Huxley (video game)
Encyclopedia
Huxley is a multiplayer first-person shooter
computer game with persistent player characters published by Webzen Games Inc.. It is being developed for Microsoft Windows
. A Xbox 360
port was planned, but it has been put on an indeterminate hold. Huxley initially was going to be cross platform, but according to statements made at the 2009 E3 Expo press conference that feature is currently excluded from development. The contract to operate the game in China was sold to The9
for $35 million USD on February 12, 2007, considered the largest export transaction to date for a Korean-developed game.
A trailer for the game was released in 2007 as a special DVD used to demonstrate LG LCD TVs.
In June 2009 NHN USA released the first English Closed Beta Test via its free games portal ijji.com. The initial test had a small number of users and was carried out over a space of two weeks. Keys for the test were made available through ijji
(Globally) and FilePlanet
(USA and Canada).
The second Closed Beta Test was initiated in late-July 2009 and lasted until the 12th of August. The second test allowed many more players to test the game. During the last two days of the test a high-volume stress test was carried out on to the servers where everyone with an ijji account was permitted to play the game during test hours.
In April 2010 Huxley was integrated with Hangame
game portal and went into open beta on May 3.
In August 2010 an official message was posted on the North American Huxley forums at IJJI. Huxley for the North American region will now be self hosted by Webzen.
and dramatic climate changes wreak havoc around the globe, isolating continents and driving the human race into chaos. Those who survive the destruction dream of tranquillity, but an eruption among the human race and the appearance of horrible mutants drives the world into further disorder. Racism and oppression cause rebellious uprisings and war that divide the landscape between two powers: Sapiens and Alternative. At the heart of the war emerges a powerful energy source called the Lunarites. The Lunarites were created by Huxley, a scientist and possible saviour.
Both factions seek glory and victory, fighting mercilessly for the Lunarites and their very existence.
The story was thought to be based on the novel Brave New World
by Aldous Huxley
, hence the name, however Webzen has stated there are no tie-ins to the book's story saying it was just an inspiration.
The game's visual style is reminiscent of the StarCraft series of games, which are extremely popular in South Korea (where the developer is based).
. In a recent interview, Huxley's main producer Kijong Kang said that the cities in Huxley will be able to accommodate up to 5,000 (according to recent publications that number was increased to 10,000 since summer 2006) people, and the individual battles will support over a hundred players. However, due to major changes in the game's engine and budget, the number of battling players has been reduced to 64 players (32 against 32) at the most. This number may or may not increase once the game is released.
There are two main types of Player versus Player
battles. These are called Skirmishes and Battlefields. The skirmishes are small battles between two teams of 8 players on small to medium sized maps. One player acts as the host
player and can choose between a variety of settings and gametypes. The other players in the game then connect to the host and are separated into teams based on their character's faction
. Battlefields are much larger scale battles with higher stakes and more players. In the Open Frontier Test of Huxley, this mode supported 64 players, 32 of each faction. Battlefields generally take place on much larger maps, and have objectives that players need to capture, retrieve, gather, or defend. Because hosting 64 players on a player's PC would be incredibly difficult, the Battlefields are hosted by dedicated servers.
In the Player versus Environment
portion of Huxley, players can either play alone or group up with three others to kill AI-controlled monsters and complete quests
. All fighting takes place in instance dungeons. There is also a town
where players can meet up to talk, trade, shop, and form parties
.
In the earlier part, by acquiring licenses, characters can have opportunities to use upgraded weapons and armor. In the later part of the game, players will concentrate on developing their characters to be more effective under any circumstance. One developer has stated, "We are planning to make the earlier part of character development relatively fast and the later part of development a bit slower but more abundant. This is because we decided that too much difference between characters abilities that affect combat result is not good for an FPS game."
Webzen has considered the fact that in most MMOGs the players at earlier levels have no chance of defeating those at the higher levels, and therefore they have adjusted the game to make skill more significant than long periods of playing the game and leveling up. Leveling up will give players advantages, such as more slots for upgrades and perhaps faster aiming, but a lower level player can still measure up to a higher one.
Developer interviews have also stated that players can obtain motorcycles for personal transportation, and that they will mainly serve as status symbols for wealthy players and as a quicker mean of transportation through town.
There are also several different modifications of each type of weapon. These usually have minor tradeoffs like doing more damage with a lower fire rate, or being more accurate with less damage.
Some special weapon types start to appear for higher level classes. Notable ones of these are a splitting rocket launcher in which the rocket splits into two after a distance and an optical rifle which does a damage over time or slows the enemy. For the Enforcer they get special Flingers which have a longer distance of fire and will either stick the to wall or be able to be bounced off the wall. The Phantom gets Sniper rifles which have a chance to cause a devastating damage over time.
There are two types of skills, active and passive. Passive skills are skills that act as buffs
, or skills that activate automatically when a certain condition is met, examples of this include health regeneration, and the ability to drop a flash grenade when low on health. Active skills are activated manually by hitting the assigned key.
portal.
In August 2010, NHN USA announced that they will be transferring the publishing duties of Huxley: The Dystopia to developer Webzen.
