Singing game
Encyclopedia
A singing game is an activity based around a particular verse or rhyme, usually associated with a set of actions and movements. They have been studied by folklorists, ethnologists and psychologists and are seen as important part of childhood culture. The same term is also used for a form of video game that involves singing.

The study of singing games

Singing games began to be recorded and studied seriously in the nineteenth century as part of the wider folklore
Folklore
Folklore consists of legends, music, oral history, proverbs, jokes, popular beliefs, fairy tales and customs that are the traditions of a culture, subculture, or group. It is also the set of practices through which those expressive genres are shared. The study of folklore is sometimes called...

 movement. Joseph Strutt
Joseph Strutt (engraver and antiquary)
Joseph Strutt was an English engraver, artist, antiquary and writer.-Childhood:Strutt was born at Springfield Mill in Chelmsford, Essex, the youngest son of Thomas Strutt by his wife Elizabeth - the mill belonged to his father, a wealthy miller...

's Sports and Pastimes of the People of England (1801), Robert Chambers Popular Rhymes of Scotland (1826), James Orchard Halliwell's The Nursery Rhymes of England (1842) and his Popular Rhymes and Nursery Tales (1849), G. F. Northal's English Folk Rhymes (1892), all included collected singing games. However, the first studies to focus solely on this area were William Wells Newell
William Wells Newell
William Wells Newell was an American folklorist, school teacher, minister and philosophy professor.Newell was born in Cambridge, Massachusetts. After trying his hand at ministry, he was a faculty member at the new philosophy department at Harvard University for a few years. However, the bulk of...

's Games and Songs of American Children (1883) and Alice Gomme
Alice Gomme
Alice Bertha Gomme, Lady Gomme, born Merck was a leading British folklorist, and a pioneer in the study of children's games.-Life:...

's The Traditional Games of England, Scotland, and Ireland (1894-8), both considered landmark works in the serious study of the subject on respective sides of the Atlantic. Naturally, these works tended to have many of the faults associated with the folklore and folk song collecting of their eras, and have been criticised for a focus on rural society at the expense of the urban, and an obsession with recovering what were seen as disappearing 'authentic' and original verse, from adults, while disregarding contemporary practice by children. Some of these problems were rectified by work like that of Norman Douglas, who produced London Street Games in 1916, focusing on the urban working classes.

Perhaps still the most significant work in the field was that of Iona and Peter Opie, which departed from previous practice in Britain; following work by Dorothy Howard in America and Brian Sutton-Smith in New Zealand, they relied on detailed observation of children for their evidence resulting in their work on The Language and Lore of Schoolchildren (1959), Children's Games in Street and Playground (1969) and The Singing Game (1985). Their extensive studies refuted the idea that the traditions of singing games were disappearing in the face of social and media change, and instead suggested adaptation and development. Their work was highly influential and replicated from a number of locations, including America, where Herbert and Mary Knapp, produced One Potato, Two Potato: the Secret Education of American Children (1976) and Finland which saw Leea Virtanen's Children's Lore (1978). Wider anthropologically based studies include Helen Schwartzman's Transformations: The Anthropology of Children's Play (1978).

As the emphasis of investigations changed so did the methods of recording. Early folklorists like Lady Gomme, tended to provide written descriptions of games, lyrics and occasionally musical notation of tunes. In time complex symbols were developed to choreographed the movement within the games, but from the late 1970s there was increasing use of ethnographic film to record the actual practice of games, providing a record of the links between movement and music.

Origins of singing games

Early folklorists tended to reflect contemporary theories and beliefs, including the view that singing games were a form of pagan survivalism, which led Alice Gomme to conclude that 'London Bridge Is Broken Down' reflected a memory of child sacrifice, or 'devolution', which assumed that children's songs must have devolved down to children from adult culture and did not allow for innovation by children themselves. The origins of most are obscure and have been evolved by children over many generations.

