Dzikie Pola (role-playing game)
Encyclopedia
Dzikie Pola is a Polish
Poland
Poland , officially the Republic of Poland , is a country in Central Europe bordered by Germany to the west; the Czech Republic and Slovakia to the south; Ukraine, Belarus and Lithuania to the east; and the Baltic Sea and Kaliningrad Oblast, a Russian exclave, to the north...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

, set in the historical setting of the 17th century Polish-Lithuanian Commonwealth
Polish-Lithuanian Commonwealth
The Polish–Lithuanian Commonwealth was a dualistic state of Poland and Lithuania ruled by a common monarch. It was the largest and one of the most populous countries of 16th- and 17th‑century Europe with some and a multi-ethnic population of 11 million at its peak in the early 17th century...

. It had two editions: first in 1997 and second in 2005.

History

The first edition of the game was released in 1997. Its authors were Jacek Komuda
Jacek Komuda
Jacek Lech Komuda is a Polish writer and historian. He specialized in the period of the Polish-Lithuanian Commonwealth and History of Poland , and is the author of several novels and short stories of fantasy/historical novel genre. He is a co-author of the Dzikie Pola role-playing game, and script...

, Maciej Jurewicz and Marcin Baryłka, and there were two expansions: W stepie szerokim (In the wide steppe) and Ogniem i mieczem (With fire and sword). The second edition of the game has been released in 2005, and its authors were Jacek Komuda, Michał Mochocki and Artur Machlowski.

The game is only available in Polish language
Polish language
Polish is a language of the Lechitic subgroup of West Slavic languages, used throughout Poland and by Polish minorities in other countries...

 and is one of the most popular role-playing games in Poland. The second edition rulebook contains long and extensive sections describing the historical setting of the 17th century Commonwealth, some of which are presented from the viewpoint of contemporary storytellers, others resemble a modern encyclopedic entries.

Setting

The game is set in the historical setting of the 17th century Polish-Lithuanian Commonwealth
Polish-Lithuanian Commonwealth
The Polish–Lithuanian Commonwealth was a dualistic state of Poland and Lithuania ruled by a common monarch. It was the largest and one of the most populous countries of 16th- and 17th‑century Europe with some and a multi-ethnic population of 11 million at its peak in the early 17th century...

. Players characters are the Polish nobility (szlachta
Szlachta
The szlachta was a legally privileged noble class with origins in the Kingdom of Poland. It gained considerable institutional privileges during the 1333-1370 reign of Casimir the Great. In 1413, following a series of tentative personal unions between the Grand Duchy of Lithuania and the Kingdom of...

), and most of the adventures are set in the turbulent, south-eastern region of Zaporizhzhia (region known then in Poland as 'Dzikie Pola', today mostly in Ukraine
Ukraine
Ukraine is a country in Eastern Europe. It has an area of 603,628 km², making it the second largest contiguous country on the European continent, after Russia...

). It's the twilight time of the Polish Golden Age
Polish Golden Age
The Polish Golden Age refers to the times from 15th century Jagiellon Poland to the death of the last of the Jagiellons, Sigismund August in 1569, or mid-17th century, when in 1648 the Polish-Lithuanian Commonwealth was ravaged by the Khmelnytsky Uprising and The Deluge and the Golden Age...

, with looming destabilization of Golden Liberty
Golden Liberty
Golden Liberty , sometimes referred to as Golden Freedoms, Nobles' Democracy or Nobles' Commonwealth refers to a unique aristocratic political system in the Kingdom of Poland and later, after the Union of Lublin , in the Polish-Lithuanian Commonwealth...

 and government sliding into anarchy due to magnate
Magnate
Magnate, from the Late Latin magnas, a great man, itself from Latin magnus 'great', designates a noble or other man in a high social position, by birth, wealth or other qualities...

s plots and mounting serfdom
Serfdom
Serfdom is the status of peasants under feudalism, specifically relating to Manorialism. It was a condition of bondage or modified slavery which developed primarily during the High Middle Ages in Europe and lasted to the mid-19th century...

-related tensions, especially involving the Cossack
Cossack
Cossacks are a group of predominantly East Slavic people who originally were members of democratic, semi-military communities in what is today Ukraine and Southern Russia inhabiting sparsely populated areas and islands in the lower Dnieper and Don basins and who played an important role in the...

s. Conflicts between numerous nobles, duel
Duel
A duel is an arranged engagement in combat between two individuals, with matched weapons in accordance with agreed-upon rules.Duels in this form were chiefly practised in Early Modern Europe, with precedents in the medieval code of chivalry, and continued into the modern period especially among...

s and increasing internal unrest are common themes, while magic is rare (and depends on how far the gamemaster wants to move away from historical reality).

