Mystra was made lawful neutral on the premise that magic is inherently neutral, and exhibits internal order and laws. Many mages believe that Mystra determines success in the creation of new spells, potions, and magic items
Magic item (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, a magic item is any object that has magical powers inherent in it. These may act on their own or be the tools of the character in whose hands they fall into. Magic items have been prevalent in the game in every edition and setting, from the...

." Mystra's role in the cosmology of the Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

 is detailed: "Azuth
Azuth
Azuth is a fictional deity in the Forgotten Realms campaign setting of D&D. He is the god of mages. His alignment is lawful neutral. The appearance of Azuth seems to be somewhat indistinct, he often manifests simply as an elderly voice or shimmering blue luminescence.Azuth is known as the god of...

 serves Mystra. Mystra and Selune
Sélune
The Sélune is a 91 km long river in the Manche department, Normandy, France, beginning near Saint-Cyr-du-Bailleul. It empties into the bay of Mont Saint-Michel near Avranches, close to the mouth of the Sée river. Other towns along the Sélune are Barenton, Saint-Hilaire-du-Harcouët and...

 have a mysterious connection ... and Mystra often works with Oghma and his gods." Mystra is most commonly worshipped by magic-users
Wizard (Dungeons & Dragons)
The wizard is one of the standard character class in the Dungeons & Dragons fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes.-Creative origins:...

 of any alignment, and characters working as sages.

Mystra later officially appeared as one of the major deities for the Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

 campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

, in the Forgotten Realms Campaign Sets "Cyclopedia of the Realms" booklet (1987).

Advanced Dungeons & Dragons 2nd edition (1989-1999)

Mystra was described in the hardback Forgotten Realms Adventures
Forgotten Realms Adventures
Forgotten Realms Adventures is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 (1990), the revised Forgotten Realms Campaign Setting (1993) in the "Running the Realms" booklet, and Faiths & Avatars
Faiths & Avatars
Faiths & Avatars is an Advanced Dungeons & Dragons Forgotten Realms campaign expansion book. The book was designed by Julia Martin with Eric L. Boyd, and additional design by Ed Greenwood, L. Richard Baker III, and David Wise...

 (1996).

Her role in the cosmology of the Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

 campaign setting was described in On Hallowed Ground (1996).

Mystra is described as one of the good deities that celestials
Celestial (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, celestials are a class of creatures and monsters known as outsiders who are of wholly good alignment....

 can serve in the supplement Warriors of Heaven (1999).

Dungeons & Dragons 3.0 edition (2000-2002)

Mystra appears as one of the major deities of the Forgotten Realms setting again, in Forgotten Realms Campaign Setting (2001), and is further detailed in Faiths and Pantheons
Faiths and Pantheons
Faiths and Pantheons is a campaign accessory for the 3rd edition of the Dungeons & Dragons, for the Forgotten Realms campaign setting.-Contents:...

 (2002).

Dungeons & Dragons 4th edition (2008-Present)

According to the Dungeons & Dragons Forgotten Realms Campaign Guide, Mystra has been murdered by Cyric
Cyric
Cyric is a deity in the fictional Forgotten Realms campaign setting, a branch of Dungeons & Dragons. Cyric has many titles, including the Prince of Lies, the Dark Sun, the Black Sun, the Mad God, and the Lord of Three Crowns...

, and is no longer part of the Pantheon.

First Incarnation

Originally called Mystryl, the goddess of magic was a CN greater power of Limbo
Limbo (Dungeons & Dragons)
In Dungeons and Dragons, fantasy role-playing game, Limbo or more fully, the Ever-Changing Chaos of Limbo, is a chaotic neutral-aligned plane of existence...

 within the domain Dweomertor, born during the battle between Shar and Selune
Sélune
The Sélune is a 91 km long river in the Manche department, Normandy, France, beginning near Saint-Cyr-du-Bailleul. It empties into the bay of Mont Saint-Michel near Avranches, close to the mouth of the Sée river. Other towns along the Sélune are Barenton, Saint-Hilaire-du-Harcouët and...

 in the dawn of time. Being the goddess of magic, spells, creativity, invention, and knowledge, she was said to have taught the first
spellcaster of the Realms. All spells of all types were known to her when their creators constructed them, and her spirit was said to imbue all inventors, authors, songwriters, and artists. She was most venerated by wizards and those who used magic or magical items. She provided and tended the Weave, the conduit that enabled mortals to safely access the raw magic force..

Mystryl was depicted as a beautiful human female with rainbow-colored hair, radiant skin, and burning blue eyes. She wore simple, but elegant, blue-white robes of the finest heavy silk. At other times she was depicted as a vaguely female humanoid form composed entirely of prismatic-hued will-o’-wisps.

