King Arthur: The Role-playing Wargame
Encyclopedia
King Arthur is a real-time strategy
and role-playing
video game developed and published by Neocore Games. It seeks to blend elements of the real-time strategy, role-playing, and grand strategy genres into one. A sequel has been confirmed to be in development.
The battlefield itself also has an impact on gameplay and the outcome of the battle. Most battles begin in sunlight. Units have access to various formations, which increase or decrease their effectiveness against certain types of enemies. The terrain affects the effectiveness of certain units; woodland, for example, hampers cavalry while open fields helps their momentum.
Morale plays a large role in the real-time mode; a varying number of victory locations, similar to "control points" in many first-person shooter
s, are located on each map. If one side holds more victory locations than the other the morale of the side holding fewer victory locations will decrease steadily. The rate of morale decrease is proportional the difference in number of victory locations controlled. In addition, taking control of a victory locations confers an immediate magical power to the owner. Victory locations tend to be strategically located, such as on hills or nearby buildings (which provide cover); capturing and retaining these points is crucial to victory - the complete loss of morale results in defeat.
Units gain experience during combat, and can be leveled up the following winter season. The AI has been noted to be effective and aggressive in capturing these victory locations, and in using hero abilities to maximum effect.
in a fantasy-oriented style. Laws, research, and production all play a role in building the player's kingdom. Economy is streamlined and fairly automatic; there are only two resources: food and gold, both collected from the player's provinces. Certain hero abilities can increase the output of a province. This large-scale strategy mode also integrates the four seasons into the campaign. Each turn represents a season. During winter, all army movement ceases and taxes roll in to the coffers. Units also level up during the winter months. Quests or events, such as rebellions or volunteers for the player's armies, appear on the map. Similar to the campaign map layout in Empire: Total War
, each province has several towns, castles, or other places of conquest. To control the province completely, the player must conquer every one of these. Every one of the player's major actions has an effect upon the morality of the player's faction, measured in two ways: by religion and type of ruler. There are only two forms of religion in King Arthur, Christianity
, and the "Old Faith". There are several advantages and disadvantages to both, and both unlock advanced and powerful units. The player can also either be a tyrant, or "rightful king", which in concert with the player's choice of religion allows the player to unlock specific units.
The game is driven forward largely through quests that appear on the campaign map. Only knights can undertake quests. Once a knight has chosen to undertake a quest, a game resembling text adventure begins. The player has a series of options and, depending on the attributes of his knight, can intimidate or talk his way through.
, Arthur's father, failed to draw the sword Excalibur
from the stone. Arthur, years later, pulls the sword from the stone, unleashing ancient forces upon Britannia.
. Gamespot
's review praised the game's captivating environment and style, innovations like the victory locations, and detailed graphics. However, criticism was made of a confusing decision making mechanism for strategic play, overpowered archer units, and some difficulty humps in the campaign. A 1.02 patch introduced a 'beginner' difficulty level, and options to reduce archer's effectiveness.
items: Knights and Vassals DLC (adding further units and heroes), and Legendary Artifacts DLC (adding additional weapons, relics and other items) in early 2010.
Expansions were released: in July 2010 King Arthur: The Saxons added an additional campaign set after the arthurian period, during the Saxon era of Britain; the expansion had a sandbox
game style. Another expansion, released January 2011 - King Arthur: The Druids, set in Wales, also used a 'sandbox' type game format.
King Arthur: Fallen Champions was a stand alone game, released September 2011, with a story based mission structure. The game was intended to act as a bridge between the stories of the original game and the sequel King Arthur II: The Role-playing Wargame.
Bug fixing patches versioned 1.02, 1.03 and 1.04 were released after publication.
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....
and role-playing
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
video game developed and published by Neocore Games. It seeks to blend elements of the real-time strategy, role-playing, and grand strategy genres into one. A sequel has been confirmed to be in development.
Gameplay
Game play in King Arthur is an mix of real-time strategy, role-playing, and grand strategy elements. The grand strategy portion of the game is played on a large campaign map of Britannia. When a battle is fought, the action changes to a real-time strategy mode. The position of the battle on the large-scale map has minimal impact on the environment of the battlefield,Warfare
During the real-time battles, the RPG-style abilities of the heroes come into play. Heroes wield magical and non-magical abilities, such as the power to call down lightning, or the ability to change the conditions of the battlefield. Heroes are devastating in melee combat, able to take on dozens of troops. Heroes also inspire nearby troops and keep up the morale of the army as a whole. If the leader of the army is captured, however, the blow to army morale can be devastating.The battlefield itself also has an impact on gameplay and the outcome of the battle. Most battles begin in sunlight. Units have access to various formations, which increase or decrease their effectiveness against certain types of enemies. The terrain affects the effectiveness of certain units; woodland, for example, hampers cavalry while open fields helps their momentum.
Morale plays a large role in the real-time mode; a varying number of victory locations, similar to "control points" in many first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
s, are located on each map. If one side holds more victory locations than the other the morale of the side holding fewer victory locations will decrease steadily. The rate of morale decrease is proportional the difference in number of victory locations controlled. In addition, taking control of a victory locations confers an immediate magical power to the owner. Victory locations tend to be strategically located, such as on hills or nearby buildings (which provide cover); capturing and retaining these points is crucial to victory - the complete loss of morale results in defeat.
