Crenshinibon
Encyclopedia
Crenshinibon is an evil, sentient artifact in the Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

setting based on the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

. The item was featured primarily in the novels The Crystal Shard, Passage to Dawn, The Silent Blade, and Servant of the Shard by R.A. Salvatore, though it also appeared as a major plot device in the computer game Icewind Dale
Icewind Dale series
Icewind Dale is a computer role-playing game series developed by Black Isle Studios. It is set in the Forgotten Realms Icewind Dale region, but takes place decades before the events described in R. A. Salvatore's books which made the area a well-known part of Faerûn.The games utilize Bioware's...

.

Properties

Crenshinibon is a vile relic of immense power, a crystal shard that draws its magical energy from the light of the sun. Crenshinibon is a sentient artifact, and it possesses a never-ending hunger for power and glory at whatever cost; therefore, Crenshinibon is not a reasoning being. It always desires a powerful wielder, usually a corruptible magic-user of some sort, and greatly enhances that wielder’s powers. The Crystal Shard also insidiously manipulates its wielder and would readily abandon him or her for someone more capable of furthering its goals of ultimate conquest. The relic can lure in thousands of evil-intentioned beings with its magical call, creating a grand army for its wielder and so-called master.

Perhaps Crenshinibon's most magnificent ability is its power to create an enormous crystalline tower, known as Cryshal-Tirith (Elvish, literally meaning crystal tower). In order to create the tower, Crenshinibon first creates an exact duplicate of itself, a square-sided crystal that sometimes glows a green light. The wielder then places the copy of the shard on the ground and recites the words ibssum dal abdur. The duplicate crystal expands, growing into the crystalline tower, still an exact image of Crenshinibon, only now of mammoth proportions. The tower itself absorbs the sun’s light, giving it more strength during the daytime. The tower is impervious; it absorbs all attacks against its mirrored walls and reflects them back on their source. The only vulnerable part of the tower is its heart, the pulsating crystal of strength that was used to construct the tower, and that becomes hidden away within Cryshal-Tirith. The tower’s very door is invisible and undetectable to any beings inherent to the present plane the tower rests upon.

The nature of the artifact is to attain power to its greatest level. This desire transcends the normally established boundaries of what is right and what is wrong.

The Shard's primary attack is on the ego, collecting slaves with promises of greatness and riches. It has little hold on paladins and goodly priest, on righteous kings and noble peasants but one who desires more and is not above deception and destruction to further his ends will inevitably sink into Crenshinibon's grasp.

History

Crenshinibon was created originally by seven liches
Lich (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, the lich is an undead creature; a spellcaster who seeks to defy death by magical means.-Dungeons & Dragons :...

 who deemed to fashion an item of the very greatest power. As an insult to the races these undead wizard-kings planned to conquer, they designed the artifact to draw its strength from the sun itself, the giver of life. Upon the artifact's completion, the liches were consumed by the overwhelming power of their joining magic. The conscious aspects of these evil creatures were obliterated by the relic's sun-like properties and the shattered pieces of their spirit
Spirit
The English word spirit has many differing meanings and connotations, most of them relating to a non-corporeal substance contrasted with the material body.The spirit of a living thing usually refers to or explains its consciousness.The notions of a person's "spirit" and "soul" often also overlap,...

s were absorbed by the artifact.

Crenshinibon first came to the material world millennia ago in the distant land of Zakhara. At the time, the artifact was merely a wizard's tool, though a great and powerful one. It could throw fireballs and create great blazing walls of light so intense they could burn flesh from bone. Little was known about the Crystal Shard’s dark and sinister past until it fell into the hands of a sultan
Sultan
Sultan is a title with several historical meanings. Originally, it was an Arabic language abstract noun meaning "strength", "authority", "rulership", and "dictatorship", derived from the masdar سلطة , meaning "authority" or "power". Later, it came to be used as the title of certain rulers who...

. This great leader learned the truth about Crenshinibon, and with the help of his many court wizards
Wizard (Dungeons & Dragons)
The wizard is one of the standard character class in the Dungeons & Dragons fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes.-Creative origins:...

