Metal Max 2
Encyclopedia
Metal Max 2 is the second entry in the Metal Max series
. It was a vehicle combat
RPG
published by Data East
for the Super Famicom
in 1993. Ten years later, the game was ported to the Game Boy Advance
by Now Production under the title Metal Max 2 Kai. On December 8, 2011, the game shall be ported to the Nintendo DS
and named Metal Max 2 ReLOADED.
. The game is open-ended
and non-linear, with the player given the freedom to decide where to go and what missions
to do in whichever order. The player can choose the character class
es, such as a mechanic or soldier, for the player character
s. The battles are turn-based, with the characters able to fight either on foot or using tanks. The tanks can be created and customized by the player, who can modify and enhance each part of a vehicle, though there is a weight limit to each tank. In certain areas where tanks cannot pass, the characters must engage the enemies on foot. The game also features gambling machines where minigame
s can be played, including third-person shooter
and racing games.
Metal Max (series)
is a series of post-apocalyptic, vehicle combat, role-playing video games dating back to 1991. They have been developed by Crea-Tech and released for the NES, Super NES, PlayStation 2 and Nintendo DS platforms. As the trademark dispute, series use to release games until get trademark rights...
. It was a vehicle combat
Vehicular combat game
Vehicular combat games are typically video or computer games where the primary focus of play concerns automobiles or other vehicles, normally armed with guns or other weaponry, attempting to destroy vehicles controlled by the CPU or by opposing players...
RPG
Role-playing video game
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...
published by Data East
Data East
also abbreviated as DECO, was a Japanese video game developer and publisher. The company was in operation from 1976 to 2003, when it declared bankruptcy...
for the Super Famicom
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
in 1993. Ten years later, the game was ported to the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
by Now Production under the title Metal Max 2 Kai. On December 8, 2011, the game shall be ported to the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
and named Metal Max 2 ReLOADED.
Gameplay
Much of the gameplay is similar to its predecessor, Metal MaxMetal Max
is a 1991 vehicle combat role-playing video game developed by Crea-Tech and published by Data East for the Nintendo Famicom exclusively in Japan on May 24, 1991 and later re-released on the Wii Virtual Console on April 27, 2010. It is the first of the Metal Max series...
. The game is open-ended
Open world
An open world is a type of video game level design where a player can roam freely through a virtual world and is given considerable freedom in choosing how to approach objectives...
and non-linear, with the player given the freedom to decide where to go and what missions
Quest (gaming)
A quest in role-playing video games — including massively multiplayer online role-playing games and their predecessors, MUDs — is a task that a player-controlled character or group of characters may complete in order to gain a reward...
to do in whichever order. The player can choose the character class
Character class
In role-playing games, a common method of arbitrating the capabilities of different game characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour...
es, such as a mechanic or soldier, for the player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...
s. The battles are turn-based, with the characters able to fight either on foot or using tanks. The tanks can be created and customized by the player, who can modify and enhance each part of a vehicle, though there is a weight limit to each tank. In certain areas where tanks cannot pass, the characters must engage the enemies on foot. The game also features gambling machines where minigame
Minigame
A minigame is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game...
s can be played, including third-person shooter
Third-person shooter
Third-person shooter is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.-Definition:...
and racing games.