Daytona USA 2001
Encyclopedia
Daytona USA 2001, known in the United States simply as Daytona USA, is a racing
Racing game
A racing video game is a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings...

 arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 developed by Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 and Genki
Genki (company)
Genki is a Japanese developer of computer and video games. It was founded in October 1990 by Hiroshi Hamagaki and Tomo Kimura, who left Sega to form the company. Genki is best known for its racing game titles.-History:...

 which is a complete revamp of Daytona USA for release on the Dreamcast platform. This version features every single course from the original Daytona USA game and the Championship Circuit Edition which was released on the Sega Saturn and PC. Three new tracks were also specially designed for this game ('Rin Rin Rink', 'Circuit Pixie' and 'Mermaid Lake'), and all of the tracks are playable normally, in reverse, mirrored, or in reverse-mirrored mode.

The game's graphics were significantly updated from previous home installments of Daytona USA, more resembling the likes of Daytona USA 2. It was also playable online, allowing for competition between up to four players and uploading/downloading of best times and ghost car information, although the online options were removed from the PAL version. Another addition to Daytona USA 2001 was the Championship mode, where the player must place above a certain point in the overall rankings to progress, culminating in the King of Daytona Cup.

This version tends to be criticized for poor controls. The analog stick's default setting is extremely sensitive, but that can be corrected in the options screen (except in the Japanese version). However, the game still does not handle exactly like the original arcade version of Daytona USA even when using a racing wheel. The physics, handling, and control are different from the arcade version. Though it is likely that the game was designed with analog controls in mind and therefore doesn't play as easily on a joypad as the Sega Saturn versions which used a standard d-pad.

Courses

Daytona USA 2001 retains all tracks from the original Daytona USA and Daytona USA Championship Circuit Edition, all of them represented by names given in the Championship Circuit Edition:
  • Three Seven Speedway: located in the gambling metropolis, Las Segas.

  • Dinosaur Canyon: taking its name from a giant dinosaur fossil, this course winds its way through a deep canyon.

  • Sea-Side Street Galaxy: the longest course of the series, starting from Starlight Bridge.

  • National Park Speedway: built in the largest amusement park in the world.

  • Desert City: course surrounding a desert oasis, with balloons coming out to greet the drivers.


The game also adds three new and exclusive circuits:
  • Circuit Pixie: oval course built in a forest once said to contain fairies.

  • Rin Rin Rink: a course built on a swamp, consisting on a series of curves and a long straightaway.

  • Mermaid Lake: a figure 8 course.

Available cars

There are four cars available from the beginning of the game. Unlike in the previous games, but like Shutokō Battle series which also developed by Genki
Genki (company)
Genki is a Japanese developer of computer and video games. It was founded in October 1990 by Hiroshi Hamagaki and Tomo Kimura, who left Sega to form the company. Genki is best known for its racing game titles.-History:...

, six of the ten cars resemble Japanese tuner cars. The first four are numbered 41, despite being from different racing teams:
  • Hornet: Based on BNR34
    Nissan Skyline GT-R
    The Nissan Skyline GT-R is a Japanese sports car based on the Nissan Skyline range.The first GT-Rs were produced from 1969–1973. After a 16 year hiatus since the KPGC110 in 1972, the GT-R name was revived in 1989 with the Skyline R32. This car was nicknamed "Godzilla" by the Australian motoring...

    , has a balance between grip, acceleration and maximum speed.

  • Grasshopper: Based on GC8
    Subaru Impreza WRX STI
    The Subaru Impreza WRX STI, has the highest trim in the Subaru Impreza compact car line, produced by Japanese automaker Subaru.In the late 1980s, Subaru created the Subaru Tecnica International division to coordinate development for the FIA World Rally Championship and other motorsports activities...

    , has the best grip of all the cars, but the level of acceleration and maximum speed are poor.

  • Falcon: Based on FD3S
    Mazda RX-7
    Series 1 is commonly referred to as the "SA22C" from the first alphanumerics of the vehicle identification number. This series of RX-7 had exposed steel bumpers and a high-mounted indentation-located license plate, called by Werner Buhrer of Road & Track magazine a "Baroque depression."In 1980...

    , a well rounded car with a high level of grip.

  • Lightning: Based on JZA80
    Toyota Supra
    The Toyota Supra is a sports car/grand tourer that was produced by Toyota Motor Company from 1979 to 2002. The styling of the Toyota Supra was derived from the Toyota Celica, but it was both longer and wider. Starting in mid-1986, the Supra became its own model and was no longer based on the Celica...

    , has a high level of acceleration and maximum speed but a low level of grip.


There are also six unlockable cars:
  • Unicorn: Based on JCESE
    Mazda Cosmo
    There have been four generations of Mazda automobiles which went by the name of Cosmo, although they are not all particularly related. All were Grand tourers, with the first proving a successful launch for the Mazda Wankel engine and acting as a "halo" vehicle for the new Mazda brand...

    , car number 41

  • Red Cat: Based on NA1
    Honda NSX
    The Honda NSX, or Acura NSX, is a sports car that was produced between 1990 and 2005 by the Japanese automaker Honda. It is equipped with a mid-engine, rear-wheel drive layout, powered by an all-aluminium V6 gasoline engine featuring Honda's Variable Valve Timing and Lift Electronic Control ...

     or Z16A
    Mitsubishi GTO
    The Mitsubishi GTO is a sports car built by Japanese automaker Mitsubishi Motors between 1990 and 2001. In most export markets it was rebadged as a Mitsubishi 3000GT. It was also sold by Chrysler in North America as a Dodge Stealth captive import from the 1991 to 1996 model years with only minor...

    , car number 77 Resembling a pace car.

  • Pywackett Barchetta, car number 69

  • Rule of the 9th, car number 99

  • Javelin (unlocked after 100 hours of gameplay)

  • Pywackett Barchetta Super, car number 69

Soundtrack

The Daytona USA 2001 soundtrack is a mix of remixed and original music:
  • Let's Go Away (Introduction; a shortened version of the Dinosaur Canyon course theme, remixed from the original Daytona USA theme)

  • The King Of Speed (Three Seven Speedway; a remix of the original Daytona USA theme)

  • Let's Go Away (Dinosaur Canyon; a remix of the original Daytona USA theme)

  • Sky High (Seaside Street Galaxy; a remix of the original Daytona USA theme)


The courses taken from Daytona USA: (Championship) Circuit Edition do not have their original themes; instead, new songs are used in place of Funk Fair, The Noisy Roars of Wilderness and (strangely enough) Pounding Pavement. Race to the Bass, and the Daytona USA Medley do not appear either. The new songs are not given names ingame, and with the lack of an official soundtrack CD it is assumed they are named after their respective courses.

In addition to the above themes, Daytona USA 2001 also features different remixed music for the mirror and mirror-reversed versions of the courses. Theme music from the original Daytona USA arcade machine is selected at random and used as title screen music - these songs can be found in the Sound Test from track 48 onwards.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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