, decided that the work of the liches was incomplete. This sultan, however, had no dreams of domination; he only wanted peaceful existence with his many warlike neighbors. Using the newest power of the artifact, the sultan created a line of crystalline towers that stretched from his capital across the empty desert to his kingdom’s second city, an oft-raided frontier city about a day's travel away in intervals. He raised as many as a hundred of these towers, nearly completing the defensive line. However, the sultan had overestimated the powers of Crenshinibon. He believed that the creation of the towers would strengthen the artifact, and normally they would if not so many had been created, but he was pulling the manifestations of Crenshinibon too thin. Soon after the sultan’s raising of the towers, a great sandstorm
Dust storm
A dust / sand storm is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Particles are transported by saltation and suspension, causing soil to move from one place and deposition...

 manifested and swept across the desert, shattering the weakened crystalline towers. This sandstorm served as a precursor to an invasion by a neighboring sheikdom. The hordes overran the sultan’s kingdom, and the merciless sheik forced the sultan to watch as his family was murdered. Crenshinibon absorbed a piece of the sultan’s spirit. Finally, with this "second creation" Crenshinibon was complete. The artifact, imbued with the twisted aspects of seven dead liches and with the wounded and tormented spirit of the sultan, would now begin its desperate quest to attain and maintain its greatest level of power, whatever the cost.

The sentient shard is thus a tragic 'character'; it is driven to pursue evil or amoral ends because it was scarred by traumatic, tragic events during its formative years; this part of the shard's history was revealed in Servant of the Shard, whose primary characters, Jarlaxle and Artemis Entreri
Artemis Entreri
Artemis Entreri is a fictional character in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Entreri is depicted as a ruthless assassin and the arch-enemy of Drizzt Do'Urden, the protagonistic dark elf. He is the creation of author R. A...

, are also amoral individuals willing to commit unethical acts because they were scarred by tragedy and betrayal during their formative years.

The artifact crossed the trails of the psionic race known as Illithid
Illithid
In the Dungeons & Dragons fantasy role-playing game, illithids are monstrous humanoid aberrations with psionic powers. In a typical Dungeons & Dragons campaign setting, they live in the moist caverns and cities of the enormous Underdark...

s on many occasions, who since then studied this unique item that could sometimes defeat their attacks of mindpower. Illithids or psionics of any race alone are beyond the reach of the Crystal Shard.

A powerful demon, Errtu
Errtu
Errtu is a balor, a true tanar'ri in the Dungeons & Dragons role-playing game, chiefly in the Forgotten Realms campaign setting. Errtu was featured as a villain of the first book in the Icewind Dale trilogy, The Crystal Shard by R. A...

, had been serving the seven liches who created Crenshinibon. When Crenshinibon stole the magical strength that preserved the liches' undead state, the ensuing bursts of energy had hurled Errtu back to the Abyss
Abyss (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, the Abyss or more fully, the Infinite Layers of the Abyss, is a chaotic evil-aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons cosmology, used in the Planescape...

, and the demon had thought the relic destroyed. Centuries later, Errtu discovered Cryshal-Tirith, a crystal tower with a pulsating heart the exact image of the Crystal Shard. Before Errtu could obtain Crenshinibon, an angelic deva
Angel (Dungeons & Dragons)
In the Dungeons & Dragons fantasy roleplaying game, angels are a type of celestial of any good alignment and hail from any of the Upper Planes. Angels are also known as aasimon...

 named Al Dimeneira arrived, and with a single word, he banished Errtu back to the Abyss. Al Dimeneira then tried to destroy Crenshinibon, but the powerful relic burned his hands, so instead he hurled it across the very planes of existence, and it came to rest in the snow of a bowl-shaped dell in the Spine of the World Mountains on the material plane.

Crenshinibon has had other owners since that time. In the novel The Crystal Shard, the next wielder of Crenshinibon was a fumbling wizard-in-training named Akar Kessel. He stumbled upon the artifact at the Spine of the World Mountains. Though he could barely cast cantrips himself, with the power of Crenshinibon he was almost unstoppable. Kessel tried to use Crenshinibon's power to enslave the whole region and even summoned the demon Errtu to help him with that task. But this supposed ally finally brought about the demise of Akar Kessel, having his own designs for the Crystal Shard. In the end, Kessel was killed by an avalanche caused by Crenshinibon's own heat in a battle with the famed drow ranger Drizzt Do'Urden
Drizzt Do'Urden
Drizzt Do'Urden is a fictional character in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the Icewind Dale Trilogy. Salvatore created him on a whim when his publisher needed to...

 atop Kelvin's Cairn.

