Professional Ski Simulator
Encyclopedia
Professional Ski Simulator is an isometric
Isometric projection
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings...

 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 sports simulation game released by Codemasters
Codemasters
The Codemasters Software Company Limited, or Codemasters is a British video game developer founded by Richard and David Darling in 1986...

 in for the Sinclair Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

, Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

, and Amstrad CPC
Amstrad CPC
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom,...

. It was later also released for the Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...

 and Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...

 as Advanced Ski Simulator.

Gameplay

Gameplay consists of simulated downhill skiing of increasing difficulty. Players can race against each other, or against the computer. The slope must be completed passing through all of the checkpoints and within a time limit. The game is viewed in overhead isometric 3D perspective.

The game screen always tracks the leading contestant, so if a player falls too far behind he will lose sight of his skier. However, an icon map in the corner of the screen shows the locations of both players and the checkpoints, enabling a skilled player to still complete the race.

Reviews

  • Sinclair User
    Sinclair User
    Sinclair User, often abbreviated SU, was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum...

    :
    "The slopes are the best part of the game. A delight to see, they are beautifully designed using clever shading to give the impression of different gradients. Another great game by the Ollie bros... Well done lads, more please, more."

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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