Mercenaries, Spies and Private Eyes
Encyclopedia
Mercenaries, Spies and Private Eyes (MSPE) is a role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 (RPG) designed and written by Michael A. Stackpole
Michael A. Stackpole
Michael A. Stackpole is a science fiction and fantasy author best known for his Star Wars and Battletech books. He was born in Wausau, Wisconsin, but raised in Vermont...

 and first published in April 1983 by Blade, a division of Flying Buffalo, Inc
Flying Buffalo
Flying Buffalo Incorporated is a Scottsdale, Arizona game company that publishes role playing games, card games, gaming materials, and runs Play-by-mail games....

. A second edition was later published by Sleuth Publications, but Flying Buffalo continues to distribute the game. MSPEs mechanics are based on those of Tunnels and Trolls
Tunnels and Trolls
Tunnels & Trolls is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St...

, with the addition of a skill system for characters. A few solo adventure modules were also released for MSPE. The ruleset of 1987 computer game Wasteland
Wasteland (computer game)
Wasteland is a post-apocalyptic computer role-playing game first released in 1988. The game was designed by Alan Pavlish, Brian Fargo, Michael A. Stackpole and Ken St...

, on which Michael A. Stackpole
Michael A. Stackpole
Michael A. Stackpole is a science fiction and fantasy author best known for his Star Wars and Battletech books. He was born in Wausau, Wisconsin, but raised in Vermont...

 worked, is based on
MSPE.

In 1999
Pyramid
Pyramid (magazine)
Pyramid is a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March...

magazine named Mercenaries, Spies and Private Eyes as one of The Millennium's Most Underrated Games. Editor Scott Haring described the RPG as "one of those 'I can't figure out why it wasn't more popular' kind of games, though publisher Flying Buffalo has had enough of those ... to make me think there may be a connection."

Characters

MSPE determines character attributes by random roll. Skills are purchased for the character by the player using Skill Points. Skills are available in multiple levels, but skill cost goes up exponentially as the level of the skill increases.

Game mechanics

The core game mechanic of
MSPE is the Saving Throw
Saving throw
In role-playing games, a saving throw is a roll of dice used to determine whether magic, poison, or various other types of attacks are effective against a character or monster....

. Unlike
Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

 saving throws, those in MSPE are not used solely to escape danger. Instead, the MSPE saving throw is an attribute roll. The Gamemaster determines the difficulty of the saving throw, and the player then rolls two six-sided dice and adds the value of the relevant attribute of his/her character. MSPE saving throws can also be modified by skills, in which case the level of the skill being used is also added.

MSPE uses a "loose" skill coupling, where any skill can potentially be used in combination with any attribute. In contrast, many other role-playing games use a "tight" coupling, where each skill has an associated attribute and is used only with that attribute.

For combat, MSPE uses the same system as Tunnels and Trolls
Tunnels and Trolls
Tunnels & Trolls is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St...

, with expanded rules for missile weapons (due to the importance of guns in the modern era) and additional rules for martial arts.

Character advancement

Characters in MSPE earn Adventure Points (APs) on the basis of the "risk and daring" taken (decided by the gamemaster), success in combat, how well the characters handled their mission, and saving throws made. Gamemasters also have discretion to give out bonus APs. Earning enough APs causes the character to increase in level, and each level gives the character points to add to attributes (which can indirectly give more skill points).

In addition to overall APs, MSPE characters also earn Skill APs by using their skills. When enough skill APs are earned, the skill in question advances a level, regardless of the character's overall APs and level.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK