Street Fighter Collection
Encyclopedia
Street Fighter Collection is a fighting game
compilation released for the PlayStation and Sega Saturn
. It collects the original Super Street Fighter II
and its follow-up Super Street Fighter II Turbo
, along with an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold exclusive to this compilation.
It was followed by a second compilation in titled Street Fighter Collection 2, also released for the PlayStation and Saturn. This volume features the original Street Fighter II
, along with Street Fighter II': Champion Edition and Street Fighter II': Hyper Fighting, essentially releasing the entire Street Fighter II sub-series for the PlayStation and Sega Saturn.
as Super Street Fighter II X) in the first disc, with Street Fighter Alpha 2 Gold (Street Fighter Zero 2 Dash in Japan) in the second disc.
The Super Street Fighter II games are ported from their original CPS II arcade versions. After selecting either game from the Street Fighter Collection title screen on the first disc, the player is taken to the attract mode from the game they have selected. Both games feature the standard "Arcade", "Versus" and "Option" modes. In Super Turbo, the Super Street Fighter II versions of the returning characters, as well as a hidden character Akuma
, are playable through easier means compared to the ones provided in the original arcade version. This version of Super Turbo is very easy compared to the Arcade and HD Remix versions, which were both punishingly difficult.
Street Fighter Alpha 2 Gold, the game on the second disc is based on Street Fighter Zero 2 Alpha, an enhanced arcade version of the original Street Fighter Alpha 2 released in Japan, Asia and South America. All the game modes and features in the previous PlayStation and Sega Saturn versions of the original Alpha 2 are featured, with the exception of the exclusive "Gallery" mode in the Sega Saturn version of Alpha 2. Evil Ryu, who was selectable in the Sega Saturn version of the original Alpha 2 but not in the PlayStation, is featured in both versions of the game, along with Champion Edition-style renditions of all the Street Fighter II characters featured in the game. Exclusive to this version of the game is the debut of Super Street Fighter II character Cammy in the Alpha series, who is selectable as a hidden character in the games "Versus" and "Training" modes. The version of the Cammy is the same one previously featured in X-Men vs. Street Fighter
, which depicts Cammy as a Shadaloo agent working for M. Bison
before joining Delta Red.
, a series of compilations containing classic Capcom games. In North America
, only the Street Fighter compilation was released, whereas in the PAL region
Street Fighter Collection 2 was released separately from the first four volumes (which were released together as a bundle). Like the first compilation, it was released for the PlayStation and Sega Saturn, although the Sega Saturn version was only released in Japan due to the discontinued support for the console outside Japan.
This compilation contains a "Title Menu" where the player can choose from any of three Street Fighter II games featured in the compilation: the original Street Fighter II, Champion Edition (Street Fighter II Dash in Japan) and Hyper Fighting (Street Fighter II Dash Turbo in Japan). Some minor changes were made to gameplay, compared to the arcade versions of the games. A "Collection" mode is also featured where the player can view strategies, character profiles and artwork specific to each game, some which become available after meeting certain requirements.
Each game features an "Arcade", "Versus" and "Training" mode. Upon completing a game's single-player mode, an option is unlocked to give the player a choice between the original CPS soundtracks and an arranged version (which is taken from the 3DO
version of Super Street Fighter II Turbo). After completing the single-player mode of each game at least once, a "Super Vs. Mode" becomes available at the main menu. The Super Vs. Mode allows two players to compete against each other by selecting between characters from any three versions of Street Fighter II in the compilation (Capcom would employ the same concept for Hyper Street Fighter II
). If the player completes a game's single-player mode without using continues, a "CPU Battle" mode is unlocked. CPU Battle allows the player to battle any CPU opponent at the game's highest difficulty. If the player manages to defeat the CPU opponent, the game's staff roll will instantly play (Like with the full single-player mode, the player must defeat the CPU opponent without losing a round in order to view the original credits. If the player loses a round but still manages to win, the text-only credits will play).
