Mega Man X5
Encyclopedia
Mega Man X5, known as in Japan, is a video game developed by Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...

. It is the fifth main installment in the Mega Man X
Mega Man X
The Mega Man X series is the second Mega Man franchise released by Capcom. It debuted December 17, 1993 in Japan on the Super NES/Super Famicom and spawned sequels on several systems, with the PC platform notably having the most releases within the series...

series. It was first released for the PlayStation in Japan on November 30, 2000 and in North America and PAL territories
PAL region
The PAL region is a television publication territory which covers most of Asia, Africa, Australia, New Zealand, and most of Western Europe...

 the following year.

Mega Man X5 is set in the 22nd century
22nd century
The 22nd century is a century of the Christian Era or Common Era in accordance with the Gregorian calendar. It is the upcoming century, beginning on January 1, 2101 and ending on December 31, 2200.-Events:...

 in a world where humans coexist with humanoid androids called "Reploids". Daily life is under a constant threat of these Reploids going "Maverick" and participating in dangerous and deadly crime. After the events of Mega Man X4
Mega Man X4
Mega Man X4, known as , is a video game developed by Capcom. It is the fourth game in the Mega Man X series and the second game in the series to be released on the Sega Saturn and PlayStation. The two versions were released simultaneously in Japan on August 1, 1997...

, the Maverick leader Sigma has been revived and seeks to unlock the true power of the former Maverick Zero
Zero (Mega Man)
is a video game character present throughout the Mega Man franchise. First appearing in the 1993 game Mega Man X for the Super Nintendo, Zero has since been the star of the Mega Man Zero series and has played a supporting role in other game series such as the Mega Man ZX series.First developed by...

 and destroy the hero Mega Man X in the process. To make matter worse, Sigma has set the space colony Eurasia on a 16-hour collision course with Earth. It is up to X and Zero to stop Sigma once again and save the planet from destruction. Like its predecessors, Mega Man X5 is an action
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

-platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 in which the player controls either protagonist through a series of eight, selectable stages and wins the special weapon of each stage's boss. However, the game only offers limited number of stage attempts before the player must deal with the colony.

According to Capcom producer Keiji Inafune
Keiji Inafune
is a video game producer and illustrator. He was the former head of Research & Development and Online Business and Global Head of Production at Capcom, best known as the illustrator and co-designer of the character Mega Man, as well as the producer of the Onimusha and Dead Rising video game series...

, Mega Man X5 was originally intended to be the final game in the Mega Man X saga. Critical reception for the game was lukewarm, with many reviewers agreeing that the stale gameplay formula will only further satisfy diehard fans of the series. Mega Man X5 was ported
Porting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...

 to the personal computer
IBM PC compatible
IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to...

 (PC) in 2002 in both Japan and North America. It was also re-released in 2006 as part of the Mega Man X Collection
Mega Man X Collection
Mega Man X Collection is a compilation of video games developed by Capcom. It was released on January 10, 2006 exclusively in North America for the Nintendo GameCube and Sony PlayStation 2 platforms...

for the GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 and PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

.

Plot

Like other entries in the series, Mega Man X5 takes place in "21XX", an unspecified year in the 22nd century
22nd century
The 22nd century is a century of the Christian Era or Common Era in accordance with the Gregorian calendar. It is the upcoming century, beginning on January 1, 2101 and ending on December 31, 2200.-Events:...

, where humans have adapted to life with intelligent android dubbed "Reploids". The series' primary antagonist, a "Maverick" Reploid named Sigma has been revived once again. Sigma begins conducting research on the origin and design of the "Maverick Hunter" Zero
Zero (Mega Man)
is a video game character present throughout the Mega Man franchise. First appearing in the 1993 game Mega Man X for the Super Nintendo, Zero has since been the star of the Mega Man Zero series and has played a supporting role in other game series such as the Mega Man ZX series.First developed by...

 and decides to discover how to unlock Zero's true power, hopefully destroying Sigma's nemesis Mega Man X in the process. Sigma attacks the Maverick Hunters directly, intending to lose. When he does, he spreads a Maverick virus
Computer virus
A computer virus is a computer program that can replicate itself and spread from one computer to another. The term "virus" is also commonly but erroneously used to refer to other types of malware, including but not limited to adware and spyware programs that do not have the reproductive ability...

