Michigan (video game)
Encyclopedia
Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture
and published by Spike
. Directed by Akira Ueda
, and planned by Goichi Suda
the game focuses on a news crew for the fictional Zaka TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
Although the word Michigan by itself usually refers to the State of Michigan, the game takes place in Chicago
, Illinois
, and is named because the game's phenomena centers around Lake Michigan
.
Revealed in a March 15, 2008 interview with Computer and Video Games
, Suda was previously unaware of the game's release in Europe.
It is eventually revealed that the cause of the monsters is a mutative virus developed by a scientist, Dr. O'Conner, intended to be used as a biological weapon against the enemies of the United States
. The virus was developed with the complicity of the U.S. military, the U.S. government, as well as the powerful ZaKa group for whom the protagonists work.
After unsuccessfully attempting to retrieve a vaccine for the virus, the camera crew attempt to evacuate the city by heading to an airport
on the outskirts of the city where a military evacuation transport is supposed to arrive. At the airport, the group encounters a strange young man who appears to be mentally retarded. He somewhat disjointedly reveals that he was Dr. O'Conner's original guinea pig, and begins to run around and yell immaturely in a bizarre manner. After the player commands the reporter to shoot the strange man, he transforms into a massive pile of mutated flesh before exploding messily. With the man's death, the mist clears, and Brisco theorizes he was the cause of both the mist and the monster outbreak.
In the game's epilogue, the camera crew approach a nearby lighthouse
, which the military has ordered them to activate so that the transport plane can locate them and pick them up. While the tired reporter waits outside, Brisco and the cameraman ascend the lighthouse and activate the light at the top. Suddenly, Brisco begins to mutate; the cameraman flees, and the Brisco-creature laughs maniacally before escaping out a window.
The game ends with a final film clip depending on the actions of cameraman. The cameraman attempts to reveal the identity of the people behind the virus on camera, but he's killed by an unseen assassin before he gives a name.
as they explore the game's locations.
The main method of interacting with the environment in Michigan is to "tag" objects. This draws the attention of the reporter to them, causing her to interact with the object. In combat, players can "tag" an enemy to get the reporter to attack the creature with their weapon. Players can also attack an enemy directly by ramming it with their bodies, although this has limited effectiveness.
The purpose of the game is to film interesting footage by pointing the camera at objects and events of interest, such as documents, monster attacks, and live locational reports given by the reporter.
Players can earn three types of points in the game; "Suspense", "Erotic", or "Immoral". These points are determined by the player's camerawork and what events or objects they choose to focus on. "Suspense" points are the most standard, earned for good camerawork and the recording of interesting events. "Erotic" points are earned for filming up the reporter's skirt, and videoing pornographic magazines lying around the game's levels. "Immoral" points are earned for filming negative events, such as people being attacked by monsters, instead of trying to stop them. The type of points the player focuses on determines which of the three endings they receive (the identity of the player's character, the cameraman, differs in each ending).
The game is notable for multiple action events where the player can determine the fate of various secondary characters. Most prominently, the player's action or inaction can cause the reporter to be killed in a mission, in which case the reporter is replaced by a new character, and the player automatically skips ahead to the next level. Other than the character's death, and the inability to play the rest of the level, players are not penalized for allowing their reporters to die, and can even quickly skip to the game's ending by allowing each of their reporters to die as soon as possible.
. The game sold 31,667 copies in Japan by December 20, 2004.
Grasshopper Manufacture
Grasshopper Manufacture, Inc. is a Japanese video game development house founded on March 30, 1998 in Suginami, Japan. Grasshopper gained mainstream attention in 2005 for the Nintendo GameCube and PlayStation 2 game Killer7...
and published by Spike
Spike (company)
is a Japanese video game developer and publisher. Most of the staff were part of Human Entertainment. Human's Fire Pro Wrestling series is owned by Spike.-Games developed:*Crimson Tears*Dangan Ronpa: Kibou no Gakuen to Zetsubou no Koukousei...