According to Ao, Mystryl had ultimate control over all magic and could shape it to her will, and she could withdraw a being’s access to the Weave and prevent it from using spells of any sort, and in an even harsher restriction she could also prevent a being from using any sort of magic whatsoever if she so decreed. These conditions persisted until she removed them.

Mystryl could even deny deities access to the Weave, but she couldn’t deny other gods the ability to grant their worshipers spells through prayer.

True to her chaotic nature, Mystryl was flirtatious and profound, flighty and persistent, light-hearted and deadly serious. Her moods and state-of-mind varied from moment to moment, but she generally tried to do what she thought was right. She seemed too trusting and innocent at times, and tended to overreact when she felt she had been tricked. She distrusted but didn’t hate Shar, who had sought to seize control over her for centuries, and she also rebelled occasionally against the good-intentioned suggestions of Selune, who she regarded as smotheringly maternal at times. Kozah
Kozah
Kozah could refer to:*Kozah Prefecture in Togo*Talos, a fictional deity in Dungeons & Dragons...

 and Moander
Moander
Moander is the god of rot and corruption in the Forgotten Realms campaign setting of the Dungeons & Dragons role-playing game.-Advanced Dungeons & Dragons 1st edition :...

, who always seemed intent on ruining that which she created or inspired, were her mortal enemies. Mystryl died when Karsus, wanting to take her place as god of Magic created the most powerful spell ever (12th level spell) and nearly destroyed the Weave. Mystryl sacrificed herself to save the Weave before it was too late.

Second Incarnation

Mystra came into being after Mystryl sacrificed herself to save Faerûn
Faerûn
Faerûn is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described at a relatively high level in the Forgotten Realms Campaign Setting from Wizards of the Coast, and various locales and aspects are described in more detail by separate...

 from the destruction of Netheril caused by Karsus
Karsus
Lord Karsus is an arcanist in the Forgotten Realms campaign setting of the Advanced Dungeons & Dragons role-playing game. He was the Netherese creator and caster of the Karsus's Avatar spell that triggered the Fall of Netheril.-Early life:...

 in DR -339. Mystryl sacrificed herself to save the weave before the damage became irreparable. When reincarnated as Mystra, she used the form of a peasant girl learning the basics of cantra magic but with the capacities for archwizardry. She recreated the weave of magic with a few more rules, and no spell above 9th level would function.

Priests and priestesses of the new goddess of magic were told the story of Karsus in dreams and visions when they prayed for
spells. It was Mystra’s attempt to make sure that nothing like this ever happened again. Yet Karsus was accredited as being the only human to have ever achieved godhood through spellcasting, even if was only for a fleeting moment.

Mystra's Chosen

Mystra installed the mortal Azuth
Azuth
Azuth is a fictional deity in the Forgotten Realms campaign setting of D&D. He is the god of mages. His alignment is lawful neutral. The appearance of Azuth seems to be somewhat indistinct, he often manifests simply as an elderly voice or shimmering blue luminescence.Azuth is known as the god of...

 as the first magister, a position created specifically to recognize her most promising mortal pupil. With the help of Mystra, who had become his lover, Azuth finally ascended to divine status, and also enslaved Savras and Velsharoon
Velsharoon
Velsharoon the Archmage of Necromancy, also known as the Vaunted, is a fictional deity of the Forgotten Realms Dungeons & Dragons campaign setting. Velsharoon is the undead demigod of necromancy, necromancers, evil liches, lichdom and undeath...

. Mystra told Azuth
Azuth
Azuth is a fictional deity in the Forgotten Realms campaign setting of D&D. He is the god of mages. His alignment is lawful neutral. The appearance of Azuth seems to be somewhat indistinct, he often manifests simply as an elderly voice or shimmering blue luminescence.Azuth is known as the god of...

 at about the time of the Year of the Rising Flame (0 DR) that some of her divine power must be given into mortals, which would slumber within them, so that Mystra could call on it only with their permission. It would serve to help them heal quickly and would stretch their years into virtual immortality, but otherwise it would avail them little. The Chosen might gain some special powers, but these would still be far less than those of a deity..

The Goddess of All Magic accordingly appeared to a few mortals she considered suitable, first in dream visions and then directly, and ultimately invested part of her divine power (known as the Silver Fire
Silver Fire (Forgotten Realms)
In the fantasy world of the Forgotten Realms, silver fire is one among the special abilities the Chosen of Mystra are gifted with.Once per hour, a Chosen of Mystra can unleash from within his or her body a beam of magical whitish flame known as silver fire...

) in them. Elminster (who was trained by Mystra personally in the form of one of her own priestess named Myrjala), and Khelben Blackstaff, were two of the first.