It appears that the Street Fighter Collection 2 versions of World Warrior, Champion Edition, and Hyper Fighting have been chosen by Capcom as the master source material for future ports of the games, as these versions have been used for Capcom Classics Collection Vol. 1 for PlayStation 2 and XBOX, and Capcom Classics Collection Reloaded for PSP. Even the port of Hyper Fighting for XBOX LIVE Arcade, and the port of World Warrior on Capcom Arcade System for the Apple Iphone, are the Street Fighter Collection 2 versions.
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...
compilation released for the PlayStation and Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...
. It collects the original Super Street Fighter II
Super Street Fighter II
is a head-to-head fighting game produced by Capcom originally released as a coin-operated arcade game in 1993. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II: Hyper Fighting...
and its follow-up Super Street Fighter II Turbo
Super Street Fighter II Turbo
Super Street Fighter II Turbo, released in Japan as , is a competitive fighting game released for the arcades by Capcom in . It is the fifth arcade installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II...
, along with an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold exclusive to this compilation.
It was followed by a second compilation in titled Street Fighter Collection 2, also released for the PlayStation and Saturn. This volume features the original Street Fighter II
Street Fighter II
is a competitive fighting game originally released for the arcades in . It is the arcade sequel to the original Street Fighter released in and was Capcom's fourteenth title that ran on the CP System arcade hardware...
, along with Street Fighter II': Champion Edition and Street Fighter II': Hyper Fighting, essentially releasing the entire Street Fighter II sub-series for the PlayStation and Sega Saturn.
Street Fighter Collection
This compilation contains Super Street Fighter II and Super Street Fighter II Turbo (known in JapanJapan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
as Super Street Fighter II X) in the first disc, with Street Fighter Alpha 2 Gold (Street Fighter Zero 2 Dash in Japan) in the second disc.
The Super Street Fighter II games are ported from their original CPS II arcade versions. After selecting either game from the Street Fighter Collection title screen on the first disc, the player is taken to the attract mode from the game they have selected. Both games feature the standard "Arcade", "Versus" and "Option" modes. In Super Turbo, the Super Street Fighter II versions of the returning characters, as well as a hidden character Akuma
Akuma (Street Fighter)
Akuma known in Japan as , is a video game character from the Street Fighter series of fighting games. Akuma made his debut in Super Street Fighter II Turbo as a secret character and hidden boss. In the storyline of the Street Fighter video games, he is the younger brother of Gouken, Ryu and Ken's...
, are playable through easier means compared to the ones provided in the original arcade version. This version of Super Turbo is very easy compared to the Arcade and HD Remix versions, which were both punishingly difficult.
Street Fighter Alpha 2 Gold, the game on the second disc is based on Street Fighter Zero 2 Alpha, an enhanced arcade version of the original Street Fighter Alpha 2 released in Japan, Asia and South America. All the game modes and features in the previous PlayStation and Sega Saturn versions of the original Alpha 2 are featured, with the exception of the exclusive "Gallery" mode in the Sega Saturn version of Alpha 2. Evil Ryu, who was selectable in the Sega Saturn version of the original Alpha 2 but not in the PlayStation, is featured in both versions of the game, along with Champion Edition-style renditions of all the Street Fighter II characters featured in the game. Exclusive to this version of the game is the debut of Super Street Fighter II character Cammy in the Alpha series, who is selectable as a hidden character in the games "Versus" and "Training" modes. The version of the Cammy is the same one previously featured in X-Men vs. Street Fighter
X-Men vs. Street Fighter
X-Men vs. Street Fighter is a fighting game originally released as a coin-operated arcade game in . It is Capcom's third fighting game to feature Marvel Comics characters and the first game to match them against their own, with characters from Marvel's X-Men franchise being matched against the cast...
, which depicts Cammy as a Shadaloo agent working for M. Bison
M. Bison
M. Bison, known in Japan as Vega, is a video game character created by Capcom. First introduced in Street Fighter II: The World Warrior, he is a recurring character in the Street Fighter series of fighting games, acting as the final boss and primary antagonist of the Street Fighter II and Street...
before joining Delta Red.
Street Fighter Collection 2
The second compilation was originally released in Japan as the fifth volume of the Capcom GenerationCapcom Generations
is a series of five video game compilations released by Capcom in 1998 for the PlayStation and Sega Saturn in Japan and Europe/Australia. Each volume contains three or four games from a particular series or game genre and were ported directly from their original arcade versions...