. Directed by Akira Ueda
Akira Ueda
is a Japanese video game designer, director, and graphical artist. After previously working for several notable companies, he currently designs games from his own company Audio, Inc.-Career:...
, and planned by Goichi Suda
Goichi Suda
, is the CEO of Grasshopper Manufacture. The "51" in his nickname, Suda51, is a pun on his given name. In Japanese, "Go" means 5 and "ichi" means 1. His works include Moonlight Syndrome, The Silver Case, Flower, Sun and Rain, Michigan, killer7, the No More Heroes series, and most recently, Shadows...
the game focuses on a news crew for the fictional Zaka TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
Although the word Michigan by itself usually refers to the State of Michigan, the game takes place in Chicago
Chicago
Chicago is the largest city in the US state of Illinois. With nearly 2.7 million residents, it is the most populous city in the Midwestern United States and the third most populous in the US, after New York City and Los Angeles...
, Illinois
Illinois
Illinois is the fifth-most populous state of the United States of America, and is often noted for being a microcosm of the entire country. With Chicago in the northeast, small industrial cities and great agricultural productivity in central and northern Illinois, and natural resources like coal,...
, and is named because the game's phenomena centers around Lake Michigan
Lake Michigan
Lake Michigan is one of the five Great Lakes of North America and the only one located entirely within the United States. It is the second largest of the Great Lakes by volume and the third largest by surface area, after Lake Superior and Lake Huron...
.
Revealed in a March 15, 2008 interview with Computer and Video Games
Computer and video games
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device, but following popularization of the term "video game", it now implies any type of...
, Suda was previously unaware of the game's release in Europe.
Plot
In Michigan, players take the role of a rookie cameraman for ZaKa TV, the entertainment division of the powerful ZaKa conglomerate. Accompanied by Brisco, an outspoken sound engineer, and Pamela, a reporter, the player is sent to investigate a mysterious mist that has descended over the city. The player quickly discovers that the mist is somehow transforming people into fleshy, leech-like monsters with human limbs. Pamela is attacked by the creatures, and is later found in the process of transforming into one. The player, Brisco, and a new female reporter are sent to investigate the source of the monster outbreak.It is eventually revealed that the cause of the monsters is a mutative virus developed by a scientist, Dr. O'Conner, intended to be used as a biological weapon against the enemies of the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...
. The virus was developed with the complicity of the U.S. military, the U.S. government, as well as the powerful ZaKa group for whom the protagonists work.
After unsuccessfully attempting to retrieve a vaccine for the virus, the camera crew attempt to evacuate the city by heading to an airport
Airport
An airport is a location where aircraft such as fixed-wing aircraft, helicopters, and blimps take off and land. Aircraft may be stored or maintained at an airport...
on the outskirts of the city where a military evacuation transport is supposed to arrive. At the airport, the group encounters a strange young man who appears to be mentally retarded. He somewhat disjointedly reveals that he was Dr. O'Conner's original guinea pig, and begins to run around and yell immaturely in a bizarre manner. After the player commands the reporter to shoot the strange man, he transforms into a massive pile of mutated flesh before exploding messily. With the man's death, the mist clears, and Brisco theorizes he was the cause of both the mist and the monster outbreak.
In the game's epilogue, the camera crew approach a nearby lighthouse
Lighthouse
A lighthouse is a tower, building, or other type of structure designed to emit light from a system of lamps and lenses or, in older times, from a fire, and used as an aid to navigation for maritime pilots at sea or on inland waterways....
, which the military has ordered them to activate so that the transport plane can locate them and pick them up. While the tired reporter waits outside, Brisco and the cameraman ascend the lighthouse and activate the light at the top. Suddenly, Brisco begins to mutate; the cameraman flees, and the Brisco-creature laughs maniacally before escaping out a window.
The game ends with a final film clip depending on the actions of cameraman. The cameraman attempts to reveal the identity of the people behind the virus on camera, but he's killed by an unseen assassin before he gives a name.
