Glorantha
Encyclopedia
Glorantha is the Fantasy world
Fantasy world
A fantasy world is a fictional universe used in fantasy novels and games. Typical worlds involve magic or magical abilities and often, but not always, either a medieval or futuristic theme...

 created by Greg Stafford
Greg Stafford
Francis Gregory Stafford , usually known as Greg Stafford, is an American game designer, publisher and shaman.-Glorantha and gaming:...

 and since used as the background for several role-playing games, including RuneQuest
RuneQuest
RuneQuest is a fantasy role-playing game first published in 1978 by Chaosium, created by Steve Perrin and set in Greg Stafford's mythical world of Glorantha. RuneQuest was notable for its original gaming system and for its verisimilitude in adhering to an original fantasy world...

(1st ed. 1978), Hero Wars (1st ed. 2000) and HeroQuest
HeroQuest (role-playing game)
HeroQuest is a narrativist role-playing game written by Robin D. Laws and published by Moon Design Publications under license from Issaries, Inc....

(1st ed. 2003, 2nd ed. 2009), as well as several works of fiction and the computer strategy game King of Dragon Pass
King of Dragon Pass
King of Dragon Pass is a 1999 computer game published by A Sharp. Set in the fictional world of Glorantha, it depicts the lives and fortunes of one of several barbarian clans, settling the untamed lands of Dragon Pass over the course of several decades...

. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell
Joseph Campbell
Joseph John Campbell was an American mythologist, writer and lecturer, best known for his work in comparative mythology and comparative religion. His work is vast, covering many aspects of the human experience...

 and Mircea Eliade
Mircea Eliade
Mircea Eliade was a Romanian historian of religion, fiction writer, philosopher, and professor at the University of Chicago. He was a leading interpreter of religious experience, who established paradigms in religious studies that persist to this day...

, its Howardian
Robert E. Howard
Robert Ervin Howard was an American author who wrote pulp fiction in a diverse range of genres. Best known for his character Conan the Barbarian, he is regarded as the father of the sword and sorcery subgenre....

 ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and (unusual among early American fantasy role-playing games) its relative lack of Tolkienesque
J. R. R. Tolkien
John Ronald Reuel Tolkien, CBE was an English writer, poet, philologist, and university professor, best known as the author of the classic high fantasy works The Hobbit, The Lord of the Rings, and The Silmarillion.Tolkien was Rawlinson and Bosworth Professor of Anglo-Saxon at Pembroke College,...

 influence.

Stafford began imagining Glorantha in 1966 as a way to deepen his own understanding of mythology. He founded the company Chaosium to publish the board wargame White Bear and Red Moon
White Bear and Red Moon
White Bear and Red Moon is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford set up the Chaosium game publishing company solely to produce and market the game....

in 1974 (other sources say 1975), which was set in Glorantha. Chaosium later published other games in the setting, including the critically acclaimed RuneQuest
RuneQuest
RuneQuest is a fantasy role-playing game first published in 1978 by Chaosium, created by Steve Perrin and set in Greg Stafford's mythical world of Glorantha. RuneQuest was notable for its original gaming system and for its verisimilitude in adhering to an original fantasy world...

. Various later editions of RuneQuest, the narrative roleplaying game HeroQuest
HeroQuest (role-playing game)
HeroQuest is a narrativist role-playing game written by Robin D. Laws and published by Moon Design Publications under license from Issaries, Inc....

(the first edition of which was published as Hero Wars), and the computer game King of Dragon Pass were also set in Glorantha, as were several prominent fan efforts. Mongoose Publishing currently publishes a new version of RuneQuest. Stafford has also explored the Gloranthan setting in the fantasy novel King of Sartar and a number of extended essays known collectively as "the Stafford Library".

In Glorantha, magic operates from the everyday level of prayers and charms to the creation and maintenance of the world. Heroes make their way in the world, and may also venture into metaphysical realms to gain knowledge and power, at the risk of body and soul. In the more recent material competing magical outlooks, such as theism, shamanism and mysticism, exist to explain the world. Within each metaphysical system, adherents may also compete - such as when theistic worshipers of rival gods battle each other. The world is flat, with a dome-like sky, and it has been shaped in large and small ways by the mythic actions of the gods. The 'historical' world of Glorantha is in a more or less fallen state, having recovered only partially from a universal battle against Chaos in the mythic Godtime.

Humans are the dominant race, but other sentient beings abound. Some, such as the mystic dragonewts, are unique to Glorantha. Familiar nonhuman races, such as elves and dwarves, are distinct from their common, Tolkienesque portrayals.

