Champions Online
Encyclopedia
Champions Online is a free-to-play
Free-to-play
Free-to-play refers to any video game that has the option of allowing its players to play without paying. The model was first popularly used in early massively multiplayer online games targeted towards casual gamers, before finding wider adoption among games released by major video game...

 (with optional subscription) superhero
Superhero
A superhero is a type of stock character, possessing "extraordinary or superhuman powers", dedicated to protecting the public. Since the debut of the prototypical superhero Superman in 1938, stories of superheroes — ranging from brief episodic adventures to continuing years-long sagas —...

-themed massively multiplayer online
Massively multiplayer online game
A massively multiplayer online game is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world. They are, however, not necessarily games played on...

 role-playing game by former City of Heroes
City of Heroes
City of Heroes is a massively multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCsoft. The game was launched in North America on April 27, 2004 and in Europe on February 4, 2005 with English, German and French language...

/Villains
City of Villains
City of Villains is a massively multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCSoft. Released on October 31, 2005 , the game is integrated with their previous release, City of Heroes...

developer Cryptic Studios
Cryptic Studios
Cryptic Studios, a wholly owned Perfect World subsidiary, is a small American massively multiplayer online role-playing game developer headquartered in Los Gatos, California.-History:...

 based on the Champions
Champions (role-playing game)
Champions is a role-playing game published by Hero Games that is designed to simulate and function in a four-color superhero comic book world. It was created by George MacDonald, Steve Peterson, Bruce Harlick, and Ray Greer....

license. The game's rules and setting are loosely based on the HERO System
Hero System
The Hero System is a generic role-playing game system that developed from the superhero RPG Champions. It is used as the underlying mechanics of other Hero Games role-playing games such as Dark Champions, Fantasy Hero, Star Hero, and Pulp Hero...

 ruleset. The game has only been released for Microsoft Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

: An Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...

 version of the game was in development, but canceled in March 2010.

Gameplay

The game is more action-oriented than most MMO
Massively multiplayer online game
A massively multiplayer online game is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world. They are, however, not necessarily games played on...

s. Successful attacks and blocks increase a power meter which can then be spent to unleash more powerful actions. Death is handled in a similar manner to City of Heroes, in which a player may choose to be revived by a teammate or respawn at a neutral site, except respawning does not accrue experience debt. Instead, upon death you lose one of your five possible accrued Hero Stars. These stars are earned for staying alive while defeating NPCs. Your character gains bonuses to their effectiveness for every star earned (percentage increases to damage, healing, etc.).

Unlike most MMOs, there are no armor pieces or armor sets to collect. Instead character dress is purely unique and cosmetic, as are most weapons - damage is calculated using the character's basic stats, with the addition of extra devices. Reflecting the game's original design as a console game, characters also possess much fewer skills than standard MMOs; however each skill can be highly customized with a variety of player-chosen "Advantages". This tends to make the game much faster-paced and less of a "grind" than traditional MMOs. The level cap is 40, with special endgame content and gameplay at the cap.

The game features an "orb system" where enemies defeated by the player may drop orbs that temporarily benefit the hero's powers, life, or energy.

The game includes non-combat crafting skills, based on Science, Arms, and Magic, each of these has three other specializations players can choose under them. There are also a variety of travel powers, including swinging using webs or grappling hooks, flying, fire flying, jet-boot flying, rocket boot jumping, hover disks, super jump, super speed, teleportation, acrobatics (fast running, leaps and flips), ice sliding, earth flying, and tunneling.

Locations

The action takes place in the Champions universe, featuring Champions characters as NPCs. Regions include urban sprawls, dinosaur-infested islands, underground ruins, and underwater lairs. Each region in the game is composed of several "instances" with up to 100 players per instance at any one time. This allows the game to run on one huge virtual server, and for players to travel freely between instances to join with other players, rather than the game being sharded into different servers. Many missions take place within smaller instances created specially for a team entering them. These instances are reset if you leave and return. It is possible to revisit the same region to redo some missions again and again.

A special region called "the underground circuit" allows player vs. player competition. Also, Stronghold, the setting's advanced prison for super-powered inmates, is used for player vs. player scenarios, in which the player will take on the role of a supervillain trying to break out or a superhero trying to contain them.