Mechanic

Dzikie Pola second edition has its own unique game mechanic
Game mechanic
Game mechanics are constructs of rules intended to produce an enjoyable game or gameplay. All games use mechanics; however, theories and styles differ as to their ultimate importance to the game...

, based on the d20 die.

There are no die rolls needed during the character creation
Character creation
Character creation is the process of defining a game character or other character. Typically, a character's individual strengths and weaknesses are represented by a set of statistics. Games with a largely fictional setting may include traits such as race and class...

. Player characters abilities and skills are simply bought for set amount points. Hit points are not dependent on advancement level (each character has the same number of wounds he can take before dying) and character advancement is fairly slow, making it a more realistic than heroic system. Player characters are usually those of Polish nobles, but foreigners are also permitted. Some of the abilities or (dis)advantages are unique to this historical setting, like playing with a character sentenced to banishment
Exile
Exile means to be away from one's home , while either being explicitly refused permission to return and/or being threatened with imprisonment or death upon return...

 or infamy
Infamy
Infamy, in common usage, is notoriety gained from a negative incident or reputation . The word stems from the Latin infamia, antonym of fama ....

, a fake noble, a newly ennobled character or a character with an official title
Offices in the Polish-Lithuanian Commonwealth
This article discusses the organizational and administrative structure of the Polish-Lithuanian CommonwealthThe Polish-Lithuanian Commonwealth This article discusses the organizational and administrative structure of the Polish-Lithuanian CommonwealthThe Polish-Lithuanian Commonwealth This article...

.

During the game, tests are made with a simple d20 die roll, modified by testing characters' attributes, skills and other situation modifiers. If the roll is higher than the difficulty level, the action is successful.

Most of the mechanic is dedicated to the combat system. Game has mechanics for both the mêlée
Mêlée
Melee , generally refers to disorganized close combat involving a group of fighters. A melee ensues when groups become locked together in combat with no regard to group tactics or fighting as an organized unit; each participant fights as an individual....

 combat and firearm
Firearm
A firearm is a weapon that launches one, or many, projectile at high velocity through confined burning of a propellant. This subsonic burning process is technically known as deflagration, as opposed to supersonic combustion known as a detonation. In older firearms, the propellant was typically...

 combat, but it is the former — with szabla
Szabla
Szabla is the Polish word for sabre. It specifically refers to an Eastern European one-edged sabre-like mêlée weapon with a curved blade and, in most cases, a two-bladed tip called a feather . Initially used by light cavalry, with time it also evolved into a variety of arms used both for martial...

s (a Polish type of a sabre
Sabre
The sabre or saber is a kind of backsword that usually has a curved, single-edged blade and a rather large hand guard, covering the knuckles of the hand as well as the thumb and forefinger...

) or rapier
Rapier
A rapier is a slender, sharply pointed sword, ideally used for thrusting attacks, used mainly in Early Modern Europe during the 16th and 17th centuries.-Description:...

s (used mostly by foreigners) — that most rules are dedicated to. Players can use more than 30 different moves during combat, and thus at the time of combat, especially between experienced players, the games takes on an almost tactical flavour.

See also

Historical setting:
  • History of Poland (1569-1795)
  • Polish-Lithuanian Commonwealth
    Polish-Lithuanian Commonwealth
    The Polish–Lithuanian Commonwealth was a dualistic state of Poland and Lithuania ruled by a common monarch. It was the largest and one of the most populous countries of 16th- and 17th‑century Europe with some and a multi-ethnic population of 11 million at its peak in the early 17th century...

  • Sarmatism
    Sarmatism
    "Sarmatism" is a term designating the dominant lifestyle, culture and ideology of the szlachta of the Polish-Lithuanian Commonwealth from the 16th to the 19th centuries. Together with "Golden Liberty," it formed a central aspect of the Commonwealth's culture...



Games set in similar historical setting:
  • Veto (CCG)


Games with similar mechanic:
  • 7th Sea
  • The Riddle of Steel
    The Riddle of Steel
    The Riddle of Steel is a role-playing game created by Jacob Norwood and published by Driftwood Publishing...

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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