Super Asteroids & Missile Command
Encyclopedia
Super Asteroids & Missile Command is an Atari Lynx video game that combines the classic video games Asteroids and Missile Command
Missile Command
Missile Command is a 1980 arcade game by Atari, Inc. that was also licensed to Sega for European release. It is considered one of the most notable games from the Golden Age of Video Arcade Games...

into a single game cartridge.

Summary

The graphics
Video game graphics
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics...

 are enhanced from their original incarnations. However, the sounds are minimal at best. This game was never released in the Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

ese, Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...

an, or Australia
Australia
Australia , officially the Commonwealth of Australia, is a country in the Southern Hemisphere comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands in the Indian and Pacific Oceans. It is the world's sixth-largest country by total area...

n markets. Being the final game ever released for the Atari Lynx, this game would ultimately begin an era where Atari would produce games for other console systems as opposed to their own.

Super Asteroids pits the player against a never ending supply of extraterrestrial debris and enemy UFOs trained to kill any human spacecaft. He must destroy everything while snatching power-up
Power-up
In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character as a game mechanic. This is in contrast to an item, which may or may not have a benefit and can be used at a time chosen by the player...

s. Super Missile Command has the player defend various of his space colonies from incoming missiles, satellites, and enemy fighters. Intermissions allow players to buy better missiles and defense system to bolster up his defense of his space colonies.
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