Locations include:
  • Canada and its constituent areas
    • Force Station Steelhead
    • Burial Butte
  • Millennium City, a high tech city built on the ruins of Detroit
  • Lemuria City, an underwater city
  • American Southwestern Desert and its constituent areas
  • Monster Island
  • Vibora Bay
  • Africa, in the Serpent Lantern adventure pack
  • The demon-ridden Qliphothic realm in the Demonflame adventure pack
  • The Multifarian City of New Harmon, controlled by Shadow Destroyer in the Resistance Adventure Pack.

Character Creation

The game features a character creation similar to City of Heroes
City of Heroes
City of Heroes is a massively multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCsoft. The game was launched in North America on April 27, 2004 and in Europe on February 4, 2005 with English, German and French language...

, with additions such as the ability to edit a hero's movement animations, such as a beast-like hero opting to run and leap on all fours. The player may also edit the color and firing position of their powers, such as changing a power's energy animation from red to green or changing the animation to fire from the head instead of the palms.

Another difference from City of Heroes was the original elimination of any character class or archetype system; characters can take any skill or power. However since the launch of the "Free for All" version of the game, freeform character creation was limited to Gold members, and several archetypes were introduced for both Gold (subscriber) members and Silver (free to play) members. The game also supports solo play throughout a hero's career if desired.

Archetypes

There are currently eight archetypes available free to all members, with additional ones available free to Gold members, or for a fee to Silver members. More are planned to be added over time. Current Archetypes include:

Free

  • The Inferno: Flame-based area damage (fire - attacks)
  • The Glacier: Crowd control and protection (ice - attacks)
  • The Marksman: Archer, long-range single damage
  • The Blade: Melee damage and agility
  • The Soldier: Long-range shooting and explosive attacks
  • The Grimoire: All-round magical healing and damage
  • The Mind: Healing and psi powers
  • The Behemoth: Melee defense and "tanking"

Paid

  • The Specialist: Short to medium range swords and pistols combat
  • The Savage: Melee brawling and regeneration
  • The Void: Life-draining shadow magic
  • The Inventor: Devices and robots
  • The Tempest: Electric-based area damage
  • The Devastator: Heavy weapons
  • The Impulse: Knock-back powers
  • The Disciple: Short-range telekinetic brawler
  • The Master: Dodge defensive martial artist.
  • The Fist: Melee brawler type from unarmed damage set.
  • The Scourge: Infernal chains and ranged damage, with toxic poisons.

Nemesis

At level 25, players are able to create their own custom Nemesis along with his or her minions using the same character creation system used to make their hero, with added selections specifically for the Nemesis. The Nemesis' minions will then ambush the player's hero, providing clues and information leading to Nemesis missions and eventually a showdown with your Nemesis.

NPCs

Heroes and villains from the Champions universe serve as major NPCs, including:

Hero Appearance Hero Appearance
Cavalier Reference Nighthawk Trailer
Defender Profile Kinetik Profile
Doctor Silverback Profile Nightwind Reference
Ironclad Profile Sapphire Profile
Justiciar Profile Witchcraft Profile
Villain Appearance Villain Appearance
Talisman Profile Kigatilik Profile
Cyberlord Reference Menton Profile
Doctor Destroyer
Doctor Destroyer
Doctor Destroyer is the most powerful villain in the Hero Universe. He first appeared in the adventure module The Island of Dr. Destroyer in 1981 and has remained a stable part of the Champions role-playing game ever since.-Fictional biography:...