Multimedia Glorantha

Glorantha has been, so far, the background for 2 board-games (White Bear and Red Moon
White Bear and Red Moon
White Bear and Red Moon is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford set up the Chaosium game publishing company solely to produce and market the game....

/Dragon Pass and Nomad Gods), two role-playing games (RuneQuest
RuneQuest
RuneQuest is a fantasy role-playing game first published in 1978 by Chaosium, created by Steve Perrin and set in Greg Stafford's mythical world of Glorantha. RuneQuest was notable for its original gaming system and for its verisimilitude in adhering to an original fantasy world...

and HeroQuest), one computer game (King of Dragon Pass
King of Dragon Pass
King of Dragon Pass is a 1999 computer game published by A Sharp. Set in the fictional world of Glorantha, it depicts the lives and fortunes of one of several barbarian clans, settling the untamed lands of Dragon Pass over the course of several decades...

), one comic book series (Path of the Damned), five novels or collections of fiction (King of Sartar by Greg Stafford
Greg Stafford
Francis Gregory Stafford , usually known as Greg Stafford, is an American game designer, publisher and shaman.-Glorantha and gaming:...

, The Collected/Complete Griselda by Oliver Dickinson
Oliver Dickinson
Oliver Jeremy Dickinson is an English documentary film director.- Filmography :* 2008: The Forgotten District – a documentary about the Toledo District of Belize* 2009: My work, my sorrow...

, Gloranthan Visions by various authors, The Widow's Tale and Eurhol's Vale & Other Tales by Penelope Love, and numerous pieces of myth and fiction created by the Glorantha community, featuring in magazines such as Tales of the Reaching Moon
Tales of the Reaching Moon
Tales of the Reaching Moon was a British fanzine dedicated to the fantasy world of Glorantha and producing material for fantasy role-playing games based there. The editor, David Hall, published 20 issues from 1989 to 2002 . The magazine was originally published with a monochrome cover but had a...

. Several hundred gaming miniatures by various licensees and about a dozen plush toys have also been produced at various times.

History of the Gloranthan game world

Unlike Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

, the other approach to fantasy role-playing which traces its roots back to the 1960s and which derives from the wargaming
Wargaming
A wargame is a strategy game that deals with military operations of various types, real or fictional. Wargaming is the hobby dedicated to the play of such games, which can also be called conflict simulations, or consims for short. When used professionally to study warfare, it is generally known as...

 scene, the roots of Glorantha lie in experiments with mythology, storytelling, and recreation and blending of ancient societies.

Stafford's first imaginings of Glorantha date back to 1966, when he began his studies at Beloit College
Beloit College
Beloit College is a liberal arts college in Beloit, Wisconsin, USA. It is a member of the Associated Colleges of the Midwest, and has an enrollment of roughly 1,300 undergraduate students. Beloit is the oldest continuously operated college in Wisconsin, and has the oldest building of any college...

, as a vehicle for him to deepen his own understanding of mythology by creating his own mythology, and also (so he says) as a way of getting to know girls. Stafford was greatly influenced by the ideas on mythology of Joseph Campbell
Joseph Campbell
Joseph John Campbell was an American mythologist, writer and lecturer, best known for his work in comparative mythology and comparative religion. His work is vast, covering many aspects of the human experience...

, and echoes of Campbell's work are to be found in many aspects of Glorantha; for instance the story of the "God Learners" can be seen as an exercise on the implications of Campbell's idea of a unifying monomyth
Monomyth
Joseph Campbell's term monomyth, also referred to as the hero's journey, is a basic pattern that its proponents argue is found in many narratives from around the world. This widely distributed pattern was described by Campbell in The Hero with a Thousand Faces...

, and the story of Prince Argrath an exploration of Campbell's The Hero with a Thousand Faces
The Hero with a Thousand Faces
The Hero with a Thousand Faces is a non-fiction book, and seminal work of comparative mythology by Joseph Campbell...

. More abstractly, Campbell's idea that myths are how we shape our lives deeply informs the picture of life in Glorantha throughout the game world's publication history.

The first game system set in Glorantha was the board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

 White Bear and Red Moon
White Bear and Red Moon
White Bear and Red Moon is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford set up the Chaosium game publishing company solely to produce and market the game....

. Stafford first tried to sell the game to established publishers, but despite being accepted by three different game companies, each attempt ended in failure; eventually he founded his own game company in 1974, the influential Chaosium
Chaosium
Chaosium is one of the longer lived publishers of role-playing games still in existence. Founded by Greg Stafford, its first game was actually a wargame, White Bear and Red Moon, which later mutated into Dragon Pass and its sequel, Nomad Gods...