Types of games

The Opies divided singing games into a number of categories, including:
  • Matchmaking
  • Wedding Rings
  • Cushion Dances
  • Witch Dances
  • Calls of Friendship
  • Eccentric Circles
  • Buffoonery
  • Clapping
  • Mimicry

Starting songs

Many other children's games, that do not themselves involve singing are prefaced by a song. Traditionally there were many calling rhymes, used to assemble players of a game, which is probably the origin of the nursery rhyme 'Girls and Boys Come Out To Play
Girls and Boys Come Out To Play
Girls and Boys Come Out to Play or Boys and Girls Come Out to Play is a nursery rhyme that has existed since at least 1708. It has a Roud Folk Song Index number of 5452.-Lyrics:...

'. Singing games are often used as counting out
Counting-out game
A counting-out game is a simple game intended to select a person to be "it", often for the purpose of playing another game. These games usually require no materials, and are played with spoken words or hand gestures....

 or 'dipping' games, a means of starting a game by choosing special roles, usually by eliminating all but one player, most famously in rhymes like "Eeny, meeny, miny, moe
Eeny, meeny, miny, moe
"Eeny, meeny, miny, moe", which can be spelled a number of ways, is a children's counting rhyme, used to select a person to be "it" for games and similar purposes such as counting out a child that has to be stood down from a group of children as part of a playground game...

" and "One potato, two potato
Counting-out game
A counting-out game is a simple game intended to select a person to be "it", often for the purpose of playing another game. These games usually require no materials, and are played with spoken words or hand gestures....

".

Circle dances

Some children's singing games may have their origins in circle dances, including Here We Go Round the Mulberry Bush
Here We Go Round the Mulberry Bush
Here We Go Round the Mulberry Bush is a 1967 British film made based on the novel of the same name by Hunter Davies. It was listed to compete at the 1968 Cannes Film Festival, but the festival was cancelled due to the events of May 1968 in France....

 and Nuts in May
Nuts in May (rhyme)
"Nuts in May" is a nursery rhyme often sung as a game with the aim of pairing a boy and girl from within the singers. It has a Roud index number of 6308.-Lyrics:...

. The simplest, and perhaps the best known, circle dance is 'Ring a Ring o' Roses'.

Courtship and marriage games

A number of singing games deal with elements of courtship and marriage, like 'Skip to My Lou
Skip to My Lou
"Skip to My Lou" is a popular children's song.Skip to My Lou was a popular partner-stealing dance from America's frontier period.According to :...

', which remained also an adult courtship song, and 'Green Grass' and 'Three Dukes', which was largely retained only by children. Perhaps the best known of wedding ring games, where players are chosen for various roles in married life, from a circle is ‘The Farmer’s In His Den
The Farmer in the Dell
"The Farmer in the Dell" is a singing game, nursery rhyme and children's song. It probably originated in Germany, and was brought to North America by immigrants. From there it spread to many other nations and is popular in a number of languages. It has a Roud Folk Song Index number of...

.’

Clapping games

A clapping game is usually played by two players and involves clapping
Clapping
A clap is the sound made by striking together two flat surfaces, as in the body parts of humans or animals. Humans clap with the palms of their hands, often in a constant drone to express appreciation or approval , but also in rhythm to match sounds in music and dance...

 as accompaniment to a rhyme. Clapping games are found throughout the world and similar games may be known throughout large areas with regional variations. The rhyme helps the players carry out the complicated actions in time.

Skipping rhymes

A skipping or jump-rope rhyme, is a form of singing game chanted while using skipping ropes. Such rhymes have been recorded in all cultures where skipping is played. Examples of English-language rhymes have been found going back to at least the seventeenth century. Like most folklore
Folklore
Folklore consists of legends, music, oral history, proverbs, jokes, popular beliefs, fairy tales and customs that are the traditions of a culture, subculture, or group. It is also the set of practices through which those expressive genres are shared. The study of folklore is sometimes called...

, skipping rhymes tend be found in many different variations.

"Catching" games

In this game, two players make an arch while the others pass through in single file while singing a song. The arch is then lowered at the end of the song to "catch" a player. Perhaps the most common example of such a game involves the song "London Bridge is Falling Down
London Bridge is Falling Down
"London Bridge Is Falling Down" is a well-known traditional nursery rhyme and singing game, which is found in different versions all over the world. It has a Roud Folk Song Index number of 502.-Lyrics:...

