Mega Turrican
Encyclopedia
Mega Turrican is a 16-bit shooter game
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

, developed by Factor 5
Factor 5
Factor 5 GmbH is an independent software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name....

 in 1993 and marketed by Data East
Data East
also abbreviated as DECO, was a Japanese video game developer and publisher. The company was in operation from 1976 to 2003, when it declared bankruptcy...

 in 1994.

This game of the Turrican
Turrican
Turrican is a 1989 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64...

series was initially designed for the Mega Drive/Genesis, and later followed by an Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...

 port under the title of Turrican 3: Payment Day. However, despite not being the original, the Amiga version was the one that was first commercially released in 1993, published by Rainbow Arts
Rainbow Arts
Rainbow Arts is a German game developer company founded in 1984 in Gütersloh by Marc Ulrich which was later bought by Funsoft, and eventually absorbed by THQ in 1999...

 in Germany
Germany
Germany , officially the Federal Republic of Germany , is a federal parliamentary republic in Europe. The country consists of 16 states while the capital and largest city is Berlin. Germany covers an area of 357,021 km2 and has a largely temperate seasonal climate...

 and Renegade
Renegade Software
Renegade Software was a UK based games publisher, founded in 1991 by the Bitmap Brothers.Initially the Bitmap Brothers used the new label to publish their own games, after they had become dissatisfied with the practices of publishing companies . Their stated goal was to give game developers more...

 in the rest of Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...

. The Mega Drive version did not have a publisher and stayed unreleased from spring 1993 until 1994, when Data East
Data East
also abbreviated as DECO, was a Japanese video game developer and publisher. The company was in operation from 1976 to 2003, when it declared bankruptcy...

 took over its worldwide distribution. Data East itself released the game in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...

, and contracted Sony Imagesoft
Sony Imagesoft
Sony Imagesoft was a video game publisher that operated from 1989 to 1995 and was located in California. It was established in January 1989 in Los Angeles, California, as a subsidiary of the Japan-based CBS/Sony Group and initially named CSG Imagesoft Inc. Focus at the beginning was on marketing...

 for the game's distribution in Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...

.

The Mega Drive version of the game was re-released on the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

's Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 service in Europe and Australia on March 22, 2008 and on April 14, 2008 in North America.

Story

Time has passed since mankind last heard of The Machine. Bren McGuire is on a United Planets Freedom Forces mission when suddenly he sees his worst nightmare
Nightmare
A nightmare is an unpleasant dream that can cause a strong negative emotional response from the mind, typically fear or horror, but also despair, anxiety and great sadness. The dream may contain situations of danger, discomfort, psychological or physical terror...

s come true again. Years ago, he was the only survivor of the starship
Starship
A starship or interstellar spacecraft is a theoretical spacecraft designed for traveling between the stars, as opposed to a vehicle designed for orbital spaceflight or interplanetary travel....

 Avalon 1 when The Machine took out his comrades in an attempt to take over the galaxy
Galaxy
A galaxy is a massive, gravitationally bound system that consists of stars and stellar remnants, an interstellar medium of gas and dust, and an important but poorly understood component tentatively dubbed dark matter. The word galaxy is derived from the Greek galaxias , literally "milky", a...

. Back then, Bren sought revenge against his enemy and finally destroyed him in the planet of Landorin. Nobody expected a return of The Machine, but now, after many people enjoyed freedom and peace in the galaxy, the dark forces under his command are starting to assemble again.

In a sweep of terror, The Machine destroys dozens of planets and enslaves hundreds of peaceful people. The old memories arise again when Bren hears the last message of a young and beautiful girl. Desperately she cries for help, as her planet is being taken over by the soldiers of The Machine. As Bren receives the message, he slips into his Turrican assault suit and swears final revenge.

Once again, Bren McGuire, now the current leader of the Freedom Forces, is the only hope in a crucial mission to definitely destroy the grasp of evil represented by The Machine. A lone warrior against the evil hordes of The Machine, Bren jumps out of his ship to face the ultimate challenge.