, to publish his game. The game detailed the rise of the barbarian Prince Argrath to defend his homeland of Sartar against the red tide of the civilized Lunar Empire, and filled out the area of Dragon Pass; the game has undergone several reissues since that time.

The next publication was also a board game, Nomad Gods, published by Chaosium in 1978, which detailed the raids and wars between the beast-riding spirit-worshiping tribes of Prax, a cursed land to the east of Dragon Pass. A French language edition was published by Oriflam under license from Chaosium
Chaosium
Chaosium is one of the longer lived publishers of role-playing games still in existence. Founded by Greg Stafford, its first game was actually a wargame, White Bear and Red Moon, which later mutated into Dragon Pass and its sequel, Nomad Gods...

 under the name Les Dieux Nomades in 1994.

The first edition of the role-playing game RuneQuest
RuneQuest
RuneQuest is a fantasy role-playing game first published in 1978 by Chaosium, created by Steve Perrin and set in Greg Stafford's mythical world of Glorantha. RuneQuest was notable for its original gaming system and for its verisimilitude in adhering to an original fantasy world...

was released in 1978. In this edition of the game, the game world is "Glorontha" (sic). Several later editions were made; RuneQuest II in 1979 introduced many sophisticated game aids, such as Cults of Prax and Cults of Terror, and highly polished game scenarios, such as Griffin Mountain. Using materials such as Cults of Prax, players aligned their characters with any of several distinct religions, grounding those characters in the political, cultural, and metaphysical conflicts of Glorantha. Each religion offered a distinct worldview and cultural outlook, none of which are objectively correct. This approach of offering competing mythical histories and value systems continues in current Glorantha material. Cults of Terror focused on the worship of evil gods and adversaries, such as Vivamort, a vampire
Vampire
Vampires are mythological or folkloric beings who subsist by feeding on the life essence of living creatures, regardless of whether they are undead or a living person...

 cult, and Lunar and Chaos cults. It did not review as well as its companion volume, being given 6 out of 10 in White Dwarf magazine. This review score was later corrected to 9 out of 10 in a subsequent issue to reflect the very positive nature of the original review.

In an attempt to leverage the power of a much bigger gaming company, RuneQuest III was published with Avalon Hill
Avalon Hill
Avalon Hill was a game company that specialized in wargames and strategic board games. Its logo contained its initials "AH", and it was often referred to by this abbreviation. It also published the occasional miniature wargaming rules, role-playing game, and had a popular line of sports simulations...

 in 1984. This edition both loosened the connection between RuneQuest and Glorantha, introducing 'Fantasy Europe' as the principal game world for Rune Quest, and much broadened the scope of Glorantha, which was treated as an alternative game world. Unfortunately, RuneQuest did not prosper with its association with Avalon Hill, and the relationship between Chaosium, who held the rights to Glorantha, and Avalon Hill, who held the rights to RuneQuest, finally broke down completely in 1995. A draft of the RuneQuest IV rules, called RuneQuest:Slayers
RuneQuest:Slayers
Well after publishing Runequest III, Avalon Hill decided to revive the name Runequest. Slated for a 1998 release, RuneQuest: Slayers, did not resemble the original Runequest in regards to rules or its original setting of Glorantha. Avalon Hill hired new designers on the project to start over with a...

, was written but never published. It has since been renamed RuneSlayers and released as a free download. It had little to do with the Glorantha setting.

During this period of breakdown, Glorantha continued to evolve. The advent of popular use of the internet caused a boom in fan creations in Glorantha, supported by some unofficial business ventures, such as Reaching Moon Megacorp, and a lively convention scene. Loren Miller proposed his Maximum Game Fun principle as a basis for gaming, which soon became a game system in its own right, David Dunham proposed his PenDragon Pass system, a nearly freeform game system, and several ambitious freeform
Freeform role-playing game
Freeform role-playing games, also called freeforms, are a type of role-playing game which employ minimal or no rules. Instead, actions are adjudicated on the spot by the referee. There are also several variations, some of which lack a referee....

 games were played at conventions, such as Home of the Bold with up to 80 participants. The computer game King of Dragon Pass
King of Dragon Pass
King of Dragon Pass is a 1999 computer game published by A Sharp. Set in the fictional world of Glorantha, it depicts the lives and fortunes of one of several barbarian clans, settling the untamed lands of Dragon Pass over the course of several decades...

was released by A-Sharp
A-sharp
A-sharp may refer to:* A-sharp major or B-flat major* A-sharp minor* A♯ , musical pitch*A Sharp , a port of the Ada programming language to the .NET environment...

