Video Chess
Encyclopedia
Video Chess is a video game released by Atari
in 1979 for the Atari 2600
, based on the rules of chess
.
supposedly sued Atari over the box art; however, in an interview, Video Chess programmer Bob Whitehead
said he was not aware of such a lawsuit.
At first, the idea of chess on the Atari 2600 was considered to be impossible due to the limitations of the technology at the time. For example, Atari had to overcome sprite
limitations; the Atari 2600 was only capable of displaying three sprites in a row, or six (such as in Space Invaders
) with the right programming. The eight-piece-wide standard chess board exceeded this limitation. To rectify this, Bob Whitehead developed a technique known as "Venetian blinds" where the position of each sprite changes every scan line
; this allows for eight or more sprites in a row. Additionally, the concept of bank switching
ROMs
was invented for earlier prototypes of Video Chess that were larger than four kilobyte
s in size, however the released version ended up fitting the standard 4K size.
. If an attempted move is illegal, a warning sound is made and the move is not made. If the right-most switch is set to A the computer plays as white; setting it to B lets the player play as white. With the left switch, selecting A allows the board to be set as the player pleases, whereas selecting B sets up the board for a regulation chess game.
There are eight different difficulty levels, with the computer-player taking a variable amount of time to determine its moves for each level. The approximate time length ranges between ten seconds (level 8, for beginners) to ten hours (level 7).
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...
in 1979 for the Atari 2600
Atari 2600
The Atari 2600 is a video game console released in October 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in...
, based on the rules of chess
Chess
Chess is a two-player board game played on a chessboard, a square-checkered board with 64 squares arranged in an eight-by-eight grid. It is one of the world's most popular games, played by millions of people worldwide at home, in clubs, online, by correspondence, and in tournaments.Each player...
.
Development
Video Chess was developed by Larry Wagner (AI) and Bob Whitehead. The box art of the first production run of the Atari Video Computer System (or VCS, later known as the Atari 2600) featured a chess piece, even though Atari at the time was not contemplating designing a chess game. A man from FloridaFlorida
Florida is a state in the southeastern United States, located on the nation's Atlantic and Gulf coasts. It is bordered to the west by the Gulf of Mexico, to the north by Alabama and Georgia and to the east by the Atlantic Ocean. With a population of 18,801,310 as measured by the 2010 census, it...
supposedly sued Atari over the box art; however, in an interview, Video Chess programmer Bob Whitehead
Bob Whitehead
Bob Whitehead is a game designer and programmer. He is a renowned pioneer and entrepreneur of the video game industry, having been instrumental in forming two video game developers. One, Activision, was the first third-party video game developer.-Career:...
said he was not aware of such a lawsuit.
At first, the idea of chess on the Atari 2600 was considered to be impossible due to the limitations of the technology at the time. For example, Atari had to overcome sprite
Sprite (computer graphics)
In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene...
limitations; the Atari 2600 was only capable of displaying three sprites in a row, or six (such as in Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...
) with the right programming. The eight-piece-wide standard chess board exceeded this limitation. To rectify this, Bob Whitehead developed a technique known as "Venetian blinds" where the position of each sprite changes every scan line
Scan line
A scan line or scanline is one line, or row, in a raster scanning pattern, such as a line of video on a cathode ray tube display of a television set or computer monitor....
; this allows for eight or more sprites in a row. Additionally, the concept of bank switching
Bank switching
Bank switching is a technique to increase the amount of usable memory beyond the amount directly addressable by the processor. It can be used to configure a system differently at different times; for example, a ROM required to start a system from diskette could be switched out when no longer...
ROMs
Read-only memory
Read-only memory is a class of storage medium used in computers and other electronic devices. Data stored in ROM cannot be modified, or can be modified only slowly or with difficulty, so it is mainly used to distribute firmware .In its strictest sense, ROM refers only...
was invented for earlier prototypes of Video Chess that were larger than four kilobyte
Kilobyte
The kilobyte is a multiple of the unit byte for digital information. Although the prefix kilo- means 1000, the term kilobyte and symbol KB have historically been used to refer to either 1024 bytes or 1000 bytes, dependent upon context, in the fields of computer science and information...
s in size, however the released version ended up fitting the standard 4K size.
Gameplay
The game is played from an overhead perspective. The player uses an "x" cursor to select and move pieces, rather than using chess notationAlgebraic chess notation
Algebraic notation is a method for recording and describing the moves in a game of chess. It is now standard among all chess organizations and most books, magazines, and newspapers...
. If an attempted move is illegal, a warning sound is made and the move is not made. If the right-most switch is set to A the computer plays as white; setting it to B lets the player play as white. With the left switch, selecting A allows the board to be set as the player pleases, whereas selecting B sets up the board for a regulation chess game.
There are eight different difficulty levels, with the computer-player taking a variable amount of time to determine its moves for each level. The approximate time length ranges between ten seconds (level 8, for beginners) to ten hours (level 7).