, a series of compilations containing classic Capcom games. In North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...
, only the Street Fighter compilation was released, whereas in the PAL region
PAL region
The PAL region is a television publication territory which covers most of Asia, Africa, Australia, New Zealand, and most of Western Europe...
Street Fighter Collection 2 was released separately from the first four volumes (which were released together as a bundle). Like the first compilation, it was released for the PlayStation and Sega Saturn, although the Sega Saturn version was only released in Japan due to the discontinued support for the console outside Japan.
This compilation contains a "Title Menu" where the player can choose from any of three Street Fighter II games featured in the compilation: the original Street Fighter II, Champion Edition (Street Fighter II Dash in Japan) and Hyper Fighting (Street Fighter II Dash Turbo in Japan). Some minor changes were made to gameplay, compared to the arcade versions of the games. A "Collection" mode is also featured where the player can view strategies, character profiles and artwork specific to each game, some which become available after meeting certain requirements.
Each game features an "Arcade", "Versus" and "Training" mode. Upon completing a game's single-player mode, an option is unlocked to give the player a choice between the original CPS soundtracks and an arranged version (which is taken from the 3DO
3DO Interactive Multiplayer
The 3DO Interactive Multiplayer is a video game console originally produced by Panasonic in 1993. Further renditions of the hardware were released in 1994 by Sanyo and Goldstar. The consoles were manufactured according to specifications created by The 3DO Company, and were originally designed by...
version of Super Street Fighter II Turbo). After completing the single-player mode of each game at least once, a "Super Vs. Mode" becomes available at the main menu. The Super Vs. Mode allows two players to compete against each other by selecting between characters from any three versions of Street Fighter II in the compilation (Capcom would employ the same concept for Hyper Street Fighter II
Hyper Street Fighter II
is a competitive fighting game by Capcom that was originally released for the PlayStation 2 in in Japan and in in North America and Asia. Released to commemorate the 15th anniversary of the Street Fighter series, Hyper Street Fighter II is a modified port of Super Street Fighter II Turbo in which...
). If the player completes a game's single-player mode without using continues, a "CPU Battle" mode is unlocked. CPU Battle allows the player to battle any CPU opponent at the game's highest difficulty. If the player manages to defeat the CPU opponent, the game's staff roll will instantly play (Like with the full single-player mode, the player must defeat the CPU opponent without losing a round in order to view the original credits. If the player loses a round but still manages to win, the text-only credits will play).
It appears that the Street Fighter Collection 2 versions of World Warrior, Champion Edition, and Hyper Fighting have been chosen by Capcom as the master source material for future ports of the games, as these versions have been used for Capcom Classics Collection Vol. 1 for PlayStation 2 and XBOX, and Capcom Classics Collection Reloaded for PSP. Even the port of Hyper Fighting for XBOX LIVE Arcade, and the port of World Warrior on Capcom Arcade System for the Apple Iphone, are the Street Fighter Collection 2 versions.
See also
- Capcom GenerationsCapcom Generationsis a series of five video game compilations released by Capcom in 1998 for the PlayStation and Sega Saturn in Japan and Europe/Australia. Each volume contains three or four games from a particular series or game genre and were ported directly from their original arcade versions...
- Capcom Classics CollectionCapcom Classics CollectionCapcom Classics Collection is a compilation of arcade games released by Capcom for the PlayStation 2 and Xbox on September 27, 2005. It was developed by Digital Eclipse Software . A second volume, Capcom Classics Collection Vol...
- Street Fighter Anniversary CollectionStreet Fighter Anniversary CollectionStreet Fighter Anniversary Collection is a bundle of two Street Fighter games: Hyper Street Fighter II: The Anniversary Edition, and Street Fighter III 3rd Strike - Fight for the Future. It was released for the PlayStation 2 and Xbox, both versions are nearly identical, but for the latter version...
- Street Fighter Alpha AnthologyStreet Fighter Alpha AnthologyStreet Fighter Alpha Anthology, released in Japan as Street Fighter Zero: Fighters Generation, is a fighting game compilation that collects the Street Fighter Alpha series...