Units gain experience during combat, and can be leveled up the following winter season. The AI has been noted to be effective and aggressive in capturing these victory locations, and in using hero abilities to maximum effect.
Role-playing
When units level up, the player can boost several attributes, for example, attack, defense, or decreasing upkeep costs. When heroes level up, they may gain access to new spells and effects, as well as an increase in their martial skills. Heroes, called "Knights of the Round-table", have 20 levels maximum. Both active and passive abilities can be acquired. For example, many passive abilities increase crop and taxes production in the province that the hero is currently in. An active ability is one triggered during combat, such as lightning.Campaign
The campaign map displays an overview of Roman BritainRoman Britain
Roman Britain was the part of the island of Great Britain controlled by the Roman Empire from AD 43 until ca. AD 410.The Romans referred to the imperial province as Britannia, which eventually comprised all of the island of Great Britain south of the fluid frontier with Caledonia...
in a fantasy-oriented style. Laws, research, and production all play a role in building the player's kingdom. Economy is streamlined and fairly automatic; there are only two resources: food and gold, both collected from the player's provinces. Certain hero abilities can increase the output of a province. This large-scale strategy mode also integrates the four seasons into the campaign. Each turn represents a season. During winter, all army movement ceases and taxes roll in to the coffers. Units also level up during the winter months. Quests or events, such as rebellions or volunteers for the player's armies, appear on the map. Similar to the campaign map layout in Empire: Total War
Empire: Total War
Empire: Total War is a turn-based strategy and real-time tactics computer game developed by The Creative Assembly and published by Sega. The fifth instalment in the Total War series, the game was released in North America on 3 March 2009, and in the rest of the world the following day...
, each province has several towns, castles, or other places of conquest. To control the province completely, the player must conquer every one of these. Every one of the player's major actions has an effect upon the morality of the player's faction, measured in two ways: by religion and type of ruler. There are only two forms of religion in King Arthur, Christianity
Christianity
Christianity is a monotheistic religion based on the life and teachings of Jesus as presented in canonical gospels and other New Testament writings...
, and the "Old Faith". There are several advantages and disadvantages to both, and both unlock advanced and powerful units. The player can also either be a tyrant, or "rightful king", which in concert with the player's choice of religion allows the player to unlock specific units.
The game is driven forward largely through quests that appear on the campaign map. Only knights can undertake quests. Once a knight has chosen to undertake a quest, a game resembling text adventure begins. The player has a series of options and, depending on the attributes of his knight, can intimidate or talk his way through.
Plot
The plot in King Arthur draws mainly on Arthurian legend, adding and intermixing foreign elements into it. The player takes the role of King Arthur himself, and commands his knights and armies to expand his kingdom. It is explained that Uther PendragonUther Pendragon
Uther Pendragon is a legendary king of sub-Roman Britain and the father of King Arthur.A few minor references to Uther appear in Old Welsh poems, but his biography was first written down by Geoffrey of Monmouth in his Historia Regum Britanniae , and Geoffrey's account of the character was used in...
, Arthur's father, failed to draw the sword Excalibur
Excalibur
Excalibur is the legendary sword of King Arthur, sometimes attributed with magical powers or associated with the rightful sovereignty of Great Britain. Sometimes Excalibur and the Sword in the Stone are said to be the same weapon, but in most versions they are considered separate. The sword was...
from the stone. Arthur, years later, pulls the sword from the stone, unleashing ancient forces upon Britannia.
Reception
The game was well received by professional reviewers, and gained an aggregate score of 79% on MetacriticMetacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
. Gamespot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
's review praised the game's captivating environment and style, innovations like the victory locations, and detailed graphics. However, criticism was made of a confusing decision making mechanism for strategic play, overpowered archer units, and some difficulty humps in the campaign. A 1.02 patch introduced a 'beginner' difficulty level, and options to reduce archer's effectiveness.
Additional content and updates
Neocore released two downloadable contentDownloadable content
Downloadable content is official additional content for a video game distributed through the Internet. Downloadable content can be of several types, ranging from a single in-game outfit to an entirely new, extensive storyline, similarly to an expansion pack. As such, DLC may add new game modes,...
items: Knights and Vassals DLC (adding further units and heroes), and Legendary Artifacts DLC (adding additional weapons, relics and other items) in early 2010.
Expansions were released: in July 2010 King Arthur: The Saxons added an additional campaign set after the arthurian period, during the Saxon era of Britain; the expansion had a sandbox
Sandbox
Sandbox may refer to:* Litter box, an indoor box for cats to relieve themselves* Sandpit or sandbox, a wide, shallow playground construction to hold sand often made of wood or plastic...
game style. Another expansion, released January 2011 - King Arthur: The Druids, set in Wales, also used a 'sandbox' type game format.
King Arthur: Fallen Champions was a stand alone game, released September 2011, with a story based mission structure. The game was intended to act as a bridge between the stories of the original game and the sequel King Arthur II: The Role-playing Wargame.
Bug fixing patches versioned 1.02, 1.03 and 1.04 were released after publication.