 across the Earth, throwing it into chaos. Meanwhile, a Reploid mercenary
Mercenary
A mercenary, is a person who takes part in an armed conflict based on the promise of material compensation rather than having a direct interest in, or a legal obligation to, the conflict itself. A non-conscript professional member of a regular army is not considered to be a mercenary although he...

 named Dynamo is hired by Sigma to make the space colony Eurasia collide with Earth. The Hunters have only 16 hours to stop the collision. In order to prevent Eurasia from striking the planet, the Hunters pursue two options. The first option is to fire a powerful cannon called "Enigma" at Eurasia, vaporizing it. If the Enigma shot fails, the second option is to launch a space shuttle and pilot it into the colony, destroying it. To maximize their chances, X and Zero are dispatched to collect parts for the two devices with the aid of their new teammates Alia, Douglas, and Signas. The necessary parts to upgrade the Enigma and shuttle are held by eight Mavericks, and X and Zero must defeat them to claim the parts.

Whether the Enigma and shuttle succeed or fail is randomly determined by the game, although the Enigma's chances of working successfully are low even with all its parts, while the shuttle has a much higher probability of succeeding assuming all of the parts are collected. Whether the Enigma succeeds or fails, a new virus appears on the Earth, noted by Alia as the Sigma virus combining with the scraps from the colony. If the Enigma or the shuttle succeeds, X and Zero proceed to hunt for the cause of the virus. If the shuttle fails or if the time expires, the colony crashes, nearly destroying the planet; Zero then is infected by the virus. In either case, once the location of the virus' origin is discovered, the Hunters investigate. X and Zero penetrate a bizarre underground fortress. In the fortress, X and Zero cross paths, where mutual suspicion and mistrust leads to a duel between the heroes.

After the duel, the story diverges slightly. If Zero goes Maverick as a result of the virus, he sacrifices himself to save X from Sigma, and X continues on alone to defeat Sigma. If Zero does not go Maverick, he saves X and himself from Sigma, and both have a chance to confront Sigma. Mega Man X5 has three possible endings. If Zero goes Maverick, X defeats Sigma, but is badly damaged. A mysterious figure recovers him, but also deletes all his memories of Zero. X is seen, 1 week later, talking to two other Hunters, while Douglas, Alia, and Signas discuss the fact that X's memory of Zero has been deleted. If Zero does not go Maverick, Sigma decides to make the Hunters' victory for naught by taking them down with him. X tries to save Zero but is ambushed by Sigma and both Hunters are critically damaged. Zero manages to finish Sigma off, then the endings diverge again depending on the player character. If Zero defeats Sigma, he reflects on his origin and life before dying. If X defeats Sigma, he inherits Zero's beam saber weapon and continues to fight as a Maverick Hunter.

Gameplay

X5 was developed by a different team than X4, and this is evident in the style of gameplay. The most prominent difference in this iteration is the time limit of 16 hours (though at points the game or manual claim 24 hours), until the space station Eurasia crashes into Earth. Every time the player enters a stage, one hour is expended. At any point between levels, the player has the option of firing the Enigma at the Eurasia. If the Enigma misses, then the player has the option of launching the shuttle. Whether the crash is prevented or not is determined by random chance. If the crash is not prevented, the course of the story is changed. Due to the nature of the storyline, there are multiple endings. Whether X or Zero is used to defeat the last boss also affects which ending is seen.

The main gameplay remains the same. There are four armors for X—his Ultimate Armor, the upgraded armor from Mega Man X4, and two others that must be assembled from capsules. However, X cannot wear parts of these armors separately. X can also no longer shoot his buster through walls, and each character has the ability to duck. Zero is able to find and use the capsules. However, if Zero reaches the capsule that contains X's Ultimate Armor, Dr Light will offer the "Black Zero" Armor instead of the Ultimate Armor.

Development

Mega Man X5 was originally meant to be the last game of the Mega Man X series. As stated by producer Keiji Inafune
Keiji Inafune
is a video game producer and illustrator. He was the former head of Research & Development and Online Business and Global Head of Production at Capcom, best known as the illustrator and co-designer of the character Mega Man, as well as the producer of the Onimusha and Dead Rising video game series...

