Endonesia
Encyclopedia
, sometimes Endnesia or Exotica, is a adventure
video game for the PlayStation 2
. The game was developed by Vanpool
and published by Enix
exclusively in Japan
on May 31, 2001.
s in order to return home. The boy does so by obtaining several abilities called Emo powers, which draw on his emotion
s, and the emotions of those around him. The game features day and night cycles as well as days of the week, with the island stuck in a 10-day time loop
. The game's instruction manual was made similar to a travel pamphlet. Titled Endonesia Airlines, it includes a map, photographs of food and wildlife from the game, and letter of welcome to the island.
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...
video game for the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
. The game was developed by Vanpool
Vanpool (company)
Vanpool, Inc. is a Japanese developer of video games, music software, computer software and toys. Its employees include Taro Kudou and Kazuyuki Kurashima, both of which worked for the independent game developer Love-de-Lic.-Games:...
and published by Enix
Enix
The was a Japanese company that produced video games, anime and manga. The company was founded by Yasuhiro Fukushima on September 22, 1975 as and renamed Enix in 1982...
exclusively in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
on May 31, 2001.
Gameplay
The player takes on the role of a 5th-grade boy who is accidentally warped to a fictional island called Endonesia. The protagonist must communicate with the island's 50 sealed godGod
God is the English name given to a singular being in theistic and deistic religions who is either the sole deity in monotheism, or a single deity in polytheism....
s in order to return home. The boy does so by obtaining several abilities called Emo powers, which draw on his emotion
Emotion
Emotion is a complex psychophysiological experience of an individual's state of mind as interacting with biochemical and environmental influences. In humans, emotion fundamentally involves "physiological arousal, expressive behaviors, and conscious experience." Emotion is associated with mood,...
s, and the emotions of those around him. The game features day and night cycles as well as days of the week, with the island stuck in a 10-day time loop
Time loop
A time loop or temporal loop is a common plot device in science fiction in which time runs normally for a set period but then skips back like a broken record. When the time loop "resets", the memories of most characters are reset...
Development
Endonesia was developed by Vanpool, which is composed of former members of Love-de-LicLove-de-Lic
was a Japanese company that developed video games. It was founded by Kenichi Nishi in 1995. Its staff included many former employees of Square. After producing three adventure games, the company disbanded in 2000, going their separate ways to other small and independent game companies such as skip...
. The game's instruction manual was made similar to a travel pamphlet. Titled Endonesia Airlines, it includes a map, photographs of food and wildlife from the game, and letter of welcome to the island.