, allowing the player to play an Orlanthi hero who seeks to unite the clans and tribes of Dragon Pass in a kingdom; the game features exceptional depth of coverage of the area of Dragon Pass, and featured the first compelling public view of Stafford's ideas about the hero quest. Also Stafford was at this time publishing material about the history and mythology of Glorantha in non-game form as books such as King of Sartar and The Glorious (Re)Ascent of Yelm.

Today, new official material is appearing for two game systems, the HeroQuest
HeroQuest (role-playing game)
HeroQuest is a narrativist role-playing game written by Robin D. Laws and published by Moon Design Publications under license from Issaries, Inc....

game system and RuneQuest II from Mongoose Publishing
Mongoose Publishing
Mongoose Publishing is a prolific British manufacturer of role-playing games, miniatures, and card games, actively publishing material since 2001...

.

The HeroQuest game system, written by Robin Laws
Robin Laws
Robin D. Laws is a writer and game designer who lives in Toronto, Ontario, Canada. He is the author of a number of role-playing games and related products.-Works:Robin D...

 in collaboration with Greg Stafford, is radically different from RuneQuest in that it emphasises narrativist aspects of role-playing; in contrast, RuneQuest emphasised simulationist aspects. Because of this change in approach some RuneQuest fans found it difficult to adjust to HeroQuest. However, other long-term fans felt that the game fit Glorantha far better than RuneQuest. A rewritten second edition was published in Spring 2009.

The other company, Mongoose Publishing
Mongoose Publishing
Mongoose Publishing is a prolific British manufacturer of role-playing games, miniatures, and card games, actively publishing material since 2001...

, has obtained rights from Issaries
Issaries
Issaries can refer to:* Issaries, Inc., a role-playing game publishing house* Issaries, the fictional Lightbringer god of trade in the Glorantha setting of the role-playing game RuneQuest...

 to publish material concerning the world of Glorantha, focusing exclusively (and for the first time) on the little-explored Second Age of Gloranthan history. Their new edition of Runequest debuted in August 2006, and the first Gloranthan supplement for it was released in October 2006. The Runequest II rules will release in January 2010.

The World of Glorantha

There are a variety of cultures in Glorantha that have strikingly different perceptions of their world, the magic that pervades it and the major events that have shaped it.

The Issaries
Issaries, Inc.
Greg Stafford's Issaries, Inc. is a publishing house for mythic material. Its flagship game is HeroQuest ....

 website http://www.glorantha.com introduces Glorantha as:


"Glorantha is an action-packed world of adventure. Gods and Goddesses struggle here, with nations of people nothing but their pawns. The stormy barbarians with their brutal but honest Storm God struggle against the Lunar Empire, led by the imperial Sun God and devious Moon Goddess.


Glorantha is an exciting world of heroes. Legends are being made by great individuals, many who are not even human beings. Some work with the deities, other heroes and heroines fight against them.


Glorantha is colorful and full of magic. Supernatural animals are found, ranging from unicorns to seven types of merfolk and the Goddess of Lions.


Glorantha is immense. If explored, it has different worlds and dimensions, whole realms where Gods, spirits and sorcerous powers come from. Unlike many fantasy settings, Glorantha emphasises religion, myth and belief to a level rarely seen in roleplaying or fantasy fiction elsewhere.


Glorantha shares some fantasy tropes such as dwarves, elves
Elf
An elf is a being of Germanic mythology. The elves were originally thought of as a race of divine beings endowed with magical powers, which they use both for the benefit and the injury of mankind...

, troll
Troll
A troll is a supernatural being in Norse mythology and Scandinavian folklore. In origin, the term troll was a generally negative synonym for a jötunn , a being in Norse mythology...

s, giants
Giant (mythology)
The mythology and legends of many different cultures include monsters of human appearance but prodigious size and strength. "Giant" is the English word commonly used for such beings, derived from one of the most famed examples: the gigantes of Greek mythology.In various Indo-European mythologies,...

, but has developed them differently to the more conventional versions based on the work of Tolkien
J. R. R. Tolkien
John Ronald Reuel Tolkien, CBE was an English writer, poet, philologist, and university professor, best known as the author of the classic high fantasy works The Hobbit, The Lord of the Rings, and The Silmarillion.Tolkien was Rawlinson and Bosworth Professor of Anglo-Saxon at Pembroke College,...

