in 1996. Unlike the first game, Sean Cooper was not involved in development. It was released for MS-DOS
and the PlayStation, with a Sega Saturn
version also fully developed, but never published. It was the final game in the series.
Syndicate Wars presents a followup to the events in Syndicate.
A hundred elephants can wreck the outer walls of a fortress. One diseased rat can kill all those inside.
A war refugee sought the Master. He said, "You are wise and serene. Teach me to escape the horrors of this world." And the Master blinded him with fire-irons.
All knowledge is stored somewhere. Be it in books, heads or deep under glaciers. And when we find it, we make it ours. Faith is bricks; knowledge is mortar.
Bravery will take you into the most dangerous of places. Overwhelming firepower will see you safely through them.
Even the salamander sometimes burns.
Faithful minds are not enough. Deliver unto us brains also.
Follow the more successful thief and steal his ideas.
He who lives in the eye of the storm is a mote in the eye of an angry god.
He who shouts loudest can only hear his own voice. Those with true knowledge listen to those with true faith. And those with closed ears never hear the swing of the reaper's blade.
"Here!" said the Master. "Build me a great tomb in this place." His apprentices did. It glittered in the sun. "Now go inside," said he. They entered. An earthquake then destroyed the tomb, burying those within. The Master smiled. "Even the faithful are not always chosen. This is called sacrifice."