, "I had very little to do with X5. I just told the team to 'finish off the series with this title,' and left it at that. That's why the game itself has a real feel of finality to it." However, Capcom decided to publish Mega Man X6
Mega Man X6
Mega Man X6, known as in Japan, is a video game developed by Capcom. It is the sixth main entry in the Mega Man X series. The game was first released on the PlayStation in Japan on November 29, 2001 and was later made available in both North America and Europe.The plot of Mega Man X6 takes place...

the following year, in which Zero survived his fight from X5, much to the dismay of Inafune. Haruki Suetsugu, an artist for Mega Man X4, designed nearly all of the characters and promotional artwork for Mega Man X5. Suetsugu added various details to set the characters apart from one another. X's new Falcon Armor was designed by Ryuji Higurashi, who wanted it to resemble a bird with beak-shaped chest piece, wings coming out of the back, and a talon-like arm cannon. Suetsugu designed the Gaea Armor, which was meant to resemble Sanagiman from the Inazuman
Inazuman
is a fictional character created by Shotaro Ishinomori. First appearing in the tokusatsu series of the same name, the mutant superhero has gone on to appear in manga and anime.-Inazuman Specs:Inazuman is, in reality, young college student , a mutant...

manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...

 series. The Maverick bosses in the English localization of Mega Man X5 are named after members of the American hard rock
Hard rock
Hard rock is a loosely defined genre of rock music which has its earliest roots in mid-1960s garage rock, blues rock and psychedelic rock...

 band Guns N' Roses
Guns N' Roses
Guns N' Roses is an American hard rock band, formed in Hollywood, Los Angeles, California, in 1985. The band has released six studio albums, three EPs, and one live album...

. Capcom voice actress Alyson Court
Alyson Court
Alyson Stephanie Court is a Canadian actress who first appeared in the 1985 children's film Sesame Street Presents Follow That Bird, and played summer camper Dawn in the animated film Care Bears Movie II: A New Generation the following year...

, who was involved in the game's localization, came up with the new names as a tribute to her then-husband's love of the band.

The musical score for Mega Man X5 was composed by Naoto Tanaka, Naoya Kamisaka, and Takuya Miyawaki. The Japanese version of Mega Man X5 features one opening theme, "Monkey", and one closing theme, , both composed and performed by Showtaro Morikubo
Showtaro Morikubo
is a Japanese voice actor, and singer who has voiced characters in anime, drama CDs and video games. According to the Anime News Network and as of July 8, 2006, Morikubo has about 55 voice role credits under his name. He was formerly affiliated with I'm Enterprise.He was born in Hachiōji, Tokyo....

 and his band Mosquito Milk. All of the game's instrumental and vocal music was compiled on the Capcom Music Generation: Rockman X1 ~ X6 soundtrack released by Suleputer in 2003. The theme songs were also included on the Rockman Theme Song Collection, published by Suleputer in 2002.

Reception

According to the Japanese publication Famitsu
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

, Mega Man X5 was the third best-selling video game in Japan during its release week at 46,033 copies sold. It placed at number eight the following week with an additional 22,963 copies sold. Media Create
Media Create
is a Japanese company that "gathers and analyzes data from the digital entertainment industry, specifically focusing on the Japanese console gaming market...

 sales information showed that the game was 96th best-selling video game in Japan during 2000. Dengeki Online
ASCII Media Works
is a Japanese publishing company in the Kadokawa Group which formed on April 1, 2008 as a result of a merger between ASCII and MediaWorks where MediaWorks legally absorbed ASCII. Despite this, the former president of ASCII, Kiyoshi Takano, became the president of ASCII Media Works. The company...

 reported that Mega Man X5 sold a total of 215,687 copies in Japan by the end of 2001, listing it as the 132nd best-selling game of the year in the region. Toy Retail Sales Tracking (TRST) sales data showed that Mega Man X5 was the fifth best-selling PlayStation game in North America for the month of February 2001.

The game was generally well-received, with IGN giving the game an 8.5 out of 10. However, they added that though the game was fun to play, it was "more of the same" from Capcom, and that Mega Man, like many other series made by Capcom, was being milked for as much as it was worth. GameSpot similarly commented that "Fans of the classic 2D games will no doubt find much to love in X5, while those who can't get into the aging conventions and mechanics probably won't care a great deal for it."

Mega Man X5 was included on the North American Mega Man X Collection
Mega Man X Collection
Mega Man X Collection is a compilation of video games developed by Capcom. It was released on January 10, 2006 exclusively in North America for the Nintendo GameCube and Sony PlayStation 2 platforms...

for the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 and PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

in 2006.

External links

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