Ludum Dare
Encyclopedia
Ludum Dare is an accelerated game development
Game development
Game development is the software development process by which a video game is developed. Development is undertaken by a game developer, which may range from a single person to a large business. Mainstream games are normally funded by a publisher and take several years to develop. Indie games can...

 competition
Competition
Competition is a contest between individuals, groups, animals, etc. for territory, a niche, or a location of resources. It arises whenever two and only two strive for a goal which cannot be shared. Competition occurs naturally between living organisms which co-exist in the same environment. For...

. It was founded by Geoff Howland and were first held in April 2002. Ludum Dare has received mainstream media coverage from sources such as PC Gamer
PC Gamer
PC Gamer is a magazine founded in Britain in 1993 devoted to PC gaming and published monthly by Future Publishing. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries...

  and Wired
Wired (magazine)
Wired is a full-color monthly American magazine and on-line periodical, published since January 1993, that reports on how new and developing technology affects culture, the economy, and politics...

. A unique feature of this competition is that participants often release time-lapse
Time-lapse
Time-lapse photography is a cinematography technique whereby the frequency at which film frames are captured is much lower than that which will be used to play the sequence back. When replayed at normal speed, time appears to be moving faster and thus lapsing...

 videos of their games being made.

Competition Structure

Participants are given 48 hours to create a game
Game
A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements...

 from scratch fitting a theme announced at the start of the contest. All of the code and content must be created during the 48 hours, each entry must be created by a single person and source code
Source code
In computer science, source code is text written using the format and syntax of the programming language that it is being written in. Such a language is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source...

must be shown. After the competition ends, participants are given 2 weeks to play and rate games created by their peers. There are no physical or cash prizes but participants retain full ownership of their entries. Recently a more relaxed version was introduced, called the "Jam", which takes place concurrently with the main competition and allows for teams, unshared code, and an extended deadline of 72 hours.

A smaller competition called "Mini Ludum Dare" is held monthly by veteran participants. The rules are generally the same as the main Ludum Dare, but the 48 hour limitation is generally ignored favoring the participation of late developers.

Editions

Edition Date Theme Participants Winner
Ludum Dare #0 (24hrs) April 2002 Indirect Interaction "Magnetic Fields" by Endurion
Ludum Dare 48 #1 July 15, 2002 Guardian "Scarecrow: Heart of Straw" by Hamumu
Ludum Dare 48 #2 November 8, 2002 Construction/Destruction (Subtheme: Sheep) "Sheep Town" by ShredWheat
Ludum Dare 48 #3 April 4, 2003 Preparation - Set it up, let it go
Ludum Dare 48 #4 April 16, 2004 Infection 341 signups, 67 submissions "Commies!" by randomnine
Ludum Dare 48 #5 October 15, 2004 Random 93 signups "Random Dungeon Exploration" by Jolle
Ludum Dare 48 #6 April 16, 2005 Light and Darkness 143 signups "Uplighter" by Jolle
Ludum Dare 48 #7 December 10, 2005 Growth "The People" by Jolle
Ludum Dare 48 #8 April 28, 2006 Swarms 150 signups, 66 submissions "Spatzap aka N/A" by DrPetter
Ludum Dare 48 #8.5 January 1, 2007 Moon / Anti-Text
Ludum Dare 48 #9 April 27, 2007 Build the level you play
Ludum Dare 48 #10 December 14, 2007 Chain Reaction 158 signups, 52 submissions "Short Fuse" by Hamumu
Ludum Dare 48 #10.5 February 23, 2008 Weird / Unexpected / Surprise
Ludum Dare 48 #11 April 18, 2008 Minimalist 71 submissions "Strong AI" by mrfun/SethR
Ludum Dare 48 #12 August 8, 2008 The Tower 57 submissions "Rise Of The Owls" by Hamumu
Ludum Dare 48 #13 December 5, 2008 Roads 59 submissions "Rara Racer" by increpare
Ludum Dare 48 #14 April 17, 2009 Advancing Wall of Doom 123 submissions "Mind Wall" by mrfun/SethR
Ludum Dare 48 #15 August 28, 2009 Caverns 144 submissions "Beacon" by ChevyRay
Ludum Dare 48 #16 December 11, 2009 Exploration 121 submissions "Cat Planet" by chuchino
Ludum Dare 48 #17 April 23, 2010 Islands 204 submissions "Gaiadi" by xerus
Ludum Dare 48 #18 August 20, 2010 Enemies as Weapons 172 submissions "Fail-Deadly" by invicticide
Ludum Dare 48 #19 December 17, 2010 Discovery 242 submissions "Time Pygmy" by deepnight
Ludum Dare 48 #20 April 29, 2011 It’s Dangerous to go Alone! Take this! 288 submissions "Appy 1000mg" by deepnight
Ludum Dare 48 #21 August 19, 2011 Escape 599 submissions "Flee Buster" by ChevyRay

External links

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