In Passage to Dawn Stumpet Rakingclaw, a female dwarven cleric in the employ of Clan Battlehammer, came across Crenshinibon while hiking on Kelvin's Cairn. The shard quickly escaped her, as her moral code made it too difficult for the artifact to insinuate itself into her mind, by calling to Errtu. Errtu had finally gotten what he wanted and was the next wielder of the shard. Drizzt, with the help of Wulfgar (whom the goddess Lolth had given to Errtu as a prisoner and was subsequently used as a bargaining chip with Drizzt and his friends), once again managed to banish him to the Abyss.

In The Silent Blade, the drow Jarlaxle tricked Drizzt into giving the shard to him by disguising himself as Cadderly Bonaduce and used it to carve himself a place in the city of Calimport. His lieutenant Rai-guy believed he could control the shard better than his leader and tried to take it. It was stolen by Jarlaxle's companion Artemis Entreri
Artemis Entreri
Artemis Entreri is a fictional character in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Entreri is depicted as a ruthless assassin and the arch-enemy of Drizzt Do'Urden, the protagonistic dark elf. He is the creation of author R. A...

, who had managed to ignore the Crystal Shard's manipulative magic through sheer willpower. Entreri rescued Jarlaxle from his two lieutenants Kimmuriel Oblodra and Rai-guy and convinced him to come along with him to take the shard to Cadderly and find from him a way to destroy the dangerous artifact. Rai-guy eventually succeeded in capturing the shard, though his possession of it was short-lived.

Crenshinibon was eventually destroyed by the red dragon
Dragon (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game , dragons are an iconic type of monstrous creature used as adversaries or, less commonly, allies of player characters...

 Hephaestus when Jarlaxle tricked him into breathing fire on it (and its wielder, Rai-guy) whilst it was inside of a globe of magical darkness, the only known way to end the Crystal Shard's evil existence, as discovered by Cadderly.

However, powerful necromantic energy still lingered around the shard. When the Spellplague began to affect Erlkazar and thus Hephaestus' lair, it turned the dragon into a dracolich
Dracolich
In the Dungeons & Dragons roleplaying game, a dracolich is an undead dragon that possesses certain abilities of a lich.-Publication history:The dracolich was introduced to the D&D game in the first edition of Advanced Dungeons & Dragons...

 and the nearby corpse of an illithid
Illithid
In the Dungeons & Dragons fantasy role-playing game, illithids are monstrous humanoid aberrations with psionic powers. In a typical Dungeons & Dragons campaign setting, they live in the moist caverns and cities of the enormous Underdark...

, Yharaskrik into a ghost
Ghost (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, the ghost is an undead creature. Like a Dungeons & Dragons vampire, it is achieved by applying a template to a base creature, of the races existing for playability within the canon.-Description:...

 who compelled Hephaestus to smash the shard into his forehead before fusing itself and the shard with the remains of Hephaestus' body. The three combined became a sentient conduit between the realm of the living and that of the dead. Yharaskrik's consciousness dubbed the trio the Ghost King.

Publication history

The Crystal Shard first appeared in R. A. Salvatore's book The Crystal Shard (the first novel in The Icewind Dale Trilogy
The Icewind Dale Trilogy
The Icewind Dale Trilogy is a trilogy of novels written by R.A. Salvatore, a SciFi and fantasy author. The events depicted in the trilogy follow the events of The Dark Elf Trilogy, although the former was written beforehand. It then continues from the Halfling's Gem onto the next series, Legacy of...

) and later in the novels Passage to Dawn, The Silent Blade, and Servant of the Shard.

Other media

In the Black Isle
Black Isle Studios
Black Isle Studios was a division of the computer and video game developer and publisher Interplay Entertainment. Black Isle Studios was a division that developed computer role-playing games, and also published several games from other developers. It was based in Orange County, California, USA. The...

 computer game Icewind Dale
Icewind Dale series
Icewind Dale is a computer role-playing game series developed by Black Isle Studios. It is set in the Forgotten Realms Icewind Dale region, but takes place decades before the events described in R. A. Salvatore's books which made the area a well-known part of Faerûn.The games utilize Bioware's...

, Crenshinibon was found by a demon named Belhifet who, in a feud with his rival Yxunomei, was banished to the Material Plane
Prime Material Plane
The Prime Material Plane is the central plane of existence in the Dungeons & Dragons role-playing game...

. He stumbled upon the shard and formed an army using its powers of suggestion. He erected Cryshal-Tirith in the town of Easthaven, until a wandering group of adventurers (who had also killed Yxunomei) sent him back to the Abyss.
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