Enemies and Allies
Encyclopedia
Enemies and Allies is an accessory for the 3rd edition of the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

.

Contents

Enemies and Allies contains statistics and descriptions for numerous non-player character
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

s of various types for 3rd edition Dungeons & Dragons.

Publication history

Enemies and Allies was published in October 2001, and was designed by Jeff Grubb
Jeff Grubb
Jeff Grubb is an author and game designer. He has worked on a number of computer and role-playing games and has written a number of successful novels, short stories and comics...

, David Noonan
David Noonan (game designer)
David Noonan is an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from Wizards of the Coast.-Role-playing games:...

, Skip Williams
Skip Williams
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry...

, and Bruce R. Cordell.
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