Characters
- The Cameraman: The player characterPlayer characterA player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...
, a rookie cameraman for ZaKa TV. He is a silent protagonist, who does not speak or appear during the course of the game, until the game's conclusion. His appearance differs depending on the ending the player receives.
- Jean-Phillppe Brisco (voiced by Greg Irwin): The outspoken and excitable sound engineer/boom operatorBoom operator (media)A Boom operator is an assistant of the production sound mixer. The principal responsibility of the boom operator is microphone placement, sometimes using a "fishpole" with a microphone attached to the end and sometimes, when the situation permits, using a "boom" which is a more intricate and...
, Brisco will accompany the player throughout the entire game. Unlike the reporters, he cannot be killed during normal gameplay.
- Ann Anderson, Carly Reis, Justine Rhoades, Paula Orton, and Mark Bockwinkle (voiced by Lynn HarrisLynn HarrisLynn Harris is a feminist journalist, essayist, and author who lives in Brooklyn, NY. She is the Communications Strategist with Breakthrough, a global human rights organization that uses media and pop culture to mobilize communities...
, Terry Osada, Peggy Woo, Rumiko Varnes, and Chris Koprowski): Five reporters for ZaKa TV. If one of them dies, the next in line will replace them as the player's reporter in the next level.
- Pamela Martel (voiced by Bianca Allen): The player's reporter in the game's first level, and ZaKa TV's star reporter.
- Nina Valkov (voiced by Rachel Walzer): The game's only non-random reporter. Nina appears in her own level, and serves as the player's reporter in that level regardless of the fate of previous levels' reporters.
- Deborah: The cold and mysterious chief of ZaKa TV. She sends several ZaKa TV crews to cover the monster outbreak without warning them of the dangers involved. Brisco believes that she is partially responsible for the monster outbreak, but whether or not this is true is never established during the game.
Gameplay
Michigan is played from a first-person perspective, as viewed through the recording lens of a television news camera. Players take the role of the cameraman in a news crew, and are accompanied by a reporter and a sound engineer–boom operatorBoom operator (media)
A Boom operator is an assistant of the production sound mixer. The principal responsibility of the boom operator is microphone placement, sometimes using a "fishpole" with a microphone attached to the end and sometimes, when the situation permits, using a "boom" which is a more intricate and...
as they explore the game's locations.
The main method of interacting with the environment in Michigan is to "tag" objects. This draws the attention of the reporter to them, causing her to interact with the object. In combat, players can "tag" an enemy to get the reporter to attack the creature with their weapon. Players can also attack an enemy directly by ramming it with their bodies, although this has limited effectiveness.
The purpose of the game is to film interesting footage by pointing the camera at objects and events of interest, such as documents, monster attacks, and live locational reports given by the reporter.
Players can earn three types of points in the game; "Suspense", "Erotic", or "Immoral". These points are determined by the player's camerawork and what events or objects they choose to focus on. "Suspense" points are the most standard, earned for good camerawork and the recording of interesting events. "Erotic" points are earned for filming up the reporter's skirt, and videoing pornographic magazines lying around the game's levels. "Immoral" points are earned for filming negative events, such as people being attacked by monsters, instead of trying to stop them. The type of points the player focuses on determines which of the three endings they receive (the identity of the player's character, the cameraman, differs in each ending).
The game is notable for multiple action events where the player can determine the fate of various secondary characters. Most prominently, the player's action or inaction can cause the reporter to be killed in a mission, in which case the reporter is replaced by a new character, and the player automatically skips ahead to the next level. Other than the character's death, and the inability to play the rest of the level, players are not penalized for allowing their reporters to die, and can even quickly skip to the game's ending by allowing each of their reporters to die as soon as possible.
Reception
Michigan: Report from Hell currently has a score of 53/100 on MetacriticMetacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
. The game sold 31,667 copies in Japan by December 20, 2004.
External links
- Michigan: Report from Hell at IGNIGNIGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
- Audio Atrocities sound clips