. Dwarves are literally made of stone and exist as manifest rigid inflexible laws of creation, while elves are intelligent, mobile plants. Glorantha is full of surprises.


Glorantha is as deep as you want it to be, or not. Hackers and choppers have what they want, while scholars and mythologists have a vast playground of new stories, legends and myths to enjoy."


The world of Glorantha has various cultures analogous to Earth spread over two major landmasses and a widespread archipelago
Archipelago
An archipelago , sometimes called an island group, is a chain or cluster of islands. The word archipelago is derived from the Greek ἄρχι- – arkhi- and πέλαγος – pélagos through the Italian arcipelago...

. The northern continent of Genertela
Genertela
Genertela is the northern continent of Greg Stafford's fictional world Glorantha.-Geography and climate:Genertela is divided into a few distinct regions by three great mountain ranges:...

 has a feudal society of roughly medieval type to the west, an autocratic Oriental society to the east and a classical style Bronze Age culture in the center. The southern continent of Pamaltela is somewhat like Africa, but with many differences.

Specifically Gloranthan Creatures

Broo or Goatkin are creatures with the body of a man and the head of a goat, or some other animal. Broos are filthy creatures, always carriers of disease. They worship Malia, the Mother of Disease, in addition to their patroness, Thed, the goddess of rape and mother of Chaos. Broo have the ability to mate with any other species, with the child eating its way out of the host at full gestation. The newborn would distribute traits of parent and host. Within Dragon Pass (where most players set their adventures), goats are generally considered ritually unclean animals (perhaps because of their association with Broo) and are rarely herded.

Scorpionmen are belligerent folk, who look like a sort of scorpion-human centaur
Centaur
In Greek mythology, a centaur or hippocentaur is a member of a composite race of creatures, part human and part horse...

.They are described as stupid, vicious and live in violent matriarchies with a religious emphasis on devouring.

Ducks or Durulz are large intelligent ducks with arms instead of wings (or men cursed with feathers and webbed feet, depending on your point of view). They reside around rivers, mainly in Sartar, and have an unexplained mystical affinity with Death.

Aldryami are Gloranthan plantmen, nature and sun worshipping-mainly worshipping Aldrya, deity of plants. Unlike Tolkienesque elves, they are alien, physically plant-like and often hostile to normal humans (meat men). Like many other fictional elf races, they are excellent archers.

Mostali are a machine-like dwarf race, extremely xenophobic, orthodox
Orthodoxy
The word orthodox, from Greek orthos + doxa , is generally used to mean the adherence to accepted norms, more specifically to creeds, especially in religion...

 and insular. Inventors of iron, which has many extraordinary magical properties in Glorantha.

Uz, the trolls, are the race of darkness, large, intelligent, astoundingly omnivorous, with a very developed sonar
Sonar
Sonar is a technique that uses sound propagation to navigate, communicate with or detect other vessels...

-like sense (darksense). Their societies are matriarchal, and they worship a god of darkness called Kyger Litor, mother of the Trolls, and the more violent and sinister Zorak Zoran.

Dragonewts a magical race who comprise several forms of neotenic dragons, engaged in a cycle of self-improving reincarnation
Reincarnation
Reincarnation best describes the concept where the soul or spirit, after the death of the body, is believed to return to live in a new human body, or, in some traditions, either as a human being, animal or plant...

. Extremely alien and incomprehensible mindset. They must have oral surgery in order to speak human languages.

External links

  • Glorantha.com - Issaries
    Issaries
    Issaries can refer to:* Issaries, Inc., a role-playing game publishing house* Issaries, the fictional Lightbringer god of trade in the Glorantha setting of the role-playing game RuneQuest...

     website containing information about Glorantha and HeroQuest
    HeroQuest (role-playing game)
    HeroQuest is a narrativist role-playing game written by Robin D. Laws and published by Moon Design Publications under license from Issaries, Inc....

  • Mongoose Publishing - Details on the Second Age Glorantha products by Mongoose Publishing
    Mongoose Publishing
    Mongoose Publishing is a prolific British manufacturer of role-playing games, miniatures, and card games, actively publishing material since 2001...

  • Glorantha.org.uk's Links - Extensive list of Glorantha links on the net.

Community resources

  • WhiteWall Wiki, a community effort to describe the events of the Lunar siege of Whitewall, an Orlanthi stronghold south of Dragon Pass.
  • Glorantha Wiki, a community effort to catalog the geography, history and peoples of the world Glorantha.

Information about game systems based in Glorantha

  • PenDragon Pass, the rules for David Dunham's system, which puts the Gloranthan world into the Pendragon Arthurian role-playing system.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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