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
computer game with persistent player characters published by Webzen Games Inc.. It is being developed for Microsoft Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...
. A Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
port was planned, but it has been put on an indeterminate hold. Huxley initially was going to be cross platform, but according to statements made at the 2009 E3 Expo press conference that feature is currently excluded from development. The contract to operate the game in China was sold to The9
The9
The9 Limited corporation is a Shanghai-based online game operator which had the exclusive license to operate and distribute World of Warcraft in China , a license they secured after successfully aiding Webzen Games in distributing Mu Online in China...
for $35 million USD on February 12, 2007, considered the largest export transaction to date for a Korean-developed game.
A trailer for the game was released in 2007 as a special DVD used to demonstrate LG LCD TVs.
In June 2009 NHN USA released the first English Closed Beta Test via its free games portal ijji.com. The initial test had a small number of users and was carried out over a space of two weeks. Keys for the test were made available through ijji
Ijji
ijji , is a free multiplayer game portal website operated by the Irvine-based internet company NHN USA, a wholly owned subsidiary of South Korean NHN Corporation. NHN also has game portals in Korea , Japan, and China...
(Globally) and FilePlanet
FilePlanet
FilePlanet is a video game download service that provides demos, patches, mods and other gaming media and other gaming media downloads to its users. FilePlanet was launched, and is run by, GameSpy, which is now a subsidiary of IGN, and is one of the most used video game download sites on the...
(USA and Canada).
The second Closed Beta Test was initiated in late-July 2009 and lasted until the 12th of August. The second test allowed many more players to test the game. During the last two days of the test a high-volume stress test was carried out on to the servers where everyone with an ijji account was permitted to play the game during test hours.
In April 2010 Huxley was integrated with Hangame
Hangame
Hangame is a popular South Korean online game portal operated by NHN Corporation. Launched in December 1999, Hangame offers casual, first-person shooter, MMORPGs, sports, and other genres. With over 24 million members and a peak concurrent user base of 240,000 in South Korea, it is the country's...
game portal and went into open beta on May 3.
In August 2010 an official message was posted on the North American Huxley forums at IJJI. Huxley for the North American region will now be self hosted by Webzen.
Plot
In the near future, Nuclearites bombarded the world. Destructive earthquakes, massive tsunamiTsunami
A tsunami is a series of water waves caused by the displacement of a large volume of a body of water, typically an ocean or a large lake...
and dramatic climate changes wreak havoc around the globe, isolating continents and driving the human race into chaos. Those who survive the destruction dream of tranquillity, but an eruption among the human race and the appearance of horrible mutants drives the world into further disorder. Racism and oppression cause rebellious uprisings and war that divide the landscape between two powers: Sapiens and Alternative. At the heart of the war emerges a powerful energy source called the Lunarites. The Lunarites were created by Huxley, a scientist and possible saviour.
Both factions seek glory and victory, fighting mercilessly for the Lunarites and their very existence.
The story was thought to be based on the novel Brave New World
Brave New World
Brave New World is Aldous Huxley's fifth novel, written in 1931 and published in 1932. Set in London of AD 2540 , the novel anticipates developments in reproductive technology and sleep-learning that combine to change society. The future society is an embodiment of the ideals that form the basis of...
by Aldous Huxley
Aldous Huxley
Aldous Leonard Huxley was an English writer and one of the most prominent members of the famous Huxley family. Best known for his novels including Brave New World and a wide-ranging output of essays, Huxley also edited the magazine Oxford Poetry, and published short stories, poetry, travel...
, hence the name, however Webzen has stated there are no tie-ins to the book's story saying it was just an inspiration.
The game's visual style is reminiscent of the StarCraft series of games, which are extremely popular in South Korea (where the developer is based).
Gameplay
The speed and style of Huxley is fast paced and team oriented, combining gameplay from twitch shooters such as Unreal Tournament with the character advancement and large worlds seen in MMORPG's like World of WarcraftWorld of Warcraft
World of Warcraft is a massively multiplayer online role-playing game by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994...
. In a recent interview, Huxley's main producer Kijong Kang said that the cities in Huxley will be able to accommodate up to 5,000 (according to recent publications that number was increased to 10,000 since summer 2006) people, and the individual battles will support over a hundred players. However, due to major changes in the game's engine and budget, the number of battling players has been reduced to 64 players (32 against 32) at the most. This number may or may not increase once the game is released.
There are two main types of Player versus Player
Player versus player
Player versus player, or PvP, is a type of multiplayer interactive conflict within a game between two or more live participants. This is in contrast to games where players compete against computer controlled opponents, which is correspondingly referred to as player versus environment...
battles. These are called Skirmishes and Battlefields. The skirmishes are small battles between two teams of 8 players on small to medium sized maps. One player acts as the host
Presenter
A presenter, or host , is a person or organization responsible for running an event. A museum or university, for example, may be the presenter or host of an exhibit. Likewise, a master of ceremonies is a person that hosts or presents a show...
player and can choose between a variety of settings and gametypes. The other players in the game then connect to the host and are separated into teams based on their character's faction
Clan (computer gaming)
In computer and video gaming, a clan or guild is an organised group of players that regularly play together in a particular multiplayer games. These games range from groups of a few friends to 1000-person organizations, with a broad range of structures, goals and members. The lifespan of a clan...