Profile Mind Slayer Profile
Foxbat Profile Teleios Article
Grond Profile Armadillo Profile
Gigaton Profile

Development

The game's announcement followed the cancellation of Cryptic's Marvel Universe Online
Marvel Universe Online
Marvel Universe is a browser-based Massively multiplayer online game currently under developement by Gazillion Entertainment in San Mateo California. The MMOG is designed by Secret Identity Studios and will be similar to, sister game, Marvel Super Hero Squad Online...

as well as the sale of their Intellectual Properties City of Heroes
City of Heroes
City of Heroes is a massively multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCsoft. The game was launched in North America on April 27, 2004 and in Europe on February 4, 2005 with English, German and French language...

and City of Villains
City of Villains
City of Villains is a massively multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCSoft. Released on October 31, 2005 , the game is integrated with their previous release, City of Heroes...

to developer and publisher NCsoft
NCsoft
NCsoft is a South Korea-based online video game company, which has published massively multiplayer online role-playing games including Lineage, City of Heroes, Wildstar, Exteel, Guild Wars and Aion.-History:...

 in November 2007. On February 28, 2008, Cryptic announced they had purchased the entire Champions intellectual property
Intellectual property
Intellectual property is a term referring to a number of distinct types of creations of the mind for which a set of exclusive rights are recognized—and the corresponding fields of law...

, licensing the rights to publish the 6th edition back to former owner Hero Games
Hero Games
Hero Games is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the Fuzion system.-History:...

. The 6th edition books will synergistically
Corporate synergy
Corporate synergy refers to a financial benefit that a corporation expects to realize when it merges with or acquires another corporation. Corporate synergy occurs when corporations interact congruently....

 allow players to adapt their Champions Online characters to the pen-and-paper roleplaying game.

On July 10, 2008, 2K Games
2K Games
2K is a global developer, marketer, distributor and publisher of interactive entertainment software games. 2K Games is a subsidiary of Take-Two Interactive, which also owns Rockstar Games notable for the Grand Theft Auto series...

 announced they would be publishing the game. Registration for the closed beta testing period was announced on October 10, 2008. However, on December 17, 2008, 2K Games officially dropped the publishing of the game due to the take over of Cryptic by Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...

. Atari then developed and published the game along with the ongoing development of the Star Trek Online
Star Trek Online
Star Trek Online, often abbreviated as STO, is a massively multiplayer online role-playing game developed by Cryptic Studios based on the popular Star Trek series created by Gene Roddenberry. The game is set in the 25th century, 30 years after the events of Star Trek Nemesis...

MMO.

Release was originally set for July 14,, but on May 16, 2009, Cryptic announced that Champions Online would be delayed and the game was officially released September 1. Executive producer and design director Bill Roper
Bill Roper (video game producer)
Bill Roper is a video game designer and has been a well-known person in the worldwide gaming industry since 1994. He personally represents the games he works and has built a solid reputation with his strong relationships with press, developers, and gamers...

 cited that the team needed more time to implement important features that the beta test group felt were necessary at launch.

As announced by Cryptic in July, 2009, the game includes Micro-Transaction purchases. Most items available for purchase are vanity items that do not affect gameplay, such as costume pieces and ingame action figures. Any items that do affect gameplay are also accessible through gameplay only. All items purchased are available to all characters on the account.

On July 20, 2009, a post on the official Champions Online Discussion Forum from a Cryptic online community representative addressed the lack of any announcements regarding plans to release Champions Online on Xbox 360. It stated that "it has always been, and still remains our intent to release on consoles, and as soon as we're able to share more information about it, we will", and alluded to unfinalized business deals with other, unspecified companies which prohibited the disclosure of more specific details. The community rep's post also noted that the Xbox 360 FAQ had been removed from the Champions Online website. In a podcast interview for the gaming website vg247.com dated August 28, 2009, Jack Emmert elaborated on the issue, stating that the Xbox 360 version is "ready to go" but is facing an indefinite delay while awaiting Microsoft's approval, which is not readily forthcoming due to Microsoft's indecision on how to implement MMO's across Xbox Live.

On August 17, 2009, Cryptic opened up their Beta servers for access through August 25 to allow the community to test and trial the system as well as submit bug reports, and the game officially launched September 1, 2009. Those who pre-ordered the game gained instant access to the Open Beta on August 17, and some of those who pre-ordered (depending on their retailer) also gained access to an "Early Start" on the live servers beginning on August 28.

On September 1, 2009, Champions Online became available for purchase instores as well as shipped out from online stores. Pre-Order players were given until September 4 to enter their new product key to continue playing. The purchase included one free month of play and a special item specific to the retailer.

The game was originally available to paid subscribers only, but moved to the Free-to-play model on January 25, 2011.

