Striker (board game)
Encyclopedia
The miniatures game Striker is a science fiction
tactical wargame
that was published by Game Designers' Workshop
in 1981 as a boxed expansion to the Traveller
role-playing game
. It was notable for attempting to cover a broad range of technological levels and having an intricate "engineering" style of vehicle design by the player using formulas and tables. A later game, Striker II, was based on the systems in GDW's Command Decision WWII rules and tied to the role-playing game Traveller: The New Era.
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...
tactical wargame
Tactical wargame
Tactical wargames are a type of wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or companies. These units are rated based on types and ranges of individual weaponry...
that was published by Game Designers' Workshop
Game Designers' Workshop
Game Designers' Workshop was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers.-History:Game Designers' Workshop was originally established June 22, 1973...
in 1981 as a boxed expansion to the Traveller
Traveller (role-playing game)
Traveller is a series of related science fiction role-playing games, the first published in 1977 by Game Designers' Workshop and subsequent editions by various companies remaining in print to this day. The game was inspired from such classic science fiction stories as the Dumarest saga series by...
role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
. It was notable for attempting to cover a broad range of technological levels and having an intricate "engineering" style of vehicle design by the player using formulas and tables. A later game, Striker II, was based on the systems in GDW's Command Decision WWII rules and tied to the role-playing game Traveller: The New Era.