. Battlefields are much larger scale battles with higher stakes and more players. In the Open Frontier Test of Huxley, this mode supported 64 players, 32 of each faction. Battlefields generally take place on much larger maps, and have objectives that players need to capture, retrieve, gather, or defend. Because hosting 64 players on a player's PC would be incredibly difficult, the Battlefields are hosted by dedicated servers.
In the Player versus Environment
Player versus environment
Player versus environment, or PvE , is a term used in online games, particularly MMORPGs, CORPGs, MUDs, and other online role-playing video games, to refer to fighting computer-controlled enemies—in contrast to PvP .Usually a PvE mode can be played either alone, with human...
portion of Huxley, players can either play alone or group up with three others to kill AI-controlled monsters and complete quests
Quest (gaming)
A quest in role-playing video games — including massively multiplayer online role-playing games and their predecessors, MUDs — is a task that a player-controlled character or group of characters may complete in order to gain a reward...
. All fighting takes place in instance dungeons. There is also a town
Town
A town is a human settlement larger than a village but smaller than a city. The size a settlement must be in order to be called a "town" varies considerably in different parts of the world, so that, for example, many American "small towns" seem to British people to be no more than villages, while...
where players can meet up to talk, trade, shop, and form parties
Party (role playing games)
A party is a group of characters adventuring together in a role-playing game. In tabletop role-playing, a party is composed of a group of players, occasionally with the addition of non-player character allies controlled by those players or by the gamemaster. In computer games, the relationship...
.
Leveling and experience
In the early part of the character advancement player system, players can shape their character in the style they like best. After that, players can then add depth to their characters. ‘Experiences’ and ‘Battle points’ are two elements of character advancement. ‘Experiences’ will affect the earlier part of character development and ‘Battle Points’ will affect the later part of a character’s development in a big way.In the earlier part, by acquiring licenses, characters can have opportunities to use upgraded weapons and armor. In the later part of the game, players will concentrate on developing their characters to be more effective under any circumstance. One developer has stated, "We are planning to make the earlier part of character development relatively fast and the later part of development a bit slower but more abundant. This is because we decided that too much difference between characters abilities that affect combat result is not good for an FPS game."
Webzen has considered the fact that in most MMOGs the players at earlier levels have no chance of defeating those at the higher levels, and therefore they have adjusted the game to make skill more significant than long periods of playing the game and leveling up. Leveling up will give players advantages, such as more slots for upgrades and perhaps faster aiming, but a lower level player can still measure up to a higher one.
Vehicles
Huxley includes vehicles for both player-vs-player and player-vs-environment gameplay, as well as general transportation. Gameplay footage has shown several visually interesting SciFi vehicles, including an APC, an aircraft resembling UT2004's Raptor, a large energy based tank, and a small assault buggy. Vehicles are used in both combat and transportation.Developer interviews have also stated that players can obtain motorcycles for personal transportation, and that they will mainly serve as status symbols for wealthy players and as a quicker mean of transportation through town.
Weapons
Huxley has nine different types of weapons. Each class specializes in three weapons, and also has the option of using four weapons of the other classes, although with less proficiency.There are also several different modifications of each type of weapon. These usually have minor tradeoffs like doing more damage with a lower fire rate, or being more accurate with less damage.
Some special weapon types start to appear for higher level classes. Notable ones of these are a splitting rocket launcher in which the rocket splits into two after a distance and an optical rifle which does a damage over time or slows the enemy. For the Enforcer they get special Flingers which have a longer distance of fire and will either stick the to wall or be able to be bounced off the wall. The Phantom gets Sniper rifles which have a chance to cause a devastating damage over time.
Abilities
Abilities, or skills, can be used in battle to give a player to a tactical advantage. As a player levels up, they are rewarded with new and more powerful skills. The type of skills available to the player differs based on their class. Skills are used by being "equipped" to armour. The number of skills that can be equipped depends on the players level and the rank of the armour. This system is very similar in concept to Call of Duty 4's perk system.There are two types of skills, active and passive. Passive skills are skills that act as buffs
Buffs
Buffs may refer to:* Buffs , a British army unit* Royal Antediluvian Order of Buffaloes, a fraternal organization* Buffs, a company in The Queen's Own Rifles of Canada...
, or skills that activate automatically when a certain condition is met, examples of this include health regeneration, and the ability to drop a flash grenade when low on health. Active skills are activated manually by hitting the assigned key.
Hosting
In June 2008, NHN USA announced that it had secured the rights to distribute Huxley via its ijjiIjji
ijji , is a free multiplayer game portal website operated by the Irvine-based internet company NHN USA, a wholly owned subsidiary of South Korean NHN Corporation. NHN also has game portals in Korea , Japan, and China...
portal.
In August 2010, NHN USA announced that they will be transferring the publishing duties of Huxley: The Dystopia to developer Webzen.