Sect (World of Darkness)
Encyclopedia
In the role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

s and books based on the World of Darkness
World of Darkness
"World of Darkness" is the name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games. It is also the name of roleplaying games in the second and third settings...

setting, by White Wolf Game Studio, a sect is a large organization of vampire
Vampire (World of Darkness)
A vampires is a fictional creature in the role-playing games and books based on the World of Darkness setting by White Wolf Game Studio. The concept of a vampire in WoD takes many elements from the folklore surrounding traditional vampires in Western culture, and adds a number of specific features...

s with a leadership, rules and goals, that (at least in theory) trascend clan
Clan (World of Darkness)
In White Wolf Game Studio's role-playing games about vampires, a clan is a group of vampires joined by blood relations...

 divisions.

In the modern setting (e.g. Vampire: The Masquerade
Vampire: The Masquerade
Vampire: The Masquerade is a role-playing game. Created by Mark Rein·Hagen, it was the first of White Wolf Game Studio's World of Darkness role-playing games, based on the Storyteller System and centered around vampires in a modern gothic-punk world....

) there are two main sects, the Camarilla and the Sabbat. Each clan is typically associated with a sect, but in many cases a minor group of members of a clan are associated with the other (these are called antitribu).

Among the minor subgroups of vampires there are the Anarchs, along with others that call themselves independent. The following clans have no sect allegiances, but some consider them whole sects unto themselves: Assamite
Assamite
The Assamites are a clan of vampires, from White Wolf Game Studio's Vampire: The Masquerade books and role-playing games.In the original version of this clan the Assamites are a group of skilled, select assassins who often commit contract killings in exchange for the blood of other vampires...

, Followers of Set
Followers of Set
The Followers of Set or Setites are a clan of vampires from White Wolf Game Studio's books and role-playing games set in the Old World of Darkness .The mythic-historical origins of the Followers of Set are in ancient Egypt, as they claim to be descended from the dark god...

, Giovanni
Giovanni (World of Darkness)
The Giovanni are a clan of vampires, from White Wolf Game Studio's Vampire: The Masquerade books and role-playing games. In the newest version of White Wolf's Vampire: The Requiem role-playing game they are a bloodline of the Mekhet Clan called the San Giovanni .The usurpers of clan Cappadocian and...

 and Ravnos
Ravnos
The Ravnos are a clan of vampires from White Wolf Game Studio's Vampire: The Masquerade and Vampire: The Dark Ages role-playing games....

. Additionally, many bloodlines are not affiliated with either sect.

Vampire: The Requiem

In the new World of Darkness games, specifically the replacement for Vampire: The Masquerade called Vampire: The Requiem
Vampire: The Requiem
Vampire: The Requiem is a role-playing game published by White Wolf, set in the World of Darkness, and the successor to the Vampire: The Masquerade line. It was first released in August 2004, together with a new core rule book for the World of Darkness...

, the sects are replaced by numerous smaller organisations called "covenants".
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