War of Conquest
Encyclopedia
War of Conquest is a massively multiplayer online real-time strategy (MMORTS) game created by Rhode Island based
Rhode Island
The state of Rhode Island and Providence Plantations, more commonly referred to as Rhode Island , is a state in the New England region of the United States. It is the smallest U.S. state by area...

 IronZog in April 2002. The current version, Beta Version 3, has been online since October 23, 2002. The game is a two-dimensional Java
Java (programming language)
Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...

-based landscape in which each user is a member of a nation. Each nation has a maximum of six players, one of which is the Sovereign
Sovereignty
Sovereignty is the quality of having supreme, independent authority over a geographic area, such as a territory. It can be found in a power to rule and make law that rests on a political fact for which no purely legal explanation can be provided...

and is responsible for determining the ranks of the other members.

The main goal of a nation is to research new technologies by leveling up. Credits are used to purchase permanent and temporary technologies and fortifications for a nation. Players can deposit money into the game to purchase credits or can hold an "Orb" to receive money that can be exchanged for credits or cashed out. There are four kinds of orbs. Noontide orbs, being the least valuable. Shadow orbs which are more valuable, Along with Desitiny orbs which are slightly above. And the Fire orb which is located on a peninusla and big nations fight for this orb that offers high prizes. As of January 2010 Iron Zog has distributed over $119778 in prizes to its players since the game start. And a new auto updating client has been released in October 2006.A Large Update occurred in 2009 changing the display of the game increasing the resolution of the game. Another update was due in late 2009, but has since been stalled indefinitely for unknown reasons.

In May of 2011 Kete Games acquired the rights to further develop and publish War of Conquest. The current plan is to close all servers on June 27th of 2011 for a period of redevelopment, with an expected re-release in Q4 2011. This will be followed by another major and related release in 2012.

We will soon be opening the forums to discussion of this event. We hope all your questions can be answered once the forums are re-opened.
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