Quantum Gate (video game)
Encyclopedia
Quantum Gate is an interactive movie
Interactive movie
An interactive movie is a video game that features highly cinematic presentation and heavy use of scripting, often through the use of full-motion video of either animated or live-action footage.-Philosophy:...

 created by Hyperbole Studios  in 1993 and published by the now defunct Media Vision Technology. (not to be confused with Media.Vision
Media.Vision
Media.Vision is a Japanese video game developer best known for the Wild Arms series of video game RPGs.-PlayStation:* Crime Crackers* Crime Crackers 2...

 of Japan). Quantum Gate sold over 100,000 units (a commercial benchmark achieved by few titles in 1993) and was regarded as a technical and artistic breakthrough in PC entertainment design. The game also had a sequel titled Vortex
Vortex (PC game)
Vortex is a 1994 interactive movie developed and published for Windows 3.x by Hyperbole Studios and is the sequel to the video game Quantum Gate. The game tells the adventures of an army grunt in a futuristic society where water is scarce...

and also a book.

Plot

The player takes on the role of Private Drew Griffin, an army medical student in the year 2057 who is recruited by the UN on a secret mission to an alien world where water is scarce.


During the mission briefing Drew discovers that an advanced environmental simulation program called Earth-5 has predicted that there are only five years remaining before irreversible ecological damage caused by industrialisation
Industrialisation
Industrialization is the process of social and economic change that transforms a human group from an agrarian society into an industrial one...

, pollution
Pollution
Pollution is the introduction of contaminants into a natural environment that causes instability, disorder, harm or discomfort to the ecosystem i.e. physical systems or living organisms. Pollution can take the form of chemical substances or energy, such as noise, heat or light...

 and the overuse and destruction of natural resources will cause the Earth’s demise. The Eden Initiative, of which this mission is the major part, is a project aimed at saving Earth from this Armageddon. The key to this is the rare mineral iridium oxide, found on the harsh alien planet AJ3905. AJ3905 is a world accessible only through an interplanetary device called the Quantum Gate and the mission involves a series of mining expeditions to extract the mineral and bring it back to Earth. However, AJ3905's hellish atmosphere consists of a poisonous, caustic gas that promises an agonising death for unprotected humans which requires the wearing of a protective suit (known as a 'Tophat'). Furthermore it is occupied by a hostile life form that appear as frighteningly skeletal anthropomorphic forms through the Tophat's virtual reality
Virtual reality
Virtual reality , also known as virtuality, is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds...

 display. It is the role of Griffin and his fellow army recruits to protect the scientific mining crew during their repeated forays to the planet.


During mission downtime, the player's interaction with other characters such as the commanding officer, Colonel Saunders, and the inventor of the Quantum Gate, Dr. Elizabeth Marks, start to raise concerns about the nature of the mission. Further enhanced when Griffin's apparently paranoid army buddy, Private Michaels, starts telling tales of great conspiracy to hide the true agenda of the Eden Initiative. These start to suggest to the player that the nature of the planet itself and the possible reason for the protective suits are elaborate fabrications. The extreme interpretation is that the Earth is doomed no matter what and instead of protecting peaceful miners from a hostile alien race, the army is involved in the genocide
Genocide
Genocide is defined as "the deliberate and systematic destruction, in whole or in part, of an ethnic, racial, religious, or national group", though what constitutes enough of a "part" to qualify as genocide has been subject to much debate by legal scholars...

 of a native species prior to human colonisation.


Between these sequences and the occasional training mission or visit to the planet, a series of flashback
Flashback (narrative)
Flashback is an interjected scene that takes the narrative back in time from the current point the story has reached. Flashbacks are often used to recount events that happened before the story’s primary sequence of events or to fill in crucial backstory...

s and electronic messages from home reveal a dark backstory about Private Griffin. Through events for which Griffin feels remorse his girlfriend has become partially disfigured, although it is never made clear what those events were or that they were even Griffin's fault. They appear to have spurred Griffin, who had previously been pursuing a promising career in medicine, to run away from home and join the military. The full history of Griffin is never completely explained in the game and the details are kept deliberately vague and unresolved leaving the player to decide whether Griffin's remorse is for an accident for which he is to blame, or merely for having run away. Additional touches such as the heavy censorship of messages from home suggest that, for the army recruits at least, participation in this mission may be punitive.


During the final mission of the game Griffin is attacked and immobilised. His Tophat and life support system start to fail and an alien looms over him. Despite his pleas for mercy the alien works his helmet loose and removes it. However, without the VR filter, the planet is revealed as a green and living world, and the demonlike alien as a curious looking female humanoid (revealed in the sequel to be a peaceful, winged race known as the Alylinde). Griffin's last words as the screen goes black are "My God. They're human".

Gameplay

As the game progresses the overall feel becomes increasingly dark; from the initial briefing which consists of confronting images of dying animals, famine and industrial pollution, through the increasingly paranoid rantings of Private Michaels to the distressed and teary messages from Griffins mother and girlfriend. The gamplay itself is extremely linear in nature, as is normally exhibited by interactive movie
Interactive movie
An interactive movie is a video game that features highly cinematic presentation and heavy use of scripting, often through the use of full-motion video of either animated or live-action footage.-Philosophy:...

s and the player's input is limited to conversing with other characters (through a choice of pre-existing phrases) and some involvement during missions. The game is unusual in that the player 'wins' only by having their character die (or possibly fall unconscious as this, like so much else in the game, is never made completely clear). This allows the shock-conclusion reveal of the true nature of the planet and its inhabitants, and hence the most likely truth of the character's own participation in genocide. For these reasons the game and its message are quite confronting.

Reception

The game was reviewed in 1994 in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

#212 by Ken Rolston
Ken Rolston
Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls...

 in the "Eye of the Monitor" column. Rolston states, "I casually recommend it as a quick, simple entertainment, and of special interest to students of narrative multimedia, but it's not much of a game, and not completely successful on
its own narrative terms."

Quantum Gate was celebrated for its superior graphics, powerful story and computer-generated imagery, but criticised for having limited gameplay. Computer Gaming World referred to it as "A future shock film on par with Alien."

A sequel, Quantum Gate 2: The Vortex
Vortex (PC game)
Vortex is a 1994 interactive movie developed and published for Windows 3.x by Hyperbole Studios and is the sequel to the video game Quantum Gate. The game tells the adventures of an army grunt in a futuristic society where water is scarce...

, was also developed by Hyperbole Studios.

Production

Greg Roach wrote and designed the title which follows the story of Drew Griffin, a military recruit in a base on a far off planet, preparing for a war with an alien species.

Originally the two releases, Quantum Gate and The Vortex, were written and designed as a single story/experience, but the publisher, Media Vision, exercised an acceleration clause in the development contract and demanded the title months ahead of the original release date - causing the developers to have to split the title into two. As a result, The Vortex was redesigned to allow its story to stand alone.

External links

  • Quantum Gate at MobyGames
    MobyGames
    -Platforms not yet included:- Further reading :* Rusel DeMaria, Johnny L. Wilson, High Score!: The Illustrated History of Electronic Games, McGraw-Hill/Osborne Media; 2 edition , ISBN 0-07-223172-6...

  • Quantum Gate at GameSpot
    GameSpot
    GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

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