Gameplay

The player has to complete numerous large levels always searching for secrets to pick up and enemies to shoot. To do this, the player can pick up three different, upgradeable shots: a "Multiple" spread gun, a more powerful, single-direction "Laser
Laser
A laser is a device that emits light through a process of optical amplification based on the stimulated emission of photons. The term "laser" originated as an acronym for Light Amplification by Stimulated Emission of Radiation...

" and a "Rebound", which fires shots directly up and down that travel along floors and ceilings, while the main forward-firing shot is weaker. He can also go into wheel-mode by pressing jump while holding down on the D-Pad (as long as you have enough special energy) and use a rope. In wheel-mode, the player is nearly invincible and can lay mines or explore previously unreachable areas, a mechanic similar to "Morph Ball" from the Metroid series and the "Spin Dash" from the Sonic the Hedgehog series.

Development

The German magazine "Amiga Games" published a complete 6 part development diary (The long way from Turrican II to Turrican III) in 1992.

Factor 5 began the work on Turrican III for the Amiga right after Turrican II was released in 1991. They had a working demo that already had some features from the final game. However, around this time, the Amiga market was already in decline and together with Rainbow Arts, it was decided to develop the game for the Sega Mega Drive instead. The game was completely redesigned for the console and it was co-developed by Factor 5 and members of Kaiko. Development of what was already known as Mega Turrican was finished in spring 1993, but Factor 5 was still lacking a publishing agreement for the title at this point, since Rainbow Arts did not perform direct operations on the console business. Factor 5 had then to shift efforts into presenting the game to various Mega Drive/Genesis publishers in hopes they could sign a definite deal, a process that would end a whole year after when Data East agreed with Factor 5 into publishing Mega Turrican in 1994.

Not long after development of Mega Turrican for the Mega Drive was finished, Kaiko approached Rainbow Arts and asked to develop their own version of a third Turrican game for the Amiga. However, development on this version did not get very far and was stopped after a short time. Efforts on a third Amiga version were once again restarted, this time as a conversion of Mega Turrican, which was still an unpublished title on the Mega Drive/Genesis. The programming was done by Peter Thierolf of Neon Studios, formerly of Kaiko (the company was falling apart at the time). This port for the Amiga, rebranded as Turrican 3 (replacing the Roman numerals that the previous Factor 5 project had assigned), was released in Europe in Autumn 1993 by Rainbow Arts and Renegade Software
Renegade Software
Renegade Software was a UK based games publisher, founded in 1991 by the Bitmap Brothers.Initially the Bitmap Brothers used the new label to publish their own games, after they had become dissatisfied with the practices of publishing companies . Their stated goal was to give game developers more...

, even before the original version for the Mega Drive/Genesis could find a publishing company for any region.

The main differences between the Mega Drive and Amiga versions are graphics and sound. Notably, the graphical department of the original Mega Drive version was compromised in the porting process to the Amiga, resulting in slight loss of color, some missing backgrounds, and a general lacking of animations and graphical effects. The music and sound effects were ported to the Amiga sound capabilities with readjustments in various tracks composition being made in the process, and while most of these redesigned tracks do sound better than in the original version, others remain pretty much the same or are even lacking in comparison. Not many changes, additions, or cuts were done in gameplay and level design aside from a secret level in the initial world of Mega Turrican becoming a regular level in Turrican 3 and if the user on the Amiga uses a one button joystick/pad have to restore the traditional jumping method back to the up direction and having to hold the fire button in order to use the grappling hook
Grappling hook
A grappling hook is an anchor with multiple hooks , attached to a rope; it is thrown, dropped, sunk, projected, or fastened directly by hand to where at least one hook may catch and hold. Generally, grappling hooks are used to temporarily secure one end of a rope. They may also be used to dredge...

.

In general terms and aside from specific version differences, the game features smaller levels to the original Amiga Turrican games, but compensates these with many new effects and graphical improvements, and a major focus on shooting action. The lightning whip from the first two games is gone and is replaced by a physics-driven grappling hook used to reach higher places in a similar fashion to other games like Bionic Commando
Bionic Commando
Bionic Commando may refer to the following video games:* Bionic Commando , the original arcade game released in 1987* Bionic Commando , a 1988 NES video game, partly based on the arcade game...

.
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