Daughters of Mystra

It soon became clear to Mystra that most mortals were not tough enough to carry divine power. They either soon withered and died, burnt out by the load they carried, like the elfqueen Aloevan of Ardeepor, or they thrived but were twisted and corrupted by their power, like the mage Sammaster, who began to think of himself as a god and set about building himself a cult of worshippers (which survives today as the Cult of the Dragon
Cult of the Dragon
The Cult of the Dragon is a fictional, semi-religious, evil organization in the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game. The cult worships dragons, believing they will rule the world in the future and will keep them as monarchs next in line. Sammaster, a mage...

). Thus Mystra proceeded to breed her own children, known as the Seven Sisters
Seven Sisters (Forgotten Realms)
The Seven Sisters—fictional characters of the Forgotten Realms campaign setting of the Dungeons & Dragons Role Playing Game. The sisters are epic level characters of differing abilities, most of which involve some form of spellcasting and use of magic...

 through the possessing of the Half-Elf Elué Shundar and mating with Dornal Silverhand. Elué/Mystra and Dornal were wed in the Year of Drifting Stars (760 DR).

The happy couple had a daughter, Anastra Syluné, the following winter (the Year of Laughter, 761 DR), and six other daughters followed one per winter: Endue Alustriel in the Year of the Snow Sword (762 DR); Ambara Dove in the Year of the Sharp Edge (763 DR); Ethena Astorma (later known as Storm Silverhand) in the Year of Mistmaidens (764 DR); Anamanué Laeral in the Year of the Cowl (765 DR); Alassra Shentrantra, who is known today only as the Simbul in the Year of the Yearning (766 DR), and Qilué Erésseae in the Year of the Awakening Wyrm (767 DR).

(However, it was written in p. 7 that Sammaster's year of birth was on or near 800 DR, which was after the seven, and in p. 8 He then became the first mage to become one of the Chosen of Mystra since the Seven Sisters many years before. These could mean that her failed relationship/mentorship with Sammaster had nothing to do with her decision to breed the Seven.)

Third Incarnation

At the end of the Time of Troubles, Midnight was bestowed Mystra's godhood and portfolio by Ao.. Midnight adopted Mystra's name in order to make peace with her worshippers, and named her mortal friend Adon, a former cleric of Sune, as her head of church. At this time Mystra's stated alignment shifted from Lawful Neutral, maintaining the balance in use of magic, to Neutral Good, reflecting the mortal's attitudes towards the uses and purpose of magic. Midnight/Mystra retained her home among the clockwork planes of Mechanus
Mechanus
In the Dungeons & Dragons fantasy roleplaying game, Mechanus, also known as The Clockwork Nirvana of Mechanus is a purely lawful aligned plane of existence...

. She remained aided in her work by Azuth
Azuth
Azuth is a fictional deity in the Forgotten Realms campaign setting of D&D. He is the god of mages. His alignment is lawful neutral. The appearance of Azuth seems to be somewhat indistinct, he often manifests simply as an elderly voice or shimmering blue luminescence.Azuth is known as the god of...

 and Elminster.

In the Avatar Series Mystra was revealed to be a uniquely powerful being. In Shadows of the Avatar, she is described as more powerful than any god (save Ao). The major catch is that roughly half of Mystra's power lies in her Chosen and in the Lesser Power Azuth; Ao arranged things this way so that Mystra would not rule all Realmspace.

While Mystra might be the most powerful god, that doesn't save her from Cyric and Shar, in the year 1385, when the two group together to kill her in her own realm of Dweomerheart, destroying it utterly, and ruining several smaller realms and lesser deities, as said in the final entry in the Grand History of the Realms.

Death

Murdered by Cyric
Cyric
Cyric is a deity in the fictional Forgotten Realms campaign setting, a branch of Dungeons & Dragons. Cyric has many titles, including the Prince of Lies, the Dark Sun, the Black Sun, the Mad God, and the Lord of Three Crowns...

 in the Year of Blue Flame (1385 DR), Mystra is no longer a part of the Forgotten Realms pantheon. The weave that she controlled and oversaw from her plane, Dweomerheart, burst - as did its counterpart the Shadow Weave. This resulted in the Spellplague spreading across the cosmos.

Relationships

Mystra's greatest enemies were Shar, who created the Shadow Weave in response to Selûne's creation of Mystryl and the birth of the Weave, and Cyric
Cyric
Cyric is a deity in the fictional Forgotten Realms campaign setting, a branch of Dungeons & Dragons. Cyric has many titles, including the Prince of Lies, the Dark Sun, the Black Sun, the Mad God, and the Lord of Three Crowns...