." A similar game is played to the tune of "Oranges and Lemons
Oranges and Lemons
"Oranges and Lemons" is an English nursery rhyme and singing game which refers to the bells of several churches, all within or close to the City of London. It is listed in the Roud Folk Song Index as #3190.-Lyrics:Common modern versions include:...

." Similar games exist in other cultures as well. In Japan, for example, similar games are played to the song "Toryanse
Toryanse
is the name of the traditional Japanese children's tune . It is a common choice for music played by traffic lights in Japan when it is safe to cross.The words to the song are:...

." In Mexico, the game is played to the song "La Vibora de La Mar
La Vibora de La Mar
La víbora de la mar is a traditional singing game originating in Spain. It is a popular children's game in Mexico and Latin America.-The game:...

."

The role of games

A variety of roles have been attributed to singing games, including exploring language, allowing acceptable criticism and to regularise and ritualise play and other behaviour. Most singing games tend to be co-operative rather than competitive and communal rather than hierarchical.

Debates over decline

From the eighteenth century it has been argued that the culture of singing games is dying out. There is evidence that street games in many European and North American regions are disappearing as children play less in 'unsafe' traffic-filled roads, and simple games compete with the rise of television, video games and other pastimes; however, detailed observations indicate that they still thrive in the playground. There is evidence that age range has narrowed, with adolescents almost totally abandoning them and the 'guardianship' of games being left to those ages six to ten years old. Recently Iona Opie has noted that singing games in Britain have become virtually the preserve of girls.

Video games

Singing games on video game formats pit multiple players against each other, or a single player against previous performances or a set standard. Objectives might include subjectively rated creativity, adherence to a theme, ability to mimic another performer, or objectively rated pitch
Pitch (music)
Pitch is an auditory perceptual property that allows the ordering of sounds on a frequency-related scale.Pitches are compared as "higher" and "lower" in the sense associated with musical melodies,...

 and note duration. Examples include Karaoke Revolution
Karaoke Revolution
Karaoke Revolution and its many sequels are video games for the PlayStation 2, PlayStation 3, Nintendo GameCube, Wii, Xbox, and Xbox 360, developed by Harmonix Music Systems and Blitz Games and published by Konami in its Bemani line of music games. The Original Concept for Karaoke Revolution was...

, released by Konami, which measures a player's pitch and gives a score based on the player's ability to maintain the proper pitch and duration for each note while singing along with a song whose lyrics are displayed on the screen. High scores are saved, so players can compete against each other or previous scores.

See also

  • Boogie (video game)
    Boogie (video game)
    Boogie is a music video game developed by Electronic Arts for the Wii, PlayStation 2 and Nintendo DS. Being touted as a party-game, it enables players to create their character, then use the Wii Remote and a microphone to sing and dance through it. Each song within the game can be performed either...

  • Children's songs
    Children's Songs
    Children's Songs is an album by Jazz pianist Chick Corea, released in 1984.Children's Songs mainly consists of short songs with simple themes. There is little development in the pieces, which capture a variety of melodies and moods...

  • Nursery rhymes
  • StepMania
    StepMania
    StepMania is an open source and cross-platform rhythm video game and engine. It was originally developed as a simulator of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a wide variety of rhythm-based game types...

  • UltraStar
    UltraStar
    UltraStar is a clone of SingStar, a music video game. UltraStar lets one or several players score points by singing along to a song or music video and match the pitch of the original song well. UltraStar displays lyrics as well as the correct notes similar to a piano roll. On top of the correct...

  • Performous
  • Xbox Music Mixer
    Xbox Music Mixer
    The Xbox Music Mixer is a multimedia accessory/utility developed by Wild Tangent and published by Microsoft Game Studios for the Xbox. The Xbox Music Mixer was released on December 1, 2003. The Xbox Music Mixer allows one to transfer certain types of music and pictures directly from a PC to the...


External links

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