Progress Quest
Encyclopedia
Progress Quest is an application created as a parody
Parody
A parody , in current usage, is an imitative work created to mock, comment on, or trivialise an original work, its subject, author, style, or some other target, by means of humorous, satiric or ironic imitation...

 of EverQuest
EverQuest
EverQuest, often shortened to EQ, is a 3D fantasy-themed massively multiplayer online role-playing game that was released on the 16th of March, 1999. The original design is credited to Brad McQuaid, Steve Clover, and Bill Trost...

and other massively multiplayer online role-playing game
Massively multiplayer online role-playing game
Massively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....

s. It is loosely considered a zero-player game
Zero-player game
A zero-player game is a game that has no sentient players.In computer games, the term refers to programs that use artificial intelligence rather than human players....

, in the sense that once the player has set up his artificial character, there is no user interaction at all; the game "plays" itself, with the human player as spectator.

Progress Quest parodies the stat-gathering aspect of computer role-playing games, whereby the player advances his character by accumulating arbitrary statistic points. EverQuest and many other MMORPGs of its time are infamous for their "auto-attack" combat system, where players press a button to initiate combat mode and, from then on, have little to do other than watch; Progress Quest mocks this with its totally non-interactive gameplay after the initial character setup. Progress Quest also pokes fun at traditional RPG races, classes, stories, quests, items, and more.

The program was made available by Eric Fredricksen in early 2002. Fans quickly joined in on the parody by submitting numerous fake reviews to several popular freeware
Freeware
Freeware is computer software that is available for use at no cost or for an optional fee, but usually with one or more restricted usage rights. Freeware is in contrast to commercial software, which is typically sold for profit, but might be distributed for a business or commercial purpose in the...

 download sites and game review sites giving Progress Quest the highest scores possible.

The "game" displays the character's stats on the screen, including several progress bars representing how far the player character has advanced in the "game". The character gains experience point
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s and items, and also encounters monster
Mob (computer gaming)
A mob, mobile or monster is a computer-controlled non-player character in a computer game such as an MMORPG or MUD. Depending on context, all such characters in a game may be considered "mobs", or usage may be limited to hostile NPCs and/or NPCs vulnerable to attack.-Purpose of mobs:Defeating...

s. Items are then sold at a profit to purchase new equipment, relative to the character's level. There are also quests that are part of an overall "plot progression", which add a new chapter after each previous chapter has been completed.

On starting a new "game", the player is presented with a few options, such as the choice of race and character class
Character class
In role-playing games, a common method of arbitrating the capabilities of different game characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour...

 for their player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

. Stats are rolled and unrolled to determine Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma. Players start off with subpar equipment, eventually earning better weapons, armor, and spells.

Almost none of the above-mentioned character statistics and equipment have any effect on gameplay, however. The only exception is the Strength stat, which affects carrying capacity, indirectly influencing the speed of level gain.

On May 20, 2011, Eric Fredricksen released the source code of the "game".

Plot

The story tells of the history of Grumdrig and the creation of the realms. Currently there are five realms: Knoram, Expodrine, Oobag, Spoltog, and Pemptus. The latter two are still open, but Knoram, Expodrine and Oobag were permanently closed to the creation of new characters upon the arrival of Pemptus, which, being the newest realm, launched on February 8, 2007. The story mimics convoluted fantasy plots, using archaic and made up words such as "aberdoxy".

"Gameplay"

After character creation the "game" runs its course. The lengthy, combat free prologue is represented by a set of progress bars, each accompanied by a line of text describing, among other things, the "foreboding vision" the character has. Then the first act begins, and the character is "heading to the killing fields..." where they will start the endless cycle of "executing (number of monsters) (adjective of monsters) (monster type)" or "executing a passing (player character)", only disrupted when their strength is no longer sufficient to carry more items. This forces their return to the market, where they will sell all the loot (each group of monsters drops one monster-specific item of loot, player characters will drop random magic loot) and then spend all their accumulated money to buy equipment. With each group of monsters "executed" the quest progress bar will advance one step; once it is filled it will be reset and the player awarded either with a magic item, a piece of equipment or a stats upgrade including the learning or leveling of a spell. After a fixed amount of time, the player will enter a new act, which has no effect whatsoever.

Equipment

All equipment in the "game" is randomly given out as a reward for several instances in the "game" such as completing a quest, killing certain enemies, leveling a character, and especially when at the market, in which the character uses gold from the loot to 'upgrade' his or her equipment. These items usually consist of two adjectives and a noun. Like the games Progress Quest mocks, these items have statistics and the adjectives are variables describing the item. The character level is used to determine what stats and adjectives each item has.

History

Players may choose to create an account offline for their own enjoyment, or create an online account that allows their character stats to be saved on a ranking website. This allows characters to compare their accomplishments with others while trying to achieve a higher ranking on their respective realm. Players can also join guilds of Good, Neutral, or Evil alignment in certain realms, though there is no benefit for doing so.

The "game" has been upgrade
Upgrade
The term upgrade refers to the replacement of a product with a newer version of the same product. It is most often used in computing and consumer electronics, generally meaning a replacement of hardware, software or firmware with a newer or better version, in order to bring the system up to date...

d several times throughout its history. One particular upgrade added shaded bars to the screen, which caused some players to refer to the new version as Progress Quest 3D. On the "game's" official forums, a popular in-joke
In-joke
An in-joke, also known as an inside joke or in joke, is a joke whose humour is clear only to people who are in a particular social group, occupation, or other community of common understanding...

 leads newbie
Newbie
Newbie or noob is a slang term for a novice or newcomer, or somebody inexperienced in any profession or activity. Contemporary use can particularly refer to a beginner or new user of computers, often concerning Internet activity, such as online gaming or Linux use...

s to believe that there exist Silver
Silver
Silver is a metallic chemical element with the chemical symbol Ag and atomic number 47. A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal...

, Gold
Gold
Gold is a chemical element with the symbol Au and an atomic number of 79. Gold is a dense, soft, shiny, malleable and ductile metal. Pure gold has a bright yellow color and luster traditionally considered attractive, which it maintains without oxidizing in air or water. Chemically, gold is a...

, Platinum
Platinum
Platinum is a chemical element with the chemical symbol Pt and an atomic number of 78. Its name is derived from the Spanish term platina del Pinto, which is literally translated into "little silver of the Pinto River." It is a dense, malleable, ductile, precious, gray-white transition metal...

 or even Diamond
Diamond
In mineralogy, diamond is an allotrope of carbon, where the carbon atoms are arranged in a variation of the face-centered cubic crystal structure called a diamond lattice. Diamond is less stable than graphite, but the conversion rate from diamond to graphite is negligible at ambient conditions...

-encrusted DVD
DVD
A DVD is an optical disc storage media format, invented and developed by Philips, Sony, Toshiba, and Panasonic in 1995. DVDs offer higher storage capacity than Compact Discs while having the same dimensions....

 versions of the game which have enhanced 3D graphics. Fake "Progress Quest" screenshots from other games, obscure 3D RPGs, helped spread this rumour.

Critical reception

Critics have commented that, despite the automatic progress, Progress Quest was an enjoyable experience. Reviewer Nick Hide compared this with other MMORPGs in which players persevere through dull tasks, just to level up or obtain a new item, due to an emotional attachment with the character.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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