Technology

The game uses a new game engine developed by Cryptic Studios for use in all of their new MMO projects. The characters feature a special cel-shading Cryptic Studios refers to as comic shading, which includes bump mapping
Bump mapping
Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a...

 and high-resolution texture mapping
Texture mapping
Texture mapping is a method for adding detail, surface texture , or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D. thesis of 1974.-Texture mapping:...

. Hero facial animation will be stressed as well, allowing them to show emotion.

The system requirements for Champions Online are as follows:
Minimum Requirements Recommended Configuration
OS Windows XP SP2 / Windows Vista / Windows 7 Windows XP SP2 / Windows Vista / Windows 7
CPU 2.5GHz Single Core or 1.8GHz Dual Core Intel E8400 Core2Duo or Better
Memory 1GB RAM 2GB RAM or Better
Video NVIDIA GeForce 7600 / ATI Radeon X700 or HD / Intel GMA 4 NVIDIA GeForce 8800 or Better / ATI Radeon HD 3850 or Better
Sound DirectX 9.0c Compatible Soundcard DirectX Compatible Soundcard
DirectX Version 9.0c or Higher Version 9.0c or Higher
HDD 5GB Free Disk Space 5GB Free Disk Space
Network Broadband Required Broadband Required
Optical 6X DVD-ROM 6X DVD-ROM or Better

Updates

October 2009

The first major update included new repeatable mission chains which included a Hidden Base in the Well's Pass area, and the Lost Caves. A new power set called the Celestial Power Set, as well as an additional room for the Powerhouse where players can try out powers against automated enemies was introduced.

November 2009

During an interview with Jeux Online Bill Roper talked about a new 5 man Nemesis Lair that would be released during late November.http://champions.jeuxonline.info/article/7791/interview-with-bill-roper-november-2009

December 2009

A new type of enemy that allows players throughout the game world across varying levels to fight side by side against it.http://champions.jeuxonline.info/article/7791/interview-with-bill-roper-november-2009

March 2010

"Revelation", a free expansion pack, was released in mid-March 2010. It includes new areas for characters above level 37 and Tier 4 Powers.
http://champions-online.com/revelation

June 2010

The "Serpent Lantern" expansion pack was released in early June 2010. It includes a new large Mission, a difficulty slider, new powers and balancing of old powers. It is currently free to Gold members, but must be purchased separately by Silver members. [4]

October 2010

The "Demonflame" expansion pack, was released in mid-October 2010. It includes an all new large Mission (Levels 11-40 elegible). Includes new costume pieces, action figures, devices and more. Like the Serpent Lantern mission pack it is now free to Gold members, but must be purchased separately by Silver members. http://champions-online.com/demonflame

January 2011

Free for All – With the exception of special Adventure Packs, with this update all the gameplay content was now made available for free to every player, without requiring a paid subscription ("Silver" accounts).

August 2011

Aftershock was introduced as a free Comic Series.
New currency in the game Store - Cryptic Points. http://www.champions-online.com/cryptic_points

October 2011

Archetype rotation program begins, starting with The Savage archetype, then rotating to The Void and The Master.
Two New Archetypes schedule to release from Unarmed power sets.

A new comic book series has been released

See also

  • City of Heroes
    City of Heroes
    City of Heroes is a massively multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCsoft. The game was launched in North America on April 27, 2004 and in Europe on February 4, 2005 with English, German and French language...

  • City of Villains
    City of Villains
    City of Villains is a massively multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCSoft. Released on October 31, 2005 , the game is integrated with their previous release, City of Heroes...

  • DC Universe Online
    DC Universe Online
    DC Universe Online or DCUO is an MMORPG by Sony Online Entertainment – Austin. Jim Lee serves as the game's Executive Creative Director, along with Carlos D'Anda, JJ Kirby, Oliver Nome, Eddie Nuñez, Livio Ramondelli, and Michael Lopez...

  • Marvel Universe Online
    Marvel Universe Online
    Marvel Universe is a browser-based Massively multiplayer online game currently under developement by Gazillion Entertainment in San Mateo California. The MMOG is designed by Secret Identity Studios and will be similar to, sister game, Marvel Super Hero Squad Online...


External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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