Go! Go! Hypergrind
Encyclopedia
Go! Go! Hypergrind is a skateboarding
Skateboarding
Skateboarding is an action sport which involves riding and performing tricks using a skateboard.Skateboarding can be a recreational activity, an art form, a job, or a method of transportation. Skateboarding has been shaped and influenced by many skateboarders throughout the years. A 2002 report...

 video game for the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 that was developed by Poponchi and published by Atlus Co
Atlus
is a Japanese computer and video game developer, publisher, and distributor based in Tokyo, Japan, best known for developing the console role-playing game franchise Megami Tensei. The first Megami Tensei was a Nintendo Entertainment System video game published by Namco based on a trilogy of...

. Animation studio Spümcø
Spümcø
Spümcø, Inc. was an American animation production company based in Los Angeles, California. The studio produced three traditionally animated series, two Flash-animated cartoon series, two music videos, five animated shorts, and a comic book. The company also went on to produce content for a few...

 of Ren & Stimpy fame contributed character designs and animations to the game.

Plot

In the game, Spümcø
Spümcø
Spümcø, Inc. was an American animation production company based in Los Angeles, California. The studio produced three traditionally animated series, two Flash-animated cartoon series, two music videos, five animated shorts, and a comic book. The company also went on to produce content for a few...

is holding auditions in the "Toon World" for a new skateboarding cartoon called Go! Go! Hypergrind. In the Story Mode, you choose one of the cartoon star hopefuls and attempt to impress Spümcø and pass the audition.

Gameplay

The game allows players to select one of several whacky cartoon characters and skateboard through a variety of cel-shaded levels. The objective of the game is to steer characters into a variety of classic cartoon "mishaps" (usually involving inflicting pain on the character in some way) and then chaining one mishap directly into another to create combos.
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