, who was a mortal along with Mystra and Kelemvor (with whom Mystra had a cold friendship). She was served directly by the Lesser Power Azuth
Azuth
Azuth is a fictional deity in the Forgotten Realms campaign setting of D&D. He is the god of mages. His alignment is lawful neutral. The appearance of Azuth seems to be somewhat indistinct, he often manifests simply as an elderly voice or shimmering blue luminescence.Azuth is known as the god of...

, and indirectly by demipowers Savras and Velsharoon
Velsharoon
Velsharoon the Archmage of Necromancy, also known as the Vaunted, is a fictional deity of the Forgotten Realms Dungeons & Dragons campaign setting. Velsharoon is the undead demigod of necromancy, necromancers, evil liches, lichdom and undeath...

. Mystra also had powerful mortal servants in her Chosen including Elminster, Khelben Arunsun and the Seven Sisters
Seven Sisters (Forgotten Realms)
The Seven Sisters—fictional characters of the Forgotten Realms campaign setting of the Dungeons & Dragons Role Playing Game. The sisters are epic level characters of differing abilities, most of which involve some form of spellcasting and use of magic...

.

Orders

  • Order of the Starry Quill

The Starry Quill is an order of Mystran bards
Bard (Dungeons & Dragons)
The bard is a standard playable character class in many editions of the Dungeons & Dragons fantasy role-playing game. The bard class is versatile, capable of combat and of magic . Bards use their artistic talents to induce magical effects...

 who often work as information gatherers and rumormongers for the church or spend part of their time in designated libraries unearthing magical knowledge and then preserving it for posterity.
  • Order of the Shooting Star

The Church of Mystra sponsors an order of rangers
Ranger (Dungeons & Dragons)
The ranger is one of the standard playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. They are protectors of nature, skilled woodsmen, and often live reclusive lives as hermits....

, known as the Order of the Shooting Star. These rangers receive their spells from Mystra. They serve as long-range scouts and spies for the church and also deal with magical threats that threaten the natural order of things, such as unloosed tanar'ri and baatezu and creatures born of irresponsible wizardly experimentation.
  • Knights of Mystic Fire

The Church of Mystra sponsors a knightly order of paladins
Paladin (Dungeons & Dragons)
The paladin is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster...

, the Knights of the Mystic Fire, who are granted their spells by Mystra. They often accompany members of the clergy on quests to locate lost hoards of ancient magic and also form the cadre from which the leadership for the small groups of armed forces who guard Mystra's larger temples and workshops is drawn.

External links


Additional reading

  • Grubb, Jeff
    Jeff Grubb
    Jeff Grubb is an author and game designer. He has worked on a number of computer and role-playing games and has written a number of successful novels, short stories and comics...

    , Kate Novak
    Kate Novak
    Kate Novak grew up in Pittsburgh, where she graduated from the University of Pittsburgh with a BS in Chemistry. She is a fantasy author primarily published in the Forgotten Realms and Ravenloft shared worlds....

    , David E. Martin, Jim Lowder
    James Lowder
    James Daniel Lowder is an American author and editor, working most often within the fantasy, dark fantasy, and horror genres.-Early life and education:...

    , Bruce Nesmith, Steve Perrin
    Steve Perrin
    Stephen Herbert Perrin, born January 22 1946 and simply known as Steve Perrin, is a game designer and technical writer/editor.Perrin is probably best known for creating the role-playing game RuneQuest for Chaosium...

    , Mike Pondsmith
    Mike Pondsmith
    Michael Alyn Pondsmith is a roleplaying game and video game designer.He is best known for his work with R. Talsorian Games, where he developed most role-playing game lines from the company's beginning to the present: Mekton , Cyberpunk , Cybergeneration, Teenagers from Outer Space, Castle...

    , and R. A. Salvatore. Hall of Heroes
    Hall of Heroes (Forgotten Realms)
    Hall of Heroes is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

     (TSR
    TSR, Inc.
    Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

    , 1989).
  • Reynolds, Sean K.
    Sean K. Reynolds
    Sean K Reynolds is a professional game designer who has worked on and co-written a number of D&D supplements for Wizards of the Coast, as well as material for other companies. He does not put a period after his middle initial.-Background:...

    , Duane Maxwell, and Angel Leigh McCoy
    Angel Leigh McCoy
    Angel Leigh McCoy is a game designer and fiction writer based in Seattle, Washington.-Early life and education:Originally from the Midwest, Angel Leigh McCoy grew up delving into fantasy and horror novels and won her first essay contest in 6th grade...

    . Magic of Faerûn
    Magic of Faerûn
    Magic of Faerûn is an accessory for the fictional Forgotten Realms campaign setting for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.-Contents:...

     (TSR
    TSR, Inc.
    Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

    , 2001).
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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